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Favorite Minecraft Editing Programs?

Daevon's Avatar Daevon10/22/14 4:43 pm
1 emeralds 616 6
10/26/2014 1:40 pm
Daevon's Avatar Daevon
This is gonna be a long post, so please bear with me.

I recently played WAAAY too much Dark Souls and Demon's Souls. Upon searching on the great and wonderful PMC, I discovered that someone had made a superb Sen's Fortress build.

http://www.planetminecraft.com/project/sens-fortress---a-dark-souls-minecraft-re-creation/

After exploring that brilliant bit of blockwork, I was left only wanting more. I fantasized about a full recreation of Dark Souls in Minecraft, but eventually came to the conclusion that a completely original Adventure Map styled in the dark, gritty Arthurian theme of DS and DaS would be a refreshingly incredible injection of enjoyment. It is thus I proudly propose to you:

Block Souls
(name not final)

CONCEPT ART THAT I DID NOT DRAW:
http://fc08.deviantart.net/fs70/i/2011/ ... 3kjqd5.png
http://fc06.deviantart.net/fs70/f/2014/ ... 79tuid.jpg
http://images.alphacoders.com/125/125091.jpg
http://www.blirk.net/wallpapers/1280x80 ... per-63.jpg
http://th08.deviantart.net/fs70/PRE/f/2 ... 6utxd1.jpg
http://fc04.deviantart.net/fs71/f/2013/ ... 5xecc5.jpg
http://media.wizards.com/images/magic/d ... plains.jpg

I wish to create an Adventure map that plays more like a stand-alone game than a Minecraft add-on. I have the inspiration, the time, the drive, and the dedication to do so.

All I need is the tools.

That's where you come in, PMC. I need your experience, your talent, and your wisdom to help me find the best third-party editor for making this grand, epic creation of mine. Leave a comment, please, and let me know what your personal favorite suite of world creation tools is.

Oh, and anyone who suggests a program that I end up using will totally get a location named after them in my game.
Posted by Daevon's Avatar
Daevon
Level 29 : Expert Pirate
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1
10/26/2014 1:40 pm
Level 29 : Expert Pirate
Daevon
Daevon's Avatar
*bump*
1
10/22/2014 6:03 pm
Level 29 : Expert Pirate
Daevon
Daevon's Avatar
Parka Steve
Daevon
Parka Stevecreative mode
general knowledge of how commands work
drive and time to be able to learn and apply new skills to your map
patience to do boring things, like completely rebuilding something in order to make it less laggy.

edit: add world painter to the list

Yeah, I was a little afraid of that.
What about programs like Avanti! or Minecraft Editor, are they worth learning?
I only ask because I'm basically envisioning terramorphing on a fairly large scale coupled with detail building on an equally large scale, and World Painter doesn't exactly seem easy to achieve fine detail with (like building an epic valley or amazing mountain)


I mean you could always just make a procedural world with world machine, but if you already know how you want you map set up, world painter is probably your best bet.

Building in game is fun, idk why you are avoiding it. Doing it "faster" or "easier" isn't going o get you better results. Building in-game is going to give your map more detail as compared to doing it in something like mcedit.


Building in-engine is fun, yes, but it's not the most efficient use of effort.
I guess my biggest problem with building the world right now is that SinglePlayerCommands doesn't seem interested in updating to 1.8, and it grants me a LOT of necessary tools (like worldedit) that the regular game doesn't offer.
1
10/22/2014 5:08 pm
Level 45 : Master Engineer
usa
usa's Avatar
Daevon
Parka Stevecreative mode
general knowledge of how commands work
drive and time to be able to learn and apply new skills to your map
patience to do boring things, like completely rebuilding something in order to make it less laggy.

edit: add world painter to the list

Yeah, I was a little afraid of that.
What about programs like Avanti! or Minecraft Editor, are they worth learning?
I only ask because I'm basically envisioning terramorphing on a fairly large scale coupled with detail building on an equally large scale, and World Painter doesn't exactly seem easy to achieve fine detail with (like building an epic valley or amazing mountain)


I mean you could always just make a procedural world with world machine, but if you already know how you want you map set up, world painter is probably your best bet.

Building in game is fun, idk why you are avoiding it. Doing it "faster" or "easier" isn't going o get you better results. Building in-game is going to give your map more detail as compared to doing it in something like mcedit.
1
10/22/2014 4:49 pm
Level 34 : Artisan Dragon
Find Them Creepers
Find Them Creepers's Avatar
McEdit is what most people use. It's kind of redundant though now that command blocks are really powerful.
1
10/22/2014 4:48 pm
Level 45 : Master Engineer
usa
usa's Avatar
creative mode
general knowledge of how commands work
drive and time to be able to learn and apply new skills to your map
patience to do boring things, like completely rebuilding something in order to make it less laggy.

edit: add world painter to the list
1
10/22/2014 4:54 pm
Level 29 : Expert Pirate
Daevon
Daevon's Avatar
Yeah, I was a little afraid of that.
What about programs like Avanti! or Minecraft Editor, are they worth learning?
I only ask because I'm basically envisioning terramorphing on a fairly large scale coupled with detail building on an equally large scale, and World Painter doesn't exactly seem easy to achieve fine detail with (like building an epic valley or amazing mountain)

Find Them CreepersMcEdit is what most people use. It's kind of redundant though now that command blocks are really powerful.


The saddest thing is that I USED to love McEdit until the latest 1.7.1 build made it so terribly optimized that it's basically unusable. I have a great computer, I just... MCE can't even run a filter or recalculate lighting without basically crashing for six minutes.
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