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/tellraw creation sharing and help thead, 13w37b
Hello, post your questions or creations using /tellraw here
this post give all the basics of /tellraw: http://www.minecraftforum.net/topic/1975697-13w37a-tellraw-formatting/
Inspired by Mgreat's thead on /summon and /setblock, link here: http://www.planetminecraft.com/forums/snapshot-13w36a-summon-command-creation-sharing-t304035.html
here's one i found looking around on how to use it
made by MCmacjuul:
/tellraw @a {"text":"<Herobrine> ","extra":[{"text":"If you dare, click ---> HERE <---","clickEvent":{"action":"run_command","value":"/tp @a ~ ~1000000 ~"}}]}
it makes a message that lookes like its from herobrine that teleports you into the air when clicked.
this post give all the basics of /tellraw: http://www.minecraftforum.net/topic/1975697-13w37a-tellraw-formatting/
Inspired by Mgreat's thead on /summon and /setblock, link here: http://www.planetminecraft.com/forums/snapshot-13w36a-summon-command-creation-sharing-t304035.html
here's one i found looking around on how to use it
made by MCmacjuul:
/tellraw @a {"text":"<Herobrine> ","extra":[{"text":"If you dare, click ---> HERE <---","clickEvent":{"action":"run_command","value":"/tp @a ~ ~1000000 ~"}}]}
it makes a message that lookes like its from herobrine that teleports you into the air when clicked.
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/title @a title {"text":"","extra":[{"text":"Would you like to buy [Diamonds] Or [Emeralds] you may get tricked ","color":"gold","bold":"true","clickEvent":{"action":"run_command","value":"/give @p 137 1 name Diamond_Pickaxe_;) "},"hoverEvent":{"action":"show_text","value":"this is a item that you use :O fatastic!"}}]}
Not sure if this works I'm testing it now I'm getting good with this
Not sure if this works I'm testing it now I'm getting good with this
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can anyone here help me on tellraw messages please: "Welcome to BUDDERCRAFT" in orange color and bold text,but i want the CRAFT part is different color and it should be dark blue color in bold text,kindly add a random signs before and after the "Welcome to BUDDERCRAFT" please!
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Just wanted to add, this site will probably solve all of your tellraw problems.
http://ezekielelin.com/minecraft/tellraw/
http://ezekielelin.com/minecraft/tellraw/
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/tellraw @a {text:"Notch has decided to give away free capes, click "extra:[{text:here,color:yellow,bold:true,clickEvent:{action:run_command,value:"/summon Creeper ~ ~3 ~ {powered:true}"}}," to accept."]}
Troll O. Lol smiles successfully, "muwahahaha!"
Troll O. Lol smiles successfully, "muwahahaha!"
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Bump, just in case people still need help with this.
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Hello all, I'm trying to make this: tellraw @a {text:"@p is now playing as the Archer!"} make it say: tellraw @a {text:"<player name> is now playing as the Archer!"} without /say. I need to do this with tellraw, so any help would be greatly appreciated!
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I made one just because, it has no special use but you might like it!
/tellraw @a {"text":"Would you like a Diamond?: ","color":"white","bold":"true","extra":[{"text":" [YES] ","color":"green","bold":"true","clickEvent":{"action":"run_command","value":"/give @p 264 1 0 {display:{Name:\"Blue thing\",Lore:\[Just ignore this blue thing...\]}}"}},{"text":" [NO] ","color":"red","clickEvent":{"action":"run_command","value":"/give @p 344 1 0"}}]}
(make note: the " " can be left away)
/tellraw @a {"text":"Would you like a Diamond?: ","color":"white","bold":"true","extra":[{"text":" [YES] ","color":"green","bold":"true","clickEvent":{"action":"run_command","value":"/give @p 264 1 0 {display:{Name:\"Blue thing\",Lore:\[Just ignore this blue thing...\]}}"}},{"text":" [NO] ","color":"red","clickEvent":{"action":"run_command","value":"/give @p 344 1 0"}}]}
(make note: the " " can be left away)
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made by MCmacjuul:
/tellraw @a {"text":"<Herobrine> ","extra":[{"text":"If you dare, click ---> HERE <---","clickEvent":{"action":"run_command","value":"/tp @a ~ ~1000000 ~"}}]}
it makes a message that lookes like its from herobrine that teleports you into the air when clicked.
Yep my command
/tellraw @a {"text":"<Herobrine> ","extra":[{"text":"If you dare, click ---> HERE <---","clickEvent":{"action":"run_command","value":"/tp @a ~ ~1000000 ~"}}]}
it makes a message that lookes like its from herobrine that teleports you into the air when clicked.
Yep my command
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yes, your thead really helped me understand how to use the /tellraw command
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SoraSatoshiIs there a way to make it stop working after one use?
Only in certain circumstances. Say, you want to use the /tellraw as a difficulty selector, and the player chooses a difficulty in chat and then the chat is cleared.
All of the "run_command" values are set to spawn a block at a certain coordinate, and each block would activate a different redstone line, BUT they would all activate a common redstone line that would spam this command for several ticks:
/tellraw @a " "
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can /tellraw check if an item is in the inventory or the lore of an item?
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No, it can't, I'm hoping that in the future /clear will be updated to do this.
I suppose you could use the "run_command" value to /clear @p *item ID* but what would be the point of that?
I suppose you could use the "run_command" value to /clear @p *item ID* but what would be the point of that?
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Is there a way to make it stop working after one use?
Also does anyone else think it would be nice if the message wasn't not in chat but a gui window or better yet the /tellraw would act as a markup language for a gui window in minecraft which could display not only text but buttons and item/block icons.
Also does anyone else think it would be nice if the message wasn't not in chat but a gui window or better yet the /tellraw would act as a markup language for a gui window in minecraft which could display not only text but buttons and item/block icons.
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You could create a scoreboard objective, and then the upon click command in the tellraw command sets that to a number, and then have a command block wired to a clock doing a testfor command to check what score the objective is. The output from the comparator is linked to another command block which executes a command.
Hope you can understand the gibberish I just wrote
Hope you can understand the gibberish I just wrote
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unfortunately, there is currently no way to do this.
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Well, you might be able to use a command block, to spam chat with something invisible. XD
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I seem to be getting better at making these though, I do hope they have an option, to allow non ops to use this.
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im not good with server stuff, but wouldn't you just change the perms?
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idk, I haven't seen an option in the server properties yet.
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this is sethblings
1./tellraw @a {"text":"Do you want an apple? ", "extra": [{"text":"[OK]","color":"red","clickEvent": {"action":"run_command","value":"/give @p 260"}, "hoverEvent":{"action":"show_text","value":"I really do"}}]}
2./tellraw @a {"text": "Click on the item to buy it: ", "extra": [{"text": "Dinner's Bone", "clickEvent": {"action": "run_command", "value": "/give @p bone 1 0 {display:{Name:\"Dinners Bone\"}}"}, "hoverEvent": {"action": "show_item", "value": "{id:352s,Damage:0s,Count:1b,tag:{display:{Name:\"Dinner's Bone\"}}}"}}]}
1./tellraw @a {"text":"Do you want an apple? ", "extra": [{"text":"[OK]","color":"red","clickEvent": {"action":"run_command","value":"/give @p 260"}, "hoverEvent":{"action":"show_text","value":"I really do"}}]}
2./tellraw @a {"text": "Click on the item to buy it: ", "extra": [{"text": "Dinner's Bone", "clickEvent": {"action": "run_command", "value": "/give @p bone 1 0 {display:{Name:\"Dinners Bone\"}}"}, "hoverEvent": {"action": "show_item", "value": "{id:352s,Damage:0s,Count:1b,tag:{display:{Name:\"Dinner's Bone\"}}}"}}]}
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/tellraw @a {"color":"yellow","text":"You are now OP!"}
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Lolzzzz
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XD
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lol
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^
/tellraw @a
{
text:"Welcome to the shop, ",color:white,
"extra":
[
{"text":"[BUY]",color:green,"clickEvent":{"action":"run_command","value":"/say I bought Something"}},
{"text":" Something, ",color:white},
{"text":"[BUY]",color:green,"clickEvent":{"action":"run_command","value":"/say I bought Something2"}},
{"text":" Something2, ",color:white}
]
}
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I don't know if you can help me or not but can you tell me why this tellraw command wont work. Now I am trying to summon a block with tellraw. Is that even possible?
/tellraw @p {"text":"Summon Block? ","extra":[{"text":" - Yes -","clickEvent":{"action":"run_command","value":" /setblock minecraft:stone ~1 ~1 ~1"}}]}
/tellraw @p {"text":"Summon Block? ","extra":[{"text":" - Yes -","clickEvent":{"action":"run_command","value":" /setblock minecraft:stone ~1 ~1 ~1"}}]}
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This is not working because the /setblock command is not correct. You need to switch the coords and the block name.
Here's your edited command:
/tellraw @p {"text":"Summon Block? ", "extra":[{"text":" - Yes -","clickEvent":{"action":"run_command","value":" /setblock ~1 ~1 ~1 minecraft:stone"}}]}
Here's your edited command:
/tellraw @p {"text":"Summon Block? ", "extra":[{"text":" - Yes -","clickEvent":{"action":"run_command","value":" /setblock ~1 ~1 ~1 minecraft:stone"}}]}
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Can the tellraw command run any command?
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Finnaly something like this came out !
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So I was thinking, it would be awesome to have a functional store, using the /tellraw command, but I'm not quite sure how to go about it. I do have a few ideas for example, it would look like this:
"Welcome to the shop, [BUY] Something, [Buy] Something2"
But I would need the "[BUY]" in green, the "Something" in white, and an explanation of what it is, when you put your mouse over it. Also, when a command was clicked, I would need it to do /setblock for a redstone block, at specified coordinates. Can anyone help?
"Welcome to the shop, [BUY] Something, [Buy] Something2"
But I would need the "[BUY]" in green, the "Something" in white, and an explanation of what it is, when you put your mouse over it. Also, when a command was clicked, I would need it to do /setblock for a redstone block, at specified coordinates. Can anyone help?
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Not too hard, give me some time and I'll come up with a way of doing this
Great Idea though!
Great Idea though!
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i already answered this question, but if you think you have a better way, please post it
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Hmmmm... I was messing around with yours, and I can't seem to get it to work. XD
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whoa, complex, but doable
and then you repeat the pattern in the square brackets until you have finished your shop.
BTW, aren't you glad the 256 character limit no longer exists
/tellraw {text:'Welcome to the shop,', extra:{[text:'BUY', color:green, clickEvent:{action:run_command, value:'/setblock x y z minecraft:redstone_block 0 destroy'}],[text:'something', color:white, hoverEvent:{action:show_test, value:'decripition'}],...
and then you repeat the pattern in the square brackets until you have finished your shop.
BTW, aren't you glad the 256 character limit no longer exists
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Awesome! Thank you!
Yes, that is great, and allows you to do pretty much anything you could with a custom spawner.
Yes, that is great, and allows you to do pretty much anything you could with a custom spawner.
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using this code, one shop item alone would have been too large if the limit was still in place
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I can't get this command to work, can anyone help?
Click to reveal
/tellraw @a {"text": " ", "extra": [{"text":"Player 1","color":"dark_blue","clickEvent":{"action":"run_command","value":"tp @p @p[x=752,y=65,y=227]"},{"text":"Player 2","color":"dark_red","clickEvent":{"action":"run_command","value":"tp @p @p[x=752,y=78,y=227]"}}]}}
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on the embedded tp commands, you need to add / to the start of them
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Here's my post that started this thread, pretty much:
/tellraw @a {"text":"Release the Kraken? ","extra":[{"text":"[Press here]","color":"green","clickEvent":{"action":"run_command","value":"/summon Squid ~ ~ ~ {CustomName:THE KRAKEN,CustomNameVisible:1}"}}]}
Summons THE KRAKEN at your location.
I'm working on a map to showcase the /summon command, but I think I'll heavily use /tellraw as well.
/tellraw @a {"text":"Release the Kraken? ","extra":[{"text":"[Press here]","color":"green","clickEvent":{"action":"run_command","value":"/summon Squid ~ ~ ~ {CustomName:THE KRAKEN,CustomNameVisible:1}"}}]}
Summons THE KRAKEN at your location.
I'm working on a map to showcase the /summon command, but I think I'll heavily use /tellraw as well.
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nice, let us know when you're done.
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Do you have links to any information pages on this?
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this one gives you all the basics, http://www.minecraftforum.net/topic/1975697-13w37a-tellraw-formatting/
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Ok, thanks. Gonna see if I can think of something cool. XD
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nice, adding the link to the front post
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/tellraw @a {text:"Notch joined the game",color:yellow}
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lol