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Bow texturing for 1.8 need help
I have a problem with my bows I can get a texture on just fine but I have no idea how to get the bow texture to animate the way it should in 1.8 when I am trying to code it in. Any modders out there who have figured this out and like to show me how, or point me in the direction of a tutorial perhaps?
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Blaze590
I believe minecraft already supports files for each animation you can customize. At least im pretty sure they did. if they don't blame resource packs :/
They do, but only for looping animations.
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You should use novaskin texture maker
I'm just trying to help so no getting mad at me
Ok?
I'm just trying to help so no getting mad at me
Ok?
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I know I need a json file for each stage, what i need to know is how to code my bow to cycle between each stage when it is being used.
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TheBrickCoderI haven't tried this but it looks like you need to create a json file for each frame.
Then, create a string array containing the frames. ex: static final String[] bowPullIconNameArray = new String[] {"pulling_0", "pulling_1", "pulling_2"};
I believe minecraft already supports files for each animation you can customize. At least im pretty sure they did. if they don't blame resource packs :/
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I haven't tried this but it looks like you need to create a json file for each frame.
Then, create a string array containing the frames. ex: static final String[] bowPullIconNameArray = new String[] {"pulling_0", "pulling_1", "pulling_2"};
Then, create a string array containing the frames. ex: static final String[] bowPullIconNameArray = new String[] {"pulling_0", "pulling_1", "pulling_2"};