Minecraft Mods

ElectroInductors 1614 1.7.10

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Flippity's Avatar Flippity
Level 17 : Journeyman Modder
3
ElectroInductors

THIS MOD IS NOT DONE!!!!! EXPECT ISSUES, UNFINISHED ITEMS, AND LACK OF CONTENT

Hello everyone, I present to you, ElectroInductors. A mod to completely replace AtomicEngineering. I made this because I realized a problem, AtomicEngineering had lack of functional content. It was all decoration. I decided to fix this problem, I set forth a complete rewrite. Things now have information tabs, some usability, and yes, I re-organized the creative tabs. The plan is to finish my api (yes, it still is not done, sorry.) and then finally continue working on this. When this version has more content, I will port it to newer versions. If you find problems, or experience a crash (give me the crash log in a spoiler please), and then I will get back to you with a solution. Thanks for reading!

Things to complete
-finish the api
-all machines

-rewrite of the cables
-oredict
-more to come

Installation
1. install forge
2. unzip the file
3. make a mods folder and then put the jar into it
4. run minecraft
Progress5% complete
Game VersionMinecraft 1.7.10
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1
02/23/2018 10:22 pm
Level 17 : Journeyman Modder
Flippity
Flippity's Avatar
Progress Report: We have been working on an api for a simple heat system. It will be used for the reactors primarily. Currently everything is gone, as this is a re-write, but we have more functional content than before. Things that are gone includes every single decoration piece, they will be back when the rest is finished. Another thing that is gone, but you didn't know about, is conveyor belts. They will be back after reactors are finished, and finally, things that are new include: Plasma, electromagnet blocks, added tooltips for help, working on heat conduction system, cables such as copper and superconducting alloy (not functional yet, but will be soon). Thanks for reading, and hope you enjoy! This is just an update so people don't think I am dead :P
1
01/24/2018 7:00 pm
Level 17 : Journeyman Modder
Flippity
Flippity's Avatar
Sorry for the lack of updates! It has been a long way coming, but we have decided to rewrite this mod entirely. This mod was very unorganized during production, it had about two thousand lines in the main file and was impossible to navigate through, so we have made our decision. It will be for 1.7.10 still, and will receive regular updates. It will be called 'Atomic Engineering 2' and will feature much more than this when released. It is still in prototyping stage, so give us more time please. Thanks everyone for looking at this mod, and I hope you will be happy with the ATEN 2!
1
11/30/2017 7:56 am
Level 67 : High Grandmaster Modder
HbTextures
HbTextures's Avatar
Does there have to be a tab for each resource category? Also, can we have screenshots of any functional content?
1
11/30/2017 6:14 pm
Level 17 : Journeyman Modder
Flippity
Flippity's Avatar
It's alpha right now, I am planning on adding configs for ores and other things soon. As of currently, there is really no content besides ores, but I have a few machines already made that will be out in the update. I just wanted the mod uploaded before anyone could take the name, and the idea(ideas already "taken", I was inspired from calclavia, who stopped doing mods). For the tabs, it is going to be changed in the update, I did it like this so it was neat for debugging/when adding new items
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