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[1.7.10] Alien Vs Predator

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Ri5ux
Level 63 : High Grandmaster Modder
AliensVsPredator Mod for Minecraft. Based on the AVP, Alien, Predator and Prometheus movie series. The mod adds countless blocks, items, and mobs to the world of Minecraft for you to start Building Better Worlds(TM). 

What is Aliens Vs Predator?
A simple Google of "Aliens Vs Predator" should give you a way better explanation of the subject than I can give you.

About the mod
The main purpose of this mod is to add challenge to the game. Minecraft lacks challenge. The lack of challenge makes the game become boring and players begin to drift away from it and start playing other games. As a person who likes challenges, I decided to fix that problem, and created a mod that gives the game a real challenge!

What does the mod add?
Mobs, Weapons, Armor, Dimensions, Blocks, Items, you name it! The mod is designed for both survival and creative players. Build your own testing facilities, survive the harsh conditions, do it all at the same time!

The mod crashes! Help!
If you can't get the mod to work, or cannot get it to work properly, leave a reply! I can help you out. If the mod crashes, you'll need to post a crash log or I won't understand what the problem is, but chances are... the mod works, it's just a problem on your side.



AliensVsPredator Beta Buildshttp://avp.arisux.x10.mx/page/beta/builds.php

AliensVsPredator Beta Websitehttp://avp.arisux.x10.mx/

Minecraft Forum Threadhttp://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1286419/

Patreonhttp://www.patreon.com/Arisux/

CurseForgehttp://minecraft.curseforge.com/mc-mods/221641-aliensvspredator

Cursehttp://www.curse.com/mc-mods/minecraft/221641-aliensvspredator#t1:description


Installation instructions can be found on the mod's download page.



Arisux - End User License Agreement

Compact Version
You may not distribute, decompile, or use any components from within this content without my written permission. You may however use this content in mod-packs with permission. Any attempts to earn a profit off of this content can result in legal actions taken by the original owner of the content.

Simple Version
You can re-distribute this content, but only with permission.
You can use this content in modpacks, but only with permission.
You can make videos using this content.
Progress: 100% Complete
Game Version:Minecraft 1.7.10
Tags:Ri5ux, Forge, Scifi, Futuristic, Alien, Predator, Prometheus, Mod, Avp, Aesthetic, New Content
Credit:HassanS6000, TheDigitalDiamonds, Cybercat5555, The Minecraft Community

Note: Showing last 25 of 35 logs.

Update 4.0.0.265 : 08/01/2015 3:53:44 pm8/01/15

Added New Graphical Boss Bars.
Fixed a Major bug with chestbursters on bukkit servers.
Fixed Blast doors, they are now fully functional.
Fixed Step Up and Step Down Transformers, they input and output the correct amounts of power now.

4.0.0.242 : 07/28/2015 1:35:47 am7/28/15

Added Black Goo
Added Hammerpede AI
Added New Xenomorph AI
Added New Textures
Survival Mode Progression
Bug Fixes

4.0.0.220 : 07/13/2015 12:26:09 am7/13/15

Added an APC
Added 200+ Shaped Blocks
Added a Blast Door
Added a New Power System (Solar Panel, Powerline, P2R Converter, R2P Converter, Generator, Transformers)
Added the Assembler
Added Turrets
Added a new mob, the Trilobite
Added a new mob, the Deacon
Added Vision modes (Predator BioMask)
Added Tactical Helmet HUD
Added the Motion Tracker
Added Stasis Mechanisms
Added Cryostasis Tubes
Added the Acheron Dimension
Added a new mob, the Predalien
Added a new mob, the Combat Synthetic
Added a new Flamethrower Model
Added a new mob, the Aquatic Xenomorph
Wristbracer enhancements
Laser Mine Enhancements
Celtic Spear Enhancements
Entity AI updates

3.9.15-1.7.10 : 03/12/2015 4:16:09 pm3/12/15

EDIT: Build removed due to severe memory leak. Null pointer exception crash for 3.9.14 has been fixed using an alternative method. You must re-download AIRI from the supplied link. Make sure you are downloading AIRI 3.0.2.

AIRI 3.0.2: Download Link

Fixes a problem with the Updater causing Null Pointer Exceptions on world load. (Actually fixes it this time)



AliensVsPredator 3.9.15 for Minecraft 1.7.10
#May contain bugs. Think of this release as refurbished. 

Fixed: Updater causing Null Pointer Exceptions on null changelogs

MODERATOR & SITE STAFF : 08/26/2014 9:06:27 pm8/26/14

Test Update Only. I was told by someone on your staff that I would not be reported for this. GirraffeStock. Speak with him and manually remove this update log yourselves.

Version 3.9.14-1.7.10 : 06/30/2014 4:17:18 am6/30/14

3.9.14-1.7.10 Changelog (06-30-2014)

#Updated to Minecraft 1.7.10
#Requires AIRI 3.0.0-1.7.10

Added: AIRI Window API
Added: AIRI Updater API
Fixed: Updater
Fixed: LV223 will no longer spawn you in the ground
Changed: Version identifying

Version 3.9.14-1.7.2 : 06/30/2014 4:16:51 am6/30/14

3.9.14-1.7.2 Changelog (06-30-2014)

#Requires AIRI 3.0.0-1.7.2

Added: AIRI Window API
Added: AIRI Updater API
Fixed: Updater
Fixed: LV223 will no longer spawn you in the ground
Changed: Version identifying

Version 3.9.D : 06/09/2014 7:04:34 am6/09/14

3.9.D Changelog (06-05-2014)

Added: LV-223 (Varda) Dimension
Added: Stairs and Slabs for the following: Floor Grills, Ceiling Grills, Industrial Walls, Industrial Bricks, Industrial Glass
Added: Temple spawner for use with creative mode (always spawns ovamorphs on redstone signal)
Added: Creative tab now randomly selects a mod item for its icon.
Fixed: Severe Memory Leak
Fixed: Firearms would not reload correctly as they were not correctly synced with the server.
Fixed: Industrial lamp texture bug
Fixed: Language file did not have the correct name provided for chestbusters
Fixed: Nuke timer not functional
Fixed: Xeno armor renders properly by itself again
Fixed: Marines aren't pussies anymore
Fixed: Temple Spawner will now spawn ovamorph eggs if a queen is with a 25 block radius
Changed: Updated the code for the mod update checker
Changed: Hive resin can now spread onto walls as well as floors
Changed: Energy capsules and Spears are now both randomly dropped instead of always dropped
Changed: Optimized the nuclear core
Changed: The max stack size of spears has been changed to 1
Changed: Spears are now damagable and have a max damage of 120

Version 3.9.C : 06/05/2014 9:07:55 pm6/05/14

3.9.C Changelog (06-05-2014)

NOTICE: Requires AIRI 2.2.6!
NOTICE: Powered Lamps have a texture problem

Added: Integrated Mod Installer
Added: While wearing a full set of Xeno armor, you will look like a xenomorph drone.
Added: Incendery Grenades
Added: New hive resin and hive node textures
Added: New Proximity Mine texture
Added: New Nuclear Gauntlet (Nuclear Core) texture
Added: Poison effect while walking into acid
Added: New spawning system.
Added: New configuration file with 3 new categories
Added: Reload key for firearms (R)
Fixed: Evolution system
Fixed: A bug causing all of the alien species to evolve into warriors.
Fixed: Configuration option for explosions, hive spread, and hive mob spawning
Fixed: Bug requiring the user to manually delete the mod's configuration.
Fixed: Acid not rendering off-screen
Fixed: Queen healthbar is too accurate
Fixed: Ammo display and queen healthbar no longer render on every screen
Fixed: Ammo display was rendering over the armor display
Fixed: Minecraft will stop responding upon loading the creative menu mod tab ocassionally.
Changed: Increased the size of the acid damage radius
Changed: Internal changes to prepare usage of a keybinding system
Changed: The queen healthbar will only be shown if the queen can be seen by the player
Changed: Renamed Nuclear Gauntlet to Nuclear Core
Changed: Re-enabled the nuclear gauntlet (nuclear core)
Changed: All Xenomorphs will now target their nearest entity when possible
Changed: All Xenomorphs will now rarely drop random pieces of xenomorph armor

Version 3.9.B : 05/24/2014 4:49:48 pm5/24/14

3.9.B Changelog (5-23-2014)

Added: Moddded spawners now show 3D models when dropped or placed in item frames
Added: Ability for alien acid to hurt the player
Changed: Improved the ammo display
Changed: Marines spawn slightly less.
Changed: Default spawn rates have been raised.
Changed: Predators now spawn in more locations (Locations not specified)
Changed: Renamed "Dead Hive Resin" to "Hardened Hive Resin"
Changed: Improved the look and design of the mods' custom spawners
Changed: Hardened hive resin can no longer be destroyed with water
Changed: If a xenomorph has killed more than 5 mobs, it will not despawn. If it has killed less than 5, it can despawn.
Fixed: Hardened hive resin no longer confuses mobs that walk on it
Fixed: Marines hold different types of guns again
Fixed: Marines drop ammo again depending on their type of gun
Fixed: Ammo glitch and random lag with guns

Version 3.9.A : 05/14/2014 10:23:34 pm5/14/14

3.9.A Changelog (5-14-2014)

NOTICE: Requires AIRI 2.2.4

Fixed: Guns lag a ton on servers
Fixed: Hive resin generates randomly again

Version 3.9.9 : 05/14/2014 1:21:10 pm5/14/14

3.9.9 Changelog (5-14-2014)

NOTICE: Requires AIRI 2.2.3

Changed: Updated the updater download link
Changed: Lowered the spawn rates of marines
Fixed: Random crash with facehuggers
Added: Configuration options for spawn rates

Version 3.9.8 : 05/14/2014 1:12:34 am5/14/14

3.9.8 Changelog (5-14-2014)

NOTICE: Requires AIRI 2.2.2
NOTICE: If you are upgrading from previous versions, delete your configuration in .minecraft/config/AliensVsPredator.cfg or things will break!

Changed: Raised XP caps
Changed: Facehuggers can now despawn
Changed: Praetorians no longer spawn naturally
Changed: Raised the spawn rates of marines
Fixed: Marines hold their M4's again
Fixed: Flamethrower server crash
Changed: Raised evolution caps
Changed: Raised Yautja attack damage
Fixed: Facehuggers now render on the front of your face, not the top
Fixed: When a facehugger kills a player or marine, a chestburster will spawn
Fixed: Guns firing without ammo.
Changed: Lowered the amount of distance the sniper zooms in

Version 3.9.7 : 05/13/2014 11:25:48 am5/13/14

3.9.7 Changelog (5-13-2014)

Fixed: Language files didnt update properly on releases 3.9.5 and 3.9.6
Fixed: EntityHandler patch

Version 3.9.6 : 05/13/2014 11:25:33 am5/13/14

3.9.6 Changelog (5-13-2014)

Fixed: Crash when shooting fireballs with guns
Fixed: Not all gun bullets were being shot on each fire.
Fixed: Permanently set entity IDs to prevent configuration problems in the future
Changed: Raised the damage amounts for guns

Version 3.9.5 : 05/12/2014 10:10:08 pm5/12/14

3.9.5 Changelog (5-12-2014)

Added: Gun skinning system. Skins can be changed at http://arisux.x10.mx/relaunch/page/upload-skin/index.html
Added: Health bar overlay when in range of a queen
Added: Re-added spawn eggs as an alternative to the custom mod spawn eggs
Fixed: The ammo display now displays the correct amounts of ammunition per gun.
Fixed: Aliens will no longer cause massive amounts of lag server side and client side.
Changed: Silicon now only generates in swamps, and on all levels
Changed: Titaniums rarity was decreased by half
Fixed: Sniper and Celtic helm FOV bug
Fixed: Invisible bullets
Fixed: Item descriptions
Changed: All bullets will now hit their targets (Disabled hit reduction timer)
Fixed: Chat hard to see while wearing the celtic helm
Fixed: Server side bug where shurikens crash servers
Changed: Raised the queen health from 200 to 400
Changed: The queen now regenerates her health over time
Changed: Raise the warriors health from 30 to 50
Changed: Multiple AI improvements
Fixed: Any modded stairs would not connect
Changed: Optimized entity registerring to get rid of any possible problems
Changed: Improved the design of the ammo display
Fixed: Guns can no longer be spam clicked

Changed: The speed of all xenomorphs has been lowered to the speed of the drone xenomorph.
Fixed: Language files did not contain entity names, added names to fix death messages.

Version 3.9.2 : 02/24/2014 4:08:59 am2/24/14

3.9.1 Changelog (2-24-2014)

#Updated to Minecraft 1.7.2 (Final)
#Requires AIRI 2.1.0
#Delete AIRICoremod 2.0.0 if installed

Fixed: Hive resin did not spread
Fixed: Hive nodes would not spawn in hives
Fixed: Hive nodes were not rendering properly
Fixed: Issue where guns would not fire correctly in survival mode
Updated: Language files

Version 3.9.0 : 01/28/2014 3:59:50 pm1/28/14

3.9.0 Changelog (1-28-2014)

! Rewrote core, not all changed were logged !
! Updated to Minecraft 1.7.2 !

Added: You can now use the command "/give player AliensVsPredator:itemName" to give players items from the mod.
Added: Summoner items (replacement of spawn eggs)

Version 3.8.3 : 01/24/2014 5:07:55 pm1/24/14

3.8.3 Changelog (1/15/2014)

Fixed: Plasma caster no longer requires ammo in creative mode
Fixed: Misplaced box on the crusher model
Fixed: The crusher, warrior, spitter and queen models no longer float off of the ground
Fixed: Xenomorph Spitters would not spit acid projectiles
Changed: Lowered the predator attack from 8 to 4
Changed: The bounding boxes on all mobs has been reduced to 1x1 (This reduces a major amount of lag)

Version 3.8.1 : 12/11/2013 8:25:00 am12/11/13

3.8.1 Changelog (11-28-2013)

Fixed: Infinite ammo issue with guns
Fixed: Guns caused crashes on servers
Fixed: Mob targetting system bugs
Fixed: Missing Keybinds
Changed: Marines and predators moved around too fast, they now move slower

Version 3.8.0 : 12/11/2013 8:24:41 am12/11/13

3.8.0 Changelog (11-09-2013)

! Performed a mass rewrite, not all changes were logged !

Added: Proximity Mines
Removed: Wall Mines
Removed: Wall Mine Detonator
Fixed: Alpha crash bug on loading worlds
Fixed: Mass lag issues from previous versions
Changed: Names for multiple items

Version A1.1.6.4 : 10/15/2013 7:53:51 pm10/15/13

A1.1.6.4 Changelog (10-15-2013) (Alpha Release)

No changelog was recorded as the entire mod was re-written to fix a few major issues.

Version 3.7.0 : 09/10/2013 1:06:56 am9/10/13

3.7.0 Changelog (9-1-2013)

Added: Temple Blocks
Added: AK-47
Added: New Xenomorph textures (drone, warrior, and praetorian)
Added: New predator armor textures
Added: Xenomorph Crusher
Added: New model for the pulse rifle
Added: Dead hive resin
Added: Gun reload speeds
Added: New Xenomorph queen model and texture
Added: Text HUD to each gun showing the ammount of ammunition
Added: Ability to convert a diamond into 9 diamond shards
Added: Xenomorph digging ability
Fixed: Unrealistic running speed of marines
Fixed: Xenomorphs jumping so high that they hurt themselves with fall damage
Fixed: Issue causing aliens not to drop experience
Fixed: Xenomorphs 1-hit KO-ing mobs and not counting it as a kill, causing issues with the evolution system
Fixed: Guns being able to shoot by being spam-clicked
Fixed: Facehugger climbing glitch
Fixed: Chestbusters wouldnt move
Fixed: Xenomorph warrior's head spikes (when it's head moved they popped out of place)
Fixed: M4 magazine recipe being crafted into sniper magazines
Improved: Hive spreading system, large amounts of lag have been killed off. (Some remains)
Improved: Gun engine (Part of AIRI)
Improved: All mob AI's
Changed: Color of spawn eggs
Changed: Color of titanium armor icons
Changed: Spawn rates of aliens in hives
Changed: Xenomorph armor rarity, rarity increased
Changed: Xenomorph death, their bodies now stay on the ground for one minute
Changed: "clips" to "magazines"
Changed: Xenomorph drones can now fit through 1x1 areas

Version 3.6.1 : 07/14/2013 7:25:21 pm7/14/13

3.6.1 Changelog (7-14-2013)

Added: Recipes for gun clips (Pistols, M4s, Snipers, Pulse Rifles)
Fixed: Flamethrowers were burning the item's owner
Fixed: Hive node spawning system was not functioning correctly
Fixed: Some item names were named incorrectly

Version 3.6.0 : 07/14/2013 7:25:02 pm7/14/13

3.6.0 Changelog (7-14-2013)

Added: New ammunition system
Added: Marines now have the ability to hold any gun at random
Added: Keybinds in the controls menu
Added: New graphical effects on some features
Added: Ammunition clips... Pistol, M4, Sniper, Pulse Rifle
Added: New violent death messages
Added: Marines now rarely drop flamethrowers and grenades
Added: Marines now also drop a random gun with 8 clips of the matching gun
Changed: AI improvements for all of the mobs
Changed: The xenomorph climbing feature is now activated with "C"
Changed: The sniper's zoom feature is now activated by holding the mouse middle button
Changed: Marines spawn more oftend and now spawn in plains biomes
Changed: Decreased the spawn rate of aliens from hive nodes
Fixed: Gun fire rates
Fixed: Titanium mask wouldn't zoom in while pressing "Z"
Fixed: Marine spawn with their spawn eggs again
Fixed: Xenomorph Spitter head horn was facing the wrong direction
Fixed: Wristblade handmodel would not render in first person
Fixed: Xenomorphs were randomly attacking each other
Fixed: Typo in the common proxy declaration preventing servers from starting.
Fixed: Industrial Lamp texture was broken
Fixed: OpenGL graphical issues
Fixed: Xenomorph Spitter "spitting" AI was missing
Fixed: Facehugger overlay was rendering over GUIs
Fixed: Wristblades making a "hit" sound when blocking
Fixed: Facehuggers would not move

Comments : 547

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  • elijahfrog10
  • Level 24
  • Expert Pixel Painter
  • August 1, 2015, 7:22 pm
Oh, BTW Dia Fav and Sub xD
Edit Reply Delete
  • elijahfrog10
  • Level 24
  • Expert Pixel Painter
  • August 1, 2015, 7:21 pm
Amazing mod but as [odst]-t25 said there's some sort of .class glitch, sorry if i "waste your time" but i would really enjoy the amazing features of this mod :/ Im not blaming you, it just needs some more tinkering, Also, if your wondering, Yes. Im not a Nub i know what to do to run this mod and all :/
Edit Reply Delete
Needs some tweaks, but deffinitly a great mod =) not a big fan of the weapons of uniform, buut i have flans so i can make due there! still greaat job! if you are ever open, or in need of user sugestions or feed back, you can always messsage me.
Edit Reply Delete
  • shadostrike13
  • Level 2
  • Apprentice Architect
  • July 25, 2015, 6:42 pm
Where can I find the crafting recipes?
Edit Reply Delete
  • Ri5ux
  • Level 63
  • High Grandmaster Modder
  • August 1, 2015, 11:50 am
You can't, all documentation was removed until the new version is released. Documentation will not be created until it is released either, due to the fact that things can change. Just use NEI for now.
Edit Reply Delete
  • Ri5ux
  • Level 63
  • High Grandmaster Modder
  • July 23, 2015, 11:02 am
The AliensVsPredator public beta server is now back online! Sorry about the downtime guys, there was a pretty nasty bug that'd crash the server and prevent it from starting back up. I'll be online a lot today, so come join us!
Edit Reply Delete
connection lost
Mod rejections [FMLMod:avp{4.0.0.149}]
Edit Reply Delete
  • Ri5ux
  • Level 63
  • High Grandmaster Modder
  • July 17, 2015, 3:01 pm
Install the correct version of the mod for the server.
Edit Reply Delete
  • [odst]-t25
  • Level 1
  • New Explorer
  • July 15, 2015, 10:33 am
Crash
// Who set us up the TNT?

Time: 7/15/15 9:27 PM
Description: Initializing game

java.lang.NoClassDefFoundError: Lcom/arisux/avp/ClientTickHandler;
at java.lang.Class.getDeclaredFields0(Native Method)
at java.lang.Class.privateGetDeclaredFields(Class.java:2459)
at java.lang.Class.getDeclaredField(Class.java:1948)
at cpw.mods.fml.common.FMLModContainer.parseSimpleFieldAnnotation(FMLModContainer.java:384)
at cpw.mods.fml.common.FMLModContainer.processFieldAnnotations(FMLModContainer.java:338)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:493)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:622)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:622)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:492)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:204)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:622)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.ClassNotFoundException: com.arisux.avp.ClientTickHandler
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
at java.lang.ClassLoader.loadClass(ClassLoader.java:323)
at java.lang.ClassLoader.loadClass(ClassLoader.java:268)
... 38 more
Caused by: java.lang.NoClassDefFoundError: com/arisux/airi/lib/interfaces/IInitializationHandler
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(ClassLoader.java:643)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:142)
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182)
... 40 more
Caused by: java.lang.ClassNotFoundException: com.arisux.airi.lib.interfaces.IInitializationHandler
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
at java.lang.ClassLoader.loadClass(ClassLoader.java:323)
at java.lang.ClassLoader.loadClass(ClassLoader.java:268)
... 44 more
Caused by: java.lang.NullPointerException
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182)
... 46 more


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
at java.lang.Class.getDeclaredFields0(Native Method)
at java.lang.Class.privateGetDeclaredFields(Class.java:2459)
at java.lang.Class.getDeclaredField(Class.java:1948)
at cpw.mods.fml.common.FMLModContainer.parseSimpleFieldAnnotation(FMLModContainer.java:384)
at cpw.mods.fml.common.FMLModContainer.processFieldAnnotations(FMLModContainer.java:338)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:493)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:622)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:622)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:492)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:204)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)

-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:622)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Linux (amd64) version 3.2.0-32-generic
Java Version: 1.6.0_35, Sun Microsystems Inc.
Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
Memory: 252631080 bytes (240 MB) / 365887488 bytes (348 MB) up to 954466304 bytes (910 MB)
JVM Flags: 1 total; -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.85.1291 Minecraft Forge 10.13.2.1291 5 mods loaded, 5 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
FML{7.10.85.1291} [Forge Mod Loader] (forge-1.7.10-10.13.2.1291.jar) Unloaded->Constructed
Forge{10.13.2.1291} [Minecraft Forge] (forge-1.7.10-10.13.2.1291.jar) Unloaded->Constructed
AIRI{3.1.0} [AIRI] ([1.7.10-10.13.3.1395-1710ls][3.1.0.141] AIRI.jar) Unloaded->Constructed
AliensVsPredator{3.9.14-1.7.10} [AliensVsPredator] ([1.7.10-10.13.0.1158][3.9.14-1.7.10] AliensVsPredator.jar) Unloaded
Launched Version: 1.7.10-Forge10.13.2.1291
LWJGL: 2.9.1
OpenGL: Mesa DRI Intel(R) Sandybridge Mobile GL version 3.0 Mesa 8.0.4, Tungsten Graphics, Inc
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.

Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: [Greenfield Texture pack 1.8, PR Luminance - Full]
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
Edit Reply Delete
  • Ri5ux
  • Level 63
  • High Grandmaster Modder
  • July 15, 2015, 3:14 pm
Incorrect version of AIRI for that AliensVsPredator build. Try AIRI 3.0.0.
Edit Reply Delete
  • [odst]-t25
  • Level 1
  • New Explorer
  • July 16, 2015, 1:36 am
Thanks for help it work now
Edit Reply Delete
  • mavz28
  • Level 1
  • New Miner
  • July 14, 2015, 10:48 am
is the server up and running? if so pls send me the ip address
Edit Reply Delete
  • Ri5ux
  • Level 63
  • High Grandmaster Modder
  • July 15, 2015, 3:12 pm
avp.serveminecraft.net
Edit Reply Delete
  • mavz28
  • Level 1
  • New Miner
  • July 16, 2015, 6:36 am
I tried that ip and it says cant resolve host name.
Edit Reply Delete
also, noidea how to use the assembler, the terminal, the stasis mechanism, the repulsion generator, the blast door, or the cryosis tube. also, ive noticed the APC hs guns, but no idea how to use it.then theres the original problem of the planetray portal bieng suspended in air.
p.s. this probably sounds like im being an annoying kid and listing everything wrong with it, but im just trying to help the moderators with beta testing lol.
Edit Reply Delete
understandable
Edit Reply Delete
  • Ri5ux
  • Level 63
  • High Grandmaster Modder
  • July 15, 2015, 3:12 pm
Documentation will be added for the final release. Beta builds will not have documentation as they can change at any point.
Edit Reply Delete
many things are untextured ( i know there under consruction). the preadtor mask only has normal, electromagnetic, and thermal. no xenomorph as shown in the picures. the entities from prometheus have no moving animation, and neither does predalien. the armbrce will not extend blades. also.... whats the code to the nuclear bomb?
Edit Reply Delete
  • mavz28
  • Level 1
  • New Miner
  • July 14, 2015, 10:47 am
Ive noticed that the updates seem to have a LOT less than it says or seems it should be!
Edit Reply Delete
thats because its only a beta release (which is why they have all the missing textures and models). they either realeased this because they want people to find bugs they havent seen so they can fix it, or so we have something to mess around with before the full release.
Edit Reply Delete
  • mavz28
  • Level 1
  • New Miner
  • July 15, 2015, 5:02 am
Yes but still... ive noticed that this mod was always kinda buggy or unfishied(the 2d pistol is a good example of this)
Edit Reply Delete
  • Ri5ux
  • Level 63
  • High Grandmaster Modder
  • July 15, 2015, 3:11 pm
The 2d pistol is actually a bad example of that. It is the lowest tier gun, so it doesn't need a 2d model. There are mods that dont even have 3D models at all, so there's no reason all of this mod's guns should. There will be a 3D model at some point, but that is not the priority right now. Bugs are. The reason there are so many bugs is because people keep spam requesting things that need to be added and I keep having them be added before the rest of the mod is polished. You can't complain either, there are only untextured items in the beta builds, and beta builds are just that; beta builds.
Edit Reply Delete
  • mavz28
  • Level 1
  • New Miner
  • July 16, 2015, 6:39 am
Well i think it is a good example because random 2d stuff makes the mod feel really incomplete(even out of beta builds) Also on the the planet with a blue portal(i forgot its name) is there suposed to be wierd stuff going across the screen (sort of like black static)? If there is it sometimes dissapears(wich would need fixing) and if it isnt it needs fixing anyway. And i noticed the apc doesnt go up blocks
Edit Reply Delete
my guess is that its the sandstorm, as there was there was in the movie prometheus.it makes it hard to see, and it will do damage. the reason it goes away is because it is replaced with rain.
Edit Reply Delete
  • mavz28
  • Level 1
  • New Miner
  • July 17, 2015, 4:43 am
Something else i noticed(other than the sand storm not causing damage) is that u dont need a pressure suit on the planets. Also what do u mean by it getting replaced with rain? it starts rainging and the storm disapears? i didnt see any rain.
Edit Reply Delete
  • mavz28
  • Level 1
  • New Miner
  • July 14, 2015, 7:33 am
This Mod is really glitchy (why not fix them Ri5ux?) And why not do a 3d model for the pistol, fix all the missing textures, and pls tell me where to find the car(that i saw int nthe picture).And is there a custom launcher or anything(cause lots of stuff look like they are missing that i saw in the pictures) And the AI isnt working EDIT I just noticed that i probably dont have the latest Beta build and thats why its buggy. But DOES it have a custom launcher(and what benefits are there of signing up on the websit?)
Edit Reply Delete
  • Ri5ux
  • Level 63
  • High Grandmaster Modder
  • July 15, 2015, 3:08 pm
The beta builds are glitchy, you're correct. They are beta builds after all. The features you think are missing are probably missing because you don't have the latest beta build. If you want all of the features that are mentioned, you have to be running the latest build. There is a custom launcher in the works, but it's not required and never will be required to use all of the mods' features.
Edit Reply Delete
  • mavz28
  • Level 1
  • New Miner
  • July 16, 2015, 6:40 am
Right where is this custom launcher? And what i meant bye stuff not seaming to be there(probaly just me being a noob) is that there is stuff in the photos that looks like i cant do(like facehuggers in cryopods stuff in those wierd stasis rings(whaterver there for) etc.) I think u should make a wiki.
Edit Reply Delete
  • Acronza1
  • Level 6
  • Apprentice Engineer
  • July 13, 2015, 4:09 pm
i have a quick question, where is the tab for this? ive looked for it in creative mode and i cant find it
Edit Reply Delete
  • Ri5ux
  • Level 63
  • High Grandmaster Modder
  • July 13, 2015, 6:04 pm
Edit Reply Delete
  • Acronza1
  • Level 6
  • Apprentice Engineer
  • July 13, 2015, 7:33 pm
im sorry but im not understanding what that picture means, ive fliped through the tabs that i have and cant find it
(btw i have 6 tabs)
Edit Reply Delete
  • Ri5ux
  • Level 63
  • High Grandmaster Modder
  • July 17, 2015, 3:05 pm
Then why are you asking where the tab is? If the mod is correctly installed, the tab will be listed there, if not, then it wont and you have to find out what you did wrong.
Edit Reply Delete
  • elijahfrog10
  • Level 24
  • Expert Pixel Painter
  • July 12, 2015, 9:52 pm
Hm, no. Theres a missing class. Sorry,  cant send you the error cuz of an error
Edit Reply Delete
  • Ri5ux
  • Level 63
  • High Grandmaster Modder
  • July 13, 2015, 6:02 pm
No, actually there's not. If there's a missing class you installed it wrong. Don't turn this around like it's my fault.
Edit Reply Delete
  • elijahfrog10
  • Level 24
  • Expert Pixel Painter
  • July 13, 2015, 6:13 pm
Wow, im sorry xD I'm not blaming you. It's just an error. I've tried installing the mod and the launcher 3 times
Edit Reply Delete
  • elijahfrog10
  • Level 24
  • Expert Pixel Painter
  • July 12, 2015, 9:45 pm
Wow! Awesome! Now its compadible with 1.7.10 :D Now lets see if it works...
Edit Reply Delete
  • Ri5ux
  • Level 63
  • High Grandmaster Modder
  • July 11, 2015, 4:25 am
Edit Reply Delete
  • XyberPoo
  • Level 1
  • New Miner
  • July 2, 2015, 8:05 am
Is there crafting recipes for this?
Edit Reply Delete
  • Ri5ux
  • Level 63
  • High Grandmaster Modder
  • July 10, 2015, 5:12 pm
Yes, but the documentation was removed because future builds of the mod are being completely re-done. Wait for documentation or use a mod such as NEI to find their recipes.
Edit Reply Delete
  • draco5689
  • Level 1
  • New Miner
  • June 19, 2015, 6:58 am
Is my java outdated?? I swear I updated it....

---- Minecraft Crash Report ----
// This is a token for 1 free hug. Redeem at your nearest Mojangsta: [~~HUG~~]


Time: 6/19/15 10:54 AM
Description: Unexpected error


java.lang.IndexOutOfBoundsException
 at java.nio.Buffer.checkIndex(Buffer.java:540)
 at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
 at net.minecraft.client.renderer.RenderGlobal.func_72712_a(RenderGlobal.java:350)
 at net.minecraft.client.renderer.RenderGlobal.func_72732_a(RenderGlobal.java:294)
 at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2216)
 at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2146)
 at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:240)
 at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70)
 at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13)
 at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
 at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:2061)
 at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)
 at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
 at net.minecraft.client.main.Main.main(SourceFile:148)
 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
 at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
 at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
 at java.lang.reflect.Method.invoke(Method.java:483)
 at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
 at net.minecraft.launchwrapper.Launch.main(Launch.java:28)



A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------


-- Head --
Stacktrace:
 at java.nio.Buffer.checkIndex(Buffer.java:540)
 at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
 at net.minecraft.client.renderer.RenderGlobal.func_72712_a(RenderGlobal.java:350)
 at net.minecraft.client.renderer.RenderGlobal.func_72732_a(RenderGlobal.java:294)
 at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2216)
 at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2146)
 at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:240)
 at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70)
 at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13)
 at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)


-- Affected level --
Details:
 Level name: MpServer
 All players: 0 total; []
 Chunk stats: MultiplayerChunkCache: 0, 0
 Level seed: 0
 Level generator: ID 00 - default, ver 1. Features enabled: false
 Level generator options:
 Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
 Level time: 0 game time, 0 day time
 Level dimension: 0
 Level storage version: 0x00000 - Unknown?
 Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
 Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
 Forced entities: 0 total; []
 Retry entities: 0 total; []
 Server brand: ~~ERROR~~ NullPointerException: null
 Server type: Integrated singleplayer server
Stacktrace:
 at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373)
 at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2444)
 at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:927)
 at net.minecraft.client.main.Main.main(SourceFile:148)
 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
 at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
 at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
 at java.lang.reflect.Method.invoke(Method.java:483)
 at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
 at net.minecraft.launchwrapper.Launch.main(Launch.java:28)


-- System Details --
Details:
 Minecraft Version: 1.7.10
 Operating System: Windows 8.1 (amd64) version 6.3
 Java Version: 1.8.0_25, Oracle Corporation
 Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
 Memory: 155801200 bytes (148 MB) / 467533824 bytes (445 MB) up to 1060372480 bytes (1011 MB)
 JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
 AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
 IntCache: cache: 1, tcache: 1, allocated: 12, tallocated: 94
 FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1448 5 mods loaded, 5 mods active
 States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
 UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
 UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1448-1.7.10.jar)
 UCHIJAAAA Forge{10.13.4.1448} [Minecraft Forge] (forge-1.7.10-10.13.4.1448-1.7.10.jar)
 UCHIJAAAA AIRI{3.1.0} [AIRI] ([1.7.10-10.13.3.1395-1710ls][3.1.0.118] AIRI.jar)
 UCHIJAAAA avp{4.0.0.149} [AliensVsPredator] ([1.7.10-10.13.3.1395-1710ls][4.0.0.149] AliensVsPredator (1).jar)
 GL info: ' Vendor: 'ATI Technologies Inc.' Version: '4.3.12804 Compatibility Profile Context 13.352.1004.1010' Renderer: 'AMD Radeon(TM) R5 Graphics'
 Launched Version: 1.7.10-Forge10.13.4.1448-1.7.10
 LWJGL: 2.9.1
 OpenGL: AMD Radeon(TM) R5 Graphics GL version 4.3.12804 Compatibility Profile Context 13.352.1004.1010, ATI Technologies Inc.
 GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.


 Is Modded: Definitely; Client brand changed to 'fml,forge'
 Type: Client (map_client.txt)
 Resource Packs: []
 Current Language: English (US)
 Profiler Position: N/A (disabled)
 Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
 Anisotropic Filtering: Off (1)
Edit Reply Delete
  • draco5689
  • Level 1
  • New Miner
  • June 19, 2015, 7:00 am
It is where the map starts, then ends in a long shutting down server and then crashes.
Edit Reply Delete
  • Ri5ux
  • Level 63
  • High Grandmaster Modder
  • July 10, 2015, 5:14 pm
This crash has nothing to do with my mod. Try re-installing forge.
Edit Reply Delete
@BrLuca! Thats exactly what happened to me!
Edit Reply Delete
  • PricethekidRS
  • Level 4
  • Apprentice Warrior
  • June 15, 2015, 7:02 am
Wait, this page says 1.7.10, but the installer says I can install to 1.8
Edit Reply Delete
  • Ri5ux
  • Level 63
  • High Grandmaster Modder
  • July 5, 2015, 1:38 am
You cannot.
Edit Reply Delete
  • Shaden123
  • Level 1
  • New Miner
  • June 9, 2015, 8:59 am
ohh im soooooo sorrrry!! i didnt know... thanks for the help and KEEP THE GOOD WORK GOING (make a map :D)
Edit Reply Delete
  • Shaden123
  • Level 1
  • New Miner
  • May 23, 2015, 7:17 am
i used the mod before. but when i had to restore my pc i downloaded the mod and what it needs to work again but when i opened a world it kept saying "shutting down internel server" when i started a world and then it crashed!
Edit Reply Delete
  • Ri5ux
  • Level 63
  • High Grandmaster Modder
  • May 23, 2015, 11:29 pm
Not enough information. I need actual error messages.
Edit Reply Delete
Whenever I use the mod I get "The file 'logs/fml-client-latest.log' contains more infiormation" what does this mean?
Edit Reply Delete
  • CubeTron23
  • Level 3
  • Apprentice Warrior
  • May 20, 2015, 10:57 pm
Got some questions:

Everytime I wear the predator bio-mask there is a "Normal" word on top of the mask's GUI. Does that mean that there is other visions other than normal & zoomed vision? If so, can you tell me how to activate it? Also can you fix the zoomed vision because it's inverted when you turn it on.
Edit Reply Delete
It will not let me download the current version.
Edit Reply Delete
  • aidanator54
  • Level 1
  • New Miner
  • April 23, 2015, 4:49 pm
i did see people play your mod though it looks awsome just saying
Edit Reply Delete
  • aidanator54
  • Level 1
  • New Miner
  • April 23, 2015, 4:47 pm
it worked without forge but when i down loaded forge and the mod it dident work
Edit Reply Delete
  • aidanator54
  • Level 1
  • New Miner
  • April 23, 2015, 4:45 pm
minecraft works on my computer but when i down loaded the mod i got forge it wouldnt work what should i do
Edit Reply Delete
  • Ri5ux
  • Level 63
  • High Grandmaster Modder
  • May 19, 2015, 2:42 pm
Not enough information.
Edit Reply Delete
howcome you didn't add those cryo pods
Edit Reply Delete
  • Ri5ux
  • Level 63
  • High Grandmaster Modder
  • March 29, 2015, 4:42 am
AIRI 3.1.0.92 & AliensVsPredator 4.0.0.131

Finalized Java 6 compatibility.
Finished the basic schematic structure loading and generation feature.
Added a new test structure.
Removed previous test structure.
Edit Reply Delete
How Can i use the Wrist Blades in the current beta?
Edit Reply Delete
  • Ri5ux
  • Level 63
  • High Grandmaster Modder
  • March 29, 2015, 4:42 am
Yes, press "F" while holding it.
Edit Reply Delete
  • Ri5ux
  • Level 63
  • High Grandmaster Modder
  • March 25, 2015, 5:04 pm
AIRI Beta Build 3.1.0.91 & AliensVsPredator Beta Build 4.0.0.123
Added support for Java 6. (You're welcome OS X users)
Edit Reply Delete
  • pyperwithay
  • Level 1
  • New Crafter
  • March 25, 2015, 6:04 pm
OMG!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Edit Reply Delete
I just downloaded this and whenever I'm playing on LAN with my little brother it will crash as soon as one of us shoots or reloads a gun. It crashes and says something like "fatal system error. Connection terminated."
Can you help me out?
Edit Reply Delete
  • Ri5ux
  • Level 63
  • High Grandmaster Modder
  • March 21, 2015, 11:32 am
I need the actual error found in the launcher, not the in-game error.
Edit Reply Delete
There wasn't an error found in the launcher. No crash report or anything.
Edit Reply Delete
  • Ri5ux
  • Level 63
  • High Grandmaster Modder
  • March 21, 2015, 8:22 pm
Edit your profile and tell it to keep the launcher open in-game. It should show an error once you get kicked from the game.
Edit Reply Delete
for me, the guns have missing textures.
Edit Reply Delete
  • Ri5ux
  • Level 63
  • High Grandmaster Modder
  • March 21, 2015, 11:31 am
What version of AIRI and AliensVsPredator? What Java version? What forge version?
Edit Reply Delete
I'm using AIRI 3.0.2 and AliensVrsPredator 3.9.14. I have Java Version 1.8.0_31 (copy and pasted from a misc crash log, idk what specific java) and im using forge 10.13.1.1225 for minecraft 1.7.10.
Edit Reply Delete
Great job! :)
Edit Reply Delete
  • Ri5ux
  • Level 63
  • High Grandmaster Modder
  • February 18, 2015, 5:15 pm
AliensVsPredator Beta Builds can now be found here: http://avp.arisux.x10.mx/page/beta/builds.php
Edit Reply Delete
  • Brassykitty
  • Level 1
  • New Explorer
  • February 12, 2015, 9:33 am
THIS IS MY FAVORITE MOD! XD
Edit Reply Delete

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