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231

[1.7.2/1.7.10] Alien Vs Predator

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Ri5ux
Level 58 : Grandmaster Modder
Minecraft 1.7.2 Users, download the correct forge from here: Minecraft Forge 10.12.0.1019
Minecraft 1.7.10 Users, download the correct forge from here: Minecraft Forge 10.13.0.1158

Background Info

Honestly, I have attempted to explain the Aliens Vs Predator concept in a brief summary before, but I did a terrible job. A simple Google of "Aliens Vs Predator" will most likely give you some pretty good explanations.


About the mod
The main purpose of this mod is to add challenge to the game. Minecraft lacks challenge. The lack of challenge makes the game become boring and players begin to drift away from it and start playing other games. As a person who likes challenges, I decided to fix that problem, and created a mod that gives the game a real challenge!


What type of stuff does the mod add?
This mod adds in the three main species involved in the movies as mobs, also adding in a few necessary for the Alien life cycle. You don't have to be someone who plays survival to get the best out of the mod though, because the mod adds in multiple blocks for the creative side of people as well. The mod also adds in several items and weapons.

It isn't working for me! Help!
Please do not reply saying that the mod is broken, or doesn't work. It does work. If it doesn't work for you, it is a problem with the person who installed it and that person needs to learn how to install mods. The most important step in installing this mod is to read the instructions. This isn't hard, It's as simple as it can get! If you honestly can't get it to work, use the automatic installer found in the Downloads section on my website.



How to install the mods on a Minecraft Client
1.) Download the Minecraft Forge installer.
2.) Run the Minecraft Forge installer and install it on the client.
3.) Download this mod, and AIRI found on my website.
4.) Copy the mod, and AIRI into the .minecraft/mods/ folder.
5.) Open the Minecraft Launcher and select the Forge profile, then click "play"

Donate!
Progress: 100% Complete
Game Version:Minecraft 1.7.2
Tags:Ri5ux, Alien, Predator, Prometheus, Mod, AVP, Aesthetic, New Content

Note: Showing last 25 of 30 logs.

Version 3.9.14-1.7.10 : 06/30/2014 4:17:18 am6/30/14

3.9.14-1.7.10 Changelog (06-30-2014)

#Updated to Minecraft 1.7.10
#Requires AIRI 3.0.0-1.7.10

Added: AIRI Window API
Added: AIRI Updater API
Fixed: Updater
Fixed: LV223 will no longer spawn you in the ground
Changed: Version identifying

Version 3.9.14-1.7.2 : 06/30/2014 4:16:51 am6/30/14

3.9.14-1.7.2 Changelog (06-30-2014)

#Requires AIRI 3.0.0-1.7.2

Added: AIRI Window API
Added: AIRI Updater API
Fixed: Updater
Fixed: LV223 will no longer spawn you in the ground
Changed: Version identifying

Version 3.9.D : 06/09/2014 7:04:34 am6/09/14

3.9.D Changelog (06-05-2014)

Added: LV-223 (Varda) Dimension
Added: Stairs and Slabs for the following: Floor Grills, Ceiling Grills, Industrial Walls, Industrial Bricks, Industrial Glass
Added: Temple spawner for use with creative mode (always spawns ovamorphs on redstone signal)
Added: Creative tab now randomly selects a mod item for its icon.
Fixed: Severe Memory Leak
Fixed: Firearms would not reload correctly as they were not correctly synced with the server.
Fixed: Industrial lamp texture bug
Fixed: Language file did not have the correct name provided for chestbusters
Fixed: Nuke timer not functional
Fixed: Xeno armor renders properly by itself again
Fixed: Marines aren't pussies anymore
Fixed: Temple Spawner will now spawn ovamorph eggs if a queen is with a 25 block radius
Changed: Updated the code for the mod update checker
Changed: Hive resin can now spread onto walls as well as floors
Changed: Energy capsules and Spears are now both randomly dropped instead of always dropped
Changed: Optimized the nuclear core
Changed: The max stack size of spears has been changed to 1
Changed: Spears are now damagable and have a max damage of 120

Version 3.9.C : 06/05/2014 9:07:55 pm6/05/14

3.9.C Changelog (06-05-2014)

NOTICE: Requires AIRI 2.2.6!
NOTICE: Powered Lamps have a texture problem

Added: Integrated Mod Installer
Added: While wearing a full set of Xeno armor, you will look like a xenomorph drone.
Added: Incendery Grenades
Added: New hive resin and hive node textures
Added: New Proximity Mine texture
Added: New Nuclear Gauntlet (Nuclear Core) texture
Added: Poison effect while walking into acid
Added: New spawning system.
Added: New configuration file with 3 new categories
Added: Reload key for firearms (R)
Fixed: Evolution system
Fixed: A bug causing all of the alien species to evolve into warriors.
Fixed: Configuration option for explosions, hive spread, and hive mob spawning
Fixed: Bug requiring the user to manually delete the mod's configuration.
Fixed: Acid not rendering off-screen
Fixed: Queen healthbar is too accurate
Fixed: Ammo display and queen healthbar no longer render on every screen
Fixed: Ammo display was rendering over the armor display
Fixed: Minecraft will stop responding upon loading the creative menu mod tab ocassionally.
Changed: Increased the size of the acid damage radius
Changed: Internal changes to prepare usage of a keybinding system
Changed: The queen healthbar will only be shown if the queen can be seen by the player
Changed: Renamed Nuclear Gauntlet to Nuclear Core
Changed: Re-enabled the nuclear gauntlet (nuclear core)
Changed: All Xenomorphs will now target their nearest entity when possible
Changed: All Xenomorphs will now rarely drop random pieces of xenomorph armor

Version 3.9.B : 05/24/2014 4:49:48 pm5/24/14

3.9.B Changelog (5-23-2014)

Added: Moddded spawners now show 3D models when dropped or placed in item frames
Added: Ability for alien acid to hurt the player
Changed: Improved the ammo display
Changed: Marines spawn slightly less.
Changed: Default spawn rates have been raised.
Changed: Predators now spawn in more locations (Locations not specified)
Changed: Renamed "Dead Hive Resin" to "Hardened Hive Resin"
Changed: Improved the look and design of the mods' custom spawners
Changed: Hardened hive resin can no longer be destroyed with water
Changed: If a xenomorph has killed more than 5 mobs, it will not despawn. If it has killed less than 5, it can despawn.
Fixed: Hardened hive resin no longer confuses mobs that walk on it
Fixed: Marines hold different types of guns again
Fixed: Marines drop ammo again depending on their type of gun
Fixed: Ammo glitch and random lag with guns

Version 3.9.A : 05/14/2014 10:23:34 pm5/14/14

3.9.A Changelog (5-14-2014)

NOTICE: Requires AIRI 2.2.4

Fixed: Guns lag a ton on servers
Fixed: Hive resin generates randomly again

Version 3.9.9 : 05/14/2014 1:21:10 pm5/14/14

3.9.9 Changelog (5-14-2014)

NOTICE: Requires AIRI 2.2.3

Changed: Updated the updater download link
Changed: Lowered the spawn rates of marines
Fixed: Random crash with facehuggers
Added: Configuration options for spawn rates

Version 3.9.8 : 05/14/2014 1:12:34 am5/14/14

3.9.8 Changelog (5-14-2014)

NOTICE: Requires AIRI 2.2.2
NOTICE: If you are upgrading from previous versions, delete your configuration in .minecraft/config/AliensVsPredator.cfg or things will break!

Changed: Raised XP caps
Changed: Facehuggers can now despawn
Changed: Praetorians no longer spawn naturally
Changed: Raised the spawn rates of marines
Fixed: Marines hold their M4's again
Fixed: Flamethrower server crash
Changed: Raised evolution caps
Changed: Raised Yautja attack damage
Fixed: Facehuggers now render on the front of your face, not the top
Fixed: When a facehugger kills a player or marine, a chestburster will spawn
Fixed: Guns firing without ammo.
Changed: Lowered the amount of distance the sniper zooms in

Version 3.9.7 : 05/13/2014 11:25:48 am5/13/14

3.9.7 Changelog (5-13-2014)

Fixed: Language files didnt update properly on releases 3.9.5 and 3.9.6
Fixed: EntityHandler patch

Version 3.9.6 : 05/13/2014 11:25:33 am5/13/14

3.9.6 Changelog (5-13-2014)

Fixed: Crash when shooting fireballs with guns
Fixed: Not all gun bullets were being shot on each fire.
Fixed: Permanently set entity IDs to prevent configuration problems in the future
Changed: Raised the damage amounts for guns

Version 3.9.5 : 05/12/2014 10:10:08 pm5/12/14

3.9.5 Changelog (5-12-2014)

Added: Gun skinning system. Skins can be changed at http://arisux.x10.mx/relaunch/page/upload-skin/index.html
Added: Health bar overlay when in range of a queen
Added: Re-added spawn eggs as an alternative to the custom mod spawn eggs
Fixed: The ammo display now displays the correct amounts of ammunition per gun.
Fixed: Aliens will no longer cause massive amounts of lag server side and client side.
Changed: Silicon now only generates in swamps, and on all levels
Changed: Titaniums rarity was decreased by half
Fixed: Sniper and Celtic helm FOV bug
Fixed: Invisible bullets
Fixed: Item descriptions
Changed: All bullets will now hit their targets (Disabled hit reduction timer)
Fixed: Chat hard to see while wearing the celtic helm
Fixed: Server side bug where shurikens crash servers
Changed: Raised the queen health from 200 to 400
Changed: The queen now regenerates her health over time
Changed: Raise the warriors health from 30 to 50
Changed: Multiple AI improvements
Fixed: Any modded stairs would not connect
Changed: Optimized entity registerring to get rid of any possible problems
Changed: Improved the design of the ammo display
Fixed: Guns can no longer be spam clicked

Changed: The speed of all xenomorphs has been lowered to the speed of the drone xenomorph.
Fixed: Language files did not contain entity names, added names to fix death messages.

Version 3.9.2 : 02/24/2014 4:08:59 am2/24/14

3.9.1 Changelog (2-24-2014)

#Updated to Minecraft 1.7.2 (Final)
#Requires AIRI 2.1.0
#Delete AIRICoremod 2.0.0 if installed

Fixed: Hive resin did not spread
Fixed: Hive nodes would not spawn in hives
Fixed: Hive nodes were not rendering properly
Fixed: Issue where guns would not fire correctly in survival mode
Updated: Language files

Version 3.9.0 : 01/28/2014 3:59:50 pm1/28/14

3.9.0 Changelog (1-28-2014)

! Rewrote core, not all changed were logged !
! Updated to Minecraft 1.7.2 !

Added: You can now use the command "/give player AliensVsPredator:itemName" to give players items from the mod.
Added: Summoner items (replacement of spawn eggs)

Version 3.8.3 : 01/24/2014 5:07:55 pm1/24/14

3.8.3 Changelog (1/15/2014)

Fixed: Plasma caster no longer requires ammo in creative mode
Fixed: Misplaced box on the crusher model
Fixed: The crusher, warrior, spitter and queen models no longer float off of the ground
Fixed: Xenomorph Spitters would not spit acid projectiles
Changed: Lowered the predator attack from 8 to 4
Changed: The bounding boxes on all mobs has been reduced to 1x1 (This reduces a major amount of lag)

Version 3.8.1 : 12/11/2013 8:25:00 am12/11/13

3.8.1 Changelog (11-28-2013)

Fixed: Infinite ammo issue with guns
Fixed: Guns caused crashes on servers
Fixed: Mob targetting system bugs
Fixed: Missing Keybinds
Changed: Marines and predators moved around too fast, they now move slower

Version 3.8.0 : 12/11/2013 8:24:41 am12/11/13

3.8.0 Changelog (11-09-2013)

! Performed a mass rewrite, not all changes were logged !

Added: Proximity Mines
Removed: Wall Mines
Removed: Wall Mine Detonator
Fixed: Alpha crash bug on loading worlds
Fixed: Mass lag issues from previous versions
Changed: Names for multiple items

Version A1.1.6.4 : 10/15/2013 7:53:51 pm10/15/13

A1.1.6.4 Changelog (10-15-2013) (Alpha Release)

No changelog was recorded as the entire mod was re-written to fix a few major issues.

Version 3.7.0 : 09/10/2013 1:06:56 am9/10/13

3.7.0 Changelog (9-1-2013)

Added: Temple Blocks
Added: AK-47
Added: New Xenomorph textures (drone, warrior, and praetorian)
Added: New predator armor textures
Added: Xenomorph Crusher
Added: New model for the pulse rifle
Added: Dead hive resin
Added: Gun reload speeds
Added: New Xenomorph queen model and texture
Added: Text HUD to each gun showing the ammount of ammunition
Added: Ability to convert a diamond into 9 diamond shards
Added: Xenomorph digging ability
Fixed: Unrealistic running speed of marines
Fixed: Xenomorphs jumping so high that they hurt themselves with fall damage
Fixed: Issue causing aliens not to drop experience
Fixed: Xenomorphs 1-hit KO-ing mobs and not counting it as a kill, causing issues with the evolution system
Fixed: Guns being able to shoot by being spam-clicked
Fixed: Facehugger climbing glitch
Fixed: Chestbusters wouldnt move
Fixed: Xenomorph warrior's head spikes (when it's head moved they popped out of place)
Fixed: M4 magazine recipe being crafted into sniper magazines
Improved: Hive spreading system, large amounts of lag have been killed off. (Some remains)
Improved: Gun engine (Part of AIRI)
Improved: All mob AI's
Changed: Color of spawn eggs
Changed: Color of titanium armor icons
Changed: Spawn rates of aliens in hives
Changed: Xenomorph armor rarity, rarity increased
Changed: Xenomorph death, their bodies now stay on the ground for one minute
Changed: "clips" to "magazines"
Changed: Xenomorph drones can now fit through 1x1 areas

Version 3.6.1 : 07/14/2013 7:25:21 pm7/14/13

3.6.1 Changelog (7-14-2013)

Added: Recipes for gun clips (Pistols, M4s, Snipers, Pulse Rifles)
Fixed: Flamethrowers were burning the item's owner
Fixed: Hive node spawning system was not functioning correctly
Fixed: Some item names were named incorrectly

Version 3.6.0 : 07/14/2013 7:25:02 pm7/14/13

3.6.0 Changelog (7-14-2013)

Added: New ammunition system
Added: Marines now have the ability to hold any gun at random
Added: Keybinds in the controls menu
Added: New graphical effects on some features
Added: Ammunition clips... Pistol, M4, Sniper, Pulse Rifle
Added: New violent death messages
Added: Marines now rarely drop flamethrowers and grenades
Added: Marines now also drop a random gun with 8 clips of the matching gun
Changed: AI improvements for all of the mobs
Changed: The xenomorph climbing feature is now activated with "C"
Changed: The sniper's zoom feature is now activated by holding the mouse middle button
Changed: Marines spawn more oftend and now spawn in plains biomes
Changed: Decreased the spawn rate of aliens from hive nodes
Fixed: Gun fire rates
Fixed: Titanium mask wouldn't zoom in while pressing "Z"
Fixed: Marine spawn with their spawn eggs again
Fixed: Xenomorph Spitter head horn was facing the wrong direction
Fixed: Wristblade handmodel would not render in first person
Fixed: Xenomorphs were randomly attacking each other
Fixed: Typo in the common proxy declaration preventing servers from starting.
Fixed: Industrial Lamp texture was broken
Fixed: OpenGL graphical issues
Fixed: Xenomorph Spitter "spitting" AI was missing
Fixed: Facehugger overlay was rendering over GUIs
Fixed: Wristblades making a "hit" sound when blocking
Fixed: Facehuggers would not move

Version 3.5.0 : 07/10/2013 7:24:47 pm7/10/13

3.5.0 Chanelog (7-10-2013)

! Updated to Minecraft 1.6.2 !

Added: New Alien AI
Added: Xenomorph Spitter
Added: New Handmodel for the Wrist Blades
Added: New alien and predator sounds!
Added: A New decorative block!
Added: Sniper
Changed: Only a single piece of alien armor can be aquired per alien death
Changed: Hive resin spreads even less than before (2x less)
Changed: Re-textured the overlay shown while a facehugger is attatched to the players head
Changed: Changed the block IDs of the unidentified materials because 1.6's carpet had taken them -_-
Fixed: Facehuggers can no longer facehug the player in creative mode

Version 3.4.1 : 05/30/2013 6:24:12 pm5/30/13

3.4.1 Changelog (5-30-2013)

Added: Crafting recipe converting a diamond into 9 diamond shards
Added: Titanium Spear crafting recipe
Changed: Made Titanium Spears stackable to 16
Changed: Industrial Lamps were not emitting enough light
Fixed: Doritos recipe works properly again
Fixed: Grenade recipe should require iron instead of titanium
Fixed: Picking up a shuriken or smart disc would return a titanium spear
Fixed: Xenomorphs were hitting from a distance and through walls
Fixed: Hive node spawn rates were too high
Fixed: Hive resin spread rates were too high

Version 3.3.1 : 05/03/2013 12:07:38 am5/03/13

3.3.1 Changelog

Added: Xenomorph Warriors

Version 3.3 : 05/03/2013 12:07:10 am5/03/13

3.3.0 Changelog (Recommended Release)

Added: Xenomorph Praetorians
Changed: Overhauled the entity registering system to make the mod more compatible with other mods
Changed: Titanium spears are now infinite in creative mode
Changed: Xenomorph armor's climbing feature is now only activated while sneaking
Changed: Made bullets look graphically smaller when shot
Fixed: Once acid goes away, blocks beneath it can be broken and don't require a re-log
Fixed: Nuclear Gauntlets and Grenades no longer explode when the explosion toggle is disabled in the config
Fixed: Wall mines wouldn't render
Fixed: Acid FX lighting glitch
Fixed: Flamethrowers no longer break other blocks, including bedrock.

Version 3.2 : 02/14/2013 5:13:42 pm2/14/13

3.2.0 Changelog (Recommended Release)

! Updated to Minecraft 1.5.1 !

Added: Baxuite Ore
Added: Marine Armor
Added: Slight improvements on the plasma caster shooting FX
Added: Graphical overlay when a facehugger jumps on you.
Added: Recipes for Shurikens, Smart Discs, and Pulse Rifles
Optimization: Bullets staying in the world after being fired
Removed: Removed the Marine grouping AI
Changed: Titanium spears are now unlimited in creative mode
Changed: Increased the rate at which Titanium generates
Changed: Increased Aliens health
Changed: Increased Predators health
Changed: Slight improvements to internal Coal Generator code.
Changed: Made titanium slightly more durable
Fixed: Explosive gauntlets were not rendering as an item.
Fixed: Explosive gauntlets were not destroying blocks
Fixed: Marines will no longer spawn-spam your superflat worlds
Fixed: Mobs should no longer de-spawn
Fixed: Broken recipes should now work again

Comments :

Join us to post comments.

1 - 50 of 430

Cattegun
Level 1
New Hunter
July 16, 2014, 1:28 am

Loving the mod and if possible could you explain how to make a server with the 1.7.10 version? Thanks! :D

KarizmaDoesMinecraft
Level 1
New Network
July 11, 2014, 12:03 am

:)

AKchima
Level 10
Journeyman Miner
July 10, 2014, 4:50 pm

[h2]How do i make the Prometheus Portal?[/h2]

OoKaioO
Level 1
New Miner
July 2, 2014, 5:55 am

why dosen't the potarl to the lv223 (varda dosen't work? D;
---- Minecraft Crash Report ----
// I feel sad now :(

Time: 7/2/14 9:59 PM
Description: Exception generating new chunk

java.lang.NoSuchFieldError: field_150354_m
at com.arisux.avp.dimension.lv223.LV223ChunkProvider.replaceBlocksForBiome(LV223ChunkProvider.java:210)
at com.arisux.avp.dimension.lv223.LV223ChunkProvider.func_73154_d(LV223ChunkProvider.java:235)
at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:113)
at net.minecraft.world.gen.ChunkProviderServer.func_73154_d(ChunkProviderServer.java:139)
at net.minecraft.world.World.func_72964_e(World.java:417)
at net.minecraft.world.World.func_147439_a(World.java:343)
at com.arisux.avp.dimension.lv223.LV223Teleporter.func_77184_b(LV223Teleporter.java:111)
at com.arisux.avp.dimension.lv223.LV223Teleporter.func_77185_a(LV223Teleporter.java:36)
at net.minecraft.server.management.ServerConfigurationManager.transferEntityToWorld(ServerConfigurationManager.java:548)
at net.minecraft.server.management.ServerConfigurationManager.transferPlayerToDimension(ServerConfigurationManager.java:455)
at com.arisux.avp.block.BlockPortalLV223.func_149670_a(BlockPortalLV223.java:97)
at net.minecraft.entity.Entity.func_145775_I(Entity.java:870)
at net.minecraft.entity.Entity.func_70091_d(Entity.java:803)
at net.minecraft.network.NetHandlerPlayServer.func_147347_a(NetHandlerPlayServer.java:338)
at net.minecraft.network.play.client.C03PacketPlayer.func_148833_a(SourceFile:137)
at net.minecraft.network.play.client.C03PacketPlayer$C06PacketPlayerPosLook.func_148833_a(SourceFile:20)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:197)
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:637)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:525)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:413)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:662)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
at com.arisux.avp.dimension.lv223.LV223ChunkProvider.replaceBlocksForBiome(LV223ChunkProvider.java:210)
at com.arisux.avp.dimension.lv223.LV223ChunkProvider.func_73154_d(LV223ChunkProvider.java:235)

-- Chunk to be generated --
Details:
Location: -9,-8
Position hash: -30064771081
Generator: RandomLevelSource
Stacktrace:
at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:113)
at net.minecraft.world.gen.ChunkProviderServer.func_73154_d(ChunkProviderServer.java:139)
at net.minecraft.world.World.func_72964_e(World.java:417)

-- Requested block coordinates --
Details:
Found chunk: true
Location: World: (-133,255,-121), Chunk: (at 11,15,7 in -9,-8; contains blocks -144,0,-128 to -129,255,-113), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,0,-512 to -1,255,-1)
Stacktrace:
at net.minecraft.world.World.func_147439_a(World.java:343)
at com.arisux.avp.dimension.lv223.LV223Teleporter.func_77184_b(LV223Teleporter.java:111)
at com.arisux.avp.dimension.lv223.LV223Teleporter.func_77185_a(LV223Teleporter.java:36)
at net.minecraft.server.management.ServerConfigurationManager.transferEntityToWorld(ServerConfigurationManager.java:548)
at net.minecraft.server.management.ServerConfigurationManager.transferPlayerToDimension(ServerConfigurationManager.java:455)
at com.arisux.avp.block.BlockPortalLV223.func_149670_a(BlockPortalLV223.java:97)

-- Block being collided with --
Details:
Block type: ID #226 (tile.avp:blockPortal // com.arisux.avp.block.BlockPortalLV223)
Block data value: 0 / 0x0 / 0b0000
Block location: World: (-172,71,240), Chunk: (at 4,4,0 in -11,15; contains blocks -176,0,240 to -161,255,255), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Stacktrace:
at net.minecraft.entity.Entity.func_145775_I(Entity.java:870)

-- Entity being checked for collision --
Details:
Entity Type: null (net.minecraft.entity.player.EntityPlayerMP)
Entity ID: 275
Entity Name: Buddy
Entity's Exact location: -5.00, 71.19, 7.00
Entity's Block location: World: (-5,71,7), Chunk: (at 11,4,7 in -1,0; contains blocks -16,0,0 to -1,255,15), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Entity's Momentum: 0.00, 0.00, 0.00
Stacktrace:
at net.minecraft.entity.Entity.func_70091_d(Entity.java:803)
at net.minecraft.network.NetHandlerPlayServer.func_147347_a(NetHandlerPlayServer.java:338)
at net.minecraft.network.play.client.C03PacketPlayer.func_148833_a(SourceFile:137)
at net.minecraft.network.play.client.C03PacketPlayer$C06PacketPlayerPosLook.func_148833_a(SourceFile:20)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:197)

-- Ticking connection --
Details:
Connection: net.minecraft.network.NetworkManager@ed0854
Stacktrace:
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:637)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:525)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:413)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:662)

-- System Details --
Details:
Minecraft Version: 1.7.2
Operating System: Windows 8 (x86) version 6.2
Java Version: 1.7.0_55, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 20213888 bytes (19 MB) / 345444352 bytes (329 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 6605 (369880 bytes; 0 MB) allocated, 6435 (360360 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94
FML: MCP v9.01-pre FML v7.2.137.1054 Minecraft Forge 10.12.0.1054 5 mods loaded, 5 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{7.2.137.1054} [Forge Mod Loader] (forge-1.7.2-10.12.0.1054.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{10.12.0.1054} [Minecraft Forge] (forge-1.7.2-10.12.0.1054.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AIRI{3.0.0-1.7.10} [AIRI] ([1.7.10-10.13.0.1158][3.0.0-1.7.10] AIRI.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AliensVsPredator{3.9.14-1.7.10} [AliensVsPredator] ([1.7.10-10.13.0.1158][3.9.14-1.7.10] AliensVsPredator.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 22187 (1242472 bytes; 1 MB) allocated, 3777 (211512 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP'Buddy'/275, l='New World', x=-5.00, y=71.19, z=7.00]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'

Ri5ux
Level 58
Grandmaster Modder
July 2, 2014, 2:35 pm

It does work, you are using the 1.7.10 version of the mod on Minecraft 1.7.2

Xenomorph17
Level 11
Journeyman Pokemon
July 1, 2014, 4:08 pm

Guy, very thanks ! I just loved this mod, version 1.7.10 is amazing ! Very thanks, I loved turn on a Alien :3

smashbro596
Level 1
New Explorer
June 30, 2014, 8:40 am

bit of a bug.... if i turn off the explosions, that turns off any damage weapons may do.

Veloic_raptor1337
Level 1
New Miner
June 28, 2014, 3:53 pm

Help! WHAT DID I DO WRONG
Description: Initializing game


java.lang.NullPointerException: Initializing game
 at com.arisux.airi.dependencies.Updater.initialize(Updater.java:31)
 at com.arisux.avp.AliensVsPredator.preInit(AliensVsPredator.java:101)
 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
 at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
 at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
 at java.lang.reflect.Method.invoke(Unknown Source)
 at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:513)
 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
 at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
 at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
 at java.lang.reflect.Method.invoke(Unknown Source)
 at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
 at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
 at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
 at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
 at com.google.common.eventbus.EventBus.post(EventBus.java:267)
 at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:209)
 at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:188)
 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
 at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
 at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
 at java.lang.reflect.Method.invoke(Unknown Source)
 at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
 at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
 at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
 at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
 at com.google.common.eventbus.EventBus.post(EventBus.java:267)
 at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
 at cpw.mods.fml.common.Loader.loadMods(Loader.java:500)
 at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:202)
 at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:465)
 at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:813)
 at net.minecraft.client.main.Main.main(SourceFile:103)
 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
 at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
 at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
 at java.lang.reflect.Method.invoke(Unknown Source)
 at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
 at net.minecraft.launchwrapper.Launch.main(Launch.java:28)



A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------


-- Head --
Stacktrace:
 at com.arisux.airi.dependencies.Updater.initialize(Updater.java:31)
 at com.arisux.avp.AliensVsPredator.preInit(AliensVsPredator.java:101)
 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
 at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
 at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
 at java.lang.reflect.Method.invoke(Unknown Source)
 at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:513)
 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
 at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
 at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
 at java.lang.reflect.Method.invoke(Unknown Source)
 at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
 at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
 at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
 at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
 at com.google.common.eventbus.EventBus.post(EventBus.java:267)
 at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:209)
 at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:188)
 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
 at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
 at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
 at java.lang.reflect.Method.invoke(Unknown Source)
 at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
 at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
 at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
 at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
 at com.google.common.eventbus.EventBus.post(EventBus.java:267)
 at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
 at cpw.mods.fml.common.Loader.loadMods(Loader.java:500)
 at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:202)
 at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:465)


-- Initialization --
Details:
Stacktrace:
 at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:813)
 at net.minecraft.client.main.Main.main(SourceFile:103)
 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
 at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
 at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
 at java.lang.reflect.Method.invoke(Unknown Source)
 at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
 at net.minecraft.launchwrapper.Launch.main(Launch.java:28)


-- System Details --
Details:
 Minecraft Version: 1.7.2
 Operating System: Windows 8 (x86) version 6.2
 Java Version: 1.7.0_55, Oracle Corporation
 Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
 Memory: 67783224 bytes (64 MB) / 163065856 bytes (155 MB) up to 518979584 bytes (494 MB)
 JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
 AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
 IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
 FML: MCP v9.01-pre FML v7.2.156.1060 Minecraft Forge 10.12.1.1060 6 mods loaded, 6 mods active
 mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
 FML{7.2.156.1060} [Forge Mod Loader] (forge-1.7.2-10.12.1.1060.jar) Unloaded->Constructed->Pre-initialized
 Forge{10.12.1.1060} [Minecraft Forge] (forge-1.7.2-10.12.1.1060.jar) Unloaded->Constructed->Pre-initialized
 AIRI{2.2.6} [AIRI] ([1.7.2-10.12.1.1098][2.2.7] AIRI.jar) Unloaded->Constructed->Pre-initialized
 AIRI-COREMOD{2.2.6} [AIRI-COREMOD] ([1.7.2-10.12.1.1098][2.2.7] AIRI.jar) Unloaded->Constructed->Pre-initialized
 AliensVsPredator{3.9.D} [AliensVsPredator] ([1.7.2-10.12.1.1098][3.9.D] AliensVsPredator.zip) Unloaded->Constructed->Errored
 Launched Version: 1.7.2-Forge10.12.1.1060
 LWJGL: 2.9.0
 OpenGL: Intel(R) HD Graphics GL version 3.1.0 - Build 9.17.10.2857, Intel
 Is Modded: Definitely; Client brand changed to 'fml,forge'
 Type: Client (map_client.txt)
 Resource Packs: [3D Models v1.9.1.zip]
 Current Language: English (US)
 Profiler Position: N/A (disabled)
 Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
 Anisotropic Filtering: Off (1)

Ancarmore
Level 1
New Miner
June 30, 2014, 11:12 am

just from a quick look, you have the wrong forge installed it should be 1019 not 1060 which you have installed.  it will make a difference, and some of your mods might not work.

Veloic_raptor1337
Level 1
New Miner
June 30, 2014, 12:02 pm

It worked just fine before...
But the forge didnt help,
any other ideas?

lamboant
Level 1
New Explorer
June 14, 2014, 4:43 pm

AMAZING!!!!!!

TheAlternativeGamers
Level 14
Journeyman Network
June 14, 2014, 4:58 am

This mod is fantastic, I did a quick overview of it for you to see.

Ri5ux
Level 58
Grandmaster Modder
June 21, 2014, 4:22 pm

Haha, nice review.

tehUzume
Level 1
New Miner
June 12, 2014, 2:00 pm

Great Mod, thank you very much.
Just some feedback, on a lan game a person who joins will crash the server by fireing any gun besides the pistol in an enclosed space.
Besides that I've found no other bugs at this time.

Ri5ux
Level 58
Grandmaster Modder
June 13, 2014, 12:43 pm

Make sure AIRI is up to date.

Wartrash1111
Level 5
Apprentice Engineer
June 9, 2014, 2:02 pm

OMG Thank You so much for Updating this mod . IT IS ONE OF THE MOST AMAZING MODS EVER!

Ri5ux
Level 58
Grandmaster Modder
June 12, 2014, 3:40 am

You're welcome, glad you like it, but what do you mean by 'Updating this mod'? Would just like to be clear that it wasn't anyone else's creation, I created mine in 1.2.5 from scratch.

Wartrash1111
Level 5
Apprentice Engineer
June 24, 2014, 12:42 pm

I was meaning that you updated from 1.6.4 to 1.7.2 I had not checked the post for a while and i am sorry if you took any offence. I was just trying to thank you

Ri5ux
Level 58
Grandmaster Modder
June 25, 2014, 11:42 am

You didn't offend me, I just wanted to let you know that this was my mod and I wasnt updating someone elses, that's all. I thank you for the thanks though. :)

brolan55
Level 6
Apprentice Dragon
June 9, 2014, 7:39 am

This was one of my first mods 
LOVE THIS MOD!!!

Syxes
Level 1
New Miner
June 6, 2014, 10:12 am

Awesome mod!

Ri5ux
Level 58
Grandmaster Modder
June 5, 2014, 5:08 pm

New Update released! Go get it!

xxHAXXORZxx
Level 1
New Crafter
May 25, 2014, 7:26 pm

lol i didnt read the installation guide thats why my minecraft crashes when i open it XD

Cruallassar
Level 12
Journeyman Ranger
May 25, 2014, 2:07 pm

Ok, I don't know if this is exactly as it is supposed to be or not, but when I try to download the mod, what I get is this flashplayerpro_setup.exe thing that does not look like a Minecraft mod. What am I doing wrong?

lamboant
Level 1
New Explorer
May 22, 2014, 4:38 pm

What could I do?

lamboant
Level 1
New Explorer
May 22, 2014, 4:37 pm

lamboant is my minecraft name

lamboant
Level 1
New Explorer
May 22, 2014, 4:36 pm

Nice server, but whenever I try to join it crashed afer arround 5mins to 10mins.

Ri5ux
Level 58
Grandmaster Modder
May 24, 2014, 12:50 pm

Delete the mod configuration as directed.

hotrod747
Level 4
Apprentice Warrior
May 20, 2014, 1:56 am

I crash whenn i fire a gun and this is the only mod i have

edwardst17
Level 1
New Miner
May 18, 2014, 9:12 am

Is there a way i can go into the files and change the marine spawn rate. So many of them spawn that i cant find any other mob.

Ri5ux
Level 58
Grandmaster Modder
May 18, 2014, 4:04 pm

Yes. With version 3.9.A, you can go into .minecraft/config/AliensVsPredator.cfg and change the spawn rates there

edwardst17
Level 1
New Miner
May 19, 2014, 1:23 pm

K thanks i saw it after i posted the comment but wasnt sure about it

lamboant
Level 1
New Explorer
May 15, 2014, 2:06 pm

Whats 3.9.A

spelerik
Level 46
Master Creeper Hugger
May 15, 2014, 10:23 am

R.I.P Hans Rudolph "Reudi" Giger, 5 February 1940 – 12 May 2014, the father of the xenomorphs.

spelerik
Level 46
Master Creeper Hugger
May 15, 2014, 10:32 am

Could you make separate, more "in deep" versions of the mod? I mean one version completely about the Aliens franchise and one completely about the Predator franchise? And could you add a recipe for the wrist blade and a shoulder mounted 3D model for the plasma caster?

onimusha556
Level 1
New Miner
May 14, 2014, 7:42 pm

Whats the website name or just whats the website?

lamboant
Level 1
New Explorer
May 14, 2014, 2:16 pm

The updates are coming in fast!

elephone_290
Level 1
New Miner
May 14, 2014, 3:15 am

I love this mod.

Zhon
Level 1
New Miner
May 13, 2014, 9:36 pm

R.I.P. GIGER!
(sweet mod)

Ri5ux
Level 58
Grandmaster Modder
May 14, 2014, 9:21 am

Indeed, RIP.

lamboant
Level 1
New Explorer
May 13, 2014, 4:28 am

Love the new update!!!!!!!

Ri5ux
Level 58
Grandmaster Modder
May 13, 2014, 7:25 am

Thanks! Another small one coming out right now.

lamboant
Level 1
New Explorer
May 8, 2014, 6:29 am

This is my favorite mod.

lamboant
Level 1
New Explorer
May 7, 2014, 3:02 pm

I meant mod, sorry

lamboant
Level 1
New Explorer
May 7, 2014, 3:01 pm

Love this server!

Xenomorph17
Level 11
Journeyman Pokemon
April 23, 2014, 4:47 pm

I just love you because you make this mod !

weedmanchew
Level 1
New Miner
April 17, 2014, 5:40 pm

best looking  mod i have ever seen

Ri5ux
Level 58
Grandmaster Modder
April 20, 2014, 8:56 pm

Thanks!

ethan kelly123
Level 1
New Miner
April 7, 2014, 8:16 pm

holy crap this mod man is the mod to get downloading it now.

Ri5ux
Level 58
Grandmaster Modder
April 20, 2014, 8:55 pm

Nice :)

donutguy13
Level 1
New Miner
April 4, 2014, 7:24 am

For the predator, you should add thermal vision or invisibility (if possible) and try to make it like the wrist blades are attached to your arm rather than holding them. Great mod!

Ri5ux
Level 58
Grandmaster Modder
April 20, 2014, 8:56 pm

Working on it.

enderkra
Level 1
New Crafter
March 30, 2014, 1:45 pm

broken.....i just downloaded it and i have the Voxelmap and the AIRI mod other than this...but its not in the game....even though its in my mod folder

Dino1109
Level 2
Apprentice Warrior
March 25, 2014, 2:04 pm

can the xeno queen turn into the breeding mode like the making eggs mode with the long tube and stuff, and if yes then how. also the temple spawner doesn't work and i can't find one in the wild either

Cheplego
Level 1
New Explorer
March 23, 2014, 2:32 pm

Is There A Server For The Mod?

Ri5ux
Level 58
Grandmaster Modder
March 23, 2014, 9:34 pm

Nope, cant afford to run it anymore.

Veloic_raptor1337
Level 1
New Miner
March 23, 2014, 2:44 am

Can you fix the eneity ratius thing, I mean you gotta hit the Yajuta in his legs, and you have to hit the Queen
in bewteen the legs...

Ri5ux
Level 58
Grandmaster Modder
March 23, 2014, 9:34 pm

Nope, go yell at the forge guys for it.

Quandrius
Level 1
New Miner
March 16, 2014, 5:41 am

How do you reload the weapons??

Achingbrains4U
Level 1
New Crafter
March 22, 2014, 5:18 pm

you don't. they atomatically reload as long asyou have a magazine.

Dino1109
Level 2
Apprentice Warrior
March 15, 2014, 5:01 pm

just watched aliens (alien 2) so epic! heres an extra subscriber and u can sub to me too if u would like

HamsterBreath
Level 1
New Miner
March 3, 2014, 6:24 pm

this mod is AWESOME!!! but tw things the aliens need to be slower and add more predator and one more thin add the predalien

Daevon
Level 26
Expert Pirate
March 3, 2014, 12:15 am

I get that you were trying to make the Xenos move and fight more like they did in the AvP games and movies, but compared to the drone in the original Alien and the Warriors in Aliens, I'd honestly say that every creature in the game needs to have their speed reduced by about 25%. I know the Aliens are fast and all, but jesus damn, I'm putting them in a custom-built   Survival Holdout map and the bastards are practically on top of you the moment they spawn.
Xenomorphs are fast, yes, but they're not The Flash.

Veloic_raptor1337
Level 1
New Miner
February 26, 2014, 12:56 pm

What does the hive node do?

Ri5ux
Level 58
Grandmaster Modder
February 27, 2014, 1:15 pm

Sit next to one in survival, you wont be alive for long.

Veloic_raptor1337
Level 1
New Miner
February 27, 2014, 1:20 pm

But... what is it? Is it like a egg thing?

Achingbrains4U
Level 1
New Crafter
March 22, 2014, 5:22 pm

If you stand near one, a xeno will spawn and paint the walls with your guts. I learned that the hard way. [X-D

berserker137-
Level 1
New Miner
February 25, 2014, 7:19 pm

How to enable explosion toggle in config? I just installed the mod and i cant launch the nuclear gauntlet because it says its Disabled when i clearly didnt even bother the settings. Thanks in advance!

Ri5ux
Level 58
Grandmaster Modder
February 26, 2014, 12:08 am

Nuclear gauntlet is disabled until version 4.0 (AKA AVP Universe Update)

Veloic_raptor1337
Level 1
New Miner
February 25, 2014, 1:32 pm

2 things,


1. Make sure you update 1.6.4 same time as 1.7.2



2. Can you make a diffrent world? Also can you make the mobs (Xenomorphs, Marines) spawn more often?

Ri5ux
Level 58
Grandmaster Modder
February 26, 2014, 12:07 am

1. I dont support older versions of Minecraft
2. Not yet

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