1

Optifine crashing

Naariii's Avatar Naariii10/15/16 12:32 pm
1 emeralds 1.3k 4
10/21/2016 6:03 am
Naariii's Avatar Naariii
Hello, I have 1.10.2-OptiFine_HD_U_C3 and I keep crashing. I have no idea why. Please could someone help?
Thanks.


---- Minecraft Crash Report ----
// Oh - I know what I did wrong!

Time: 10/15/16 5:20 PM
Description: Tesselating block model

java.lang.ArrayIndexOutOfBoundsException: -1
at aim.a(SourceFile:194)
at aim.b(SourceFile:82)
at ChunkCacheOF.b(ChunkCacheOF.java:72)
at akf.c(SourceFile:329)
at art$a.a(BlockStateContainer.java:354)
at box.c(BlockModelRenderer.java:138)
at box.a(BlockModelRenderer.java:72)
at box.a(BlockModelRenderer.java:52)
at bov.a(SourceFile:66)
at bqy.b(RenderChunk.java:278)
at bqu.a(ChunkRenderWorker.java:119)
at bqu.run(ChunkRenderWorker.java:47)
at java.lang.Thread.run(Thread.java:745)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Thread: Client thread
Stacktrace:
at aim.a(SourceFile:194)
at aim.b(SourceFile:82)
at ChunkCacheOF.b(ChunkCacheOF.java:72)
at akf.c(SourceFile:329)
at art$a.a(BlockStateContainer.java:354)
at box.c(BlockModelRenderer.java:138)

-- Block model being tesselated --
Details:
Block: minecraft:dirt[snowy=false,variant=dirt]
Block location: World: (48,48,-2081), Chunk: (at 0,3,15 in 3,-131; contains blocks 48,0,-2096 to 63,255,-2081), Region: (0,-5; contains chunks 0,-160 to 31,-129, blocks 0,0,-2560 to 511,255,-2049)
Using AO: false
Stacktrace:
at box.a(BlockModelRenderer.java:72)
at box.a(BlockModelRenderer.java:52)

-- Block being tesselated --
Details:
Block type: ID #3 (tile.dirt // alg)
Block data value: 0 / 0x0 / 0b0000
Block location: World: (48,48,-2081), Chunk: (at 0,3,15 in 3,-131; contains blocks 48,0,-2096 to 63,255,-2081), Region: (0,-5; contains chunks 0,-160 to 31,-129, blocks 0,0,-2560 to 511,255,-2049)
Stacktrace:
at bov.a(SourceFile:66)

-- Affected level --
Details:
Level name: MpServer
All players: 2 total; [bnn['Sparklerz'/5608, l='MpServer', x=-15324.74, y=67.91, z=9427.44], bno['Benderdarobitt'/21697, l='MpServer', x=-15323.20, y=67.91, z=9428.57]]
Chunk stats: MultiplayerChunkCache: 27, 27
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (236,64,252), Chunk: (at 12,4,12 in 14,15; contains blocks 224,0,240 to 239,255,255), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 95396 game time, 570542311 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 6 total; [bno['Benderdarobitt'/21697, l='MpServer', x=-15323.20, y=67.91, z=9428.57], bno['Benderdarobitt'/21697, l='MpServer', x=-15323.20, y=67.91, z=9428.57], bnn['Sparklerz'/5608, l='MpServer', x=-15324.74, y=67.91, z=9427.44], wd['Chicken Pet'/23469, l='MpServer', x=-15334.01, y=65.00, z=9440.59], bno['_KawaiiLeafeon_'/23552, l='MpServer', x=59.82, y=65.50, z=-2125.30], bno['SaltyChibi'/23550, l='MpServer', x=65.02, y=65.50, z=-2130.53]]
Retry entities: 0 total; []
Server brand: ungeeCord (git:BungeeCord-Bootstrap:1.10-SNAPSHOT:3a0b0aa:1176) <-
Server type: Non-integrated multiplayer server
Stacktrace:
at bln.a(WorldClient.java:498)
at bcx.b(SourceFile:2535)
at bqu.run(ChunkRenderWorker.java:57)
at java.lang.Thread.run(Thread.java:745)

-- System Details --
Details:
Minecraft Version: 1.10.2
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 171970296 bytes (164 MB) / 345604096 bytes (329 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 24, allocated: 13, tallocated: 95
Launched Version: 1.10.2-OptiFine_HD_U_C3
LWJGL: 2.9.4
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.

Using VBOs: Yes
Is Modded: Very likely; Jar signature invalidated
Type: Client (map_client.txt)
Resource Packs: VanillaBDcraft 64x MC110.zip
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 4x Intel(R) Core(TM) i5 CPU M 480 @ 2.67GHz
OptiFine Version: OptiFine_1.10.2_HD_U_C3
Render Distance Chunks: 12
Mipmaps: 4
Anisotropic Filtering: 1
Antialiasing: 0
Multitexture: false
Shaders: null
OpenGlVersion: 2.1.0 - Build 8.15.10.2900
OpenGlRenderer: Intel(R) HD Graphics
OpenGlVendor: Intel
CpuCount: 4
#@!@# Game crashed! Crash report saved to: #@!@# (location of minecraft) 15_17.20.17-client.txt
AL lib: (EE) alc_cleanup: 1 device not closed
Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
Posted by Naariii's Avatar
Naariii
Level 1 : New Network
0

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4

1
10/20/2016 2:44 pm
Level 1 : New Network
NATIVE RAZER
NATIVE RAZER's Avatar
The option "Video Settings -> Chunk Loading" switches between Standard, Smooth and Multi-Core chunk loading. When using "Chunk Loading: Multi-Core" make sure to Disable "Threaded Optimization" / "OpenGL Threading" in the graphics card control panel (example). For best results disable it globally, not only for java.exe or minecraft.exe.

also yes do not use VBO; intel don't play with it well.
1
10/21/2016 6:03 am
Level 1 : New Network
Naariii
Naariii's Avatar
I have no "Chunk loading" am I missing something? This is what shows when i click "Video settings..."
1
10/20/2016 2:34 pm
Level 1 : New Network
Naariii
Naariii's Avatar
star_weaverlooks like a tessellation error, have u got multi-core rendering enabled?

I have no idea what that is lol. Is it something I have to turn on in minecraft settings or on my laptop?
1
10/15/2016 5:09 pm
Level 26 : Expert Princess
star_weaver
star_weaver's Avatar
looks like a tessellation error, have u got multi-core rendering enabled?

and dont use VBO's
from what ive seen so far VBO's and intel gpu's dont like each other much
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