1

Huge Minecraft snapshot bug, can anyone help me?

48productions's Avatar 48productions7/23/14 12:29 am
1 emeralds 816 9
7/23/2014 4:12 pm
ASF's Avatar ASF
Well hello random internet browser! I have encountered a really odd bug in Minecraft 14w29b, and it has literally made the game unplayable for me. I need help trying to figure out what is going on, and how to fix it!



As seen in the video (Or put here for anyone that wants to read instead of watch):

1) Chunks take a while to load.
2) Blocks take a horrifically long time to render and un-render.
3) Block collisions apply before the blocks themselves are rendered (Normal, note the hitboxes in the video.

Some basic specs:
OS: Windows 8.1
CPU: Core i5 @ 3.1 GHz
RAM: 12 GB
Graphics Card: NVIDIA GeForce GT 635

Please help me out here!
Posted by 48productions's Avatar
48productions
Level 29 : Expert Engineer
6

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9

1
07/23/2014 3:05 pm
Level 29 : Expert Engineer
48productions
48productions's Avatar
Looks like 14w30b just fixed my problem. Thanks Mojang!
1
07/23/2014 4:12 pm
Level 71 : Legendary Pixel Painter
ASF
ASF's Avatar
Well you're lucky.
I'm having this problem on 14w30b that whenever I press F5 twice (to look back), all the blocks are transparent, and I can see caves, mineshafts, etc.
It's very frustrating.
1
07/23/2014 1:29 pm
Level 34 : Artisan Birb
Karrfis
Karrfis's Avatar
14w30b has some crashes mainly

Click to reveal
---- Minecraft Crash Report ----
// There are four lights!

Time: 23/07/14 18:24
Description: Tesselating block model

java.lang.IndexOutOfBoundsException: Index: 1, Size: 0
at java.util.ArrayList.rangeCheck(Unknown Source)
at java.util.ArrayList.get(Unknown Source)
at csu.b(SourceFile:88)
at chc.a(SourceFile:156)
at cjs.a(SourceFile:254)
at cjs.b(SourceFile:105)
at cjs.a(SourceFile:45)
at cjs.a(SourceFile:35)
at cjq.a(SourceFile:62)
at cmt.b(SourceFile:156)
at cmm.a(SourceFile:71)
at cmm.run(SourceFile:31)
at java.lang.Thread.run(Unknown Source)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
at java.util.ArrayList.rangeCheck(Unknown Source)
at java.util.ArrayList.get(Unknown Source)
at csu.b(SourceFile:88)
at chc.a(SourceFile:156)
at cjs.a(SourceFile:254)
at cjs.b(SourceFile:105)

-- Block model being tesselated --
Details:
Block: minecraft:gravel
Block location: World: (63,34,329), Chunk: (at 15,2,9 in 3,20; contains blocks 48,0,320 to 63,255,335), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Using AO: false
Stacktrace:
at cjs.a(SourceFile:45)
at cjs.a(SourceFile:35)

-- Block being tesselated --
Details:
Block type: ID #13 (tile.gravel // avl)
Block data value: 0 / 0x0 / 0b0000
Block location: World: (63,34,329), Chunk: (at 15,2,9 in 3,20; contains blocks 48,0,320 to 63,255,335), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Stacktrace:
at cjq.a(SourceFile:62)
at cmt.b(SourceFile:156)
at cmm.a(SourceFile:71)
at cmm.run(SourceFile:31)
at java.lang.Thread.run(Unknown Source)

-- System Details --
Details:
Minecraft Version: 14w30b
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_65, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 127006456 bytes (121 MB) / 496779264 bytes (473 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94


but it is a snapshot and is buggy
1
07/23/2014 1:13 pm
Level 33 : Artisan Dwarf
spires33
spires33's Avatar
ya mine keeps crashing
1
07/23/2014 1:04 pm
Level 29 : Expert Engineer
48productions
48productions's Avatar
VBOs were already off. I tried turning them on, and it doesn't seem to make that much of a difference in terms of this bug.
1
07/23/2014 1:10 pm
Level 71 : Legendary Pixel Painter
ASF
ASF's Avatar
I just stick to 14w28b.
Oh, and they've got 14w30b out, so hopefully that fixes some things.
1
07/23/2014 2:00 am
Level 40 : Master Taco
Swimmer1929
Swimmer1929's Avatar
Disable VBO in the options. You enabled it, which is why this is happening.
1
07/23/2014 1:22 am
Level 29 : Expert Engineer
48productions
48productions's Avatar
Where is that option again? I can't seem to find it for some odd reason.
1
07/23/2014 12:38 am
Level 15 : Journeyman Engineer
killazombiecow
killazombiecow's Avatar
This seems to be happening a lot, I saw this in Etho's videos.
Try turning on mutli-thread chunk loading for faster loading.
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