FRAMINATION - Filter to animate cells of blocks in the world
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Level 47 : Master Architect
Posted 01/27/13 10:31:06 pm
- You make models for each frame of animation in your world, next to each other width-ways for MCEdit (i.e. along the X axis). Each model needs to be the same width.
- Then in MCEdit, select the models, specify how wide they are, and run the script.
- The script creates spawners, one for each block in each frame of animation. The timing is set up so that as one set of blocks disappears, the next set from the following frame appears. The blocks are called 'falling sand' but they are made to look like the blocks you used in your model.
- At runtime the flipping of sets of blocks acts like a cartoon, but in 3D. I have some videos on my YouTube channel (abrightmoore) which are called "FRAMINATION". You can see some of the MCEditing in them and learn more about what goes on.
|Game Version:||Minecraft 1.4.7|
|Credit:||@SethBling (http://youtube.com/SethBling), /u/Sralam (http://www.youtube.com/user/SralamVids), WaterInAMelon, @Texelelf, @tomutwit, @hypixel, @Jigarbov, @Anistuffs, @Dinnerbone|
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