Minecraft Mods

[1.12.2] [1.8] The Dalek Mod - (Doctor Who Mod, Daleks, Cybermen, Bigger On The Inside Tardis, Planets, Time Travel, + More)

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1WTC's Avatar 1WTC
Level 74 : Legendary Architect
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Latest Dalek Mod Video


What is the Dalek Mod?

The Dalek Mod is a mod for Minecraft which brings to world of Doctor Who into your game. Whilst using the mod you can travel the universe using the fully functional Tardis, explore a vast array of planets, battle the Cybermen and Daleks. Play by yourself in single player or play with friends and go on an amazing adventure. All this and more from just a simple forge installation!

Downloads

All download links for the mod direct to our website. The download buttons for each version are on the right side of the page in red.
Download 1.12.2
Download 1.8
Download 1.7.10
Download 1.7.2
Download 1.6.4
Download Dalek Mod API

Dalek Mod Server

You can find out all the information you need to know about the Dalek Mod server by visiting the Dalek Mod Universe server page on our website here

What does the mod include?

The Dalek Mod includes a vast range of features, covering almost all aspects of Doctor Who, from clothes, to Daleks, to Cybermen, to multiple Tardises, lots of Sonic Screwdrivers and more!

Mobs

Daleks

  • 60s Daleks (A vast assortment of different types)
  • 70s Daleks (A vast assortment of different types)
  • 80s Daleks (A vast assortment of different types)
  • Asylum Daleks (A large array of different types of damaged insane Daleks from the Asylum)
  • Special Weapons Dalek
  • Suicide Daleks
  • Paradigm Daleks
  • Movie Daleks
  • Time War Daleks
  • Marine Daleks
  • Invasion Daleks
  • Imperial / Renegade Daleks
  • Dalek Storm (Boss)
  • TV-21 Dalek (Boss)
  • Ender Daleks
  • Nether Daleks
  • Ironside Daleks

Cybermen

  • 80s Cybermen
  • Moderen Cybermen
  • Cyberleader
  • Tenth Planet Cybermen
  • Cyber Villager

Passive Mobs

  • Adipose
  • UNIT Soldier
  • Companion (formerly Clara, although K9 is a tameable entity)
  • Classic Players

Neutral Mobs

  • Ice Warriors
  • K9
  • Time Lords

Aggressive Mobs

  • Weeping Angels
  • Sontarans
  • Autons
  • Zygons
  • Empty Mobs
  • Cleaners
  • Silence
  • Whispermen
  • Clockwork Droid
  • Empty Child
  • Empty Villagers (Gas Mask Zombies)
  • Empty NPC (Gas Mask Zombies)
  • Snowman
  • Gel Guard
  • Bacteria Spiders

Bosses

  • Dalek Storm
  • TV21 Emperor Dalek
  • Cyber Leader

Planets

All of the Planets in the Dalek Mod

  • Skaro (Home planet of the Daleks)
  • Trenzalore
  • Gallifrey
  • Forest in a box
  • The Moon
  • Mars
  • Omicron Persei 8
  • Europa

TARDISes

All of the different TARDISes in the Dalek Mod

  • Classic TARDIS
  • War Doctor's TARDIS
  • 9th/10th Doctor's TARDIS
  • Bad Wolf TARDIS (Links to the Coral Console)
  • 2013 Dalek Mod TARDIS
  • 11th Doctor's TARDIS
  • 2014 Dalek Mod TARDIS (Under Construction!)
  • 80's TARDIS Exterior (Under Construction!)

Sonic Screwdrivers


The Sonic Screwdriver is a valuable tool that has sound effects and has different variations. The Sonics can each do the following:
  • Send a Redstone signal (Broken in current versions)
  • Open iron doors
  • Ignite TNT
  • Turn on redstone lamp
  • Shatter glass panes (Right click and hold, just make sure you are not in hitting distance of the pane)

All of the different Sonic Screwdrivers in the Dalek Mod

  • Mark 1 (Second Doctor's)
  • Mark 2 (Third Doctor's)
  • Mark 3 (Third and Fourth Doctor's)
  • Mark 4 (Fifth Doctor's)
  • Mark 5 (Seventh and Eighth Doctors')
  • Mark 6 (Eighth Doctor's (Big Finish) )
  • Mark 7 (War Doctor's)
  • Mark 8/9 (Ninth and Tenth Doctors')
  • Mark 10 (Eleventh and Twelfth Doctors')
  • Sonic Lipstick (Sara Jane Smith's)

Donations

We really appreciate any donations we get. The donations help towards funding the development of the mod, as well as to pay for the Dalek Mod servers, as well as our web hosting which we use to host most of the Dalek Mod resources and files.
Donate Paypal
Donate Patreon
CreditRedDash16, Youtuber02, Didgeridoomen
Progress100% complete
Game VersionMinecraft 1.12.2
Tags

59 Update Logs

Update 47 : by 1WTC 12/24/2017 4:39:41 pmDec 24th, 2017

#47

Mod:
- Supports 1.12, 1.12.1, 1.12.2
- Repaired gamerules bugs
- Moved some chat messages to status bar
- Edits to add MDL states
- New config laypout, moved to thedalekmod.cfg
- Report Bug GUI

Title screen -
Re-added - Leaderboard
Added - Tenth Doctor regeneration background

Clothes:
Added - Adrics star
Fixed - Scaling on some clothes
Added - Cyber-hat
Added - Missy's hat

Mobs:
Feature - Bessie now supports two riders
Added - Toclafane
Feature- Adipose now tameable by adipose pill
Added - Silence
Replaced - Mondasian Cybermen
Added - Whispermen
Feature - If driver of bessie presses their jump button, Bessie horn is played
Re-implemented - Delorean teleports when struck by lightning
Added - Angels now give the player looking at them Wither effects when looked at for too long
Added - Ice Warrors
Repaired feature - Cybermen are now more easily damaged by gold items
Repaired feature - Nothing can hurt weeping angels aside from pickaxes, punching will hurt them but also you

Ores:
Added Crystal ores, when mined will drop an ingot which can then be smelted into crystals in order to craft sonics


Items:
Added - Adipose pill
Added - Laser Screwdriver
Added - Second Doctors recorder
Added - Spawners for Delorean, Classic players, Toclafane

Feature - Sonics once again
= Turn sand into glass*
= Burn leaves*

- Blow up terrain*
*These can be turned on and off with permissions on a server
*Explosions will need to:
1. Be enabled on server
2. Player must have the permission


Crafting:
Semi-re-written for Jsons, Some recipes may have changed

Advancements:
WIP

Textures:
Re-Did - Skaro Sand
Re-Did - Skaro Stone
Re-Did - Planet GUI

Models:
Added - Ky's Keyblade
Added - Recorder model
Added - Bobs sonic model
Replaced - 12th Doctors sonic model

HireSWD:
Added - War_majors infernal ODM gear
Added - Bobs sonic

TARDIS:
- 360 Landing
- Removed chunk loading
- Optional tooltips on controls

Dimensions & generation:
- Re-Did Skaro Regen
- Added Trenzalore
- Moon gravity now affects mobs aswell

Sounds:
Changed - Sounds are no longer in the "dalek" folder, they have been moved to assets/thedalekmod/sounds instead of assets/thedalekmod/sounds/dalek
Added - Subtitles to 90% of sounds
Added - Bessie Horn
Added - Misc Sonic noises
Added - Trenzalore wind

> Fixed Delorean & Bessie crash (Was calling a client side method to set passengers rotations)
> Chameleon panel now tells you what cartridge you just installed
> NBT tag "tardisID" used on the TARDIS block is now "tardis_id"
> Stopped all blocks sounding like dirt
> Fixed Roudels crashing the game (They thought they were holograms...)
> Removed DM Options button (Use the forge mod screen)
> Re-wrote ODM Gear, no longer displays in tab and is now a render layer instead of normal clothing
> Skaro and Trenzalore crash fixed (Too many mobs were spawning causing a out of bounds crash)
> Interiors load correctly
> Fixed Angels spawning with keys in hand
> TARDIS now plays cloister bell when Angels are within 10 blocks of it (exterior only atm)
> Removed Rain in TARDIS dim
> Removed lightning striking interiors(?)
> Removed loot_tables from files, were never used and easier to do via code
> Server never downloads classic names, causing them to be un-useable on servers, now fixed
> Added Latest Crash Report Checkbox on Report DM Bug GUI
> In theory, fixed the floor Grate crash with particles (If below -1, it'll just default to -1)
> Disabled Elytra flight, Cosemetic only until Forge merges this pull request
> Fixed the Entity overlay
> In theory, fixed weeping angels moving when you look at them
> Posed on behalf of @Kaneras, Silence model doesn't look messed up but does still need animated
> Angels now check if the player is blinded ;)
> Fixed Xray issues with this block.
> Fixed Toyota Pillar
> All weapons / tools now render correctly.
> Toyota Door / Sign fixed
> Fixed Sonic overlay crash
> Commented out more Elytra code
> Handles can now remat/demat TARDIS
> Altered multidrop on some ores
> Added a null check to classic players
> Fixed more Dirt noises
> Fixed leaves transparency
> Weeping angels now depends on the data-manager more for no reason, just looked cleaner
> Fixed game crashing when teleported by a angel
> Fixed Classic TNT sounding like Wool
> Repaired Toyota pillar [Model is placeholder]
> Fixed a lot of rendering issues
> Removed concept of weather from TARDIS/Moon dimensions
> Fixed broken chair
> Removed more old Elytra code, should be the last of that bad reflection stuff
> Fixed explosion feature on 12th Sonic screwdriver no longer working
> Added Uncharted Waters (Music)
> Added Transition (Music)
> Fixed elytras not going on stands
> Patched spammy angel noise
> All interiors now generate correctly
> Various HireSWDS added
> Finally fixed Roundels
> Fixed bobbing up and down while riding vechiles
> Added a few door models
> Fixed flight panel
> Ice warriors no longer fire lasers
> Fixed missing ODM sword texture
> New Aces jacket Icon
> Fixed being able to use commands in flight
> Fixed being able to walk while the TARDIS is on the ground
> Readded all smelting
> Renamed exteriors
> Cybermen now draw steel
> Cybermen now drop steel
> Fixed mouse disspearing in TARDIS interface GUI
> Daleks no longer have footsteps
> Fixed broken particles on ODM gear
> Fixed sonic overlay crash
> Fixed Sound not playing Bobs sonic
> Fixed Special weapons crashing players, no longer a need for a inventory reset
> Autons now drop ammo and plastic
> CHAIRS WORK
> LOTS OF CHRISTMAS STUFF
> John has fixed Font renderer
> Fixed missing texture spam on some TARDIS models
> Smelting
> Tardis now remats facing you
> Tardis key summoning is now permantly repaired
> New Handles commands
> A lot of new sounds!
> Fixed Sonic overlay crash
> Changed the DMU flight overlay a bit
> Overhauled Flight
> Some HireSWDs
> Fixed some TARDIS models
> Skaro Radiation
> Overhauled Entity Registration
> Overhauled ore Generation
> New Cybermen sounds
> 360 model viewing in the TARDIS GUI
> Handles TARDIS summon command redo
> Keys will now ALWAYS work, no more summoning TARDIS's (Unless a player is being reaaaaly dumb)
> A lot of fixes to reduce lag

> TARDIS now remats facing the player

> Flight panel fully repaired
LOAD MORE LOGS

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1
02/07/2020 12:57 pmhistory
Level 1 : New Miner
Demir2006
Demir2006's Avatar
I can't find The Emperor of the Daleks spawner (using update 53.1) and I'm having issues with block culling
Does someone know how I can fix this?
And where/how do i find dalek ships?
1
12/24/2019 2:00 pm
Level 1 : New Miner
JohnShy
JohnShy's Avatar
Will this work on windows 10 which is bedrock? I can't figure out how to get it to work.
1
10/15/2019 3:46 pm
Level 1 : New Explorer
ShedowSit
ShedowSit's Avatar
thanks for the mod, I enjoy playing with him :)
1
08/21/2019 2:46 am
Level 2 : Apprentice Crafter
DrifT_Otaku
DrifT_Otaku's Avatar
so when i launch minecraft i get "The dalek mod is missing required mods" what might be these mods?
1
07/09/2019 12:34 pm
Level 1 : New Crafter
Hazzahobbit
Hazzahobbit's Avatar
this looks good...
1
02/07/2019 3:14 pm
Level 18 : Journeyman Artist
XonicStudios
XonicStudios's Avatar
Lemme just place this here:

Username: SunDatPun
length of ban: Forever
Reason for ban: Nuisance (pointed out in text below)
Why should you be unbanned?: Right so just to point out that being a nuisance isn’t logged as a rule and shouldn’t be, if the person can’t help it suggest they stop immediately. Now to the chase, My actions were wrong, I didn’t do much right, and I come to admit that I was wrong. The reason I was banned was because I went on about something, which I come to admit it was foolish of me, To be honest, with the events at the time, everyone was confused, my stuff was removed from loggrove and put in my tardis, along with the key, Now it sits on the borders of loggrove where 02Nova left it. It’s nearly been 5 months and I can really prove that I’ve learnt ever since, please let me come back.
1
01/27/2019 3:38 pm
Level 1 : New Miner
RepJunkieJr
RepJunkieJr's Avatar
I noticed the tardis interior doesn't use much, if any of the blocks in the "tardis blocks" section of the creative inventory. Is there any way to change that besides manually replacing each bit with the respective block, or is that not a feature?
1
01/10/2019 4:47 pm
Level 1 : New Miner
DabMaster4568
DabMaster4568's Avatar
Why can't I download it?
1
07/26/2018 9:46 pm
Level 1 : New Explorer
TARDIS_MASTER
TARDIS_MASTER's Avatar
"exterminate" yay daleks time to troll people with them
1
07/26/2018 9:45 pm
Level 1 : New Explorer
TARDIS_MASTER
TARDIS_MASTER's Avatar
can u make it so we can regenerate if we die
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