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[1.2.4] New Bosses 1.4

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Aetheon
Level 58 : Grandmaster Dragonborn
63
THIS MOD REQUIRES ANY UPDATE OF 1.2 BESIDES 1.2.4! IF THIS MOD IS CURRENTLY USED WITH 1.2.4, THE MOD WILL NOT WORK.

Bosses
Zombie King (Giant) - This boss is as big as the giant currently in the game (this mob replaces the giant), and is a little bit stronger than the Enderdragon boss.

SPC Command to Spawn this Boss: /spawn giant

Health: 250 (125 Hearts)

Damage: 10 (5 Hearts)

Drops: 0-2 Diamond

Rare Drops: Diamond Pickaxe, Diamond Helmet, Diamond Sword, Diamond Shovel, Diamond Axe, Diamond Hoe, Diamond Chestplate, Diamond Leggings, Diamond Boots

Rarity: COMMON!!!

More Bosses to be added later.

Bugs
1. The Achievement to kill the Zombie King is currently not named, has no description, and does not work.
2. Zombie King boss spawns commonly. This is supposed to be a rare-spawning mob. I will change the spawn rarity to be rare or at least uncommon eventually.
Progress: 100% Complete
Game Version:Minecraft 1.2
Tags:New Content

1.4 : 03/25/2012 1:35:41 pm3/25/12

Edits
Zombie King
- Fixed amount of XP that drops to make boss drop 10000


Bugs
1. The Achievement to kill the Zombie King is currently not named, has no description, and does not work.
2. Zombie King boss spawns commonly. This is supposed to be a rare-spawning mob. I will change the spawn rarity to be rare or at least uncommon eventually.nd does not work.

1.3 : 03/25/2012 12:02:21 pm3/25/12

Updated Mod to 1.2.4.

Edits
Zombie King
- Increased Amount of Rare Drops
- Changed Drop from 0-2 Diamond Swords to 0-2 Diamonds


Bugs
1. The Achievement to kill the Zombie King is currently not named, has no description, and does not work.

1.2 : 03/24/2012 9:34:41 pm3/24/12

Edits
Zombie King
- Decreased Speed of the Zombie King

Achievements
- Added an achievement to kill the Zombie King (currently does not work)

Bug Fixes
- Fixed the bug where the Zombie King runs very fast.

Bugs
1. The Achievement to kill the Zombie King is currently not named, has no description, and does not work.

1.1 : 03/24/2012 8:40:18 pm3/24/12

Edits
Zombie King
- Damage decreased from 15 to 10 (enderdragon damage)
- XP Increased from 5 to 10000

Bug Fixes
- Fixed the bug where the zombie king can only be attacked in between the legs. He can be attacked anywhere now.

Bugs
1. Zombie King Boss currently runs extremely fast, so he can not be escaped from, and is very hard to kill. Speed will be decreased later.

Comments : 42

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1 - 42 of 42

  • Lycanation
  • Level 18
  • Journeyman Dragonborn
  • April 19, 2012, 4:50 pm
Update to 1.2.5!
  • blle
  • Level 1
  • New Explorer
  • April 8, 2012, 5:12 am
????cool
You can't finish it melee
... the giant hits me even behind of wall
NEW mob: scorpion: THEN BOSS scorpion, whats 3 times bigger. Snake: small, and boss.
  • Zgcd
  • Level 1
  • New Miner
  • March 29, 2012, 4:42 pm
add a flying pizza :P
  • KarnazZ
  • Level 10
  • Journeyman Ranger
  • March 31, 2012, 3:51 am
Make it more awsum! a giant pizza there throws flying pizzas XD
I know!
Add a kracken boss were it shoots deadly ink balls at you.
THE INKBALLS-Do 1 heart of damage.Can blind you.Sometimes summons squid.
KRACKEN-Tentacle whip-1 heart of damage.Wave-can drown in it-Iceberg-Freezes you in a 5x5 block of
ice and you need to get out.It will drop a breath bubble when equiped on head it will allow you to breath underwater
YES. Nuff sayud.
  • rio_ski
  • Level 20
  • Expert Architect
  • March 25, 2012, 8:38 pm
hmmmmm no gold :(
  • Aetheon
  • Level 58
  • Grandmaster Dragonborn
  • March 25, 2012, 9:33 am
I just was in my world and was walking around in a beach biome at night time with my leather armor and stone sword, trying to go to the forest biome on the other side of the beach for trees, and I turned around for a sec and saw 4 giants spawn at the same time and they chased me. I didn't know they spawned that commonly! They are set to spawn in all biomes except for the desert biome, so if one is in a desert biome, it walked in from the biome next to it. Otherwise, it is very rare to find one in a desert. If you do a survival with this mod, I recommend you build in a desert and bring a stack or two of dirt, saplings, and seeds. I am going to edit this post and change the rarity of the giant to be common until I change the spawn rate.
  • NWxTHExNINJ4x
  • Level 3
  • Apprentice Dragonborn
  • March 25, 2012, 9:09 am
LOL i spawned alot of zombs then i found it in the desert my excalibur sword couldnt even kill him
i found a giant whit out SPC
  • Aetheon
  • Level 58
  • Grandmaster Dragonborn
  • March 25, 2012, 8:46 am
I know, they are found without modding, the /spawn giant is just the command if you want to spawn one without having to find them, because they could be pretty rare.
ok can you add more bosses example creeper dragon
  • reece2004
  • Level 31
  • Artisan Pokemon
  • March 25, 2012, 8:04 am
When i learn how to mod. Can i help with this mod?
  • Aetheon
  • Level 58
  • Grandmaster Dragonborn
  • March 25, 2012, 8:08 am
Sure, you probably could help with the mod. I am currently the only one working on this mod so it sometimes right now gets to be too much work lol
  • C_Miner_NL
  • Level 1
  • New Blockhead
  • March 25, 2012, 1:03 am
Cool
  • FarGuardian
  • Level 30
  • Artisan Scribe
  • March 25, 2012, 12:18 am
what i downloaded thinksing it was 1.2.4 compatable how do i take it out d o ineed too?
  • Bone67
  • Level 1
  • New Miner
  • March 25, 2012, 11:17 am
also, you should always copy a backup of your bin folder before adding mods ;)
  • Aetheon
  • Level 58
  • Grandmaster Dragonborn
  • March 25, 2012, 8:05 am
If you open the login screen for minecraft you can hit options and then hit force update to get rid of the mod. It will get rid of the mod once you log in. It is now 1.2.4, so after you do that you can put the files back in and it will work (if you download 1.3 of mod)
  • FarGuardian
  • Level 30
  • Artisan Scribe
  • March 25, 2012, 9:46 pm
thanks a heap both of you but nah i can just keep it and force update or reinstall when i ge ttoo many modsdo you take mod request ?
  • FarGuardian
  • Level 30
  • Artisan Scribe
  • March 25, 2012, 12:17 am
im gonna do it!
  • torped551
  • Level 1
  • New Miner
  • March 24, 2012, 9:29 pm
plzzzz update for 1.2.4 I HALL LOVE IT IF U COULD!
  • Aetheon
  • Level 58
  • Grandmaster Dragonborn
  • March 25, 2012, 8:06 am
Just updated the mod to 1.2.4.
  • chuck o_o
  • Level 12
  • Journeyman Miner
  • March 24, 2012, 8:36 pm
plz update it to 1.2.4! this looks soio cool!
  • Aetheon
  • Level 58
  • Grandmaster Dragonborn
  • March 25, 2012, 8:06 am
Just updated the mod to 1.2.4.
i might download it... just update to 1.2.4 pls
  • Aetheon
  • Level 58
  • Grandmaster Dragonborn
  • March 25, 2012, 8:06 am
It's updated now.
doesn't work with risugamis modloader :'(
can u fix it?
  • mechanick10
  • Level 8
  • Apprentice Engineer
  • March 24, 2012, 2:17 pm
intresting. ill add a diamond if good with more bosses. ideas superslime from thamcraft. pigman king from (???). more dungon mod. and mabey herobrine?
  • mechanick10
  • Level 8
  • Apprentice Engineer
  • March 24, 2012, 2:18 pm
??? equals forgot but real
  • ultradoom5
  • Level 22
  • Expert Skinner
  • March 24, 2012, 2:09 pm
heh. u hav 2 hit the zomby boss in between th legs. u shuld keep it thtbway.
  • Aetheon
  • Level 58
  • Grandmaster Dragonborn
  • March 24, 2012, 4:41 pm
It's not like that anymore, but when it was like that he was a bit glitchy.
  • ultradoom5
  • Level 22
  • Expert Skinner
  • March 25, 2012, 5:57 am
awww, thts 2 bad...
  • LJNIC
  • Level 1
  • New Explorer
  • March 24, 2012, 1:31 pm
LOLOLOLOL
  • sed11
  • Retired Moderator
  • Level 62
  • High Grandmaster Hero
  • March 24, 2012, 1:24 pm
Why not 1.2.4...
  • mechanick10
  • Level 8
  • Apprentice Engineer
  • March 24, 2012, 2:21 pm
yes updates are to soon to quick
  • Aetheon
  • Level 58
  • Grandmaster Dragonborn
  • March 24, 2012, 1:43 pm
Whenever I try to update this mod to 1.2.4 currently it will not work for 1.2.4 but it will work for 1.2-1.2.3
  • timoteo2000
  • Level 45
  • Master Technomancer
  • March 24, 2012, 4:02 pm
Probably because the AI for mobs was updated, and you're not implementing the AI on accident?
  • Aetheon
  • Level 58
  • Grandmaster Dragonborn
  • March 24, 2012, 4:41 pm
That might be it.

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