Minecraft Mods

[1.7.2/1.7.10]Extended Villages

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TheLarsinator's Avatar TheLarsinator
Level 88 : Elite Engineer
1,085

Welcome to a new little mod!

This mod, as you might guess from the title, will add new houses, buildings and proffesions to vanilla villagers and villages.

I just started this mod so there are not many yet, but currently the mod adds:

  • A Windmill
    • With a Miller Villager
    • Sells and buys: seeds, wheat, bread.

  • A FishHut
    • With a Fisher Villager
    • Sells and buys: Fish, feathers and fishing rods.

  • A Bakery
    • With a Baker Villager
    • Sells and buys: Bread and wheat

  • A Mine
    • With a Miner
    • Sells Ores, gems and tools

  • A Lab
    • With an evil Scientist
    • Sells brewing stands, books and blaze powder


Extended villages also features a new custom made Render for the villager model. It adds a hat to the villager model. The only problem with this is that the vanilla texturemap of the villagers is filled with unused pixels, therefor I had to override some of those. This means that it would not get the villager textures from vanilla minecraft but from my mod. So, texturepacks wont override the villager texture if the custom render is enabled therfor I have added a config option to enable/disable the custom render for the villagers. Simply turn this of if you wish to use a texturepack for the villagers.

There will be more structures and villagers and feel free to leave suggestions in the comments below.

Extended Villages Add-ons:
Since Version 1.7.10-2.3, there can be made and installed add-ons for Extended Villages. These add-ons can use blocks and items from other mods and for example make structures with the blocks, or villagers that trade those items. I will post all my add-ons here: Extended Villages Add-ons


Installation
1. Install Forge 1180 by running their installer
2. Drop the extvil-1.7.10-X.X.jar in the "mods" folder, which can be found in the .minecraft folder
3. Find a village to explore!

This mod is now Open Source, this means that you can look at the code over at GitHub. You are not allowed to compile and distribute modified versions of Extended Villages, but you can look at how custom village generation is done!
https://github.com/TheLarsinator/Extended-Villages-1.7.10/


Have fun,
TheLarsinator
Progress90% complete
Game VersionMinecraft 1.7.10
Tags

12 Update Logs

Update #12 : by TheLarsinator 07/24/2016 10:43:13 amJul 24th, 2016

Well, who had expected that? An Extended Villages update!

I got a request for a config to enable/disable buildings, and the lab was to unbalanced with iron blocks, so here you go:

- Config option to disable the buildings and matching villagers
- Block changes for the lab

Have fun!
LOAD MORE LOGS

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1
02/14/2019 10:58 am
Level 1 : New Miner
Mclover2019
Mclover2019's Avatar
F*** this s*** were is the jar
1
07/28/2018 4:24 pm
Level 1 : New Miner
Spongebobfan907
Spongebobfan907's Avatar
can you update the mod to 1.12.2?
2
07/30/2018 3:34 pm
Level 88 : Elite Engineer
TheLarsinator
TheLarsinator's Avatar
No, dont have the time to do it. Feel free to give it a try yourself, code is freely available on GitHub
1
08/11/2018 7:35 pm
Level 1 : New Miner
Spongebobfan907
Spongebobfan907's Avatar
ok
1
04/06/2019 7:14 pm
Level 1 : New Miner
Spongebobfan907
Spongebobfan907's Avatar
I'm not good at coding though
1
10/21/2017 12:04 am
Level 1 : New Explorer
Sundaroo887766
Sundaroo887766's Avatar
Don't work
1
10/19/2016 1:15 pm
Level 1 : New Miner
PsychoCatYT
PsychoCatYT's Avatar
You piece of s**t. I got the download but with the price of having to force shutdown my computer. It put me in fullscreen mode with a fake microsoft site saying microsoft has blocked my computer and it gives me a horrible sound constantly going. Change the damn download link, PLEASE!
1
09/18/2016 4:20 pm
Level 1 : New Miner
tcloudgaming
tcloudgaming's Avatar
Would it be okay to use this in a modpack? Also could you put it on curse as well? We are doing our modpack through curse and it would be a lot easier for us to include this mod if it was on curse.
1
11/13/2016 5:46 am
Level 88 : Elite Engineer
TheLarsinator
TheLarsinator's Avatar
Go ahead and use it, Im not putting it on curse though... To much work to keep many pages up to date
1
08/03/2016 2:00 am
Level 19 : Journeyman Pokemon
Burrito_Lord
Burrito_Lord's Avatar
can I use some of your mods in a modpack???
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