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-=SwordArtOnline Mod=- [WIP] [Update Log] [Artists Needed]

ZachDevv's Avatar ZachDevv12/3/14 6:44 pm
1/19/2015 10:41 am
ZachDevv's Avatar ZachDevv
Dead Thread.
Posted by ZachDevv's Avatar
ZachDevv
Level 18 : Journeyman Mage
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1
01/19/2015 10:41 am
Level 18 : Journeyman Mage
ZachDevv
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Today will be the last time I post an update in the comments, since it could make some people consider it spam.

Alpha 2.84
Click to reveal
Update Alpha 2.84
- Added Carbon Warhammer
- Added Carbon WarHammer Parts
- Added Steel WarHammer
- Added Steel WarHammer Parts


To find updates, check regularly back to the first post and look under "changelog". I will also host regular polls
1
01/18/2015 2:10 pm
Level 18 : Journeyman Dragon
diggingfordonuts
diggingfordonuts's Avatar
#Bestmodever. But seriously best mod ever. I haven't seen SAO II yet but i have seen all of the original. I will get this
1
01/18/2015 3:34 pm
Level 18 : Journeyman Mage
ZachDevv
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Thanks! We hope to launch the mod as soon as possible, considering we are in Alpha 2.7, and we launch in Beta 1 (Alpha 10).
1
01/18/2015 1:22 pm
Level 18 : Journeyman Mage
ZachDevv
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Update Alpha 2.7
Click to reveal
Update Alpha 2.7
- Added An Upgrade System for Lightsabers
- You can upgrade a lightsaber 3 times, with a sacrifice of some materials and uses on the sword
1
01/17/2015 5:12 pm
Level 18 : Journeyman Mage
ZachDevv
ZachDevv's Avatar
Update Alpha 2.5 ^-^ Happy 2015
Click to reveal
Update Alpha 2.5
- Added Energy Rods (Blue, Green, Red)
- Added Lightsabers (Energy Swords) (Blue, Green, Red)
- Added Lightsaber Handle
- Added Sharp Block (made for building dungeons)

Gun Gale Online Sword (Lightsaber, aka Energy Sword) This is kirito wielding it:

1
01/03/2015 12:51 am
Level 27 : Expert Pig
JosephD100
JosephD100's Avatar
I would love to help but I don't have any skills, in art, or in coding, so basically useless...
I love SAO and this mod is gonna be great... If there's any way I could help, I would but, I look forward to further updates! I have some minor ideas, sorry if you already noted them...

~Maybe Kirito's GGO Sword if it wasn't too much work to add in now, I mean, just to play with... That'd be cool...

~Death? In SAO death means no respawn, but in ALO, when you die, you spawn a fire/soul and you have to wait to be revived, you could work on this idea maybe?

~ALO wings?
1
01/03/2015 12:29 am
Level 29 : Expert Robot
mekbots
mekbots's Avatar
Concept Designer:

How often can you work:

It depends, on school days; up to an hour or two. Other days could be 3 hours maybe?

First Idea For Our Mod:

You could revamp the levelling/xp system in Minecraft to save your current level even when you die (of course you would have to remove current enchanting, though you could just revamp that also to act more like SAO) and have RPG style levelling instead with skills and level requirements? Or would this be too complex? Either way just a suggestion you could work from?

Timezone:

GMT

IGN:

mekbots

Realname:

Tom

Age:

16

Watched SAO:

Yes
1
01/02/2015 11:48 pm
Level 1 : New Miner
John_Willikers
John_Willikers's Avatar
Developer:
Experience: I have a Weed Mod which is slowly becoming popular
Languages Known: Java, Lua
Examples Of Work: http://www.curse.com/mc-mods/minecraft/ ... escription
How often can you work a day: Tons cause I am home 85% of day
Timezone: Central US
IGN: Lonely_Retard_XD
RealName: Brian
Age: 23
Have you watched SAO: Yes
1
12/31/2014 5:49 pm
Level 18 : Journeyman Mage
ZachDevv
ZachDevv's Avatar
During the holidays development of this mod was held, but next week I am proud to say we will be back into development!

If you want to show your support, comment some ideas below
1
12/21/2014 8:05 pm
Level 5 : Apprentice Miner
Chriz_KFC
Chriz_KFC's Avatar
Can I beta test le mod?
1
12/21/2014 8:23 pm
Level 18 : Journeyman Mage
ZachDevv
ZachDevv's Avatar
Sorry, but we do not allow beta testing due to the fact the player can steal the mode, decompile some code, and claim it as their own. Expect some more screenshots of things like spears and enchantments soon!
1
12/21/2014 7:02 pm
Level 18 : Journeyman Mage
ZachDevv
ZachDevv's Avatar
Sending out more pm's soon!
Also! Congrats to Aekor and DarkEyeDragon to the modding team!

Alpha 2.1
Click to reveal
- Crystalline Spear Created (Physics Engine still in process)
- Working on SAO Health Bar Hud
1
12/21/2014 2:49 am
Level 8 : Apprentice Network
Karbru
Karbru's Avatar
Texture Artist:
Experience:
I have my own banner shop and Am thinking of going further

Program Used:
I use photoshop mainly, Paint.net to the side, picmonkey online to put stuff together, Cinema 4D (very beta in this)

Examples Of Your Work:
You have seen what I can make xD But more?
tree-server-banner-shop-t454958.html

How often you can work a day:
2-4+ hours a day, Depending on what I'm doing.

TimeZone:
Australia Melbourne.

IGN:
My IGN is superdaddy21.

Realname:
My first name is Zac.

Age:
I am 14 years old.

Watched SAO:
I have seen the first episode, But I can watch more if you would like.

Skype:
you have it??? If not tree32147.

Thankyou!
1
12/21/2014 2:34 am
Level 9 : Apprentice Mage
Natsu219
Natsu219's Avatar
Texture Artist
Experience:8/10
Program Used: Paint.Net and GIMP
Examples Of Your Work: PM's all the way
How often you can work a day: Around 4-6
TimeZone: Pacific
IGN: Mets86
Realname: Natsu
Age: 24
Watched SAO: True
1
12/19/2014 6:51 pm
Level 1 : New Miner
Minetime12
Minetime12's Avatar
Texture Artist:
Experience:10/10
Program Used:Paint.Net And PhotoShop
Examples Of Your Work:I'll PM You
How often you can work a day:about 5 hours
TimeZone:EST
IGN:Herobrine2701
Realname:Nick
Age:15
1
12/19/2014 6:28 pm
Level 18 : Journeyman Mage
ZachDevv
ZachDevv's Avatar
DarkEyeDragonDeveloper:
-Snipies-


Same with the other one! I will be messaging you guys both soon!
1
12/19/2014 6:24 pm
Level 52 : Grandmaster Programmer
DarkEyeDragon
DarkEyeDragon's Avatar
Developer:
Experience: Been coding java plugins before and have made a few mods before.
Languages Known: LUA, JAVA, HTML, CSS, and if you mean spoken languages: English, Dutch, French
Examples Of Work: http://www.planetminecraft.com/member/darkeyedragon/
How often can you work a day: I can work almost all day in christmasbreak.
Timezone: Central europe CET +1
IGN: DarkEyeDragon
RealName: /
Age: 16
Have you watched SAO: Yup, all of it.
----------------------------------------------------------------
Texture Artist:
Experience: Following webdesign and graphical art in school.
Program Used: Photoshop, Illustrator, SAI paint
Examples Of Your Work:


The remaining is the same as the above.

If you would like to contact me, please add bv_joske_belg on skype.
1
12/19/2014 6:07 pm
Level 11 : Journeyman Ranger
Slimecraft101
Slimecraft101's Avatar
Experience: I have made ring textures for a LOTR mod, and I make graphics for other purposes as well.
Program Used: I currently use Paint.NET, but I plan to get Photoshop and a Wacum board for Christmas.
Examples Of Your Work: I have really only done texture type things in low resolution so it will match my texture packs, but I can work just as easily in high res. I have made more pictures, but I cannot find them on my computer!

How often you can work a day: I can work at least 1 hour per day
TimeZone: CST
IGN: Slip1275
Realname: I do not prefer to share information like that, you can just call me Slip
Age: 13 years old
Watched SAO: Yes, I watched season 1 in 4 days, season 2 is not available through Netflix, so I won't be able to watch it as frequently.

Sincerely,
Slip
1
12/19/2014 5:50 pm
Level 18 : Journeyman Mage
ZachDevv
ZachDevv's Avatar
SCREENSHOTS
Update Alpha 2.0! Cheers! I am off of school due to winter break, so expect more from me!

Actual Update: (Screenies Below)
Alpha 2.0
Click to reveal
- Added Textures
- Planned Spears In Next Update (Alpha 2.1-2.3 They Will Be Coming)
- Add a "Broken" Sword feature. It comes while enchanting, and it can be fixed. When (if) the skill tree comes, the higher your blacksmithing skill is the lower chance of this will happen.


Screenie!


Small Note, Our Texture Artist Is On Vacation. You can apply if wanted, but all textures are 32 bit and should fit his style! (Or somewhat)
1
12/18/2014 8:06 pm
Level 18 : Journeyman Mage
ZachDevv
ZachDevv's Avatar
Screenshots and new update coming out tomorrow! We are proud to show Lambent Light and Elucidator in 32x32 Bit Texutres (Like Every Other Texture Will Be)

Again, look forward to Update Alpha 2 tomorrow!
1
12/15/2014 6:56 pm
Level 18 : Journeyman Mage
ZachDevv
ZachDevv's Avatar
We are back with an awesome update!
Enchantment!

Alpha 1.29.5
Click to reveal
- Registered Enchantment "Alpha". Will be finished next update.

Some info on it:
Alpha is a rare Enchantment given to a chestplate. When the chestplate is being worn, you get invisibility (1-3) and weakness (1-3) depending on the enchantment level (1-3)

Why is it useful? Hiding Gamertags


EDIT: (12/15/14) I had put enchantment as achievement XD
1
12/13/2014 1:37 am
Level 18 : Journeyman Mage
ZachDevv
ZachDevv's Avatar
Progress Will Be Held This Weekend. Please stand by. Thank You!
1
12/12/2014 7:52 am
Level 18 : Journeyman Mage
ZachDevv
ZachDevv's Avatar
I am pm'ing people one at a time. Please be patient. Thanks! :3
1
12/11/2014 10:30 pm
Level 35 : Artisan Pixel Painter
Kioki
Kioki's Avatar
Are you ever going to deny/accept any applications for texture artists, or are you just going to keep saying that you need texture artists, because you don't have any?
1
12/11/2014 9:01 pm
Level 18 : Journeyman Mage
ZachDevv
ZachDevv's Avatar
Again, I have been really busy. But here is some more info on whats coming out. I would love to show you all screenshots, but you see, we don't have any texture artists. If you would like to sign up, head over to the first page. Anyways, here it goes.

Alpha 1.29 - Planning Update -
Click to reveal
- We plan to add spears that work like snowballs, but ranging stats from different materials/boss drops. Like said last planning update
- We plan to have some basic Gun Gale Online items, such as a pistol, sniper rifle, assualt gun, sub machine gun, etc. and some light swords.
- We plan to add plenty of weapons in the soon alpha updates - such as axes, maces, spears, bows, etc.
- We are not too sure on mobs from the show yet
- We do see a dungeon system in the future, but that is yet very far away
- We most likely will not support a leveling system in any beta version, but it is still possible for actual versions
- We do not plan on running an official mod server as of now, but we do see some unofficial ones coming in the future
- We will not and never will support beta testing. For the simple reason the beta testers could steal the mod and say it is theirs.
- We will start uploading screenshots in updates on PlanetMinecraft
- We will post here, my website (wip), and minecraft forums
- We will add armor in some upcoming alpha updates.
- We will support achievements in alpha updates
- We will support enchantments in alpha updates!!!! But our enchantments will only support Sword Art Online Mod Weapons/Armor and possibly default armor. I can try and make addons or the awesome community can!
- Finally, we will create an API for the community to make their own addons (The users will not need to download any extra api, just the mod and the addon.


Again, we need texture artists! (Experienced)
1
12/09/2014 8:14 pm
Level 18 : Journeyman Mage
ZachDevv
ZachDevv's Avatar
Chocoback XD
BTW, are u gonna include stuff from Gun Gale Online or just SAO and ALO?

I will include stuff from Gun Gale Online, maybe just not a lot in the beta releases. Hope that helped
1
12/09/2014 8:01 pm
Level 29 : Expert Pixel Puncher
Chocoback XD
Chocoback XD's Avatar
I could help a bit (I don't really have time, but maybe on vacations...)

Texture Artist:
Experience: a little bit
Program Used: PAINT.NET
Examples Of Your Work: u an look @ my profile
How often you can work a day: like 10 mins
TimeZone: Central standard time
IGN: Chocoback
Realname: Alan
Age: 14
Watched SAO: yep

BTW, are u gonna include stuff from Gun Gale Online or just SAO and ALO?
1
12/09/2014 7:33 pm
Level 18 : Journeyman Mage
ZachDevv
ZachDevv's Avatar
Daily Update!
Also, BUMP! We Still need Team Staff. Anywhere from coding, to texture artists, to concept designers, we need your talent!
Anyways, Here is my daily update. Today I didn't have time to get out an "official update, and I probably won't tomorrow. So here it is
Alpha. 1.285 - Planning Update
Click to reveal
- Planned For Spears To Have A Physics System Like Snowball,s but ranging from x material to y material can have different properties. Such as range, effects, and damage. (and textures)
1
12/08/2014 5:47 pm
Level 18 : Journeyman Mage
ZachDevv
ZachDevv's Avatar
Yet again, another daily update for all of you guys who support us!
Alpha 1.28
Click to reveal
- Organized Tabs
- Added Three Tabs (One already made)
- SAO Mod Tab (Weapons, Armor, Etc.) - Kirito Icon
- SAO Blocks Tab (Blocks, etc.) - Yui Icon
- SAO Items Tab (Items, Potions, Food, Etc.) - Asuna Icon

Also! Planning For Spears and Armor Soon!


EDIT: We are really in need of texture artists!
1
12/07/2014 7:30 pm
Level 18 : Journeyman Mage
ZachDevv
ZachDevv's Avatar
Your Daily Update ;3

Alpha 1.27
Click to reveal
- Added Some Materials To Make Swords (Hard Iron, Steel, Carbon)
- Added Heathcliff's Sword (Liberator)

Heathcliff's Sword Below
1
12/06/2014 5:28 pm
Level 18 : Journeyman Mage
ZachDevv
ZachDevv's Avatar
Daily Update:
Update Alpha 1.26

Click to reveal
- Added Bread
- Added Better Bread (Like What Kirito Does To His Bread)
- Added Wind Fleuret (Asuna's first sword)


This counts for todays and yesterdays. Sorry I couldn't post one yesterday, but I ran into some trouble with the mods.
1
12/04/2014 5:45 pm
Level 18 : Journeyman Mage
ZachDevv
ZachDevv's Avatar
Update Alpha 1.25 (No intend for spamming)
Click to reveal
- Added Lambent Light
- Added Lambent Stone
- Added Lambent Metal
- Added Three Icons: Yui, Asuna, Kirito
- Added A bunch of smelting and craftings recipes

Information:
Asuna is planned to be the mod's tab icon, but we might take a poll.

Also, if you don't know what "Lambent Light" is, its Asuna's Sword. Look Below For Picture

1
12/04/2014 5:12 pm
Level 18 : Journeyman Mage
ZachDevv
ZachDevv's Avatar
Update Alpha 1.23
Click to reveal
- Added Demonic Sword Gram
- Fixed Boss Loot Drops Spawning
- Added Demonic Ore/Gem
- Demonic Ore Now Spawns In Nether

In case you don't know what a demonic sword gram is, here it is. Alfhiem Online, Season 1.



Applications are still open!
1
12/03/2014 9:52 pm
Level 18 : Journeyman Mage
ZachDevv
ZachDevv's Avatar
Great to see all of you guys apply ^-^
I'll go through and add approve apps tomorrow
Thanks again!
1
12/03/2014 9:50 pm
Level 19 : Journeyman Artist
BastionHC
BastionHC's Avatar
Texture Artist:
Experience: 8/10
Program Used: Photoshop, Illustrator, (all adobe programs)
Examples Of Your Work: http://i.imgur.com/2nOxuKX.png, http://i.imgur.com/jBzoq6C.jpg, https://www.youtube.com/user/ThePhotoshopArtz
How often you can work a day: Anytime after 2:00
TimeZone: Pacific
IGN: NinjaTyRB
Realname: Ty
Age: 14
Watched SAO: Yes absolutely
1
12/03/2014 9:37 pm
Level 35 : Artisan Pixel Painter
Kioki
Kioki's Avatar
Texture Artist:
Experience: 7.5/10
Program Used: Paint.net and Photoshop
Examples Of Your Work: http://www.planetminecraft.com/texture_ ... t-172-wip/
How often you can work a day: 3:30 to 10:00 pm
TimeZone: (UTC-08:00) Pacific Time (US & Canada)
IGN: catspace32
Realname: Msg you if I get in
Age: 16
Watched SAO: I've watched it
1
12/03/2014 9:16 pm
Level 30 : Artisan Artist
Aekor
Aekor's Avatar
Posting here so I can get back to it later, I'll probably be applying for Texture Artist and/or Concept Designer.
1
12/03/2014 9:09 pm
Level 1 : New Crafter
SqassPax
SqassPax's Avatar
-- Concept Designer --
How often can you work: I really don't have a time.
First Idea For Our Mod: create yui, she would give advice to the player and sometimes act a little odd. Make it that the tower would spawn somewhere on the map and it will have 100 rooms, each room would lead to a new realm where it would get harder and harder!
Timezone: eastern
IGN: Ctr0n
Realname: Jake
Age: 15
Watched SAO: Yes! Big fan!
1
12/03/2014 9:01 pm
Level 15 : Journeyman Wolf
Colonellooo
Colonellooo's Avatar
Excited to see this. I would join but I know barely any Java.
1
12/03/2014 8:50 pm
Level 41 : Master Network
Mortifer
Mortifer's Avatar
Hope this turns out well.
1
12/03/2014 8:21 pm
Level 53 : Grandmaster Artist
MomoiroKohi
MomoiroKohi's Avatar
ID JOIN but, I dont have time, BUT I HAVE A FEW SAO SKINS IF YOU WANT TO MAKE THEM NPC'S
1
12/03/2014 8:12 pm
Level 5 : Apprentice Miner
Chriz_KFC
Chriz_KFC's Avatar
Experience: Coding for a while
Languages Known: English
Examples Of Work: I am in making of a huge food mod
How often can you work a day: From school, I can say prob 1-2 hours
Timezone: Eastern Standard Time
IGN: KFCChriz
RealName:Chriz
Age:13
Have you watched SAO: Ofcourse its my favorite anime!
1
12/03/2014 7:57 pm
Level 1 : New Miner
CabalCo
CabalCo's Avatar
BECAUSE ITS NEVER BEEN DONE BEFORE.
1
12/03/2014 8:00 pm
Level 18 : Journeyman Mage
ZachDevv
ZachDevv's Avatar
Well, A Sword Hub has and a plugin for sword skills has. Not any current, always updating ones that I know of (that will be like this one atleast)
1
12/03/2014 7:53 pm
Level 18 : Journeyman Mage
ZachDevv
ZachDevv's Avatar
Quick Update

Alpha 1.21

Added:
Click to reveal
» Boss Loots can now be found in grass remains
» Fixed Dark ore for Ecalibator
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