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[Forge || 1.11.2 MC] Fex's Vehicle Mod

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FEX___96
Level 69 : High Grandmaster Engineer
294
Fex's Vehicle Mod - a from scratch written mod supposed to allow as customisable as possible vehicles with the minimal creation simplicity level of making a Resourcepack!

For information how to use it check out the videos:

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IMPORTANT!


The Mod itself has no working vehicle entities yet, it's making use of (modified) Flansmod Entities as of now, more specifically, the 1.11.2 version of Flansmod Minus which you can download here:
http://fexcraft.net/download?modid=flansmod

Means that if you don't have Flansmod Minus installed, the entities won't be available.

If you want to just use the Vehicles as decoration, you can make use of the "Display Blocks".
They are made specially for that.


NOTE:
This mod is currently in "alpha", meaning features may be added or completely removed on any update,
backup your worlds!

Dependencies:

  • FCL - Fexcraft Common Library (required)
  • Flansmod Minus - (optional - for vehicle entities)


Features:
- make new content on the simplicity level between Vanilla resourcepacks and Flansmod
(possiblity to do it without compiling)*
- advanced part-based system to customize vehicles
- possibility to repaint vehicles into all RGB colours
- scripts - which give you access to the most important events in the vehicle and allow for even more customisation
with inbuilt methods for simple server-client synchronisation
- <watch the videos>
- more features and compatibility with other vehicle mods planned!

Tutorials?
Soon...

Discord.
https://discord.gg/Tx4jy9v

Issues or Crashes?
Post them here: https://github.com/Fexcraft/Minecraft-Stuff/issues/1!

License:
http://fexcraft.net/license?id=mods
In short, illegal redistribution is completely forbidden, if you want to post it on another site, either at least PM me, or use my url shorteners, or even make use of the downloads API which I could explain if you PM me. (or take a look at the download page's javascript).

Just don't re-upload this anywhere, it costed me a few months to get this Mod and it's content into such a state!

FVM - Fex's Vehicle Mod™ is a Trademark of Fexcraft Net © 2013-2017
Progress: 100% Complete
Game Version:Minecraft 1.11
Tags:Flansmod, Vehicle, Mod, Frsm, Fcl, Fexcraft, Fvm, Fex, Fexs, Forge, New Content
Credit:Thanks to the Flansmod Team, if not my try to update FM to 1.10, I wouldn't have learned some things.

Update #4 : 04/19/2017 4:59:33 am4/19/17

FVM 1.0-alpha8 (1.11.2)
- added permission check on vehicle creation
- new Construction Controller Model
- Primary and Secondary Colours are now saved directly into Vehicle NBT
- fixed error where vehicles became white on repainting when playing on a server
- added support for FM- KeyCommand's key spawn
- added LockCode into Vehicle Item tooltip
- made Item tooltips a bit more colorful

Update #3 : 04/01/2017 1:29:03 pm4/01/17

FVM 1.0-alpha7 (1.11.2)
- added C2 type P (paintable)
- added C2R1T1 Wheels (partially paintable - broken animation)
- added C2R2T1 Wheels (fully functional, makes use of new "ModelSettings", possible to apply to other vehicles in the future)
- added "ModelSettings" into parts config, accessible e.g. on rendering if you need custom per-part datw when using same model for multiple things
- some edits I forgot
- added default methods to PartModel.class for rendering Wheel models which have 4 wheel arrays, for both block/gui and vehicle rendeing
- edited some models to match the changes
- added cargo-render-pos support.

https://youtu.be/w7Ah-Wdb4TY

Update #2 : 03/30/2017 2:34:55 pm3/30/17

FVM 1.0-alpha6 (1.11.2)
- fixed rotation for vehicle spawning from constructor
- fixed vehicle name displaying in chat on adding a vehicle into the costructor
- added steering animation to (front) wheels
- added particle_spawner attribute to parts
- added particle spawner code
- a few config edits

https://youtu.be/W9NDP78R6ag

Update #1 : 03/26/2017 7:51:00 am3/26/17

FVM 1.0-alpha5 (1.11.2)
- fixed crash when Flansmod wasn't installed;
- new gui button to spawn a vehicle directly from the constructor
- new mechanism to spawn vehicles from construction controller
- removed "vehiclecrafter/blueprinttable" and related code which is replaced by the FCL blueprinttable by now;

Comments : 19

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1 - 19 of 19

  • LegitkiziYT
  • Level 8
  • Apprentice Archer
  • March 30, 2017, 8:05 am
It says the mod needs more mods to depend on it or something idk what that means?
  • FEX___96
  • Level 68
  • High Grandmaster Engineer
  • March 30, 2017, 9:36 am
For it to even run, you need FCL,
if you want the vehicles to be able to drive, besides just being deco, you also need Flansmod Minus.

Links for both are in the description.

put into mods folder
Is it true? Is there finally a vehicles mod for 1.11.2?! YES!!!
  • FEX___96
  • Level 68
  • High Grandmaster Engineer
  • March 26, 2017, 11:29 am
I doubt this is a joke. And I would not like my lost time to be a joke, lel.
can you do 1.10.2 too ?? pls !
  • MCRailroader
  • Level 10
  • Journeyman Miner
  • March 26, 2017, 12:11 am
Nice models, though I'd recommend adding some 'texture noise'. A program like gimp is good for adding 'noise'.
  • PeterPencil
  • Level 7
  • Apprentice Architect
  • March 23, 2017, 6:42 am
This matches perfect with my GTA San andreas Project. Awesome work.
  • torbis12345
  • Level 5
  • Apprentice Architect
  • March 23, 2017, 2:12 am
fex XDDDDDDD
  • zackyboy17
  • Level 1
  • New Miner
  • March 22, 2017, 9:26 pm
The game crashed whilst there was a severe problem during mod loading that has caused the game to fail
Error: net.minecraftforge.fml.common.LoaderExceptionModCrash: Caught exception from Fex's Vehicle and Transportation Mod (fvm)keeps crashing my game please help also cant download flansmod minus
  • FEX___96
  • Level 68
  • High Grandmaster Engineer
  • March 22, 2017, 11:24 pm
I'd need the rest of the crash log.
  • zackyboy17
  • Level 1
  • New Miner
  • March 22, 2017, 11:37 pm
---- Minecraft Crash Report ----

WARNING: coremods are present:
MalisisCorePlugin (malisiscore-1.11.2-5.1.0.jar)
Contact their authors BEFORE contacting forge

// Don't be sad. I'll do better next time, I promise!

Time: 3/23/17 5:35 PM
Description: There was a severe problem during mod loading that has caused the game to fail

net.minecraftforge.fml.common.LoaderExceptionModCrash: Caught exception from Fex's Vehicle and Transportation Mod (fvm)
Caused by: java.lang.NoClassDefFoundError: com/flansmod/fvm/LandVehicle
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:260)
at net.fexcraft.mod.fvm.data.PartType.load(PartType.java:157)
at net.fexcraft.mod.fvm.data.PartType.<init>(PartType.java:61)
at net.fexcraft.mod.fvm.util.FvmResources.scanForContent(FvmResources.java:130)
at net.fexcraft.mod.fvm.FVM.init(FVM.java:59)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:641)
at sun.reflect.GeneratedMethodAccessor2.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:246)
at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:224)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:147)
at net.minecraftforge.fml.common.Loader.preinitializeMods(Loader.java:628)
at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:268)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:440)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:352)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.ClassNotFoundException: com.flansmod.fvm.LandVehicle
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
... 42 more
Caused by: java.lang.NullPointerException
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182)
... 44 more


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- System Details --
Details:
Minecraft Version: 1.11.2
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 138592640 bytes (132 MB) / 321658880 bytes (306 MB) up to 4281597952 bytes (4083 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx4G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP 9.38 Powered by Forge 13.20.0.2231 13 mods loaded, 13 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCH minecraft{1.11.2} [Minecraft] (minecraft.jar)
UCH mcp{9.19} [Minecraft Coder Pack] (minecraft.jar)
UCH FML{8.0.99.99} [Forge Mod Loader] (forge-1.11.2-13.20.0.2231.jar)
UCH forge{13.20.0.2231} [Minecraft Forge] (forge-1.11.2-13.20.0.2231.jar)
UCH mercurius_updater{1.0} [mercurius_updater] (MercuriusUpdater-1.11.jar)
UCH cfm{4.1.2} [MrCrayfish's Furniture Mod] (cfm-4.1.2-mc1.11.2.jar)
UCH fcl{XI.22} [Fexcraft Common Library] (Fexcraft Common Library-XI.22-1.11.2.jar)
UCE fvm{1.0-alpha4} [Fex's Vehicle and Transportation Mod] (FVM-1.0-alpha4-1.11.2.jar)
UCH llibrary{1.7.4} [LLibrary] (llibrary-1.7.4-1.11.jar)
UCH jurassicraft{2.0.5} [JurassiCraft] (JurassiCraft-2.0.5.jar)
UCH malisiscore{1.11.2-5.1.0} [MalisisCore] (malisiscore-1.11.2-5.1.0.jar)
UCH malisisdoors{1.11.2-6.1.0} [MalisisDoors] (malisisdoors-1.11.2-6.1.0.jar)
UCH overlord{2.2.2} [Overlord] (Overlord-1.11.2-2.2.2.jar)
Loaded coremods (and transformers):
MalisisCorePlugin (malisiscore-1.11.2-5.1.0.jar)
net.malisis.core.util.chunkcollision.ChunkCollisionTransformer
net.malisis.core.util.chunkblock.ChunkBlockTransformer
net.malisis.core.renderer.transformer.MalisisRendererTransformer
net.malisis.core.renderer.icon.asm.TextureMapTransformer
net.malisis.core.util.clientnotif.ClientNotifTransformer
GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.5.0 NVIDIA 376.53' Renderer: 'GeForce GTX 1050 Ti/PCIe/SSE2'
  • FEX___96
  • Level 68
  • High Grandmaster Engineer
  • March 22, 2017, 11:45 pm
Interesting, installing FlansMod for now should fix it.

I'll need to look into it though cause I want the mod to be able to work without it too.
  • zackyboy17
  • Level 1
  • New Miner
  • March 22, 2017, 9:20 pm
wont let me download flansmod minus
  • FEX___96
  • Level 68
  • High Grandmaster Engineer
  • March 22, 2017, 11:23 pm
I'll look into it.
  • FEX___96
  • Level 68
  • High Grandmaster Engineer
  • March 22, 2017, 11:32 pm
The link should work now.
Not enough tanks lmao
  • FEX___96
  • Level 68
  • High Grandmaster Engineer
  • March 24, 2017, 12:33 pm
could be added
Tasty
  • FEX___96
  • Level 68
  • High Grandmaster Engineer
  • March 22, 2017, 1:12 pm
Reminds me I shall add the "Oil" material Item.

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