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When did the terrain become boring?

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youngy798's Avatar youngy798
Level 14 : Journeyman Architect
1
I have being playing Minecraft from around beta 1.6, I have loved the game and was fascinated by the amazing and complex landscape. Since 1.8 the terrain has become dull, repetitive and just boring.

During the 1.7 and older realesed, the maps were amazing with randomly generated mountains in all biomes, not just in extreme hills. The terrain used to be different and always new, instead of all the maps looking the same. When did minecraft become a realistic game? It hasnt... So why should the terrain be?

The nice old terrain :
i.imgur.com/OM5Iv.png

The new terrain :
i.imgur.com/3ThfV.jpg

Take this video for example - http://www.youtube.c...&feature=relmfu The world generation looks amazing.

Overhangs and huge mountains were fun to explore and beautiful to look at. The randomness in the maps was breathtaking. I have come across so many ocean biomes in 1.2.5 and the maps have no diversity.. All the same, biomes seperated by colours and blocks. No more mixing of forests and mountains, no more exploring. The new features are good and have improved the game but the terrain has been sacrificed. A huge part of Minecrafts appeal was the unreal and fantasy based landscapes, that many older players miss.

We have lost beaches, back in the old versions (1.7 below) You spawned on a medium sized beach with trees and other materials around you, now all you spawn in is either a boring forest or an ugly swamp biome. Remember gravel beaches and sandy beaches? Beaches now are a peice of sand on the edge of a steep hill. Instead of a flat beach will small hills leading from it. Spawning on beaches made the terrain feel peaceful and made the game feel exciting.

Im not aiming to get rid of the new features such as ravines, strongholds, rivers etc but to have these combined with the old terrain. That would make the game as good as it used to be.

The colours of biomes and now dull and boring, they have no brightness to them. This is a key feature in the older minecraft where the grass was green and animals would keep on spawning making you feel happy Posted Image
Now all we have is bluey green grass and dull green.

Jungles were a good addition to minecraft because they showcased everything good with the old terrain. Hills, lakes and trees... All in one biome.

Minecraft now has a consistency to it, the biomes are all uniform with no variation. Please if you agree with me repost this and make it become known Posted Image

When playing Minecraft xbox 360, EVERY world I have had has been amazing. Lots of land for me to build
on surrounded by mountains. forests and beaches.

Why not use mods ?

People had asked why dont you use a mod? OK ill explain my opinion on this.

- Some mods are very buggy
- Cant be used online
- Some people cant run mods
- can cause extra lag
- People like the new features but just want better terrain

If you would like to use mods NBXlite and old days can bring back this terrain without getting rid of the new features Posted Image

More posts like mine :

http://www.minecraft...rs/page__st__20

http://www.minecraft...-and-heres-why/

http://www.minecraft...1#entry10552392

Thanks for reading this and taking your time Posted Image
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1
11/23/2015 12:11 am
Level 56 : Grandmaster Architect
_Shako
_Shako's Avatar
I always hated the overhanging mountains, but the new ones are even worse in my opinion.
Just a comment, I wouldn't call the new terrain "realistic". Real-life terrain is WAY more interesting than that, and in many cases would be great in Minecraft!

I want to see mountains that are large and sprawling enough that it is more practical to go over it than around it, and take full advantage of the 256 height! That would be realistic, but interesting!

Maybe there could be more easier-to-use settings for controlling what kinds of mountains and terrain to generate.
1
07/28/2012 8:07 am
Level 17 : Journeyman Artist
chick3n3moman
chick3n3moman's Avatar
1.7 wold gen was amazing.
1
07/28/2012 8:40 am
Level 14 : Journeyman Architect
youngy798
youngy798's Avatar
Thats what im trying to get back.... but jeb doesnt seem to notice the community.
1
07/28/2012 9:05 am
Level 17 : Journeyman Artist
chick3n3moman
chick3n3moman's Avatar
I miss that world gen....I loved exploring the land then, now all I like to explore are caves, caves aren't as cool as they used to be but it'll do for now until the world gen gets better.
1
07/28/2012 8:03 am
Level 36 : Artisan Lava Rider
CMDR Ferd
CMDR Ferd's Avatar
can you post a link to these mods plxy plox?
1
07/28/2012 8:40 am
Level 14 : Journeyman Architect
youngy798
youngy798's Avatar
1
07/28/2012 8:01 am
Level 22 : Expert Artist
TheGlowingStars
TheGlowingStars's Avatar
i loved the old alpha terrain D: Notch shud add it agin <3!!!
1
07/28/2012 7:49 am
Level 71 : Legendary Pokemon
Luis
Luis's Avatar
I think Anvil had a large part to do with this but also, more boring terrain means better building space and a faster game
1
07/28/2012 7:51 am
Level 14 : Journeyman Architect
youngy798
youngy798's Avatar
It does make more buildings space, but if you have ever played minecraft xbox it is using the old terrain. It has tons of space to build and lots of nice structures. The game felt less laggy in 1.7 compared to 1.8+

I liked having to fit my buildings around the terrain and try to make something interesting and imaginative.
1
07/28/2012 7:55 am
Level 71 : Legendary Pokemon
Luis
Luis's Avatar
True and wrong about lag, the terrain produced less lag but a larger buggier .jar brought the amount of lag up

Also X-Box uses a different terrain generator
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