1

Does anyone know how to make poisonous water?

ccjones5504's Avatar ccjones55045/25/16 11:31 am
1 emeralds 1.1k 24
6/3/2016 10:28 pm
ccjones5504's Avatar ccjones5504
Hey,
So, I'm making a map where you have to use boats. I don't want anyone to get out of their boats. How do I keep this from happening?
Posted by ccjones5504's Avatar
ccjones5504
Level 6 : Apprentice Miner
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1
06/03/2016 10:28 pm
Level 6 : Apprentice Miner
ccjones5504
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Instead I just made it to where it teleports you and the boat separately and tells you to get back in the boat
1
06/01/2016 11:18 am
Level 29 : Expert Blacksmith
striker107
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If you use the /kill command then they have no time to react. But if you use wither/poison then they could get back in the boat where you could remove the effects with a command block that clears the bad effects two blocks above the water.
1
06/01/2016 11:10 am
Level 29 : Expert Blacksmith
striker107
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The /kill command could work but do you want them to die slowly or fast?
1
06/01/2016 11:05 am
Level 6 : Apprentice Miner
ccjones5504
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I'm trying it with the wither effect right now. Should I go back to /kill
1
06/01/2016 11:04 am
Level 29 : Expert Blacksmith
striker107
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ok. Then use the wither effect or both.
1
06/01/2016 11:02 am
Level 6 : Apprentice Miner
ccjones5504
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Die
1
06/01/2016 11:00 am
Level 29 : Expert Blacksmith
striker107
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Do you want them to die from the water or just get hurt?
1
06/01/2016 10:48 am
Level 6 : Apprentice Miner
ccjones5504
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It's still not working. Even when I put in the right coords
1
06/01/2016 10:32 am
Level 6 : Apprentice Miner
ccjones5504
ccjones5504's Avatar
OMG I'm such an idiot.

I go over to the command block, and find it reset to 0 0 0. I must've forgotten to replace 0 0 0 with my coords that I want to use when I reset the command block
1
06/01/2016 7:55 am
Level 88 : Elite Senpai
sekwah41
sekwah41's Avatar
poorooUse worldguard custom flag enter command "/effect <Player> 7 30 200".
Player will die slowly.
Create region from water level down only 2 block may work perfect.


Hes trying to make a map... thats reffering to vanilla not bukkit so this is impossible.
1
06/01/2016 7:42 am
Level 1 : New Network
pooroo
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Use worldguard custom flag enter command "/effect <Player> 7 30 200".
Player will die slowly.
Create region from water level down only 2 block may work perfect.



---------------------------------------------------------------------------------------------------------------
New Faction not much factions server:mcserver.bulkserv.com
1
06/01/2016 7:30 am
Level 27 : Expert Network
Pines
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"water might be poisonous, the way you know if it's poisonous, is if you die from it, then it's probably poisonous"
1
06/01/2016 10:27 am
Level 6 : Apprentice Miner
ccjones5504
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Well of course the water's poisonous. That's the name of the topic.

Even when I change it to an effect, it still teleports me there.

*EDIT*
Sorry, didn't see the one above me
1
05/31/2016 10:23 pm
Level 6 : Apprentice Miner
ccjones5504
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/execute @a ~ ~ ~ entitydata @e[r=5,type=Boat] {Pos:[x.14,y.10,z.-78]}
This is the one I used. I just changed the radius and the Position.
1
06/01/2016 6:37 pm
Level 23 : Expert Engineer
Heklo
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That's not exactly how Pos tag works, you have to substitute in your coordinates for the letter x, the variable is not expressed in the command. If you wanted to teleport to coordinated 14, 10, -78, you would use {Pos:[14.0,10.0,-78.0]}

This is the full command:
Click to reveal
/execute @a ~ ~ ~ entitydata @e[r=5,type=Boat] {Pos:[14.0,10.0,-78.0]}
1
06/03/2016 10:27 pm
Level 6 : Apprentice Miner
ccjones5504
ccjones5504's Avatar
I tried it like that, it didn't work.
1
06/01/2016 9:09 am
Level 70 : Legendary Engineer
Bertiecrafter
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Use [14.0,10.0,78.0]
1
05/31/2016 10:03 pm
Level 6 : Apprentice Miner
ccjones5504
ccjones5504's Avatar
It's a good command. It works fine. But for some reason it keeps teleporting me to 0 -20 -4. Is there a way to fix that?
1
05/31/2016 10:15 pm
Level 23 : Expert Engineer
Heklo
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Can you paste your exact command in here so I can see?
1
05/31/2016 9:32 pm
Level 23 : Expert Engineer
Heklo
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This is slightly more complicated. Here is what you'll have to do, and relative coordinates will not work for this.

/execute @a ~ ~ ~ entitydata @e[r=1,type=Boat] {Pos:[x.0,y.0,z.0]}

This will teleport all boats that players are riding to coordinates x y z, the player will stay in the boat. The purpose of the .0 is just game format, for example x: 100 y: 60 z:100 would be Pos:[100.0,60.0,100.0]

Also if you want to be more accurate, you can execute @a[tag=RidingBoat] because right now its just a quick command I wrote up.

Hope I helped, let me know if anything was unclear.
1
05/31/2016 9:19 pm
Level 6 : Apprentice Miner
ccjones5504
ccjones5504's Avatar
I've got another question though.
How do you teleport someone who's in a boat while keeping them in the boat?
1
05/31/2016 8:41 pm
Level 6 : Apprentice Miner
ccjones5504
ccjones5504's Avatar
Thanks, but I just realized that I left the tab open with the YouTube vid that tells me how to.
LOL
Here's the vid link
https://www.youtube.com/watch?v=ZMHWQOmgJWY
1
05/25/2016 12:06 pm
Level 55 : Grandmaster Dragon
Skitto493
Skitto493's Avatar
Alright. After a bit of playing around, I got it to work.

You'll need to set the first command up as a repeat command block, and then the following commands on chain blocks. Order matters.

/execute @a ~0 ~0 ~0 detect ~0 ~0 ~0 water 0 effect @p poison 1 1 true

/scoreboard players tag @a add RidingBoat {RootVehicle:{Entity:{id:"Boat"}}}

/effect @a[tag=RidingBoat] poison 0

/scoreboard players tag @a remove RidingBoat
1
05/25/2016 2:07 pm
Level 88 : Elite Senpai
sekwah41
sekwah41's Avatar
I would suggest using a radius check if you only want a certain area of water to be poisonous.
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