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Black Mesa Research Facility
Black Mesa, New Mexico
This map is a recreation of the main setting of Black Mesa, a remake of Half-Life. The facility is in pre-disaster state. No mods or texture packs will be required to play the map. Half-Life add-ons will be implemented later, Xen is not considered yet. The version is Java 1.18.1.
Updates will be posted regularly.
Even though the map is available for download, I want to draw your attention to the fact that everything is still WIP. If you've pointed out some missing details, chances are I had too.
Chapter progress (percentage is approximate):
Black Mesa Inbound 70%
Unforeseen Consequences (which includes Anomalous Materials) 70%
Office Complex 70%
"We've Got Hostiles!" 60%
Blast Pit 50%
Power Up 50%
On A Rail 60%
Apprehension 2%
Residue Processing 0%
Questionable Ethics 0%
Surface Tension 0%
"Forget About Freeman!" 0%
Lambda Core 0%
Black Mesa, New Mexico
This map is a recreation of the main setting of Black Mesa, a remake of Half-Life. The facility is in pre-disaster state. No mods or texture packs will be required to play the map. Half-Life add-ons will be implemented later, Xen is not considered yet. The version is Java 1.18.1.
Updates will be posted regularly.
Even though the map is available for download, I want to draw your attention to the fact that everything is still WIP. If you've pointed out some missing details, chances are I had too.
Chapter progress (percentage is approximate):
Black Mesa Inbound 70%
Unforeseen Consequences (which includes Anomalous Materials) 70%
Office Complex 70%
"We've Got Hostiles!" 60%
Blast Pit 50%
Power Up 50%
On A Rail 60%
Apprehension 2%
Residue Processing 0%
Questionable Ethics 0%
Surface Tension 0%
"Forget About Freeman!" 0%
Lambda Core 0%
Progress | 20% complete |
Tags |
5 Update Logs
Update #5 : by 2305kami 05/24/2024 11:19:59 amtoday
The break is over, and the work on the map continues.
With this update, I have finally begun building Apprehension, and made it until the flooded hallways (which are unflooded on the map); besides that, I fixed the shields in Anomalous Materials, made some minor block and light fixes, adjusted length of tunnels in On a Rail, as well as minor details for this chapter.
With this update, I have finally begun building Apprehension, and made it until the flooded hallways (which are unflooded on the map); besides that, I fixed the shields in Anomalous Materials, made some minor block and light fixes, adjusted length of tunnels in On a Rail, as well as minor details for this chapter.
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I wish the best of all.