As I was laying in bed, trying to get some sleep, I began to think about open-world games, mainly Far Cry 2. I began to bring up my complaints about the game, for example, how the graphics didn't just appeal to me. I started thinking what truly appealed to me in an open-world game, and I remembered how the biggest element of my Skyrim and Red Dead Redemption enjoyment were the graphics. For example, don't ask me why, but I had a serious fetish for the Red Dead Redemption trees. God I loved those trees...
However, running with the topic that graphics made an open-world game a better experience, I slammed straight into a brick wall. That brick wall was the graphics engine that was Minecraft, and how that was my favorite game. As many of you may know, Minecraft is not known for it's graphics. I mean, sometimes texture packs help, but I've been playing on default since I obtained the game. Hitting this big block in the road, I threw out my assumptions that graphics made an open-world game good. After thinking about Minecraft for a while, I figured that a good game is a mixture of elements, and largely on the community that backs it. However, I'm not here to ramble on my thoughts about what makes a game good. I'm here to ask something.
What do you think makes an open-world game good?
- How important are the graphics to you?
- Do you absolutely love games with good stories?
- Do you like the games with tons of items, so you're always upgrading?
- If you could design a game, what would you design?
As always, feel free to answer whatever you like. I really like doing these interactive article things, so let me know what you think. No, I'm not going to ask for diamonds, but I really would enjoy it if everyone who reads this posts a comment.