Hello, I have 1.10.2-OptiFine_HD_U_C3 and I keep crashing. I have no idea why. Please could someone help?
Thanks.
---- Minecraft Crash Report ----
// Oh - I know what I did wrong!
Time: 10/15/16 5:20 PM
Description: Tesselating block model
java.lang.ArrayIndexOutOfBoundsException: -1
at aim.a(SourceFile:194)
at aim.b(SourceFile:82)
at ChunkCacheOF.b(ChunkCacheOF.java:72)
at akf.c(SourceFile:329)
at art$a.a(BlockStateContainer.java:354)
at box.c(BlockModelRenderer.java:138)
at box.a(BlockModelRenderer.java:72)
at box.a(BlockModelRenderer.java:52)
at bov.a(SourceFile:66)
at bqy.b(RenderChunk.java:278)
at bqu.a(ChunkRenderWorker.java:119)
at bqu.run(ChunkRenderWorker.java:47)
at java.lang.Thread.run(Thread.java:745)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Client thread
Stacktrace:
at aim.a(SourceFile:194)
at aim.b(SourceFile:82)
at ChunkCacheOF.b(ChunkCacheOF.java:72)
at akf.c(SourceFile:329)
at art$a.a(BlockStateContainer.java:354)
at box.c(BlockModelRenderer.java:138)
-- Block model being tesselated --
Details:
Block: minecraft:dirt[snowy=false,variant=dirt]
Block location: World: (48,48,-2081), Chunk: (at 0,3,15 in 3,-131; contains blocks 48,0,-2096 to 63,255,-2081), Region: (0,-5; contains chunks 0,-160 to 31,-129, blocks 0,0,-2560 to 511,255,-2049)
Using AO: false
Stacktrace:
at box.a(BlockModelRenderer.java:72)
at box.a(BlockModelRenderer.java:52)
-- Block being tesselated --
Details:
Block type: ID #3 (tile.dirt // alg)
Block data value: 0 / 0x0 / 0b0000
Block location: World: (48,48,-2081), Chunk: (at 0,3,15 in 3,-131; contains blocks 48,0,-2096 to 63,255,-2081), Region: (0,-5; contains chunks 0,-160 to 31,-129, blocks 0,0,-2560 to 511,255,-2049)
Stacktrace:
at bov.a(SourceFile:66)
-- Affected level --
Details:
Level name: MpServer
All players: 2 total; [bnn['Sparklerz'/5608, l='MpServer', x=-15324.74, y=67.91, z=9427.44], bno['Benderdarobitt'/21697, l='MpServer', x=-15323.20, y=67.91, z=9428.57]]
Chunk stats: MultiplayerChunkCache: 27, 27
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (236,64,252), Chunk: (at 12,4,12 in 14,15; contains blocks 224,0,240 to 239,255,255), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 95396 game time, 570542311 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 6 total; [bno['Benderdarobitt'/21697, l='MpServer', x=-15323.20, y=67.91, z=9428.57], bno['Benderdarobitt'/21697, l='MpServer', x=-15323.20, y=67.91, z=9428.57], bnn['Sparklerz'/5608, l='MpServer', x=-15324.74, y=67.91, z=9427.44], wd['Chicken Pet'/23469, l='MpServer', x=-15334.01, y=65.00, z=9440.59], bno['_KawaiiLeafeon_'/23552, l='MpServer', x=59.82, y=65.50, z=-2125.30], bno['SaltyChibi'/23550, l='MpServer', x=65.02, y=65.50, z=-2130.53]]
Retry entities: 0 total; []
Server brand: ungeeCord (git:BungeeCord-Bootstrap:1.10-SNAPSHOT:3a0b0aa:1176) <-
Server type: Non-integrated multiplayer server
Stacktrace:
at bln.a(WorldClient.java:498)
at bcx.b(SourceFile:2535)
at bqu.run(ChunkRenderWorker.java:57)
at java.lang.Thread.run(Thread.java:745)
-- System Details --
Details:
Minecraft Version: 1.10.2
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 171970296 bytes (164 MB) / 345604096 bytes (329 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 24, allocated: 13, tallocated: 95
Launched Version: 1.10.2-OptiFine_HD_U_C3
LWJGL: 2.9.4
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Very likely; Jar signature invalidated
Type: Client (map_client.txt)
Resource Packs: VanillaBDcraft 64x MC110.zip
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 4x Intel(R) Core(TM) i5 CPU M 480 @ 2.67GHz
OptiFine Version: OptiFine_1.10.2_HD_U_C3
Render Distance Chunks: 12
Mipmaps: 4
Anisotropic Filtering: 1
Antialiasing: 0
Multitexture: false
Shaders: null
OpenGlVersion: 2.1.0 - Build 8.15.10.2900
OpenGlRenderer: Intel(R) HD Graphics
OpenGlVendor: Intel
CpuCount: 4
#@!@# Game crashed! Crash report saved to: #@!@# (location of minecraft) 15_17.20.17-client.txt
AL lib: (EE) alc_cleanup: 1 device not closed
Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
Thanks.
---- Minecraft Crash Report ----
// Oh - I know what I did wrong!
Time: 10/15/16 5:20 PM
Description: Tesselating block model
java.lang.ArrayIndexOutOfBoundsException: -1
at aim.a(SourceFile:194)
at aim.b(SourceFile:82)
at ChunkCacheOF.b(ChunkCacheOF.java:72)
at akf.c(SourceFile:329)
at art$a.a(BlockStateContainer.java:354)
at box.c(BlockModelRenderer.java:138)
at box.a(BlockModelRenderer.java:72)
at box.a(BlockModelRenderer.java:52)
at bov.a(SourceFile:66)
at bqy.b(RenderChunk.java:278)
at bqu.a(ChunkRenderWorker.java:119)
at bqu.run(ChunkRenderWorker.java:47)
at java.lang.Thread.run(Thread.java:745)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Client thread
Stacktrace:
at aim.a(SourceFile:194)
at aim.b(SourceFile:82)
at ChunkCacheOF.b(ChunkCacheOF.java:72)
at akf.c(SourceFile:329)
at art$a.a(BlockStateContainer.java:354)
at box.c(BlockModelRenderer.java:138)
-- Block model being tesselated --
Details:
Block: minecraft:dirt[snowy=false,variant=dirt]
Block location: World: (48,48,-2081), Chunk: (at 0,3,15 in 3,-131; contains blocks 48,0,-2096 to 63,255,-2081), Region: (0,-5; contains chunks 0,-160 to 31,-129, blocks 0,0,-2560 to 511,255,-2049)
Using AO: false
Stacktrace:
at box.a(BlockModelRenderer.java:72)
at box.a(BlockModelRenderer.java:52)
-- Block being tesselated --
Details:
Block type: ID #3 (tile.dirt // alg)
Block data value: 0 / 0x0 / 0b0000
Block location: World: (48,48,-2081), Chunk: (at 0,3,15 in 3,-131; contains blocks 48,0,-2096 to 63,255,-2081), Region: (0,-5; contains chunks 0,-160 to 31,-129, blocks 0,0,-2560 to 511,255,-2049)
Stacktrace:
at bov.a(SourceFile:66)
-- Affected level --
Details:
Level name: MpServer
All players: 2 total; [bnn['Sparklerz'/5608, l='MpServer', x=-15324.74, y=67.91, z=9427.44], bno['Benderdarobitt'/21697, l='MpServer', x=-15323.20, y=67.91, z=9428.57]]
Chunk stats: MultiplayerChunkCache: 27, 27
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (236,64,252), Chunk: (at 12,4,12 in 14,15; contains blocks 224,0,240 to 239,255,255), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 95396 game time, 570542311 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 6 total; [bno['Benderdarobitt'/21697, l='MpServer', x=-15323.20, y=67.91, z=9428.57], bno['Benderdarobitt'/21697, l='MpServer', x=-15323.20, y=67.91, z=9428.57], bnn['Sparklerz'/5608, l='MpServer', x=-15324.74, y=67.91, z=9427.44], wd['Chicken Pet'/23469, l='MpServer', x=-15334.01, y=65.00, z=9440.59], bno['_KawaiiLeafeon_'/23552, l='MpServer', x=59.82, y=65.50, z=-2125.30], bno['SaltyChibi'/23550, l='MpServer', x=65.02, y=65.50, z=-2130.53]]
Retry entities: 0 total; []
Server brand: ungeeCord (git:BungeeCord-Bootstrap:1.10-SNAPSHOT:3a0b0aa:1176) <-
Server type: Non-integrated multiplayer server
Stacktrace:
at bln.a(WorldClient.java:498)
at bcx.b(SourceFile:2535)
at bqu.run(ChunkRenderWorker.java:57)
at java.lang.Thread.run(Thread.java:745)
-- System Details --
Details:
Minecraft Version: 1.10.2
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 171970296 bytes (164 MB) / 345604096 bytes (329 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 24, allocated: 13, tallocated: 95
Launched Version: 1.10.2-OptiFine_HD_U_C3
LWJGL: 2.9.4
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Very likely; Jar signature invalidated
Type: Client (map_client.txt)
Resource Packs: VanillaBDcraft 64x MC110.zip
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 4x Intel(R) Core(TM) i5 CPU M 480 @ 2.67GHz
OptiFine Version: OptiFine_1.10.2_HD_U_C3
Render Distance Chunks: 12
Mipmaps: 4
Anisotropic Filtering: 1
Antialiasing: 0
Multitexture: false
Shaders: null
OpenGlVersion: 2.1.0 - Build 8.15.10.2900
OpenGlRenderer: Intel(R) HD Graphics
OpenGlVendor: Intel
CpuCount: 4
#@!@# Game crashed! Crash report saved to: #@!@# (location of minecraft) 15_17.20.17-client.txt
AL lib: (EE) alc_cleanup: 1 device not closed
Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
Create an account or sign in to comment.
4
1
The option "Video Settings -> Chunk Loading" switches between Standard, Smooth and Multi-Core chunk loading. When using "Chunk Loading: Multi-Core" make sure to Disable "Threaded Optimization" / "OpenGL Threading" in the graphics card control panel (example). For best results disable it globally, not only for java.exe or minecraft.exe.
also yes do not use VBO; intel don't play with it well.
also yes do not use VBO; intel don't play with it well.
1
I have no "Chunk loading" am I missing something? This is what shows when i click "Video settings..."
1
star_weaverlooks like a tessellation error, have u got multi-core rendering enabled?
I have no idea what that is lol. Is it something I have to turn on in minecraft settings or on my laptop?
1
looks like a tessellation error, have u got multi-core rendering enabled?
and dont use VBO's
from what ive seen so far VBO's and intel gpu's dont like each other much
and dont use VBO's
from what ive seen so far VBO's and intel gpu's dont like each other much