The year's 2012, June 1st, 2 PM.
No one knows how, or why, or when, but the entire population on Earth disappeared, with everything left behind. Gas stations, apartments, parking lots, cars, everything. Every machine stopped working, every electronic... With humans gone, and all destructive machines and things gone, nature could finally start actually recovering. Forests started growing again, and everything went back to their natural state.
The current year's 2028, May 2nd, 8 AM.
A handful of people awoke from what could be described as some kind of hibernation, except, their bodies never aged or anything. It was like they were kept locked away from the affects of time... they were immortal. Not literally immortal, but immune to time. They always stayed the same age, and their looks never aged. They started fending for themselves.
The current year is 1018 A.H. (After Humanity), June 3rd, 23:40.
Some how, humans came back, though it actually happened five hundred years before now. Humans came back without a trace, and with them, they had mindsets of no unnecessary harm to nature. Technology is now a steampunk-mediaval mixture, with trains, swords, hot air balloons, keeps and guilds, candles, primitive electricity, rifles... and all the stuff like that. Though, a group of eleven Immortals decided that they were to... "get rid of" these new humans. They used taboo rituals to summon monsters and beasts to attack and kill human settlements.
Each village and city had a sort-of "guild" like thing, that protected the village/city from these monsters using the specialization the community has, meaning some places might have more arcane users or archers. Also, "magic" was basically popular when monsters started invading the world, but "magic" was pretty much impossible to master, though it is a powerful weapon indeed. (there are literally only 6 mages that have mastered the Arts.) (Magic's technical term in this world is "Arts", I.E. "He's only beginning to learn the Arts, do not be so harsh on him."
The Monsters
The monsters of the land of Laftia range from dangerous to weak, big to small. Many you will recognize from fairey tales and the like, some are so foreign they might even look like aliens. There are three major categories.
Dragonic
Dragonic creatures are things that are reptile-like, scaled and possibly winged. They are usually found in elemental type places, such as a Lavan Dragon living in or near a volcano.
Mammalian
Like our actual animals, Mammalian monsters are things like mutated-seeming wolves or maybe giant bird-cat mixes. They are typically warm-blooded, and give Mammalian birth. Almost all have at least some fur or normal skin; they're also the weakest types, when it comes to defense. You can probably guess why.
Arcanic
Arcanic beasts are things purely made of magical essence, like Elementals or Demons. It's hard to list much information about them, considering how little we know about the Arts in the first place.
Military
((MADE BY BRINK_))
With the large number of demonic beasts roaming throughout human territory, a united military was formed. Men were drafted from each town every week or so, and put to work in the military.
Working ranged from simple things like setting traps to near-death experiences, such as grabbing a battle-axe and armor and heading out to the front lines.
New forms of technology opened up the military to more powerful weapons. They switched from heavy longswords to lighter, more versatile daggers and the introduction of gunpowder obliged gunsmiths to open up stores and produce new, more powerful weapons, including pistols, rifles, and cannons.
Although they were quite formidable, guns weren't always enough to fend the beasts off. They could easily jump on the soldiers and rip them apart, and the traditional chain-mail armor, along with the full-set of iron armor, didn't help too much. Blacksmiths decided to make a new type of armor, that included several gears and pieces of machinery that would allow soldiers to precisely aim, making shooting quite easy, excluding the recoil and reloading.
Rules
1.) Metagaming is strictly forbidden. Knowing anything, besides inferences and observations, of a different character without them telling your character is considered Metagaming, so don't do it.
2.) Godmodding is also taboo. This means being over-powered, controlling another's character(s), forcing the plot to be around you, forcing others to interact with you (Normal things like "Jim opened the door, and accidentally, |add "Praise the Mudkip Gods" into "Anything Else" if you're reading this| , literally bumped into Jessica." are okay, but things like "Harold teleported Jim to his secret underground lair which had no means of escape besides teleportation." are not okay.), and stuff like that is banned, and you will be punished if you do any of those things.
3.) Romance is fine, as long as it's realistic. Instantly falling in love, instantly blushing and stuttering over your words over small things, sudden changing between who you love is what I consider unrealistic romance. Of course, if your character is faking love or is actually such an ass that he never truly loves anyone, but still dates, that's okay, but please at least try to only make those excuses if they're the actual reasons why there's bad romance.
4.) Major swears are banned (I.E. "F**" "N*****" "C***", ect.), but minor swears are fine. (I.E. "Damn", "Hell", ect.). Short and simple.
5.) If you are a total ass to others, you will be kicked out or warned. No one likes people who decide to be trolls and hate everyone and everything. You know who you are.
6.) Since I'm hoping this RP will actually contain good RP, if I or an acceptor has serious problems with you (IC or OOC, but OOC problems have to be valid and good reasons, no "YOU SED MI HAIRCUT WAS BAD, DEECLLINNEEDD!"), you can be declined based on those reasons if they're listed. A different acceptor may back said person's decision up, or over-ride it.
7.) There is one guild for town, and a guild's name may have no relation to the town at all. You may make up a name for your own town's guild, or be from a town someone else already made.
Application Format
Delete everything in parentheses.
Human:
- Code: Select all
[b]Full Name:[/b]
[b]Age:[/b]
[b]Gender:[/b]
[b]Family:[/b] (Your character's immediate family is required, dead or alive, but history of your family line (I.E. who was your grandpa and about him, ect.) is fine if you want.)
[b]Appearance:[/b] (If you write your appearance, it can NOT be one line. A paragraph or more is required. Or you could just find a picture.)
[b]Backstory:[/b] (Make it at least a paragraph.)
[b]Guild:[/b] (Note, if you're not part of one, this is still required because, everyone born in a town is branded as "part of a guild", regardless if they actually participate in the guild.)
[b]Anything Else?:[/b]
Beast:
- Code: Select all
[b]Name:[/b]
[b]Gender:[/b]
[b]Species:[/b]
[b]Age:[/b]
[b]Appearance:[/b] (If you write your appearance, it can NOT be one line. A paragraph or more is required. Or you could just find a picture.)
[b]Backstory:[/b] (Make it at least a paragraph.)
[b]Species Description:[/b] (Think as if this is an entry of your species in a Monster Guide.) (Only include this if you're making your own beast/monster. If you're using one you already made before on this RP, or one that someone else made, copy&paste or link to the original backstory.)
[b]Anything Else?:[/b]
Acceptors:
BlackFTW.
Nron.
Banlist:
Peeetuuuurrrrrrrr.








