[1.7.10] Alien Vs Predator
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Level 61 : High Grandmaster Modder
What is Aliens Vs Predator?
A simple Google of "Aliens Vs Predator" should give you a way better explanation of the subject than I can give you.
About the mod
The main purpose of this mod is to add challenge to the game. Minecraft lacks challenge. The lack of challenge makes the game become boring and players begin to drift away from it and start playing other games. As a person who likes challenges, I decided to fix that problem, and created a mod that gives the game a real challenge!
What does the mod add?
Mobs, Weapons, Armor, Dimensions, Blocks, Items, you name it! The mod is designed for both survival and creative players. Build your own testing facilities, survive the harsh conditions, do it all at the same time!
The mod crashes! Help!
If you can't get the mod to work, or cannot get it to work properly, leave a reply! I can help you out. If the mod crashes, you'll need to post a crash log or I won't understand what the problem is, but chances are... the mod works, it's just a problem on your side.
Installation instructions can be found on the mod's download page.
Arisux - End User License Agreement
You may not distribute, decompile, or use any components from within this content without my written permission. You may however use this content in mod-packs with permission. Any attempts to earn a profit off of this content can result in legal actions taken by the original owner of the content.
You can re-distribute this content, but only with permission.
You can use this content in modpacks, but only with permission.
You can make videos using this content.
|Game Version:||Minecraft 1.7.10|
|Tags:||Ri5ux, Forge, Scifi, Futuristic, Alien, Predator, Prometheus, Mod, Avp, Aesthetic, New Content|
|Credit:||The Minecraft Community|
Note: Showing last 25 of 31 logs.
MODERATOR & SITE STAFF : 08/26/2014 9:06:27 pm8/26/14
Version 3.9.14-1.7.10 : 06/30/2014 4:17:18 am6/30/14
#Updated to Minecraft 1.7.10
#Requires AIRI 3.0.0-1.7.10
Added: AIRI Window API
Added: AIRI Updater API
Fixed: LV223 will no longer spawn you in the ground
Changed: Version identifying
Version 3.9.14-1.7.2 : 06/30/2014 4:16:51 am6/30/14
#Requires AIRI 3.0.0-1.7.2
Added: AIRI Window API
Added: AIRI Updater API
Fixed: LV223 will no longer spawn you in the ground
Changed: Version identifying
Version 3.9.D : 06/09/2014 7:04:34 am6/09/14
Added: LV-223 (Varda) Dimension
Added: Stairs and Slabs for the following: Floor Grills, Ceiling Grills, Industrial Walls, Industrial Bricks, Industrial Glass
Added: Temple spawner for use with creative mode (always spawns ovamorphs on redstone signal)
Added: Creative tab now randomly selects a mod item for its icon.
Fixed: Severe Memory Leak
Fixed: Firearms would not reload correctly as they were not correctly synced with the server.
Fixed: Industrial lamp texture bug
Fixed: Language file did not have the correct name provided for chestbusters
Fixed: Nuke timer not functional
Fixed: Xeno armor renders properly by itself again
Fixed: Marines aren't pussies anymore
Fixed: Temple Spawner will now spawn ovamorph eggs if a queen is with a 25 block radius
Changed: Updated the code for the mod update checker
Changed: Hive resin can now spread onto walls as well as floors
Changed: Energy capsules and Spears are now both randomly dropped instead of always dropped
Changed: Optimized the nuclear core
Changed: The max stack size of spears has been changed to 1
Changed: Spears are now damagable and have a max damage of 120
Version 3.9.C : 06/05/2014 9:07:55 pm6/05/14
NOTICE: Requires AIRI 2.2.6!
NOTICE: Powered Lamps have a texture problem
Added: Integrated Mod Installer
Added: While wearing a full set of Xeno armor, you will look like a xenomorph drone.
Added: Incendery Grenades
Added: New hive resin and hive node textures
Added: New Proximity Mine texture
Added: New Nuclear Gauntlet (Nuclear Core) texture
Added: Poison effect while walking into acid
Added: New spawning system.
Added: New configuration file with 3 new categories
Added: Reload key for firearms (R)
Fixed: Evolution system
Fixed: A bug causing all of the alien species to evolve into warriors.
Fixed: Configuration option for explosions, hive spread, and hive mob spawning
Fixed: Bug requiring the user to manually delete the mod's configuration.
Fixed: Acid not rendering off-screen
Fixed: Queen healthbar is too accurate
Fixed: Ammo display and queen healthbar no longer render on every screen
Fixed: Ammo display was rendering over the armor display
Fixed: Minecraft will stop responding upon loading the creative menu mod tab ocassionally.
Changed: Increased the size of the acid damage radius
Changed: Internal changes to prepare usage of a keybinding system
Changed: The queen healthbar will only be shown if the queen can be seen by the player
Changed: Renamed Nuclear Gauntlet to Nuclear Core
Changed: Re-enabled the nuclear gauntlet (nuclear core)
Changed: All Xenomorphs will now target their nearest entity when possible
Changed: All Xenomorphs will now rarely drop random pieces of xenomorph armor
Version 3.9.B : 05/24/2014 4:49:48 pm5/24/14
3.9.B Changelog (5-23-2014)
Added: Moddded spawners now show 3D models when dropped or placed in item frames
Added: Ability for alien acid to hurt the player
Changed: Improved the ammo display
Changed: Marines spawn slightly less.
Changed: Default spawn rates have been raised.
Changed: Predators now spawn in more locations (Locations not specified)
Changed: Renamed "Dead Hive Resin" to "Hardened Hive Resin"
Changed: Improved the look and design of the mods' custom spawners
Changed: Hardened hive resin can no longer be destroyed with water
Changed: If a xenomorph has killed more than 5 mobs, it will not despawn. If it has killed less than 5, it can despawn.
Fixed: Hardened hive resin no longer confuses mobs that walk on it
Fixed: Marines hold different types of guns again
Fixed: Marines drop ammo again depending on their type of gun
Fixed: Ammo glitch and random lag with guns
Version 3.9.A : 05/14/2014 10:23:34 pm5/14/14
NOTICE: Requires AIRI 2.2.4
Fixed: Guns lag a ton on servers
Fixed: Hive resin generates randomly again
Version 3.9.9 : 05/14/2014 1:21:10 pm5/14/14
NOTICE: Requires AIRI 2.2.3
Changed: Updated the updater download link
Changed: Lowered the spawn rates of marines
Fixed: Random crash with facehuggers
Added: Configuration options for spawn rates
Version 3.9.8 : 05/14/2014 1:12:34 am5/14/14
NOTICE: Requires AIRI 2.2.2
NOTICE: If you are upgrading from previous versions, delete your configuration in .minecraft/config/AliensVsPredator.cfg or things will break!
Changed: Raised XP caps
Changed: Facehuggers can now despawn
Changed: Praetorians no longer spawn naturally
Changed: Raised the spawn rates of marines
Fixed: Marines hold their M4's again
Fixed: Flamethrower server crash
Changed: Raised evolution caps
Changed: Raised Yautja attack damage
Fixed: Facehuggers now render on the front of your face, not the top
Fixed: When a facehugger kills a player or marine, a chestburster will spawn
Fixed: Guns firing without ammo.
Changed: Lowered the amount of distance the sniper zooms in
Version 3.9.7 : 05/13/2014 11:25:48 am5/13/14
Fixed: Language files didnt update properly on releases 3.9.5 and 3.9.6
Fixed: EntityHandler patch
Version 3.9.6 : 05/13/2014 11:25:33 am5/13/14
Fixed: Crash when shooting fireballs with guns
Fixed: Not all gun bullets were being shot on each fire.
Fixed: Permanently set entity IDs to prevent configuration problems in the future
Changed: Raised the damage amounts for guns
Version 3.9.5 : 05/12/2014 10:10:08 pm5/12/14
3.9.5 Changelog (5-12-2014)
Added: Gun skinning system. Skins can be changed at http://arisux.x10.mx/relaunch/page/upload-skin/index.html
Added: Health bar overlay when in range of a queen
Added: Re-added spawn eggs as an alternative to the custom mod spawn eggs
Fixed: The ammo display now displays the correct amounts of ammunition per gun.
Fixed: Aliens will no longer cause massive amounts of lag server side and client side.
Changed: Silicon now only generates in swamps, and on all levels
Changed: Titaniums rarity was decreased by half
Fixed: Sniper and Celtic helm FOV bug
Fixed: Invisible bullets
Fixed: Item descriptions
Changed: All bullets will now hit their targets (Disabled hit reduction timer)
Fixed: Chat hard to see while wearing the celtic helm
Fixed: Server side bug where shurikens crash servers
Changed: Raised the queen health from 200 to 400
Changed: The queen now regenerates her health over time
Changed: Raise the warriors health from 30 to 50
Changed: Multiple AI improvements
Fixed: Any modded stairs would not connect
Changed: Optimized entity registerring to get rid of any possible problems
Changed: Improved the design of the ammo display
Fixed: Guns can no longer be spam clicked
Changed: The speed of all xenomorphs has been lowered to the speed of the drone xenomorph.
Fixed: Language files did not contain entity names, added names to fix death messages.
Version 3.9.2 : 02/24/2014 4:08:59 am2/24/14
#Updated to Minecraft 1.7.2 (Final)
#Requires AIRI 2.1.0
#Delete AIRICoremod 2.0.0 if installed
Fixed: Hive resin did not spread
Fixed: Hive nodes would not spawn in hives
Fixed: Hive nodes were not rendering properly
Fixed: Issue where guns would not fire correctly in survival mode
Updated: Language files
Version 3.9.0 : 01/28/2014 3:59:50 pm1/28/14
! Rewrote core, not all changed were logged !
! Updated to Minecraft 1.7.2 !
Added: You can now use the command "/give player AliensVsPredator:itemName" to give players items from the mod.
Added: Summoner items (replacement of spawn eggs)
Version 3.8.3 : 01/24/2014 5:07:55 pm1/24/14
Fixed: Plasma caster no longer requires ammo in creative mode
Fixed: Misplaced box on the crusher model
Fixed: The crusher, warrior, spitter and queen models no longer float off of the ground
Fixed: Xenomorph Spitters would not spit acid projectiles
Changed: Lowered the predator attack from 8 to 4
Changed: The bounding boxes on all mobs has been reduced to 1x1 (This reduces a major amount of lag)
Version 3.8.1 : 12/11/2013 8:25:00 am12/11/13
Fixed: Infinite ammo issue with guns
Fixed: Guns caused crashes on servers
Fixed: Mob targetting system bugs
Fixed: Missing Keybinds
Changed: Marines and predators moved around too fast, they now move slower
Version 3.8.0 : 12/11/2013 8:24:41 am12/11/13
! Performed a mass rewrite, not all changes were logged !
Added: Proximity Mines
Removed: Wall Mines
Removed: Wall Mine Detonator
Fixed: Alpha crash bug on loading worlds
Fixed: Mass lag issues from previous versions
Changed: Names for multiple items
Version A220.127.116.11 : 10/15/2013 7:53:51 pm10/15/13
No changelog was recorded as the entire mod was re-written to fix a few major issues.
Version 3.7.0 : 09/10/2013 1:06:56 am9/10/13
Added: Temple Blocks
Added: New Xenomorph textures (drone, warrior, and praetorian)
Added: New predator armor textures
Added: Xenomorph Crusher
Added: New model for the pulse rifle
Added: Dead hive resin
Added: Gun reload speeds
Added: New Xenomorph queen model and texture
Added: Text HUD to each gun showing the ammount of ammunition
Added: Ability to convert a diamond into 9 diamond shards
Added: Xenomorph digging ability
Fixed: Unrealistic running speed of marines
Fixed: Xenomorphs jumping so high that they hurt themselves with fall damage
Fixed: Issue causing aliens not to drop experience
Fixed: Xenomorphs 1-hit KO-ing mobs and not counting it as a kill, causing issues with the evolution system
Fixed: Guns being able to shoot by being spam-clicked
Fixed: Facehugger climbing glitch
Fixed: Chestbusters wouldnt move
Fixed: Xenomorph warrior's head spikes (when it's head moved they popped out of place)
Fixed: M4 magazine recipe being crafted into sniper magazines
Improved: Hive spreading system, large amounts of lag have been killed off. (Some remains)
Improved: Gun engine (Part of AIRI)
Improved: All mob AI's
Changed: Color of spawn eggs
Changed: Color of titanium armor icons
Changed: Spawn rates of aliens in hives
Changed: Xenomorph armor rarity, rarity increased
Changed: Xenomorph death, their bodies now stay on the ground for one minute
Changed: "clips" to "magazines"
Changed: Xenomorph drones can now fit through 1x1 areas
Version 3.6.1 : 07/14/2013 7:25:21 pm7/14/13
Added: Recipes for gun clips (Pistols, M4s, Snipers, Pulse Rifles)
Fixed: Flamethrowers were burning the item's owner
Fixed: Hive node spawning system was not functioning correctly
Fixed: Some item names were named incorrectly
Version 3.6.0 : 07/14/2013 7:25:02 pm7/14/13
Added: New ammunition system
Added: Marines now have the ability to hold any gun at random
Added: Keybinds in the controls menu
Added: New graphical effects on some features
Added: Ammunition clips... Pistol, M4, Sniper, Pulse Rifle
Added: New violent death messages
Added: Marines now rarely drop flamethrowers and grenades
Added: Marines now also drop a random gun with 8 clips of the matching gun
Changed: AI improvements for all of the mobs
Changed: The xenomorph climbing feature is now activated with "C"
Changed: The sniper's zoom feature is now activated by holding the mouse middle button
Changed: Marines spawn more oftend and now spawn in plains biomes
Changed: Decreased the spawn rate of aliens from hive nodes
Fixed: Gun fire rates
Fixed: Titanium mask wouldn't zoom in while pressing "Z"
Fixed: Marine spawn with their spawn eggs again
Fixed: Xenomorph Spitter head horn was facing the wrong direction
Fixed: Wristblade handmodel would not render in first person
Fixed: Xenomorphs were randomly attacking each other
Fixed: Typo in the common proxy declaration preventing servers from starting.
Fixed: Industrial Lamp texture was broken
Fixed: OpenGL graphical issues
Fixed: Xenomorph Spitter "spitting" AI was missing
Fixed: Facehugger overlay was rendering over GUIs
Fixed: Wristblades making a "hit" sound when blocking
Fixed: Facehuggers would not move
Version 3.5.0 : 07/10/2013 7:24:47 pm7/10/13
! Updated to Minecraft 1.6.2 !
Added: New Alien AI
Added: Xenomorph Spitter
Added: New Handmodel for the Wrist Blades
Added: New alien and predator sounds!
Added: A New decorative block!
Changed: Only a single piece of alien armor can be aquired per alien death
Changed: Hive resin spreads even less than before (2x less)
Changed: Re-textured the overlay shown while a facehugger is attatched to the players head
Changed: Changed the block IDs of the unidentified materials because 1.6's carpet had taken them -_-
Fixed: Facehuggers can no longer facehug the player in creative mode
Version 3.4.1 : 05/30/2013 6:24:12 pm5/30/13
Added: Crafting recipe converting a diamond into 9 diamond shards
Added: Titanium Spear crafting recipe
Changed: Made Titanium Spears stackable to 16
Changed: Industrial Lamps were not emitting enough light
Fixed: Doritos recipe works properly again
Fixed: Grenade recipe should require iron instead of titanium
Fixed: Picking up a shuriken or smart disc would return a titanium spear
Fixed: Xenomorphs were hitting from a distance and through walls
Fixed: Hive node spawn rates were too high
Fixed: Hive resin spread rates were too high
Version 3.3.1 : 05/03/2013 12:07:38 am5/03/13
Added: Xenomorph Warriors
Version 3.3 : 05/03/2013 12:07:10 am5/03/13
Added: Xenomorph Praetorians
Changed: Overhauled the entity registering system to make the mod more compatible with other mods
Changed: Titanium spears are now infinite in creative mode
Changed: Xenomorph armor's climbing feature is now only activated while sneaking
Changed: Made bullets look graphically smaller when shot
Fixed: Once acid goes away, blocks beneath it can be broken and don't require a re-log
Fixed: Nuclear Gauntlets and Grenades no longer explode when the explosion toggle is disabled in the config
Fixed: Wall mines wouldn't render
Fixed: Acid FX lighting glitch
Fixed: Flamethrowers no longer break other blocks, including bedrock.