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Review of A Little Like Fallout

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Terzaerian's Avatar Terzaerian
Level 61 : High Grandmaster Necromancer
147
Congratulations to Chrom for ALLF becoming a featured pack!

Minecraft texture packs designed to emulate the look and feel of other video games are a fairly common sight on Planet Minecraft. Alyxandor's own Zelda Texture Pack being one of the most successful examples, this subgenre tends to have a lot of choices at the Nintendo end of the spectrum, and for contemporary games like Halo, but be more sparse on the ground for some 90s classics.

Enter Chrom's A Little Like Fallout. Although there have been a few efforts to bring the feel of Fallout into Minecraft, Chrom's entry is arguably the most recent, most complete, most faithful, and most comprehensive so far.

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What immediately grabs the eye is the game's UI, which captures the aesthetic of Fallout exceptionally well. Chrom has also "Falloutified" a number of items, and done a good job of making very primitive wood and stone tools to sophisticated, hyper-tech diamond tools, my favorite being the chainsaw which stands in for the diamond sword.

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Chrom has made a very solid start in making changes to a majority of the terrain, switching out just about every block type with a suitably post-apocalyptic one.

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Another good tweak by Chrom is his art file. While a few of the less reputable additions to Planet Minecraft's texture packs tend to be art files slapped onto a default texture pack, Chrom uses the art to tastefully evoke the Fallout universe without leaning on it to define the pack. The end result artfully gives you the feeling of being in an arid bunker, surrounded by the decaying tapestries and propaganda of the Pre-War world. In other words, definitely working as intended.

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I especially like the work he did on the utility blocks; i.e. your beds, chests, workbenches, furnaces, doors, etc. The aspect of my underground storage vaults was definitely enriched and felt even more vaultlike while I tested out this pack.

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There is some room for improvement in the textures. Specifically, the cobble is a bit dark and looks a bit muddy. Considering its ubiquity as a building material in Minecraft, it needs to be instantly recognizable as well as be, more or less, the best-done texture in the pack. The chests are also the weakest of the utility blocks, looking a too aliased and "blurred" in appearance compared to blocks like the iron door. Going for something sharper and recognizable might be a good idea; personally I think incorporating a Vault-Tec logo or the like would greatly help along that end.

None of these criticisms should be considered deal-breakers, though. For a "work-in-progress" this texture pack is already exceptionally well progressed (and has been updated by Chrom for a while already, as evidenced by the old-school Mojang splash logo). Certified kudos to Chrom for a strong, substantive start to this texture pack.
CreditChrom
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1
09/13/2011 5:10 am
Level 51 : Grandmaster Technomancer
Chrom
Chrom's Avatar
Thanks for the review!
1
09/13/2011 5:09 am
Level 51 : Grandmaster Technomancer
Chrom
Chrom's Avatar
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