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[1.7.2/10] [FORGE] Swords of Israphel v0.5 [BIGGEST UPDATE SO FAR] *NEW STACKING SWORD FOR MORE OP'NESS! READ POST FOR MORE!*

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Twinklez
Level 72 : Legendary Modder
Hey everyone. Twinklez here again. I'm here to bring you a short mod, that I worked on these past few days!

OFF TOPIC NOW. THIS MOD IS CALLED SWORDS OF ISRAPHEL BUT NOW HAS BOWS. IT'S FINE. LOL.

About Me: I am a young fellow, who mods, without getting anything in return.
If you want to support me, which helps me going, and gives you lots of things.
The money you donate to me supports me?, etc. Thanks for reading this.

If you wish to donate to me, please click here: [Donate] Thanks :D

Minecraft Forge Info
Coded with Forge 10.12.1.1060 {recomended}

Versions below 10.12.1.1060 are not recommended.
Versions above 10.12.1.1060 still work but may cause bugs (report to me any)

This works with 1.7.10 ONLY if you are lucky.

I have tried to run my Minecraft 7 times and 1 of 7 times the game worked until it crashed from NullPointerException.
This will be fixed in the late future, somewhere in September.
If 1.8 is released, I will switch gears to a 1.8 update which should take little time. :)


Forge Download Link


SOURCE CODE BELOW [GITHUB] *Updated: 1.5.1 - 3/24/13*
Old source, no longer updating.


BEFORE WE ASK ANY QUESTIONS.
THIS MOD REQUIRES FORGE!

ALSO REMEMBER TO READ INSTALLATION!

THERE ARE STRICT RULES!


IF ANYONE WANTS TO HELP ME TEXTURE A BOW, PLEASE COMMENT BELOW! I AM IN NEED OF A TEXTURER FOR MY BOWS!
YOU WILL BE GIVEN CREDIT!


[Swords of Israphel]

PROS:
- 6 NEW AMAZING SWORDS
- 5 NEWTREMENDOUSUNTAMED GODLY BOWS
- COLORFUL SWORD NAMES!
- COLORFUL BOW NAMES!
- CRAFTING RECIPES!
- AUTO UPDATE CHECKER
- MORE COMING!
- CUSTOM CFG ID CHANGE FILE!
- COMPATIBLE WITH MOST MODS!

CONS:

- NOTHING :D
- Just needs more items.


SWORDS :D
FREEZING SWORD:

RANK: Medium [LVL-2]
500 Uses
On Hit: Freezes a mob for about 5 seconds!

LIGHTNING SWORD:

RANK: Pre-God [LVL-2.5]
750 Uses
On Right Click: Sends a gravity affected invisible bolt of lightning!

HEALING SWORD:

RANK: ANGEL [LVL-?]
250 Uses
On Right Click [Or Hold]: Heals HP to Full-Health.

FLAME SWORD:

RANK: Godly [LVL-3]
500 Uses
On Hit: Sets mobs ablaze for 5 seconds! :D

GHAST SWORD:

RANK: Godly [LVL-3]
500 Uses
On Right Click: Sends a gravity affected invisible Ghast fireball.
Beware! Do not fire at feet! Use with caution!

PRUQA SWORD:

RANK: Tank [LVL-4]
1000 Uses
On Right Click: No damage taken. :)
Insta-Kill on MOST mobs!


[PS: InstaKill on Iron Golem]
[PSS: 6 Hit Kill on EnderDragon]
[PSSS: Has really cool font animation]
[PSSSS: Strongest sword in the world]
[PSSSSS: I should shut up LOL XD]

*THE NEW SWORD*: INFERIOR SWORD:

RANK: INFERIOR [LVL-5]
Infinite Uses
The more you kill - the stronger you become! HUNT!
!![SHIFT-RIGHT CLICK FOR SWORD INFP]!!
Wither = 25 Kills!
Enderdragon = 50 Kills!
The Inferior Sword is a sword that gradually gets stronger and stronger every kill.  The maximum kills you can get (that stacks bonus damage) is 1000. Every 10 kills grants 1 damage (1 heart). Up to a maximum bonus of 100 damage. The base damage is 2, which makes the maximum damage dealt 102.

[Pictures are above for crafting recipes, also included in mod file]


BOWS :3
FIRE BOW:

RANK: Godly [LVL-3]
450 Uses
On Hit: Sets mobs ablaze for 5 seconds! :D
Damage: Average

LEECH BOW:


RANK: ANGEL [LVL-?]
250 Uses
On Shoot: Heal 1/2 HP.
Damage: Medium-High
Painful, causes entity to jump.

Not exactly leech, but close enough.
Working on actual leech :D.

PRUQA BOW:

RANK: Tank [LVL-4]
888 Uses
On Hit: Incinerates enemies.
Damage: Extreme (OP :D)
Effect: None
You heard of the sword, now here is the bow...
Don't go crazy.

[PS: InstaKill on ALL mobs, including wither. Read below.]
[PSS: Has NO effect on EnderDragon D: *sob, I'll find a way to get that *sniff* fixed soon.*]


HOMING PRUQA BOW:


RANK: Tank [LVL-4]
888 Uses
On Hit: Incinerates enemies.
Damage: Extreme (OP :D)
Effect: Homing
You heard of the sword, now here is the bow...
Don't hit yourself with it. Please.
This can kill tamed wolves, etc, etc!
YOU HAVE BEEN WARNED! :D

[PS: InstaKill on ALL mobs, including wither. Read below.]
[PSS: Has NO effect on EnderDragon D: *sob, I'll find a way to get that *sniff* fixed soon.*]

[PSSS: HOMING FTW, SO BOSS, AMAZING, GODLY, A BEAST]

RAPID-FIRE BOW:

RANK: GODLY [LVL-3]
1000 Uses
Guess. Rapid Fire :D
Damage: High
Jam the Right-Click button, no need to charge! :D
RAPID FIRE ALL THE WAY! + All-Crits! >:D

[Note from author: Be sure to jam it, don't use it like a regular bow, use it like JAM JAM JAM JAM JAM until your finger breaks, but TRUST ME, it's worth it :D]


----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
IMPORTANT STUFF {old links, installation, updates, faq}

INSTALLATION:
STRICT RULES! PLEASE FOLLOW!

Crafting Recipes : Download Link Above

1) Install Forge {Read FAQ / Forge Info Spoilers}
2) If you haven't already, download THIS mod.
3) Drag and drop the (JAR) into the "mods" folder.

- If you are not seeing the mods folder, start Minecraft and close it -

OMG. My Minecraft crashed! (Give me the error log, PM/comments works)


FAQ


FAQ:
Q: Does this mod require ModLoader or Forge?
A: Forge. Read next time please :)

Q: Where is the Forge download link?
A: Forge Download Link

Q: I get a black screen!
A: Did you forget to delete META-INF, are you using any other mods? If you are you might wanna try removing the other mod.


Q: Will this be compatible with other mods soon?
A: It already is, just beware of Entity changing mods.


Q: Where are the crafting recipes?
A: The pictures above, or inside the mod you downloaded.


Q: haw du instal?
A: Read the INSTALLATION part of this page.


Q: Any more new swords?
A: Most likely, yes.


Q: My question isn't listed on here D:
A: Then PM me or comment below, comment is recommended just in case anyone has the same problem as you!


[Feel free to comment below!]

PLEASE REPORT TO ME ANY CRASH REPORTS!

OLD DOWNLOAD LINKS

Progress: 70% Complete
Game Version:Minecraft 1.7.2
Tags:Minecraft, Swords, Israphel, Now, With, Bows, Five, Them, Godly, Tremendous, Untamed, God, Tank, Beast, Awesome, Cool, Strong, Sword, Ninja, Twinklez, New Content, Open, Source, GitHub
Credit:Yogscast :D, Goldweight

Note: Showing last 25 of 117 logs.

Adjustments : 05/25/2015 7:51:32 pm5/25/15

- Wind Bow no longer knocks entities back as much, lowered by 1-2 blocks.
- Wind Bow is more random now and very unreliable.
- Fury Strike damage flat 15 reduction.

BTP 4 : 05/24/2015 4:54:06 pm5/24/15

- The Lightning Sword no longer throws an invisible entity as it can be intercepted and bug the game.
> Now uses World#trace <
- Flame Sword enchanted with Fire Aspect no longer stacks.

BTP 3 : 05/20/2015 10:12:22 pm5/20/15

I believe I have nailed all the necessary bugs, this single classification of bug took me a century to fix, I swear.
- Inferior Sword no longer grants stacks upon destroying entities such as paintings, item frames, or even blocks.
- Inferior Sword no longer grants stacks upon striking on a dropped item, not sure why this worked, but it did.
(Most likely the dropped item is an entity itself, however, cannot be destroyed permanently.)

BTP 2 : 05/18/2015 7:36:06 pm5/18/15

- The Healing Sword can no longer be repaired using anvils.
- Swords can no longer be repairable using base ingredients such as iron ingots.
- Inferior Sword (stacking sword) will no longer reset NBT value after crafting manuevers.

Bug Fix Rotation (BTP - Bug Testing Playground) : 05/16/2015 1:51:33 am5/16/15

I have set-up an external playground for dedicated testers.
Thanks to those who help me out, I have nailed down a few issues.

- Fury Strike can no longer be exploited by setting the sword to a unique NBT (without third-party mods/plugins).
- Fury Strike data-counts can no longer be changed with scoreboard commands.
- AnvilLoaders for old worlds now check for current NBT.
- Alterned NBT values will no longer calibrate in existing worlds as a data-center will calibrate the values of those before any values were attempted.

Examples:
> Save World.
> Calibration Center checks NBT values.
> Saves data within the mod (no temp/data files) dynamically as NBT (ex- ID: 1953).
> User alters NBT values in an external editor way to 2000.
> Calibration Center uses various checks to calibrate the changed value.
> Calibration Center determines if manually cheated or fairly altered.
> System changes back to 1953, or keeps it at 2000.

THIS SYSTEM CAN BE CHEATED AS IT IS STILL IN DEVELOPMENT.
ALL SUGGESTIONS CAN HELP. PLEASE SUGGEST ANYTHING!

Crafting Recipes : 05/13/2015 5:51:53 pm5/13/15

- Crafting Recipes have now been removed as little will see use of opening .JAR files.
Crafting Recipes are also removed due to the fact that .JAR files may be unstable using non-used resources.

Bug Fixes : 05/11/2015 5:41:01 pm5/11/15

- Resolved an issue where recipes would not work in third-party modded crafting benches.
- Resolved an issue where the Wind Bow would knock the player back instead of the mod.
- The Wind Bow also no longer targets the player if the entity found is missing.
- The Wind Bow will destroy the arrow if the entity that it target dies before it lands.

Crafting Recipe Fix-around : 04/29/2015 6:00:46 pm4/29/15

-Resolved an issue where the crafting recipe would conflict with other mods.
> Configuration is not necessary, instead, mod changes to different recipe. <
"Recipe is swapped backwards."
- If the crafting recipe is unshaped, then a wooden plank can do the job.

In Progress m9 : 04/13/2015 5:55:56 pm4/13/15

Working on an issue where the crafting recipe would conflict with other mods (such as the arrow recipe).
I am currently working on a configuration to either change crafting recipes, or just some type of workaround.

File Cleanup : 04/11/2015 2:11:20 pm4/11/15

- Removed homingPruqaBow.jpeg and homingPruqaBow.png.
Removed HomingPruqaBow.class.

- Removed leechBow.jpeg and leechBow.png.
- Removed LeechBow.class (replaced with WindBow.class; was never removed).

Homing Pruqa Bow : 04/09/2015 5:42:42 pm4/09/15

Homing Pruqa Bow now unintegrated in mod as it is an old memory.
The tracking bytes can no longer be used in the new updates as vectors are differently combined with entities.
I will no longer be updating the Homing Pruqa Bow unless a new confrontation is made (aka) new work is done by me.

Ghast Sword : 04/06/2015 12:17:50 pm4/06/15

- Ghast Sword blast radius now reduced to 5x4 from 7x7 in an attempt to ease the blast duration and blast impact.
Don't fret! The feet blast is still here to stay, but is toned down by a mere 10% because of the radius reduction.

Gone... ;) : 04/02/2015 9:20:24 pm4/02/15

- April Fools effects now disabled.
Server files: aprfools.pyl (mow removed!)

Here are a list of effects enabled on 4/1/15 - now removed:
- Pruqa Sword sometimes kills you.
- Pruqa Bow may heal enemies instead and/or supercharge creepers.
- Rapid-fire Bow does 99% less damage, hehe.
- Equipping the Wind Bow slows movement speed by 20%.
- Equipping the Flame Sword can result in mutual fire spread (you catch on fire; enemies catch on fire).

Update Rotation 4 (very small!) : 03/30/2015 9:18:11 pm3/30/15

- Server calls can now display quaternary calls (up to 4 retries!)
> Many of which according to data count fail upon 3 tries, so I'm increasing it for a test! <
- Server now has CloudFlare technologies.
- Server has AlwaysOnline Technologies which can save data locally.

Update Rotation 3 : 03/26/2015 6:29:48 pm3/26/15

- SOI Periodic Table is no longer in function while I fix issues.
- Many other miscellanous bugs have been fixed.
> Fury Strike patches and is now officially enabled :) <

Update Rotation 2.5 Mini : 03/21/2015 1:53:33 pm3/21/15

- Fury Strike no longer integrates memory values from server, saved locally!
- Fury Strike values can be changed via a memory file inside your configuration directory.
- Server no longer lingers for information if it returns null, it has boundaries such as:
> After 3 tries, cancels and uses default / local value.
> Secondary, Triterary Calls to ensure if information is either lost (lost packet) or null.

Update Rotation 2 : 03/18/2015 10:31:59 pm3/18/15

- Fury Strike no longer has an independent stacker and now runs directly via autonomic systems.
- Fury Strike counters no longer changes in-game from CFG as it causes a crash.

- PYLPCH Files no longer use two different derived methods uses @AreaAccess and @AreaDefine as it gives more of an open field for the interface to perform tasks.

Update Rotation | Bug Fixes | Server Files Addition : 03/12/2015 8:37:03 pm3/12/15

- Fury Strike now stacks with Inferior Sword stacks instead of base damage (2).
- SOI Periodic Table is now removed until further notice - currently non-functioning.
- PYLPCH fixes, and more improvements such as more responsible patch times.
- PYLPCH files no longer uses @FindAccessedArea instead changed to @Area.ACCESS/DEFINE.
- Server integration now runs via CloudFlare and TurboFast software to run faster PYLPCH files.

New files into integrated server.
Please note that <website> stands for the hidden link, and will not be released in an attempt to direct DDoS directions to more difficult advancements. Please note that the mod does not export IP addresses nor will your PC show any exported IP addresses via this address because of the mod integrated firewall (which cannot be altered).
http://<website>/core/editor/pylpch.dat
http://<website>/core/run/patcher.pyl
http://<website>/mods/soi/data/listener.lnr

http://<website>/mods/dl/soi_latest.jar


Yes, I've added a SOI_LATEST.jar file because many downloads fail due to PlanetMinecraft being down, or my download link failing to concur with my specifications ;c

Fury Strike Patch | Vacation : 02/26/2015 6:05:17 pm2/26/15

I haven't had enough time to fix other bugs on other mods, but this is the first thing I pulled up on my IDE.
This is because I'm on vacation, hallelujah, sorry for not being here, but I'll be back soon!

Fury Strike default is now set to false, and will ask you if you want to change it.
But.. WHY?!??!
Fury Strike is still an area where improvements can be processed so I decided to implement this, as Fury Strike is still very new and sometimes incompatible.

I've also included a new file into my integrated server:
http://<website>/mods/soi/data/furystrike.pylpch
This is the location where Fury Strike implemented data will go if I require any more updates.
Example of a .PYLPCH code.
//finds line 100-150 of class
Set("CLASSNAME or PATHNAME")
@FindAccessedArea(100-150, STATIC)
- public void something()
+ public void somethingelse()

It automatically alters the area and if the code is outofbounds within 100 through 150 it will result in an error and it will not establish correctly. Instead of termination, it forces it to run outside of the boundary with safe-mode confinements. If the accessed area is STATIC however, it will fail to run. 
You can choose between STATIC and DYNAMIC.
Authors if you wish to use this, it could also work has a .PATCH file for Forge to run, this is my way of doing so and is not entirely functional in an advanced way. 

It has been awhile... : 02/15/2015 11:48:55 am2/15/15

Fury Strike configuration is now permanent and no longer in testing zone.
However, you may need to check the SOI.cfg folder in cfg or forge/cfg in order to change it.

I'll post an update on path as it is different for different computers :)

Fury Strike default is no longer false it is changed to true.

Fury Strike Additions : 01/24/2015 1:11:09 am1/24/15

Fury Strike configuration now uses an integer and a boolean.

The boolean states whether Fury Strike is enabled or not.
You can either set it as true or false.
With true enabling it.
With false disabling it.

This is mainly for test reasons, but people wanted me to add this, too! xD

Server Finished : 01/20/2015 6:40:05 pm1/20/15

All new server platforms are now upgraded at full values.

Thanks for the continued support and shoutout to Bonzai for helping me out!

Server Update : 01/14/2015 6:15:26 pm1/14/15

Added new anvil loaders!
http://<website>/mods/soi/anvil/loader.pyl
http://<website>/mods/soi/anvil/saveData.pyl
http://<website>/mods/soi/anvil/processer.pyl
http://<website>/misc/isAnvilLoaded.bln

For entireity, these new files help the Anvil do what it does.
I had to bring the DLServer offline which a few of you may have noticed to change these main files.
These files once again help the AnvilNBTAnchor load from last patch (nbtanchor.pyl).
I realized it was incomplete because of these files missing.
(nbtnachor.pyl) is dependent and only runs if isAnvilLoaded.bln turns true which also I forgot.
These files have been revamped and patched to run with the new server and in addition all the necessary files are now gathered from my alternative old server to this new server.

Thanks!
Once again:

THE SERVER IS ONLINE.

Patch 1/12/15 : 01/12/2015 11:25:08 pm1/12/15

The server is now online and working!
There are many new features.

- Upgraded Server to 1GBPS. Very expensive, but one-time offer - won't let that down!
> The server now almost NEVER crashes due to overload now.
- Advanced DDoS Protection. Hid IP Address from all routers.
- Server is no longer accessible.
- Server is unlisted on the Internet Datalog.
> Note: If you enter the IP you will be redirected to an invalid address.
> This IP address is local and will never be taken by others.
- Server maintenance can now be done offside which does not require the server to be set offline.
- Server maintenance no longer interferes with the Download Server (unless it's updating the DLServer).
- Now compatible with NBT Translator Beta.
New interface domained websites.
http://<website>/mods/soi/nbttbeta.pyl
http://<website>/mods/soi/nbtgenranker.pyl
http://<website>/mods/soi/offlinepage.htm
http://<website>/mods/soi/anvil/nbtanchor.pyl
Download Servers:
http://<website>/mods/soi/dl/updatemanager.pyl
http://<website>/mods/soi/dl/autodownloader.pyl
http://<website>/mods/soi/dl/files/latestversion.pyl

With that said, I can't wait to fully put this into action.
In the next, 20 minutes the Server will be officially online for use!
The update checker should also start working completely fine now!

Server Status: 
Preparing to be Online.
Server Now Online!

Patch 1/10/15 : 01/10/2015 2:33:41 am1/10/15

I have put the server offline in attempt to fix the generation of NBT codes.
I have removed the tags from your items already, NBT stacks/status should stay.

I have put the server offline for now as I fix things up for the NBT Translator Beta program.
The Server automatically accesses things that I currently don't want to touch or mess up so I put it offline.
I am currently also doing some constructive maintenance to ensure the quality of flow in the mod flunctuation methods which span over the entire web of my mods.

Thanks!

Note that the currently [enter status] is for that specific patch update.
[Current Status of Twinkl.Ez DL Server via <-snip-> sorry]


Currently Offline.

Comments : 465

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1 - 50 of 465

I Want to help you edit  something im great at editing stuffs
:)
Edit Reply Delete
  • Kosmokiller
  • Level 44
  • Master Batman
  • April 29, 2015, 7:37 pm
I remember posting my first mod right after this... I can't believe your still working on it :D!
Its changed for the better I suppose :3
Edit Reply Delete
  • Twinklez
  • Level 72
  • Legendary Modder
  • April 30, 2015, 7:08 pm
Haha.
I work on all of my mods constantly, until I feel like they should die out because either it doesn't serve its purpose like they use to, the new updates cause problems, or it just doesn't work the way I want it to be anymore.

I guess this mod survived c:
But thanks!
Edit Reply Delete
  • MarkTheHunt
  • Level 18
  • Journeyman Dragon
  • April 11, 2015, 2:59 pm
Feels Like it needs more harder Recepies!
Twinkz
Edit Reply Delete
  • waithaka1
  • Level 2
  • Apprentice Explorer
  • January 27, 2015, 3:24 pm
will this work for 1.7.10?
Edit Reply Delete
  • signpole
  • Level 1
  • New Explorer
  • January 24, 2015, 11:58 pm
1.7.2?
Edit Reply Delete
  • GeneralBoomer
  • Level 2
  • Apprentice Engineer
  • January 20, 2015, 11:44 pm
Need a bow texture? Try mostly black with a neon blue stripe (tron style) for an energy bow or such.
Edit Reply Delete
  • MLGopposite
  • Level 6
  • Apprentice Modder
  • January 4, 2015, 5:24 pm
openis lol
Edit Reply Delete
  • Twinklez
  • Level 72
  • Legendary Modder
  • January 5, 2015, 12:39 pm
I don't get it? XD
Edit Reply Delete
  • wags678
  • Level 33
  • Artisan Cake
  • January 14, 2015, 5:13 pm
I get it...
Edit Reply Delete
  • jerrryday
  • Level 13
  • Journeyman Dragonborn
  • January 2, 2015, 5:38 am
You're close to getting 150 diamonds in 1 post xD And also, you should update that mission thing, you're level 70! And its one of your goals
Edit Reply Delete
  • Twinklez
  • Level 72
  • Legendary Modder
  • January 2, 2015, 7:40 am
Of course! Thanks for the reminder ;)
Edit Reply Delete
  • jerrryday
  • Level 13
  • Journeyman Dragonborn
  • January 2, 2015, 11:57 am
Np xD
Edit Reply Delete
  • jerrryday
  • Level 13
  • Journeyman Dragonborn
  • January 2, 2015, 5:34 am
I guess I havnt bean paying attention to blogs xD lol
Edit Reply Delete
  • jerrryday
  • Level 13
  • Journeyman Dragonborn
  • January 2, 2015, 5:33 am
Lol i thought you quit modding, lol
Edit Reply Delete
  • Twinklez
  • Level 72
  • Legendary Modder
  • January 2, 2015, 7:40 am
I don't even remember when I said that. o.O
Edit Reply Delete
Twinklez, coud I use this in a modpack? and if yes what mods is it not compatible with?
Edit Reply Delete
  • Twinklez
  • Level 72
  • Legendary Modder
  • January 1, 2015, 12:48 pm
I'm truly sorry for the late reply - I get little to no time to reply to my comments because of my daily work.
Of course! You may use this in your modpack, however you like, do note that the only requirements that I give you is to give full credit of this mod to its creators.
Currently, Swords of Israphel (SOI v0.5) is compatible with ALL mods due to the fact it is a Forge drag-and-drop to "mods" folder.

Good Luck!
Edit Reply Delete
  • irule1714
  • Level 1
  • New Miner
  • December 22, 2014, 10:06 am
I might get this mod but I just wanna know:
Is this mod perfectly fine (or good) with Mac OS X?
Thanks
Edit Reply Delete
  • Twinklez
  • Level 72
  • Legendary Modder
  • January 1, 2015, 12:50 pm
As with others, I'm truly sorry for the late reply - I get little to no time to reply to my comments because of my daily necessary work including modding.
This mod is compatible with Mac OS X (along with any computers that can run Forge).
All you have to do is drag-and-drop to the "mods" folder wherever that is located on your Mac.

In other words, this mod is completely fine/good/great/compatible with Mac OSX.
Edit Reply Delete
  • irule1714
  • Level 1
  • New Miner
  • February 17, 2015, 5:58 am
Ok! I love this mod! Will you be updating it to 1.8 soon?
Edit Reply Delete
  • TheD
  • Level 1
  • New Miner
  • December 16, 2014, 1:07 pm
Excuse me, but tell me if this problem is fixed. There is an error/crash when you hit a hostile entity/mob with your bare hands. I don't know if this is the result of a bad id, but here is the link to the crash log. Anyway, un diamante por usted! (a diamond for you!) 

P.S. The only way I found out that this was the swords of israphel's problem was that it had Twinklez in it. :)

Link: http://pastebin.com/dDQLnNca
Edit Reply Delete
  • Twinklez
  • Level 72
  • Legendary Modder
  • December 22, 2014, 7:44 am
It's a problem with ticking entities such as modded ones or ones that have a different death situation such as the spider-jockey.
I am looking to resolve this problem, keep in mind that bug fixes like this take awhile - and take careful inspection, because who knows? Fixing this might create a thousand more bugs for me to fix! :c
Edit Reply Delete
  • Twinklez
  • Level 72
  • Legendary Modder
  • December 16, 2014, 1:20 pm
I'll go take a look into it. Thanks for the report!
I haven't seen many have this problem before.
Edit Reply Delete
Nice!

Diamond and favorite for you!
Edit Reply Delete
Maybe you could add weapons specifically related to certain characters from the Shadow of Israphel, for example: Israphel's bow, Zombie Boss's sword, etc.
Edit Reply Delete
  • Twinklez
  • Level 72
  • Legendary Modder
  • January 1, 2015, 12:50 pm
I'll take that in mind.
Thanks for the suggestion!
Edit Reply Delete
  • Lubzy
  • Level 14
  • Journeyman Ninja
  • December 6, 2014, 5:27 am
I love sword mods, and this one is my favorite!
Edit Reply Delete
  • Twinklez
  • Level 72
  • Legendary Modder
  • December 8, 2014, 12:51 pm
Thank you c:
Edit Reply Delete
  • Stanleyjo123
  • Level 22
  • Expert Skinner
  • December 6, 2014, 5:21 am
How do you make a mod? i'm keen on making one. :3
Edit Reply Delete
  • DrummrX
  • Level 1
  • New Miner
  • December 5, 2014, 8:24 am
Absolutely stupid question but where do I get the update from?
Edit Reply Delete
  • Twinklez
  • Level 72
  • Legendary Modder
  • December 5, 2014, 8:38 pm
I'm not sure I understand.
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  • DrummrX
  • Level 1
  • New Miner
  • December 6, 2014, 9:26 pm
Well, now it is version 2. Where do I pull this from?
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  • Twinklez
  • Level 72
  • Legendary Modder
  • December 7, 2014, 8:51 am
The latest version is 0.5. The download button is above it's yellowy-orange.
If you mean the update from the update log, then just use the original update button.

It even says updated: 12/5/14.
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  • DrummrX
  • Level 1
  • New Miner
  • December 7, 2014, 9:22 am
Luv Yew Twinklez. Mod is awesome.
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  • PrinceKan
  • Level 11
  • Journeyman Architect
  • December 4, 2014, 11:50 am
cool
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While I love this mod I keep getting this kind of error when killing mobs with explosions: 
at com.twinklez.soi.common.CommonProxySOI.livingDeathEvent(CommonProxySOI.java:22)
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  • Twinklez
  • Level 72
  • Legendary Modder
  • September 25, 2014, 1:25 pm
Yeah I've already had some people PM me about this. I've messed up on a null check.
Any bugs there are will be fixed on release of 1.8 MCForge or October 10th if it isn't out.
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I think it might be best for you to fix it sooner rather then later since it may take time to update the latest mods to 1.8 so people will likely wait a few weeks for that to happen. Depends really on what other mods are most desired and how soon they will be upgraded to forge.
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  • Twinklez
  • Level 72
  • Legendary Modder
  • September 25, 2014, 4:21 pm
I don't know, I'm not the type of person who has so much time in their hands.
I have school, and need to study for tests so free-time for me is quite rare.

I'll take your advice and try, but nonetheless it'll probably won't happen until October 10th because that is the only day within these months where I have free-time.
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Alright I won't expect anything till then, only reasonable that you do real life work first.
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nice! I love this mod. I hav asked alot of popular youtubers to do a modreview on dis.
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  • Dalle Rive
  • Level 1
  • New Explorer
  • August 19, 2014, 4:21 pm
whats your skin called? :p
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  • Twinklez
  • Level 72
  • Legendary Modder
  • August 19, 2014, 6:32 pm
I'm not sure I understand.
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Fire Arrows do not function in 1.7.10 version 0.5
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  • Twinklez
  • Level 72
  • Legendary Modder
  • August 18, 2014, 5:43 pm
Kk. Like I said, 1.7.10 is quite buggy. I recommend you to not use it.
For now, if it works for you, keep using it until a fix has been released. :)
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Ya all the swords seem fine as far as I can tell only the bows don't work. So I won't use ranged, not like that changes my fighting style.
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  • MAIN crafter
  • Level 13
  • Journeyman Architect
  • August 11, 2014, 6:08 am
Can you make it for 1.6.4
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  • Twinklez
  • Level 72
  • Legendary Modder
  • August 11, 2014, 5:16 pm
If you read the comments below, you will see someone named CrafterDragon, he asked about SOI-1.6.4 (I answered his question).
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  • Cookiesz
  • Level 29
  • Expert Creeper Hugger
  • August 11, 2014, 4:48 am
Israphel :|
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  • Twinklez
  • Level 72
  • Legendary Modder
  • August 11, 2014, 5:17 pm
:|
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Will this eventually be ported to 1.7.10?
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  • Twinklez
  • Level 72
  • Legendary Modder
  • August 10, 2014, 6:48 pm
Not yet - but will be eventually, I'm trying my best with all the bug fixes and new patches coming out.
1.7.10 update may be delayed, but as of right now - 1.7.2 plans are still coming out.

Maybe a little less than a month before everything is sorted out, after all, I am recovering from my vacation, still not used to it here (and coding has been rough lately because of bugs and incompatibilties).
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Okay! I was just asking that's all. I can wait! :-)
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  • Twinklez
  • Level 72
  • Legendary Modder
  • August 16, 2014, 5:14 pm
I have tried to port this mod to 1.7.10, but with the current changes and the 1.8 new fixes it's quite difficult.
I've managed to start Minecraft and out of 7 attempts, one of them worked for around 45 seconds.

This means that it works but the engine to run this mod isn't compatible with my current code.
I'm going to have to completely recode my main class for it to be compatible with 1.7.10 or even 1.8.

I won't be starting the complete recode until the 18th of August. If you have any questions, concerns, or suggestions please tell away. I accept all comments and all suggestions, so no worries! ;)
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Hey ifi make a mod review of this then woukd you put it on this post?
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BEST MOD EVR!!!!!!
I KILLED THE ENDERDRAGON IN 1 HIT WITH THE Pruqa Bow! ITS OP!!!!
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  • Multis
  • Level 1
  • New Miner
  • July 6, 2014, 8:06 pm
Is it ok for me to use this in a modpack :P I'll give you all credit link it to this page and I won't earn money off of it
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  • Retinazer
  • Level 1
  • New Explorer
  • July 5, 2014, 3:13 pm
SO! FUCKING!! AWESOME!!!!!!!!!!!!!!!!!!

and OP! :P


P.S. please make an attack shield sword! when right clicked the sword creates a magic shield which hangs in the air like 2 seconds then it gains speed while rushing and crushing the enemy! please make this sword! its not so OP as you think! :P
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  • Twinklez
  • Level 72
  • Legendary Modder
  • August 10, 2014, 6:50 pm
There are many weapons currently planned, and I'll give you good news...

There is a sword that I'm currently handling (not coded yet) that gives an extremely powerful speed charge ;)
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  • _mikecraft
  • Level 1
  • New Miner
  • June 27, 2014, 2:10 pm
Hey, this is an awesome mod, and I really WANT to get it, but it's not letting me download it. So I click on the link, I press "Skip Ad" and it takes me to a blank page. Can you send me the link to the download site, please?
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  • Twinklez
  • Level 72
  • Legendary Modder
  • June 27, 2014, 2:42 pm
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you are cool!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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is this FORGE?
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  • Twinklez
  • Level 72
  • Legendary Modder
  • June 6, 2014, 7:20 am
Read the title or read the description and you will have your answer.
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aw forge always crash for me :(
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Any 1.6.4 link?
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  • Twinklez
  • Level 72
  • Legendary Modder
  • August 10, 2014, 6:52 pm
Sorry for extremely late reply, I have just came back from my vacation :p

I will answer you question, if you still need the link for it.
Open the "SPOILER"  IMPORTANT STUFF {old links, installation, updates, faq} and you will find it!
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wow I forgot all about that comment
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  • Kosmokiller
  • Level 44
  • Master Batman
  • June 4, 2014, 3:01 am
I remember when this mod had 600 views... i posted mine right after yours... those were the days haha
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  • Twinklez
  • Level 72
  • Legendary Modder
  • June 4, 2014, 8:45 am
lol xd
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