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Shaders 1.11 Need Help
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---- Minecraft Crash Report ----
// You're mean.
Time: 1/14/17 7:06 PM
Description: Unexpected error
java.lang.NullPointerException: Unexpected error
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at Š¢¥�¥øꄰ£¢øꄰµꅀøꅫ蚇�ꄰ璄��øꅀƒŒŒµꅀꅫ�µꅀ€µꄰæ¢ꅀ£�?璄ꄰ�ꅀŠꅦꅡººꅦŠꅦ¢�Šµƒøæ.�ꄰꄰ£璄ꄰꄰ璄ꄰ�ªƒµ�µø璄¢ºŠꅡꅨ�ꅀ?ŒŒ¢¥蚇ꅫ璄蚇¥�ꅀꅡꅡ璄Œ?££蚇¢ªµŠ��øª¢�¢蚇Šꅀꅨº(Unknown Source)
at Š¢¥�¥øꄰ£¢øꄰµꅀøꅫ蚇�ꄰ璄��øꅀƒŒŒµꅀꅫ�µꅀ€µꄰæ¢ꅀ£�?璄ꄰ�ꅀŠꅦꅡººꅦŠꅦ¢�Šµƒøæ.�ꄰꄰ£璄ꄰꄰ璄ꄰ�ªƒµ�µø璄¢ºŠꅡꅨ�ꅀ?ŒŒ¢¥蚇ꅫ璄蚇¥�ꅀꅡꅡ璄Œ?££蚇¢ªµŠ��øª¢�¢蚇Šꅀꅨº(Unknown Source)
at ø璄?�ꅦꅫ£璄ꅡ€�?ꅫ£�ŠŠ?µƒŒ�ꅦµæ�蚇��Šꅡꅨƒ?璄ꅀ�ƒ¢?ꅡŠꅨ�ꅀøƒªæ璄ꅫꅀ¢æŒ蚇ƒꅨ�Š.£?ƒꅨº£ꄰ¥æº€¥�£�Šºꅫ�¢�¢£?Šꅡ�€£ꅦµꅀ�ꄰ�µ�ŒƒµꅡŒøø�µæøµꅦ�ƒꄰꅡꅦꅨ�ƒƒ¢(Unknown Source)
at ø璄?�ꅦꅫ£璄ꅡ€�?ꅫ£�ŠŠ?µƒŒ�ꅦµæ�蚇��Šꅡꅨƒ?璄ꅀ�ƒ¢?ꅡŠꅨ�ꅀøƒªæ璄ꅫꅀ¢æŒ蚇ƒꅨ�Š.�?ꄰµ�ꅨƒƒ���¥Œø蚇蚇蚇ŒŠ�æꄰꅀ璄ƒªꄰºµø�€�璄�æº?�£ø蚇ªŠꅫøº�ꅀººµµŠ?£¥ꄰ£�(Unknown Source)
at ø璄?�ꅦꅫ£璄ꅡ€�?ꅫ£�ŠŠ?µƒŒ�ꅦµæ�蚇��Šꅡꅨƒ?璄ꅀ�ƒ¢?ꅡŠꅨ�ꅀøƒªæ璄ꅫꅀ¢æŒ蚇ƒꅨ�Š.�ꄰꄰ£璄ꄰꄰ璄ꄰ�ªƒµ�µø璄¢ºŠꅡꅨ�ꅀ?ŒŒ¢¥蚇ꅫ璄蚇¥�ꅀꅡꅡ璄Œ?££蚇¢ªµŠ��øª¢�¢蚇Šꅀꅨº(Unknown Source)
at net.minecraft.client.main.Main.main(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.11
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 102252984 bytes (97 MB) / 302620672 bytes (288 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: Impact 1.11
LWJGL: 2.9.4
OpenGL: GeForce GTX 750 Ti/PCIe/SSE2 GL version 4.5.0 NVIDIA 376.09, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Very likely; Jar signature invalidated
Type: Client (map_client.txt)
Resource Packs:
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 4x AMD FX(tm)-4350 Quad-Core Processor
OptiFine Version: OptiFine_1.11_HD_U_A4_pre
Render Distance Chunks: 12
Mipmaps: 4
Anisotropic Filtering: 1
Antialiasing: 0
Multitexture: false
Shaders: SEUS-v11.0.zip
OpenGlVersion: 4.5.0 NVIDIA 376.09
OpenGlRenderer: GeForce GTX 750 Ti/PCIe/SSE2
OpenGlVendor: NVIDIA Corporation
CpuCount: 4
// You're mean.
Time: 1/14/17 7:06 PM
Description: Unexpected error
java.lang.NullPointerException: Unexpected error
at �ƒ?µ¢øꅦ�¥Š?��ꅦ�蚇蚇ªꅫŠ¥ꅡæŠø�ꅨ¢ºŒƒꅡºªŠ¥ꅫƒꅀꅫƒæ�Œøƒøª蚇蚇�?ꅀ€º���ø¥.�ꄰꄰ£璄ꄰꄰ璄ꄰ�ªƒµ�µø璄¢ºŠꅡꅨ�ꅀ?ŒŒ¢¥蚇ꅫ璄蚇¥�ꅀꅡꅡ璄Œ?££蚇¢ªµŠ��øª¢�¢蚇Šꅀꅨº(Unknown Source)
at Š¢¥�¥øꄰ£¢øꄰµꅀøꅫ蚇�ꄰ璄��øꅀƒŒŒµꅀꅫ�µꅀ€µꄰæ¢ꅀ£�?璄ꄰ�ꅀŠꅦꅡººꅦŠꅦ¢�Šµƒøæ.�ꄰꄰ£璄ꄰꄰ璄ꄰ�ªƒµ�µø璄¢ºŠꅡꅨ�ꅀ?ŒŒ¢¥蚇ꅫ璄蚇¥�ꅀꅡꅡ璄Œ?££蚇¢ªµŠ��øª¢�¢蚇Šꅀꅨº(Unknown Source)
at Š¢¥�¥øꄰ£¢øꄰµꅀøꅫ蚇�ꄰ璄��øꅀƒŒŒµꅀꅫ�µꅀ€µꄰæ¢ꅀ£�?璄ꄰ�ꅀŠꅦꅡººꅦŠꅦ¢�Šµƒøæ.�ꄰꄰ£璄ꄰꄰ璄ꄰ�ªƒµ�µø璄¢ºŠꅡꅨ�ꅀ?ŒŒ¢¥蚇ꅫ璄蚇¥�ꅀꅡꅡ璄Œ?££蚇¢ªµŠ��øª¢�¢蚇Šꅀꅨº(Unknown Source)
at ø璄?�ꅦꅫ£璄ꅡ€�?ꅫ£�ŠŠ?µƒŒ�ꅦµæ�蚇��Šꅡꅨƒ?璄ꅀ�ƒ¢?ꅡŠꅨ�ꅀøƒªæ璄ꅫꅀ¢æŒ蚇ƒꅨ�Š.£?ƒꅨº£ꄰ¥æº€¥�£�Šºꅫ�¢�¢£?Šꅡ�€£ꅦµꅀ�ꄰ�µ�ŒƒµꅡŒøø�µæøµꅦ�ƒꄰꅡꅦꅨ�ƒƒ¢(Unknown Source)
at ø璄?�ꅦꅫ£璄ꅡ€�?ꅫ£�ŠŠ?µƒŒ�ꅦµæ�蚇��Šꅡꅨƒ?璄ꅀ�ƒ¢?ꅡŠꅨ�ꅀøƒªæ璄ꅫꅀ¢æŒ蚇ƒꅨ�Š.�?ꄰµ�ꅨƒƒ���¥Œø蚇蚇蚇ŒŠ�æꄰꅀ璄ƒªꄰºµø�€�璄�æº?�£ø蚇ªŠꅫøº�ꅀººµµŠ?£¥ꄰ£�(Unknown Source)
at ø璄?�ꅦꅫ£璄ꅡ€�?ꅫ£�ŠŠ?µƒŒ�ꅦµæ�蚇��Šꅡꅨƒ?璄ꅀ�ƒ¢?ꅡŠꅨ�ꅀøƒªæ璄ꅫꅀ¢æŒ蚇ƒꅨ�Š.�ꄰꄰ£璄ꄰꄰ璄ꄰ�ªƒµ�µø璄¢ºŠꅡꅨ�ꅀ?ŒŒ¢¥蚇ꅫ璄蚇¥�ꅀꅡꅡ璄Œ?££蚇¢ªµŠ��øª¢�¢蚇Šꅀꅨº(Unknown Source)
at net.minecraft.client.main.Main.main(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.11
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 102252984 bytes (97 MB) / 302620672 bytes (288 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: Impact 1.11
LWJGL: 2.9.4
OpenGL: GeForce GTX 750 Ti/PCIe/SSE2 GL version 4.5.0 NVIDIA 376.09, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Very likely; Jar signature invalidated
Type: Client (map_client.txt)
Resource Packs:
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 4x AMD FX(tm)-4350 Quad-Core Processor
OptiFine Version: OptiFine_1.11_HD_U_A4_pre
Render Distance Chunks: 12
Mipmaps: 4
Anisotropic Filtering: 1
Antialiasing: 0
Multitexture: false
Shaders: SEUS-v11.0.zip
OpenGlVersion: 4.5.0 NVIDIA 376.09
OpenGlRenderer: GeForce GTX 750 Ti/PCIe/SSE2
OpenGlVendor: NVIDIA Corporation
CpuCount: 4
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12
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there is NO WAY to add any mods to a hack client, if you want support and your using a hack client go to the hack client forums
1
TheShayBoxniker19TheShayBoxCan you post a crashlog thats not on a hacked client please... that'd help
I use it to run shaders easily But i don't want to download Optifine
Optifine is required to run shaders now. and thats good, Optifine helps framerate A LOT, and can help even more if you edit some settings. Despite people saying it makes them lag, it does not. it optimizes the code and fixes things
Ok Is there a way to add optifine to Impact?
1
niker19
Is there a way I can Add Optifine?
no. use a normal client instead
1
[deleted]
1
TheShayBoxniker19TheShayBoxCan you post a crashlog thats not on a hacked client please... that'd help
I use it to run shaders easily But i don't want to download Optifine
Optifine is required to run shaders now. and thats good, Optifine helps framerate A LOT, and can help even more if you edit some settings. Despite people saying it makes them lag, it does not. it optimizes the code and fixes things
Is there a way I can Add Optifine?
1
[deleted]
1
so i'm the only one that sees this?
1
[deleted]
1
Is there anything you can help me with?
1
[deleted]
1
I use it to run shaders easily But i dont want to download Optifine
1
that crash log is legitimately unreadable