[1.7.2] Alien Vs Predator
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Level 55 : Grandmaster Modder
Posted 11/22/12 5:10:33 pm , last updated: 02/24/14 4:08:59 am
Honestly, I have attempted to explain the Aliens Vs Predator concept in a brief summary before, but I did a terrible job. A simple Google of "Aliens Vs Predator" will most likely give you some pretty good explanations.
About the mod
The main purpose of this mod is to add challenge to the game. Minecraft lacks challenge. The lack of challenge makes the game become boring and players begin to drift away from it and start playing other games. As a person who likes challenges, I decided to fix that problem, and created a mod that gives the game a real challenge!
What type of stuff does the mod add?
This mod adds in the three main species involved in the movies as mobs, also adding in a few necessary for the Alien life cycle. You don't have to be someone who plays survival to get the best out of the mod though, because the mod adds in multiple blocks for the creative side of people as well. The mod also adds in several items and weapons.
It isn't working for me! Help!
Please do not reply saying that the mod is broken, or doesn't work. It does work. If it doesn't work for you, it is a problem with the person who installed it and that person needs to learn how to install mods. The most important step in installing this mod is to read the instructions. This isn't hard, It's as simple as it can get! If you honestly can't get it to work, use the automatic installer found in the Downloads section on my website.
How to install the mods on a Minecraft Client
1.) Download the Minecraft Forge installer.
2.) Run the Minecraft Forge installer and install it on the client.
3.) Download this mod, and AIRI found on my website.
4.) Copy the mod, and AIRI into the .minecraft/mods/ folder.
5.) Open the Minecraft Launcher and select the Forge profile, then click "play"
|Game Version:||Minecraft 1.7.2|
|Tags:||Ri5ux, Alien, Predator, Minecraft, Mod, AVP, Aesthetic, New Content|
Version 3.9.2 : 02/24/2014 4:08:59 am2/24/14
#Updated to Minecraft 1.7.2 (Final)
#Requires AIRI 2.1.0
#Delete AIRICoremod 2.0.0 if installed
Fixed: Hive resin did not spread
Fixed: Hive nodes would not spawn in hives
Fixed: Hive nodes were not rendering properly
Fixed: Issue where guns would not fire correctly in survival mode
Updated: Language files
Version 3.9.0 : 01/28/2014 3:59:50 pm1/28/14
! Rewrote core, not all changed were logged !
! Updated to Minecraft 1.7.2 !
Added: You can now use the command "/give player AliensVsPredator:itemName" to give players items from the mod.
Added: Summoner items (replacement of spawn eggs)
Version 3.8.3 : 01/24/2014 5:07:55 pm1/24/14
Fixed: Plasma caster no longer requires ammo in creative mode
Fixed: Misplaced box on the crusher model
Fixed: The crusher, warrior, spitter and queen models no longer float off of the ground
Fixed: Xenomorph Spitters would not spit acid projectiles
Changed: Lowered the predator attack from 8 to 4
Changed: The bounding boxes on all mobs has been reduced to 1x1 (This reduces a major amount of lag)
Version 3.8.1 : 12/11/2013 8:25:00 am12/11/13
[size=medium][color=rgb(102,102,102)]Fixed: Infinite ammo issue with guns [/color][/size]
[size=medium][color=rgb(102,102,102)]Fixed: Guns caused crashes on servers [/color][/size]
[size=medium][color=rgb(102,102,102)]Fixed: Mob targetting system bugs [/color][/size]
[size=medium][color=rgb(102,102,102)]Fixed: Missing Keybinds [/color][/size]
[size=medium][color=rgb(102,102,102)]Changed: Marines and predators moved around too fast, they now move slower [/color][/size]
Version 3.8.0 : 12/11/2013 8:24:41 am12/11/13
[size=medium][color=rgb(102,102,102)]! Performed a mass rewrite, not all changes were logged ! [/color][/size]
[size=medium][color=rgb(102,102,102)]Added: Proximity Mines [/color][/size]
[size=medium][color=rgb(102,102,102)]Removed: Wall Mines [/color][/size]
[size=medium][color=rgb(102,102,102)]Removed: Wall Mine Detonator [/color][/size]
[size=medium][color=rgb(102,102,102)]Fixed: Alpha crash bug on loading worlds [/color][/size]
[size=medium][color=rgb(102,102,102)]Fixed: Mass lag issues from previous versions [/color][/size]
[size=medium][color=rgb(102,102,102)]Changed: Names for multiple items [/color][/size]
Version A126.96.36.199 : 10/15/2013 7:53:51 pm10/15/13
No changelog was recorded as the entire mod was re-written to fix a few major issues.
Version 3.7.0 : 09/10/2013 1:06:56 am9/10/13
Added: Temple Blocks
Added: New Xenomorph textures (drone, warrior, and praetorian)
Added: New predator armor textures
Added: Xenomorph Crusher
Added: New model for the pulse rifle
Added: Dead hive resin
Added: Gun reload speeds
Added: New Xenomorph queen model and texture
Added: Text HUD to each gun showing the ammount of ammunition
Added: Ability to convert a diamond into 9 diamond shards
Added: Xenomorph digging ability
Fixed: Unrealistic running speed of marines
Fixed: Xenomorphs jumping so high that they hurt themselves with fall damage
Fixed: Issue causing aliens not to drop experience
Fixed: Xenomorphs 1-hit KO-ing mobs and not counting it as a kill, causing issues with the evolution system
Fixed: Guns being able to shoot by being spam-clicked
Fixed: Facehugger climbing glitch
Fixed: Chestbusters wouldnt move
Fixed: Xenomorph warrior's head spikes (when it's head moved they popped out of place)
Fixed: M4 magazine recipe being crafted into sniper magazines
Improved: Hive spreading system, large amounts of lag have been killed off. (Some remains)
Improved: Gun engine (Part of AIRI)
Improved: All mob AI's
Changed: Color of spawn eggs
Changed: Color of titanium armor icons
Changed: Spawn rates of aliens in hives
Changed: Xenomorph armor rarity, rarity increased
Changed: Xenomorph death, their bodies now stay on the ground for one minute
Changed: "clips" to "magazines"
Changed: Xenomorph drones can now fit through 1x1 areas
Version 3.6.1 : 07/14/2013 7:25:21 pm7/14/13
Added: Recipes for gun clips (Pistols, M4s, Snipers, Pulse Rifles)
Fixed: Flamethrowers were burning the item's owner
Fixed: Hive node spawning system was not functioning correctly
Fixed: Some item names were named incorrectly
Version 3.6.0 : 07/14/2013 7:25:02 pm7/14/13
Added: New ammunition system
Added: Marines now have the ability to hold any gun at random
Added: Keybinds in the controls menu
Added: New graphical effects on some features
Added: Ammunition clips... Pistol, M4, Sniper, Pulse Rifle
Added: New violent death messages
Added: Marines now rarely drop flamethrowers and grenades
Added: Marines now also drop a random gun with 8 clips of the matching gun
Changed: AI improvements for all of the mobs
Changed: The xenomorph climbing feature is now activated with "C"
Changed: The sniper's zoom feature is now activated by holding the mouse middle button
Changed: Marines spawn more oftend and now spawn in plains biomes
Changed: Decreased the spawn rate of aliens from hive nodes
Fixed: Gun fire rates
Fixed: Titanium mask wouldn't zoom in while pressing "Z"
Fixed: Marine spawn with their spawn eggs again
Fixed: Xenomorph Spitter head horn was facing the wrong direction
Fixed: Wristblade handmodel would not render in first person
Fixed: Xenomorphs were randomly attacking each other
Fixed: Typo in the common proxy declaration preventing servers from starting.
Fixed: Industrial Lamp texture was broken
Fixed: OpenGL graphical issues
Fixed: Xenomorph Spitter "spitting" AI was missing
Fixed: Facehugger overlay was rendering over GUIs
Fixed: Wristblades making a "hit" sound when blocking
Fixed: Facehuggers would not move
Version 3.5.0 : 07/10/2013 7:24:47 pm7/10/13
! Updated to Minecraft 1.6.2 !
Added: New Alien AI
Added: Xenomorph Spitter
Added: New Handmodel for the Wrist Blades
Added: New alien and predator sounds!
Added: A New decorative block!
Changed: Only a single piece of alien armor can be aquired per alien death
Changed: Hive resin spreads even less than before (2x less)
Changed: Re-textured the overlay shown while a facehugger is attatched to the players head
Changed: Changed the block IDs of the unidentified materials because 1.6's carpet had taken them -_-
Fixed: Facehuggers can no longer facehug the player in creative mode
Version 3.4.1 : 05/30/2013 6:24:12 pm5/30/13
Added: Crafting recipe converting a diamond into 9 diamond shards
Added: Titanium Spear crafting recipe
Changed: Made Titanium Spears stackable to 16
Changed: Industrial Lamps were not emitting enough light
Fixed: Doritos recipe works properly again
Fixed: Grenade recipe should require iron instead of titanium
Fixed: Picking up a shuriken or smart disc would return a titanium spear
Fixed: Xenomorphs were hitting from a distance and through walls
Fixed: Hive node spawn rates were too high
Fixed: Hive resin spread rates were too high
Version 3.3.1 : 05/03/2013 12:07:38 am5/03/13
Added: Xenomorph Warriors
Version 3.3 : 05/03/2013 12:07:10 am5/03/13
Added: Xenomorph Praetorians
Changed: Overhauled the entity registering system to make the mod more compatible with other mods
Changed: Titanium spears are now infinite in creative mode
Changed: Xenomorph armor's climbing feature is now only activated while sneaking
Changed: Made bullets look graphically smaller when shot
Fixed: Once acid goes away, blocks beneath it can be broken and don't require a re-log
Fixed: Nuclear Gauntlets and Grenades no longer explode when the explosion toggle is disabled in the config
Fixed: Wall mines wouldn't render
Fixed: Acid FX lighting glitch
Fixed: Flamethrowers no longer break other blocks, including bedrock.
Version 3.2 : 02/14/2013 5:13:42 pm2/14/13
! Updated to Minecraft 1.5.1 !
Added: Baxuite Ore
Added: Marine Armor
Added: Slight improvements on the plasma caster shooting FX
Added: Graphical overlay when a facehugger jumps on you.
Added: Recipes for Shurikens, Smart Discs, and Pulse Rifles
Optimization: Bullets staying in the world after being fired
Removed: Removed the Marine grouping AI
Changed: Titanium spears are now unlimited in creative mode
Changed: Increased the rate at which Titanium generates
Changed: Increased Aliens health
Changed: Increased Predators health
Changed: Slight improvements to internal Coal Generator code.
Changed: Made titanium slightly more durable
Fixed: Explosive gauntlets were not rendering as an item.
Fixed: Explosive gauntlets were not destroying blocks
Fixed: Marines will no longer spawn-spam your superflat worlds
Fixed: Mobs should no longer de-spawn
Fixed: Broken recipes should now work again
Version 3.1 : 02/09/2013 5:13:04 pm2/09/13
! Updated to Minecraft 1.5 !
Added: Smart Disc
Added: Pulse Rifle
Added: Industrial lamps
Added: Industrial Coal Generators
Changed: Made titanium spears longer
Changed: Improved titanium spears texture
Version 3.0 Series : 02/09/2013 5:12:22 pm2/09/13
Changed: Lowered marine spawn rates and raised predator and alien spawn rates
Fixed: Slowed down the rate at which marines shoot enemies.
Fixed: Aliens can't attack you without being close to you.
Fixed: Titanium Helmet no longer zooms while pressing "Z" in chat.
Added: Marines aim their guns (More accurately)
Changed: Lowered the spawn rate of predators in deserts
Fixed: Server client access bug
Removed: Xeno Digging animation (In order to fix the server client access bug)
Added: Sound Effects to the flamethrower
Added: AI Improvement allowing the Marines to group together
Added: AI Improvement allowing predators to use plasma casters to shoot down xenos and marines
Added: Small graphical FX to make the digging AI of the xenos more realistic
Changed: Lowered spawn rates of marines even more
Changed: Reduced the rate of hive resin spread by 3x less the speed it originally spread at
Changed: Toned down the amount of effort it requires to kill a predator
Fixed: Predators killing players that haven't attacked them.
Fixed: Marines no longer continue shooting after they kill an enemy
Fixed: Marines only attacking xenomorphs
Fixed: Item stacks not updating their amounts correctly
Fixed: Xenos chase all living entities around itself instead of pausing after killing one
Added: Recipes for Pistols and Flamethrowers
Added: Marines actually sound like they are shooting when they are
Added: Chestbuster spawn point
Removed: Zombie effect when the player holds a gun
Changed: Improved the Marine AI
Changed: Enlarged the xeno bounding box
Changed: Raised spawn rates
Changed: Predators were moving way too fast
Changed: Marines drop 32 bullets now instead of 1 gun
Changed: Improved Industrial Wall textures
Changed: Raised the attack strength of the predators
Fixed: Marine Rendering glitch
Fixed: Advanced entity AIs not functioning (Sorry this feature keeps randomly breaking)
Fixed: Predators being complete derps
! NOTICE: This version requires AIRI 1.1.0 !
Added: New Block - Sacrificial Spawner - This block will spawn alien eggs on top of it when a queen is near.
Added: Chestbusters will emerge from a steve/marine when killed by a facehugger
Added: New configuration option for choosing if xenos can dig
Added: Acid will now splash on the ground when you kill any of the alien species
Added: Royal Facehugger
Added: Xenomorph AI feature that allows all xenos in the area to be notified once you've attacked one of their species.
Added: Predator helmet zoom feature by pressing Z
Changed: Improved the facehugger model, and fixed the legs
Changed: Improved hive resin spreading
Changed: Multiple block textures modified
Changed: New facehugger texture
Changed: Improved xeno hostility (just slightly)
Changed: It no longer has to be raining for xenos to spawn on hive resin.
Changed: Spawn rates modified
Changed: Calpamos terrain block IDs changed to make the mod compatible with Tropicraft
Changed: Re-coded the M4 recoil
Changed: Raised the durability of titanium tools
Fixed: Xenomorphs no longer panic after being attacked
Fixed: Titanium armor textures render again
Fixed: Hive resin not spreading if it couldnt see the sky
Fixed: Facehuggers are no longer "godmode" glitched when hugging the player
Fixed: Grenades render properly
Version 2.9 Series : 01/17/2013 6:53:44 pm1/17/13
Changed: Silicon and Diamond Shard ores are now harder to mine and drop only a single item per block
Fixed: Block ID 0 Conflict on servers
Fixed: Battlefield and Prometheus are no longer packaged with this mod (Accident)
Fixed: Overlay texture was not updated within the build
! Restored Original Block IDs and names in configuration !
Changed: New Predator helmet HUD texture
Changed: Lowered hive resin spread rate
Changed: Changed the hardness of the titanium ore
Fixed: Titanium drops again after being mined
Fixed: Titanium smelts again
Fixed: Steve spawns gone wild!
Fixed: Predator helmet HUD overlay
! Internal Code Overhaul (Again) !
Added: Hive resin will now consume leaves
Changed: Lowered the rate at which xenos spawn in hive resin (Only at night while raining)
Fixed: Nuclear Gauntlet no longer crashes on the server side!
Fixed: No more massive FPS drop! (Even more fixed than last time)
Fixed: Hive resin spawns xenos again.
Removed: Vehicle (Does not fit the mods theme)
Removed: Spawn rate config options (Broke several spawns & were not working properly)
Fixed: No more massive FPS drop!
Fixed: Audio works again
Fixed: Explosive Gauntlet item now has a name
Changed: Gravity no longer affects the plasma caster or flamethrower
Changed: Improved spawning of xenos on hive resin
Added: Added and improved the mod's internal blacklist
Fixed: The server side can now be used without issues.
Fixed: Update notifier was not functioning
Fixed: Servers will no longer crash when this mod is installed.
! Internal Code Overhaul !
Fixed: Marines no longer shoot each other to death.
Fixed: Explosions were slightly glitchy
Changed: Marines no longer shoot the you when you attack them.
Changed: Energy is no longer consumed in creative mode.
Changed: Bullets are no longer consumed in creatived mode.
Changed: Plasma now has a more improved effect
Changed: Updated 2 Block Textures
Changed: Lowered Steve's health
Added: Added spawn rate entries in configuration
Added: Mod update notifier(Tells you when there is a mod update available)
Added: Nuclear Gauntlet
Added: Marine sounds
Version 2.8.0 : 12/04/2012 8:08:58 pm12/04/12
Added: Ability to climb walls when Xeno Legs are equipped
Added: Re-added the Weyland Yutani Grilled Stairs
Added: Jeep (Vehicle)
Fixed: Small audio issues fixed.
Fixed: Facehugger wouldn't attack the player when hugging
Fixed: Facehugger would take no damage when the player was hugged & attacking it
Known Issue: On servers the Jeep & Player can't be seen moving while driving. (Only looking at another player)
Version 2.7.0 : 11/24/2012 4:56:56 pm11/24/12
Added: 3 new blocks (Predator style blocks)
Added: Message showing when wall mines are placed
Fixed: Wall mines, Spears, and bullets render again!
Fixed: The predator HUD overlay works again!
Fixed: Attack strengths are no longer being set to 1
Changed: Lowered the strength of the xeno armor
Changed: raised the strength of the titanium armor
Changed: Improved xeno resin texture
Changed: Adjusted mob hostility levels
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