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Adventure++
For the ultimate minecraft multiplayer adventure experience!
CHECK IT OUT HERE
Thank you for your continued support and patience.
Features
Change Log
1.0.1
1.0.0
0.1.0
0.0.2
0.0.1b
0.0.1a
0.0.1
Adventure++ vs AdventureCraft?
This is a comment I posted previously to clarify the differences between Adventure++ and AdventureCraft
We've been making puzzle/adventure maps for a while on the craftboom.us nserver and decided that we could use a toolset to improve our designs. nSo no, this wasn't inspired by AdventureCraft.
AdventureCraft nfocuses on singleplayer maps, whereas the initial versions of this mod nwill focus on multiplayer servers. This mod will have the ability to ncreate interactive adventure maps that players can enjoy on multiplayer nservers, without having to download or setup any client mods to play nthrough it. So for the players, it couldn't be any simpler.
It nwill be slightly more involved for those that want to create adventure nmaps for their servers. We won't be using a GUI for the multiplayer nversion so everything will be controlled using in-game commands and a nconfig file which won't be overly complicated and we do intend to have neverything fully documented to allow anyone to pick it up.
For the ultimate minecraft multiplayer adventure experience!
CHECK IT OUT HERE
Thank you for your continued support and patience.
Features
- Design epic interactive adventure maps for your multiplayer server
- Setup multiple levels and objectives
- Setup quests with NPCs and dialog to guide your players
- Fully customizable monsters and bosses, choose where and when they spawn.
Change Log
1.0.1
- 1.2.5 Support
1.0.0
- Now compatible with Minecraft 1.0
- Fixed Worldguard region interfacing bugs
- Added iConomy 6 support
- Added Permissions support (Super perms)
0.1.0
- Complete code overhaul
- Basic features work in 1.8
0.0.2
- Implemented customizable boss monsters
- All mcMMO skills can be selected as rewards
- ingame command added - /xpreward
- Iconomy rewards now possible
- Added on-boss-death entity
0.0.1b
- Implemented triggers for iConomy
- Some more bug fixes
0.0.1a
- Fixed numerous minor bugs
- Fixed issue where players entering a region weren't picked up properly.
0.0.1
- Released test version
Adventure++ vs AdventureCraft?
This is a comment I posted previously to clarify the differences between Adventure++ and AdventureCraft
We've been making puzzle/adventure maps for a while on the craftboom.us nserver and decided that we could use a toolset to improve our designs. nSo no, this wasn't inspired by AdventureCraft.
AdventureCraft nfocuses on singleplayer maps, whereas the initial versions of this mod nwill focus on multiplayer servers. This mod will have the ability to ncreate interactive adventure maps that players can enjoy on multiplayer nservers, without having to download or setup any client mods to play nthrough it. So for the players, it couldn't be any simpler.
It nwill be slightly more involved for those that want to create adventure nmaps for their servers. We won't be using a GUI for the multiplayer nversion so everything will be controlled using in-game commands and a nconfig file which won't be overly complicated and we do intend to have neverything fully documented to allow anyone to pick it up.
You can checkout my Minecraft server at
Progress | 90% complete |
Game Version | Minecraft 1.3.1 |
Tags |
18 Update Logs
Update #18 : by craftboom 08/18/2012 4:18:02 pmAug 18th, 2012
- 1.3.1 compatible
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Look above where it says "POST COMMENT" and you'll see
Oh what's this? it's 90% done
get it? it's not finished!
so let him take all the time he needs until it's done