NEED BUILDERS - Apply below.

The server is now open! Coming soon is the P.E.A.C.E carnival and Green Tree Hotel!
This server uses various plugins, but the main one is the AutoCraft plugin. This plugin allows people to make airships, turrets and other vehicles armed with actual cannons and weapons. For example, when you type /ac fire and you are piloting an airship that has a cannon on it, it will fire a cannon shot out of the dispenser. You need to load the dispenser with TNT, 4 for a cannon shot, 2 for a bomb, 1 Gold and Iron BLOCK for a torpedo. Slimeball, Lava and Iron block are needed to drop a napalm bomb.
It's the best fun to be manning the below decks of a ship, only to see a torpedo crash through the side of the ship and cripple it. It's even better when you're the ship firing the crippling shot. There's all kind of ships. Dropships, boarders, gyrocopters, battleships, transports, cargo ships, merchant ships and more!
You could blow up a Battleship with a team of gyrocopters swarming it, or you could use a dropship or boarder to board it and capture it. The Battleship could fight off the boarders or broadside the Gyrocopters. It really is an awesome PvP mod. And best of all, it works perfectly. The old MoveCraft plugin had the problem of ships tearing apart. EVERY SINGLE BLOODY TIME!
Weapons:
If you put Iron Blocks behind the dispenser, the torpedo/cannon will fire further.
Cannon:
If you put 4 TnT in a dispenser, and type /ac fire, it will fire a cannon shot.
Bomb:
If you put 2 TnT in a dispenser, and type /ac drop to drop a bomb.
Napalm:
If you put a slimeball, Lava bucket and Iron Block in a dispenser, it will drop a napalm bomb if you type /ac napalm.
Torpedo:
If you put an iron and gold block along with 8 tnt in a dispenser, and then type /ac torpedo, it will fire a torpedo.
Ships:
When making a ship, EVERY BLOCK MUST BE TOUCHING ANOTHER ONE TO MAKE IT. I.E. no diagonal blocks, or else your
ship will tear apart. Also, some blocks don't work on ships. I personally found that beds and doors disappear when flying. You have to find out for yourself. Also, water + lava won't work.
Rules:
1. No griefing
2. No preying on noobs as they leave the starting area. Anyone who does that will be banned.
3. No stealing other peoples ships while they are offline. You can steal them if they are online or if you board and capture it.
4. You can only loot and steal if a member of that faction you are looting/stealing from is online. They don't have to be in the base you are looting, they just have to be online. At least one member.
5. Rebellions are completely legit for both to overtake the council and any faction. No one is allowed to be banned/kicked due to leading a rebellion/killing due to a rebellion.
PUT A * AT THE END OF YOUR APPLICATION TO PROVE YOU READ THE RULES.
Commands:
/ac help to view the help file
/ac allowed [ship type] to view what is allowed for a specific ship type
/ac dismount to dismount a ship you are piloting
/ac napalm to drop napalm from an autocraft ship (if enabled)
/ac drop to drop bombs from an autocraft ship (if enabled)
/ac fire to fire TNT from a cannon on your ship (if enabled)
/ac torpedo to fire a torpedo from a cannon on your ship (if enabled)
/ac info to view information about the ship your are piloting
/ac list to view all the [ship type]'s the server has available
/ac pilot [ship type] to pilot a ship type
/ac turn [left/right] to turn your ship
Factions:
WARNING! MASSIVE TEXT BELOW:
The Swift Skies, a faction of fast, determined warriors who populate flying fortresses and mountians. Their colour is blue.
The Green Arrows, a faction of rangers and guerrillas, who build hidden bases and special ships. Their colour is green.
The outlaws, pirates and other criminals. They are mainly just pirate captians who prey on weak factions.
History:
The Green Arrows once ruled this part of Minecraftia, called Alarond, happily watching over the land and hunting, building and farming in it. They made trade routes
with many nearby nations and tried to keep the peace, despite several uprising inside their land. Soon, the Guardians went to war with the Swift Skies, a war over
several mines that they both claimed as their own. The Green Arrows made the best of the war by trading weapons with both sides. In this time, the Green Arrows gained
more and more power, while the other two factions were whittled away from the war.
Then as the so called "Final Battle" betwen the two factions began, they flew over Green Arrow land, meeting in the middle. The fighting began, but it started with a
single shot, which tore apart the "Flying Shield", a Guardian's capital ship. That airship caught on fire, and smashed into the Green Arrow's main city and ship yard,
destroying it all in a single explosion. As the remaining Green Arrow took to the sky to fight the invaders off, most of them got caught in the cross fire as they took
off. Many villagers were killed as bombs, missiles and torpedos rained down upon them.
Then the Green Arrows managed to break through the factions lines, destroying the Captial Ships. With that, the factions fled. The Green Arrows, sorely wounded and
almost defeated, resorted to the method that they had used to capture this land in the first place; guerrilla warfare. They built hidden bases and tunnels, and even
made some bases disgused as floating mountains. The Guardians started to build a mighty fortress from which to defeat the other two factions. They built smaller
keeps and castles to work as outposts. The Swift Skies found a great biome of mountians and forests... and uprooted it all, attaching engines to keep it floating.
And so, with their bases prepared, the factions began the war.
The War for Alarond.
Bases:
Green Arrow bases must either be small or hidden. They cannot build fortresses and flying fortresses UNLESS they are hidden.
Swift Skies:
Swift Skies bases must be some form of a floating mountian or fortress, and you are only allowed to build look-out towers and mining bases on the ground.
Guardians:
Guardians bases must be some kind of fortified base, castle or fort. Try to make them as tough as possible, made out of cobble or smooth stone.
Pirates:
Pirates cannot build bases. They can either use one of the already set up pirate bases or build a stash. A stash is just a small, hidden room with the basics. I.E.
chest, crafting table, furnace and bed. Their ship is their main base, so take good care of it.
Ships:
Ships that anyone can use:
Cargo Ship: A large wooden airship with no weapons but a nice cargo bay. Main block: Wood. Max Size:
800. Allowed blocks: 5,4,17,35,20,23,41,42,47,50,53,54,57,58,61,62,63,64,65,67,69,70,71,72,75
,76,77,85,86,87,89,91,96,101,102,107,108,109
Airship: The stock-standard ship, hung off a ballon. Main block: Wool. Max size: 650. Armed with two
bombs only. Allowed blocks: 5,4,17,35,20,23,41,42,47,50,53,54,57,58,61,62,63,64,65,67,69,70,71,72,75
,76,77,85,86,87,89,91,96,101,102,107,108,109
Transport: A small ship, purely made for flying around. Main Block: Wool. Max size: 200. Armed with
nothing. Allowed blocks: 5,4,17,35,20,23,41,42,47,50,53,54,57,58,61,62,63,64,65,67,69,70,71,72,75
,76,77,85,86,87,89,91,96,101,102,107,108,109
Merchant Ship: A medium sized ship used for trade and cargo. Main block: Wood. Max size: 700. Armed with
two cannons. Allowed blocks: 5,4,17,35,20,23,41,42,47,50,53,54,57,58,61,62,63,64,65,67,69,70,71,72,75
,76,77,85,86,87,89,91,96,101,102,107,108,109
Fighter: A small ship, used for escorting or fighting other ships. Armed with duel cannons.
Main block: Cobblestone. Max size: 300 Allowed Blocks: 5,4,17,35,20,23,41,42,47,50,53,54,57,58,61,62,63,64,65,67,69,70,71,72,75
,76,77,85,86,87,89,91,96,101,102,107,108,109
Bomber: A small ship, used for bombing and attacking other ships or bases. Armed with 4 cannons or napalm.
Main block: Cobblestone. Max size: 300 Allowed Blocks: 5,4,17,35,20,23,41,42,47,50,53,54,57,58,61,62,63,64,65,67,69,70,71,72,75
,76,77,85,86,87,89,91,96,101,102,107,108,109
Turret: A turret used for fighting off attacks. It can't move but can fire cannons.
Main block: Smooth Stone. Max size: 300. Allowed Blocks: 5,4,17,35,20,23,41,42,47,50,53,54,57,58,61,62,63,64,65,67,69,70,71,72,75
,76,77,85,86,87,89,91,96,101,102,107,108,109
Dreadnought: A huge ship used made to just weather all the enemy can throw at it. Armed with 5 cannons and bombs.
Main block: Cobblestone. Max size: 1200. Allowed Blocks: 5,4,17,35,20,23,41,42,47,50,53,54,57,58,61,62,63,64,65,67,69,70,71,72,75
,76,77,85,86,87,89,91,96,101,102,107,108,109
Battleship: A large ship that is used to smash through enemy lines and do tons of damage. Armed with 6 cannons, torpedos, bombs and napalm.
Main Block: Wood. Max blocks: 1000. Allowed Blocks: 5,4,17,35,20,23,41,42,47,50,53,54,57,58,61,62,63,64,65,67,69,70,71,72,75
,76,77,85,86,87,89,91,96,101,102,107,108,109
Green Arrows:
Green Arrow ships can be very varied, focusing on odd ships like gyrocopters or planes, or bomber ballons or blimps. Yes, you can have normal ships, but try to make
them special.
Special Ships:
Captial Ship: Slinger:
A Slinger is a large ship with 6 cannons, napalm, bombs and torpedos on the front, cobblestone armour but it's biggest feature is a lot of fighters, transports and
bombers attached to it. On the sides and in hangers, fighters and bombers are ready to launch and fight, whilst transports can land or board enemy ships.
It's also fairly quick compared to the Guardians capital ship, but still slower than the Swift Skies capital ship.
Main block: Cobblestone. Max size: 3000. Allowed blocks: 5,4,17,35,20,23,41,42,47,50,53,54,57,58,61,62,63,64,65,67,69,70,71,72,75
,76,77,85,86,87,89,91,96,101,102,107,108,109,44
Gyrocopters: A small helicopter like ship with a single cannon and average speed. Best used for air support and escorts.
Main block: Wool. Max size: 300 Allowed Blocks: 5,4,17,35,20,23,41,42,47,50,53,54,57,58,61,62,63,64,65,67,69,70,71,72,75
,76,77,85,86,87,89,91,96,101,102,107,108,109
Boarder: A weird ship, rather small and unarmed, but with an open front to let soldiers rush out and board an enemy ship.
Main block: Wood. Max size: 300 Allowed Blocks: 5,4,17,35,20,23,41,42,47,50,53,54,57,58,61,62,63,64,65,67,69,70,71,72,75
,76,77,85,86,87,89,91,96,101,102,107,108,109
Dropship: A ship used to drop off soldiers or supplies in combat. Has an open back and possible bottom. Armed with one cannon and bomb.
Main Block: Wood. Max size: 400. Allowed Blocks: 5,4,17,35,20,23,41,42,47,50,53,54,57,58,61,62,63,64,65,67,69,70,71,72,75
,76,77,85,86,87,89,91,96,101,102,107,108,109
Guardians:
Guardians ships should be tough, strong, well armed ships, armoured with smooth stone. Only Guardians ships are allowed to use smooth stone.
Captial Ship: Flying Fortress:
This ship is the toughest of the toughest. It is armed with ten cannons, napalm, bombs and torpedos, has layers of stone armour but is slow as all hell.
Main block: Smooth Stone. Max size: 2000. Allowed Blocks: 1,5,4,17,35,20,23,41,42,47,50,53,54,57,58,61,62,63,64,65,67,69,70,71,72,75
,76,77,85,86,87,89,91,96,101,102,107,108,109
BattleBarge: A battle-barge is one of the toughest ships, with only a small cargo hold and 3 cannons, but many layers of armour.
Main block: Smooth Stone. Max Blocks: 800. Allowed Blocks: 1,5,4,17,35,20,23,41,42,47,50,53,54,57,58,61,62,63,64,65,67,69,70,71,72,75
,76,77,85,86,87,89,91,96,101,102,107,108,109
Guardian: This small ship has three layers of stone armour. It's made purely for protecting someone. Armed with nothing.
Main block: Smooth Stone. Max Blocks: 200. Allowed blocks: 1,5,4,17,35,20,23,41,42,47,50,53,54,57,58,61,62,63,64,65,67,69,70,71,72,75
,76,77,85,86,87,89,91,96,101,102,107,108,109
Swift Skies:
Swift Skies ships should be fast, light but still armed ships, with almost no armour but a lot of speed.
Capital Ship: Striker:
The Striker is the fastest capital ship and well armed, too. It has weak armour but makes up for it with speed. It is armed with 8 cannons, napalm,
bombs and torpedos.
Main Block: Wood. Max Size: 2000. Allowed Blocks: 1,5,4,17,35,20,23,41,42,47,50,53,54,57,58,61,62,63,64,65,67,69,70,71,72,75
,76,77,85,86,87,89,91,96,101,102,107,108,109
Sloop: A long ship, armed only with one cannon and rather weak, but very fast.
Main block: Wood. Max size: 700. Allowed Blocks: 5,4,17,35,20,23,41,42,47,50,53,54,57,58,61,62,63,64,65,67,69,70,71,72,75
,76,77,85,86,87,89,91,96,101,102,107,108,109
Lightning: A small fighter, armed with two cannons and super fast.
Main block: Wood. Max size: 300. Allowed Blocks: 5,4,17,35,20,23,41,42,47,50,53,54,57,58,61,62,63,64,65,67,69,70,71,72,75
,76,77,85,86,87,89,91,96,101,102,107,108,109
Pirates:
Pirates can build any of the following ships:
Gyrocopters
Sloops
Transports
Airships
Fighters
Battleship
Dreadnought
Bomber
They also can build a special one:
Pirate Ship: A large ship, crewed by criminals and pirates, armed with 4 cannons, torpedos, bombs
and napalm bombs and a large cargo bay. Main Block: Wood. Max size: 1200. Allowed blocks: 5,4,17,35,20,23,41,42,47,50,53,54,57,58,61,62,63,64,65,67,
69,70,71,72,75,76,77,85,86,87,89,91,96,101,102,107,108,109,44
Classes:
Melee:
Tower Shield Soldiers: Tough soldiers with a low damage output. Start with Iron Armour, Stone Sword, some food.
Ranged:
Raiders: Weak Archers used for boarding other ships. Start with Bow, 32 Arrows, Leather Armour, Wooden Sword, some food.
Magic:
Defensive Mages: Mages used for backing up other soldiers. Start with Stone Axe, Splash Potions of Strength and Weakness, Leather boots and pants, some food.
Ship:
Battle-Barge Captians: These Captians pilot tough, stone airships. Start with Wooden Sword, Leather Cap, 80 Stone, 32 Wood, 20 Wool, Bed, 2 Chests, 1 Door, 6 Ladders,
2 Fence Gates, 20 Fences.
Green Arrow:
Melee:
Assasins: Soldiers relying on sneak to kill enemies. Start with Chain Armour, Stone Sword, some food.
Ranged:
Hunters: Strong Archers with pets, good for surviving in the battlezone. Start with Leather Armour, Wooden Sword, Bow, 64 arrows, a wolf/cat,
lots of food and a bed.
Magic:
Healing Mages: Mages used for healing and caring for other soldiers. Start with Leather boots, Stone Shovel, some food, splash potions of insta-heal and regen.
Ship:
Mercanry Captians: These Captians pilot all kind of ships, from gryocopters to sloops. Start with Leather Cap, 20 Cobble, 80 Wood, 20 Wool, Bed, 2 Chests, 1 Door,
6 Ladders, 2 Fence Gates, 20 Fences
Swift Skies:
Melee:
Duelists: Soldiers relying on quickly attacking and overpowering the enemy. Start with Chain Armour, Iron Sword, some food.
Ranged:
Marksmen: Archers attacking from a distance, able to finish a fight with a sword. Start with Leather Armour but a Chain Chest, Stone Sword, Bow, 32 Arrows, some food.
Magic:
Offensive Mages: Mages that lead fights and charge into battle. Start with Leather Armour, Iron Axe, some food, Splash Potions of Poison, Insta-Harm, Slowness and
Swiftness.
Ship:
Sloop Captians: These Captians pilot the fastest, smoothest ships. Start with Leather Cap, 10 Cobble, 100 Wood, 20 Wool, Bed, 2 Chests, 1 Door, 6 Ladders,
2 Fence Gates, 20 Fences.
Pirates:
Melee:
Brigand: Pirates relying on their swords to slash enemies to pieces. Start with Leather Chest but chain legs, boots and helmet, Iron Sword, some food.
Ranged:
Rogue: Sneaky buggers who set up traps and ambushes for other people. Start with leather armour, bow, 40 arrows, some food, dispenser, 10 redstone and presuare pad.
Magic:
Rogue Mage: These guys use tricks and tactics to kill and escape. Start with Leather legs and cap, wooden sword, some food, Splash Potions of Swiftness and
Fire Resistance.
Captian:
Pirate: These captians prey on other factions, all for their own gain. Start with Leather Cap, 10 Cobble, 80 Wood, 20 Wool, Bed, 4 Chests, 2 Doors, 10 Ladders, 4 Fence
Gates
and 25 Fences.
Screenshots:





The base of the starting city!




















GUNS:
Shotgun
Requires a stone hoe as the gun
Seeds as the ammo
Machine gun
Requires an iron hoe as the gun
Flint as the ammo
Pistol
Wooden hoe as the gun
Snowballs as ammo
Sniper rifle
Gold hoe as the gun
Clay balls as the ammo
Rocket launcher
Diamond hoe as the gun
16 tnt as the ammo
Frag Grenade
Slimeball as the grenade
Explodes but doesn't damage environment.
Ideas for Alliances and Pirates and Trade etc.:
Always remember that there is a money plugin. To pay another player something, type: /money pay PLAYERNAME AMOUNT .
That means you can ally for money, trade for it, that kinda stuff. The stores at the starting area can either be used to gain money or gain items. You can set up your own store, just not at the Starting area.
Pirates and even other factions can work as mercs, but mostly pirates. When I say mercs, I mean either allying for money and then unallying after the contract is up, or supplying the faction/player with weapons, supplies, foods or ships. That kinda stuff.
If you are a trader, you should work out what people want, and sell it. Ammo? Weapons? Guns? Ships? Food? Anything!
SERVER IP:
5.242.77.37:10
COUNCIL:
Overall Master: Lil_Rimmy333
Leader: redrexy
Treasurer: Laserjohn
General: LJP81
TEAM COUNTER:
Leader: Lil_Rimmy333
Second in Command: Laserjohn
Swift Skies: 5
Leader: Undecided.
Second in Command: LJP81
Guardians: 5
Leader: SP1347
Second in Command: XxGamerTagzxX
Pirates: 6
Leader: MoBaconMa
Whitelist Application:
In game name: (I.E. Lil_Rimmy333 SuperMiner34)
Name: (OPTIONAL)
Age: (OPTIONAL)
Country:
Faction:
Class:
BUILDER APP:
Name: (OPTIONAL)
Age: (OPTIONAL)
Country:
Builder Experience:
Speciality:
How often can you work?:
STAFF APP:
Name: (OPTIONAL)
Age: (OPTIONAL)
Skype: (REQUIRED)
Country:
Mod Experience:
How often can you be on?:
Can I make my own faction?:
If I think it is good enough, I will include it.
Videos:
This links to the channel of Air Dominance. It has intro videos, Let's Plays, Adventure Maps and more on it. At the moment, the crew of Air Dominance include Scott, Marcus, Tom, Nathan and Lachlan. Anyone who joins the server can either join in on our videos or make their own and I can post them up for you.
I AM IN THE PROCESS OF TURNING THE WHOLE WORLD INTO FLOATING ISLANDS, MAKING THE POINT OF HAVING AIRSHIPS WELL... USEFUL!







