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Video here: https://www.youtube.com/watch?v=TnJJKSSIXCg#
♦Hello people of minecraft to another tutorial.In this tutorial i will show you guys how to transform any entity in a Enderman in the Snapshot 1.8
♦Step 1: You need a very fast clock running (note that it wont work with a slow clock)
♦Step 2: You need 8 command_blocks
♦Step 3: The first 4 command_blocks need to be atached to the very fast clock with this codes:
♦/execute @e[type=Arrow,rym=-45,ry=44] ~ ~ ~ /tp @e[type=Zombie,r=13] ~-3 ~ ~
♦/execute @e[type=Arrow,rym=135,ry=224] ~ ~ ~ /tp @e[type=Zombie,r=13] ~3 ~ ~
♦/execute @e[type=Arrow,rym=225,ry=314] ~ ~ ~ /tp @e[type=Zombie,r=13] ~ ~ ~3
♦/execute @e[type=Arrow,rym=45,ry=134] ~ ~ ~ /tp @e[type=Zombie,r=13] ~ ~ ~-3
♦Step 4: The other 4 command_blocks need to be executed after the other 4 are done (you can make this by puting a comparator to the first 4 command_blocks than link the other 4 command_blocks to the comparators).
Than put this code in the other 4 command_blocks left:
♦/kill @e[type=Arrow]
♦Explanation:
The first 4 commands will execute at all entitys which are type Arrow and have a certain y-rotation(facing) will /tp all entitys which are type Zombie and which are in a 13 blocks radius from the arrow 3 blocks to the right
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i think you're killing the arrow? so it won't hit anybody! also you could set up the minspreaddistance to an higher value that way the arrow wont hit it again... but as you're killing the arrow you don't need to !
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You won )
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yea it does work for entities and players
as the player is an entity too
as the player is an entity too
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ok good to know but there are chances that it wont work perfectly...because the spreadplayers command randomly distribute players or entitys so there is a chance if you shoot straight that the player/entity will be tped in front of the arrow and still got the hit
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Yeh but does it work for entitys? i dont think so
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rather than using tp use the /spreadplayers command
-> this way you only need 1 command_block teleporting the entities )
-> this way you only need 1 command_block teleporting the entities )