What Is and What Isn't a Good Texture. [My Opinion.]
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One thing which I have noticed is that people upload texture packs that are just plain bad. A lot of people don't know the difference between good or bad textures, so I am here to set that straight. Please remember, these are just my opinions, and feel free to share your thoughts in the comments section below.
Let's begin.
Part 1, Bad and Good Simple Textures.
Section 1, Bad Simple Textures.
First, I am going to start with the least good texture of all, OCD styled. I personally don't like the OCD textures, mostly because it has been done a thousand times before, and it takes less than 2 seconds to make them.

What is wrong with the texture:
Not enough detail or shading, very generic and just all around not great.
Side notes: Most texture packs to use this style of block also take the colors from the default, making the pack even less original.
Second, a texture that is slightly better, but not by much, scribbled lines. While it is not as common as the OCD style, it pops up occasionally.

What is wrong with the texture:
Complete lack of shading and detail. No consistent look, and almost always has poor tiling.
Side notes: Also, one of the quickest textures to make.
Section 2, Good Simple textures.
Yes, there are good simple textures, but they are less common, most are the result of adding more shading and detail, so here are some examples.
The first example is a simple rectangle texture. More detail has been added, and the theme is consistent. Also, much easier to get to tile than most textures.

But there are some problems.
Rectangles and squares have to be close in size. Cannot have two shapes of the same color next to each other.
Next, we have annother style that is much more appealing, speckled. This is one of the hardest styles of simple pack to pull off, because it does not work on most blocks. It is also one of the most detailed style of simple packs.
But as with any texture, there are some problems.
Spacing and shading matter a lot here, and all of the squares have to line up consistently.
And lastly, we have one final style of texture, patterned. While it is easy to make tile, identifying blocks at times will be left down to color, so watch your step. But any kind of tiling pattern can be applied to this style, making it very executable and creating an all around pleasing look.

These are not the only ways to make good simple textures, they are just a few styles that can be used.
But not all bad and good textures are simple, there are some bad noisy packs too.
Part two, Bad and Good Noisy Textures.
Section 1, Bad Noisy Textures.
Yes, there are bad noisy textures, most are from applying a noise filter to a simple texture, as shown below.

There are ways to create the affect of noise without a filter, but we will discuss that later.
But not all bad noisy textures come from a filter, some are from using tools such as smudge, which brings us to our next bad texture, blurry/ smeared.
Often, these textures are made when someone has a simple texture that they want to make look "Better". They will often add a blur filter or use the smudge tool by hand, making for some rather ugly looking blocks.
What's wrong with the texture:
No attention to tiling or shading, messy look to block.
Lastly, we have the high contrast scribbled noise.

What's wrong with the texture:
No attention to tiling or shading, contrasy causes an eye burn.
Section 2, Good Noisy Textures.
Good noisy textures usually have no filters applied, and the noise in them is an illusion caused by the ammount of detail. Good noisy textures are hard to get to tile, but they are worth it. There are too many ways to make a good noisy texture, but you can get an idea from these.


If you think that this tutoial was useful, or could help people in any way, feel free to diamond. And if you would like, check out my texture packs and skins, and subscribe if you like them.
Thanks everyone for getting this on the reel!
Thanks for reading, have a nice day :)
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2013-03-08 21:10:10
by peytonisgreat
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PPG
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June 3, 2013, 12:18 pm
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Kaduu
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May 13, 2013, 7:59 am
I'm actually starting a texture pack from one of those styles. I already got inspiration, but this helped be getting the blocks not that boring anymore! :D
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TheArtist
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February 8, 2013, 11:36 pm
Why not just PrtSc?
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MrCreep3r1337
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August 20, 2012, 5:17 pm
More complex than oCd, more simplistic than default.
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yumyumcake10
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July 31, 2012, 5:36 pm
Its also because some people aren't just very good at making packs so maybe they think its good.
I think your opinions are good but sometimes what the creators think is whats important.
(100th comment!)
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July 13, 2012, 9:43 pm
https://www.youtube.com/watch?v=VJKFM3C_2Ic
PLEASE check it out :D
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AlexandraLenox
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July 9, 2012, 12:16 pm
2. Have you tried John Smith?
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xAudaa
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July 9, 2012, 6:27 pm
2. Yep, i have Dokucraft, John Smith, R3d craft and Misa's realistic texture pack. It's just preference really. I guess since i used doku before john smith. It's not that i dont think John Smith is bad, it's really good, but i'm more familiar with doku.
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xAudaa
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AlexandraLenox
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July 9, 2012, 10:49 pm
I get it though... even if there was a texture pack better than John Smith, I'm still dedicated to it.. lol :P
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peytonisgreat
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July 11, 2012, 12:03 pm
You did not make the John Smith pack, so not upload spam on my thread!
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and zedzaws other packs
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Uniblue Media
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July 7, 2012, 12:15 pm
I like blog. It's clean, formative and contains lot's of examples.
Still, I'm kinda disagreeing with you on some points. I'm kinda lazy today, so I'll throw out some critical questions:
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peytonisgreat
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July 7, 2012, 12:26 pm
And I will answer your questions:
- I personally didn't release my first pack (IT was a horrible simplified default that looked like a mix of OCD and the original Simplecraft) I waited until I got better, and I will admit that I did get impatient and released some default recolors, which I know was stupid. But after almost a year, I am now capable of making the level of textures that I can now. (Even though I said I have been texturing for a year, I have only done it seriously since April.)
- Yes it is about what the creator wants, but what the creator wants is almost never what the communty wants, and they may get lots of negative feedback.
- Yes, I personally like simple textures, but they have to have some flair.
- You should listen to me because I have experience and I took time out of my day to make an at least semi helpful guide for some.
Thanks for reading this, have a nice day :D
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Uniblue Media
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July 7, 2012, 12:46 pm
- So you mean everyone should do the same as you? I didn't quite get a clear answer out of that.
- I think it's all about what the creator want to achieve with his texture. If it is popularity, he/she should think about what people want. If it is improvement, then he/she should challenge himself. If it is enjoyment, he/she could do whatever he/she want. This could go on. There's should be no rule or guidance that says: "you must create something people want".
- Yes, but this is details you believe is flaws. These are not globally.
- You didn't state that you had good experience with textures in this blog. How can we know this, then? Links to your previous work would have been splendid.
Thanks for replying. Have a nice night :DReply
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-Riot
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July 7, 2012, 5:33 am
You guys seem to know what you are doing with textures. Well, I am making a mod which adds a little over 30 blocks to minecraft, and I need some help making the textures. If anybody is interested then please send an email to this address: [email protected]
Thanks!