Minetorial: XP and item grinder tutorials
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Level 71 : Legendary Warrior
Posted 07/27/12 6:08:18 pm , last updated: 07/30/12 7:36:17 pm
- Tutorial map with walkthrough designs
- Real-world example map from Fokkusu's server
- Tutorial and explanation of important aspects
- Useful Hints and Tips
- Moving the collection tubes closer together would allow you to use less potions and kill the mobs quicker
- Using elevators you could move the collection point much closer to the waiting point
- Spider tracking ruins the the 4th dungeon spider trap below the collection point
Tutorial + explanation
- For spiders and cave spiders use damage potions.
- For skeletons and zombies they can be damaged by using health potions
- Ideally setup the collection point as close as possible to the waiting point. This means you can farm the collection point while the spawners are still active and sending more mobs down.Â This minimises wasted time travelling to and from the collection point. However, remember that mob spawners will only keep spawning if you keep within 16 blocks from the spawner.
- So, you need to be within a 16 block sphere from a spawner for it to be active. Easiest way is to use some cheaty X-Ray and look for the flames coming from the spawner, but you can also carefully count/calculate the number of blocks away from the spawner. Bear in mind it is counted from your players head, not feet.
- Set aside an area where you can stand within that will keep the mob spawner(s) active. I call this area the 'waiting area'. Stand within this area to let the mobs spawn and start congregating at the collection point.Â
- It's a good idea to setup a crafting/smelting/storage area and perhaps a growing/breeding area next to or inside your waiting area. This allow you to efficiently utilise your time doing useful things while waiting for the mobs to collect. A fishing hole is also a good choice.
- Usually you would use waterflow to transport Mobs to the collection area. Mobs can track you within 16 blocks, if they have a line of sight to you. Cave spiders however can even see you through walls and zombies can see through glass. Bear this in mind when building a spider trap because it may not work properly if they are tracking you when you stand at the waiting point. This can be useful when designing areas to get monsters to follow you towards a collection point.
- Mobs will despawn if no player is within 128 blocks - just something to be aware of when having collection points quite far away from the waiting point.
|Tags:||Article, Tutorial, Guide, Walkthrough, Minetorial, Contest, Mob, Spawner, Grinder, Farm, Experience, Items, Mobs, Spider, Cave, Skeleton, Zombie|
Update #3 : 07/30/2012 7:36:17 pm7/30/12
- Big redesign and lots of additions to the Tutorial blueprint-designs map.
- Big re-arrange of the blog
- Neatening up and improving a few aspects
- Added last few photos
Update #2 : 07/29/2012 6:43:59 pm7/29/12
- Added real-world example map, pictures and description
Update #1 : 07/28/2012 1:59:07 pm7/28/12
- Added lots of new pictures
- Edited descriptions
- Added more tips
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