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[1.7.10/1.8] FutureCraft Flan pack V8: Two years on

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PrototypeTheta
Level 73 : Legendary Robot
A new Lets Play series with a FutureCraft modpack I've been pulling together by Blurb Gaming. 

Episode one:
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Subsequent episodes will be added in the following spoiler:
Spoiler - click to reveal
Episode 2: Metallurgic infuser


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Episode 3: Navi's everywhere
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Episode 4: Macerator
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Episode 5: Auto farms
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Episode 6: Sludge or oil?
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Episode 7: Atomic dissasembler
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Episode 8: (TBA)
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Episode 9: Digging the hole
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Episode 10: Electric Furnace
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Episode 11: Animated doors
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Episode 12: Mission for flowers
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Episode 13: The three stooges
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Episode 14: Leap of Faith
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Episode 15: Something Something doors
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Episode 16:  Pew Pew
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Episode 17: Dan Lucas
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Episode 18: Invading Ireland
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Episode 19: Hostile work environment
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Episode 20: Crash Landing
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Episode 21: Dr Phil
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Episode 22: (Cheeky Nandos)
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Episode 23: (Digiminers)
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Episode 24: (TBA)


Installation Note: The pack is contained within a folder inside the .zip, place this folder into your Flan folder to install.


Note: I've linked the download to its page on www.flansmod.com, Flan's official site, for convenience.

X-wing and A-144 are now in their own package with other sci-fi content, moved to preserve originality of this package.

First off a huge thanks to MrBlurb gaming for the videos, check out their channel here, I think these guys derserve a few more subscribers:
http://www.youtube.com/user/MrBlurbGaming


Full details of the mod can be found on my thread on Minecraft SMP.de, see crafting recipies section

You can now play this with your friends, go check out Monorisu's server if you want to play this on a good server:
Monorisu's server on flansmod.com



Content list:

Weaponry:

Infantry:

HB-7: laser pistol
AB-24: Automatic blaster
LRW-21: Long range weapon

MGB-36 Heavy duty automatic blaster

HFG-20 Dragon: Multi-purpose cannon
          -Plasma ammunition
          -Rocket ammunition
          -Flame ammunition

Rail pistol (2D)
Rail rifle (2D)
Rail sniper (2D)
Rail MG (2D)

Y-33 Pistol (2D)
XS-57 SMG (2D)
K-27M Assault RIfle (2D)
CV-32 MG (2D)
V-1 Rocket launcher (2D)
D-8 RPG (2D)

(weapon sets of Pistol, Rifle, Sniper, SMG and grenade launcher)
NSCD faction weapons 
UGF faction weapons
SR faction weapons


Mecha:

Mech cannon

Mech PAC (Plasma Accelerator cannon)

Mech AIC (Anti-infantry cannon)

GAU-36 Paladin


Vehicles

Ground:
Scout bike MKII (motorbike)

HT-9 Leviathan Artillery tank

HT-10 Leviathan II MBT

HA-10 Levitathan II AA bank

HD-10 Leviathan II Tank destroyer

HT-11 Leviathan III Rail tank

HT-11 Levitahan III Laser tank

MT-12 Brutus


Mecha:
Type IV Omega (light mech)

Type VII Peregrine II (Mech hunter) (design credit to catsonemeth from FC forums)

Type IX Fafnir (Heavy Mobile Artillery Platform)


Aircraft:
AF-12 Skyblazer (Multirole fighter)

AF-15 Wasp (Multirole fighter) (Model broken in FM 5.0, currently working on a fix)

UTF Scimitar (Attack fighter) (Model broken in FM 5.0, currently working on a fix)

LGS-72 Gadfly (Recon VTOL) (Model broken in FM 5.0, currently working on a fix)

HGS-114 Dolphin (Assault VTOL)

HGS-227 Shark (Assault VTOL)

HF-17 Fang A, B and C (various combat VTOLS)




Coming soon (WIP preview)

Spoiler - click to reveal
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LT-6 Chimera (A-E) (Light tank)

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VX-01 Nightmare (Assault gunship)

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MD-6 Buzzard (Heavy VTOL dropship)

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Peregrine IIE






Crafting recipies:
Due to the large increase in crafting recipies, I have made a thread on Minecraft SMP.de with all necessary information, rather than squeezing it in here:
http://minecraft-smp.de/e107_plugins/forum/forum_viewtopic.php?9137

SERVERS:

If anybody is interested in setting up a server for this:
A. PM me, I will gladly help you set up, and there may be a few bugs I can fix
B. I will put your server here
C. stick your server on Flans page on the minecraft forums

Info on how to install:
Instructions here:
http://flansmod.com/download

Install this like any other content package

Special thanks:
Burnttoaster: made the railgun icons
Tacokingbob: made the conventional gun icons
Professor Fenway: made the UGF rifle, sniper and grenade launcher, and provided the basis for the rest of the UGF stuff
Iv121: Designed the UTF Scimitar and the UTB Atlas (coming soon)
MrBlurbGaming: Three awesome videos, cheers guys
Dr Mackeroth: Invented FutureCraft
Catsonmeth: Made sexy concept art
MonorisuFilms/LabJac: Actually put this on a server

Note:
Only Planetminecraft.com, Minecraft-SMP.de, flansmod.com and fc-mod.com have permission to host any of this material, and only with my permission, it has come to my attention that certain websites (you all know who you are, I won't mention names) have been mirroring the previous version, without permission, which you are not allowed to do, however that is partly my fault for not informing you that you were not allowed to do that, but for this version, please, if you want to mirror the download, contact me via a PM and ask me first, if you ask I am more likely to grant you permission. If you wish to post information about this mod, and you want to provide a download link, please use the download link provided either on this page, or on my thread on Minecraft-SMP.de
thank you.



Modpack owners:
If you wish to use this in a modpack please PM me about it, I don't mind as long as you come and ask me. If you do not ask you will not be given permission.



And remember, if you like the content, A diamond would be greatly appreciated

And yes, there will be more to come


Back versions (V1):
1.5.1:http://www.mediafire.com/?6r7oi9u2rtxngva
1.4.7:http://www.mediafire.com/?ujbywyuizl71w2p


Videos

A rather entertaining showcase of this and a my other work by TrixiBlox

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Some reviews of past versions kindly provided by MrBlurbGaming

V1
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V2

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undefined
CC-BY-ND
Progress: 95% Complete
Game Version:Minecraft 1.8
Tags:Functional, Flans, Planes, Lasers, Guns, Railguns, Future, Craft, Awesome, Phalanx, Fighters, Space
Credit:Burnt toaster Tacokingbob Professor Fenway Dr Mackeroth

Update #15 : 02/22/2016 4:55:26 pm2/22/16

Accidentally shipped a few broken configs in the last relase, these should be fixed.

Mostly damage values, but the Leviathan II AA should now accept Hornet missiles as it was originally supposed to.

Update #14 : 02/20/2016 4:11:44 pm2/20/16

So after literally more than a year, I noticed one of the mecha weapons wasn't craft able. GG me.

Multiple missile launcher should now be craftable. Loads hornet missiles and micro missiles. Have fun.

Update #13 : 08/03/2015 4:00:44 pm8/03/15

Updated to work with Flan's mod 5.0 on MC version 1.8

This will also work with Flan's mod 4.8.0+ on MC version 1.7.10

Also changed the title to V8... Which I should have done back in December... derp.

Update #12 : 12/24/2014 2:51:57 pm12/24/14

Added tanks:

HA-10 Levitathan II AA bank

HD-10 Leviathan II Tank destroyer

HT-11 Leviathan III Rail tank

HT-11 Levitahan III Laser tank

MT-12 Brutus



Added aircraft:

HGS-227 Shark (Assault VTOL)

HF-17 Fang A, B and C (various combat VTOLS)

Update #11 : 11/17/2014 3:53:50 pm11/17/14

Various bug fixes for vehicles
Various gun tweaks

Removed Indev content (wasn't supposed to be in the release, whoops)

Update #10 : 10/24/2014 11:18:52 am10/24/14

Added:

HT-10 Levaithan II Railgun tank
Type VII Peregrine II Hunter mech in 6 different paintjobs

Gau-36 Paladin

HB-7 is duel wieldable

Fixed bug allwoing players to fire mecha weapons

Various balancing changes

Added more owls.

Update #9 : 07/29/2014 6:33:35 am7/29/14

1.7.2 functionality (tested on upcoming 1.7.10 release, works there too)

Added paintjobs for AB-24 and LRW-21

Update #8 : 07/27/2014 12:17:03 pm7/27/14

Added new gunship, the HGS-114 Dolphin
Features functional gunner turret

Scout bikes are back, and look like suspiciously chromed KTMs.

Gun stats and recipes overhauled

HB-7 given new model
AB-24 given new model
LRW-21 given new model

Set of attachments made for AB-24

Update #7 : 03/02/2014 7:35:04 am3/02/14

Added a massive new mech: the Type IX Fafnir
Added three mech-only heavy weapons:
Mech Cannon
Mech PAC
Mech anti-infantry cannon

All crafted in the heavy weapons box

Added new tank: HT-9 Leviathan

Added better crafting recipes

Update #6 : 01/20/2014 3:19:20 pm1/20/14

Re-added the AF-12 Skyblazer, in standard, Arctic, Woodland and Desert camo
X-wing and A-144 Phalanx moved to another pack, they weren't supposed to be in this in the first place, but I didn't have enough other content to warrant putting them in their own pack, that has changed.
Gadfly flying physics more VTOL-y
Added alternate camo textures to Gadfly

Update #5 : 12/06/2013 1:38:05 pm12/06/13

V3.0.1

Bug fixes (sorry nothing exciting):

Gadfly no longer crashes game upon destruction

Rocket pods no longer crash game upon firing

Gadfly now equipped with rocket pods

Ion engine speed reduced from 5 to 2

Added owls

Update #4 : 12/05/2013 2:34:45 pm12/05/13

Updated to 1.6.4

Added the Type IV Omega Mech

Removed other ground vehicles.

Enhanced skins for the A-144 Phalanx and the UTF Scimitar

Update #3 : 10/03/2013 4:08:14 pm10/03/13

Added LGS-72 Gadfly

Added Incom T-65 X-wing

Added more owls

1.6.2 is underway

Update #2 (hugh jass) : 06/05/2013 12:37:10 pm6/05/13

Added Teams with classes
Added UTF Scimitar
Added HMAP
Added scout bike
Added speeder
Added HD guns
Added armour
Added K'lii

Update #1 : 05/15/2013 6:39:27 am5/15/13

Recompiled to work with 1.5.2

no new content yet, but I'll explain a bit about the update I'm working on:

I will be adding
Teams functions (WIP)
a Tank (done)
a scout bike (teams) (done)
a speeder (teams) (WIP)
a new fighter (WIP)
a bomber (WIP)

Comments : 540

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1 - 50 of 540

  • MLG Rekker
  • Level 1
  • New Crafter
  • July 17, 2016, 4:29 pm
didn't get yet but i will

this mod looks so AWESOME!!!!!!
Edit Reply Delete
  • KE-10X-EX
  • Level 1
  • New Explorer
  • April 9, 2016, 11:21 pm
hello theta so AS YOU KNOW the 20 block high mech is awesome so i wanted to download this mod (also the planes are cool looking') but one quick question can you make me a full list of how to download it? also at the end answer this question: do I need the flans mod mod file?
Edit Reply Delete
If you look around on the Flan's mod website (the page this links to), there is already a tutorial on how to download the mod. You install this like any of the other content packs.
Edit Reply Delete
  • _saamuel_
  • Level 1
  • New Network
  • April 6, 2016, 8:14 am
Theta I had a problem with the Mod, I put it in the Mods folder Forge, but when I enter the Minecraft menu and enter into the Mod option, he is not it. How do I solve the problem?
Edit Reply Delete
What exactly did you put in the mods folder? You only want to put Flan's mod in the mods folder. This should go in the Flan folder generated when you run Flan's mod.
Edit Reply Delete
  • _saamuel_
  • Level 1
  • New Network
  • April 9, 2016, 9:34 am
Thanks Theta,you Mod is amazing! (i fix the problem,I forgot to install the mod flans before)
Edit Reply Delete
  • _saamuel_
  • Level 1
  • New Network
  • April 4, 2016, 3:16 pm
Hello Theta,you can help me with a problem? I can not install the Forge to 1.8.9 it says "these libraries failed to download forge" How do I solve this problem?
Edit Reply Delete
  • KE-10X-EX
  • Level 1
  • New Explorer
  • April 9, 2016, 11:33 pm
wait, it says 1.8 and you're using 1.8.9
Edit Reply Delete
Never had that problem myself, though a quick google search reveals that a fair number of others have. I'd suggest looking for those and seeing if there's a solution there.
Edit Reply Delete
  • _saamuel_
  • Level 1
  • New Network
  • April 5, 2016, 2:23 pm
Thanks Theta (i fix the problem) :D
Edit Reply Delete
  • Dringar
  • Level 1
  • New Crafter
  • March 23, 2016, 8:45 am
When I crashed a plane, my game crashed. No pun, it really crashed.
Edit Reply Delete
That means some parts must be missing. Did you install simple parts? Which planes cause it?
Edit Reply Delete
  • Querrix
  • Level 1
  • New Miner
  • March 2, 2016, 2:13 am
what is map in background ?
Edit Reply Delete
  • Querrix
  • Level 1
  • New Miner
  • March 2, 2016, 2:14 am
What is map plz
Edit Reply Delete
Manus military base. I'm not sure where he moved the download to though.
Edit Reply Delete
Please remove adfly, my internet security thinks adfly is gonna scam me... Stupid kaspersky, its HORRIBLE, it is a control freak, I do not even use that freaking stuffs
Edit Reply Delete
Ah, sorry about that. I've inboxed you a direct link so you can skip all that.
Edit Reply Delete
  • mr_gold1
  • Level 1
  • New Miner
  • February 24, 2016, 3:12 pm
This might be a dumb question but how do fly a gadfly in this mod? I have a feeling its like a helicopter but i dont know how to fly that too.
Edit Reply Delete
W/S for throttle, change direction using the mouse (hit C to toggle mouse control).

If I remember rightly (and it is a very old model) the Gadfly is VTOL, which means you can press a button to transfer from hovering helicopter movement to normal flight. If it is actually VTOL then when you enter it'll tell you what the button is to change the flight mode in the chat.
Edit Reply Delete
  • Xeno_Dragon
  • Level 11
  • Journeyman Dragon
  • February 21, 2016, 9:29 am
What's the shells used for the AA tank?
Edit Reply Delete
MG laser cells
Edit Reply Delete
  • Xeno_Dragon
  • Level 11
  • Journeyman Dragon
  • February 21, 2016, 4:21 pm
I meant for the missiles not the laser guns.
Edit Reply Delete
Ah. It should be hornet missiles... But, it appears there's a bug in the config that means it won't take any missiles at all... I'll get a fix out tomorrow.
Edit Reply Delete
  • Xeno_Dragon
  • Level 11
  • Journeyman Dragon
  • February 19, 2016, 1:10 pm
Can I use this pack and the prototype sifi pack in my modpack?
Modpack
Edit Reply Delete
Yes, you may
Edit Reply Delete
  • knutson
  • Level 1
  • New Miner
  • November 21, 2015, 7:49 am
this could be because you might not have forge or flans MOD or you need to put the content pack in the FLAN folder, if you dont have one, make one. @ImATornado.
Edit Reply Delete
  • ThatGuySans
  • Level 1
  • New Explorer
  • November 3, 2015, 9:29 pm
when i play my minecraft with this content pack it crashes, here's my report


---- Minecraft Crash Report ----
// This is a token for 1 free hug. Redeem at your nearest Mojangsta: [~~HUG~~]


Time: 4.11.2015 8:36
Description: Rendering item


java.lang.ArrayIndexOutOfBoundsException: 12
 at com.flansmod.common.BlockFlansWorkbench.func_149691_a(BlockFlansWorkbench.java:47)
 at net.minecraft.client.renderer.RenderBlocks.func_147787_a(RenderBlocks.java:8232)
 at net.minecraft.client.renderer.RenderBlocks.func_147800_a(RenderBlocks.java:8175)
 at net.minecraft.client.renderer.entity.RenderItem.renderItemIntoGUI(RenderItem.java:446)
 at net.minecraft.client.renderer.entity.RenderItem.func_82406_b(RenderItem.java:565)
 at net.minecraft.client.gui.GuiIngame.func_73832_a(GuiIngame.java:955)
 at net.minecraftforge.client.GuiIngameForge.renderHotbar(GuiIngameForge.java:206)
 at net.minecraftforge.client.GuiIngameForge.func_73830_a(GuiIngameForge.java:141)
 at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1038)
 at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1001)
 at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
 at net.minecraft.client.main.Main.main(SourceFile:148)
 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
 at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
 at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
 at java.lang.reflect.Method.invoke(Method.java:483)
 at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
 at net.minecraft.launchwrapper.Launch.main(Launch.java:28)



A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------


-- Head --
Stacktrace:
 at com.flansmod.common.BlockFlansWorkbench.func_149691_a(BlockFlansWorkbench.java:47)
 at net.minecraft.client.renderer.RenderBlocks.func_147787_a(RenderBlocks.java:8232)
 at net.minecraft.client.renderer.RenderBlocks.func_147800_a(RenderBlocks.java:8175)
 at net.minecraft.client.renderer.entity.RenderItem.renderItemIntoGUI(RenderItem.java:446)


-- Item being rendered --
Details:
 Item Type: [email protected]
 Item Aux: 12
 Item NBT: null
 Item Foil: false
Stacktrace:
 at net.minecraft.client.renderer.entity.RenderItem.func_82406_b(RenderItem.java:565)
 at net.minecraft.client.gui.GuiIngame.func_73832_a(GuiIngame.java:955)
 at net.minecraftforge.client.GuiIngameForge.renderHotbar(GuiIngameForge.java:206)
 at net.minecraftforge.client.GuiIngameForge.func_73830_a(GuiIngameForge.java:141)


-- Affected level --
Details:
 Level name: MpServer
 All players: 1 total; [EntityClientPlayerMP'IronGamesXXL'/233, l='MpServer', x=-1238,17, y=9,12, z=1079,21]]
 Chunk stats: MultiplayerChunkCache: 105, 105
 Level seed: 0
 Level generator: ID 01 - flat, ver 0. Features enabled: false
 Level generator options:
 Level spawn location: World: (-1167,4,1140), Chunk: (at 1,0,4 in -73,71; contains blocks -1168,0,1136 to -1153,255,1151), Region: (-3,2; contains chunks -96,64 to -65,95, blocks -1536,0,1024 to -1025,255,1535)
 Level time: 240702 game time, 140007 day time
 Level dimension: 0
 Level storage version: 0x00000 - Unknown?
 Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
 Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
 Forced entities: 112 total; [EntityCreeper'Creeper'/21, l='MpServer', x=-1300,94, y=4,00, z=1018,63], EntityCreeper['Creeper'/22, l='MpServer', x=-1306,50, y=4,00, z=1025,50], EntityCreeper['Creeper'/23, l='MpServer', x=-1304,50, y=4,00, z=1034,50], EntityBat['Bat'/24, l='MpServer', x=-1301,53, y=4,38, z=1025,44], EntityBat['Bat'/25, l='MpServer', x=-1297,03, y=7,94, z=1065,84], EntityBat['Bat'/26, l='MpServer', x=-1307,88, y=6,28, z=1057,47], EntityBat['Bat'/27, l='MpServer', x=-1306,44, y=4,94, z=1058,59], EntitySkeleton['Skeleton'/28, l='MpServer', x=-1305,22, y=4,00, z=1087,69], EntitySkeleton['Skeleton'/29, l='MpServer', x=-1305,13, y=4,00, z=1098,44], EntityBat['Bat'/31, l='MpServer', x=-1285,56, y=5,38, z=1021,56], EntityBat['Bat'/32, l='MpServer', x=-1281,13, y=5,03, z=1043,84], EntityBat['Bat'/33, l='MpServer', x=-1283,25, y=5,75, z=1060,69], EntityBat['Bat'/34, l='MpServer', x=-1279,91, y=6,97, z=1104,72], EntityBat['Bat'/35, l='MpServer', x=-1282,00, y=6,91, z=1104,59], EntityBat['Bat'/36, l='MpServer', x=-1292,25, y=7,03, z=1143,25], EntityBat['Bat'/38, l='MpServer', x=-1263,59, y=10,03, z=1102,91], EntityBat['Bat'/39, l='MpServer', x=-1264,72, y=4,09, z=1088,22], EntitySkeleton['Skeleton'/40, l='MpServer', x=-1271,50, y=4,00, z=1105,50], EntitySkeleton['Skeleton'/41, l='MpServer', x=-1268,50, y=4,00, z=1106,50], EntitySpider['Spider'/42, l='MpServer', x=-1265,63, y=4,00, z=1107,13], EntitySpider['Spider'/44, l='MpServer', x=-1266,09, y=4,00, z=1153,09], EntityBat['Bat'/46, l='MpServer', x=-1256,78, y=9,81, z=1035,78], EntityHorse['Horse'/47, l='MpServer', x=-1263,09, y=4,00, z=1052,22], EntitySkeleton['Skeleton'/48, l='MpServer', x=-1253,47, y=4,00, z=1050,38], EntityBat['Bat'/49, l='MpServer', x=-1252,00, y=8,50, z=1095,25], EntitySpider['Spider'/50, l='MpServer', x=-1256,63, y=4,00, z=1107,19], EntityBat['Bat'/51, l='MpServer', x=-1249,28, y=4,19, z=1109,16], EntityZombie['Zombie'/52, l='MpServer', x=-1256,09, y=4,00, z=1130,69], EntityZombie['Zombie'/53, l='MpServer', x=-1253,50, y=4,00, z=1139,56], EntityZombie['Zombie'/54, l='MpServer', x=-1248,50, y=4,00, z=1139,13], EntityZombie['Zombie'/55, l='MpServer', x=-1252,50, y=4,00, z=1139,94], EntitySheep['Sheep'/56, l='MpServer', x=-1253,38, y=4,00, z=1149,25], EntityPig['Pig'/59, l='MpServer', x=-1243,88, y=4,00, z=1016,31], EntitySpider['Spider'/60, l='MpServer', x=-1243,25, y=4,00, z=1033,72], EntitySkeleton['Skeleton'/61, l='MpServer', x=-1243,72, y=4,00, z=1053,44], EntitySkeleton['Skeleton'/62, l='MpServer', x=-1241,75, y=4,00, z=1044,25], EntityBat['Bat'/63, l='MpServer', x=-1242,53, y=7,06, z=1049,22], EntityHorse['Horse'/64, l='MpServer', x=-1242,19, y=4,00, z=1071,13], EntityHorse['Horse'/65, l='MpServer', x=-1240,06, y=4,00, z=1056,25], EntityBat['Bat'/66, l='MpServer', x=-1234,00, y=7,50, z=1070,31], EntityBat['Bat'/67, l='MpServer', x=-1232,38, y=4,56, z=1097,53], EntityZombie['Zombie'/68, l='MpServer', x=-1235,50, y=4,00, z=1115,50], EntitySkeleton['Skeleton'/69, l='MpServer', x=-1233,50, y=4,00, z=1111,50], EntityBat['Bat'/70, l='MpServer', x=-1242,03, y=5,81, z=1108,50], EntityZombie['Zombie'/71, l='MpServer', x=-1247,50, y=4,00, z=1134,50], EntityBat['Bat'/72, l='MpServer', x=-1233,59, y=5,88, z=1130,84], EntityBat['Bat'/73, l='MpServer', x=-1244,03, y=5,88, z=1122,56], EntityZombie['Zombie'/74, l='MpServer', x=-1246,50, y=4,00, z=1139,50], EntityZombie['Zombie'/75, l='MpServer', x=-1247,44, y=4,00, z=1141,09], EntityBat['Bat'/91, l='MpServer', x=-1229,28, y=11,03, z=1019,25], EntitySkeleton['Skeleton'/92, l='MpServer', x=-1229,88, y=4,00, z=1052,25], EntityEnderman['Enderman'/93, l='MpServer', x=-1227,97, y=4,00, z=1053,63], EntityZombie['Zombie'/94, l='MpServer', x=-1229,44, y=4,00, z=1050,50], EntityBat['Bat'/95, l='MpServer', x=-1217,16, y=4,91, z=1056,38], EntityZombie['Zombie'/96, l='MpServer', x=-1218,50, y=4,00, z=1059,50], EntityEnderman['Enderman'/97, l='MpServer', x=-1222,59, y=4,00, z=1059,50], EntityEnderman['Enderman'/98, l='MpServer', x=-1225,44, y=4,00, z=1060,50], EntityBat['Bat'/99, l='MpServer', x=-1219,28, y=6,28, z=1084,34], EntitySkeleton['Skeleton'/100, l='MpServer', x=-1229,50, y=4,00, z=1111,50], EntityBat['Bat'/101, l='MpServer', x=-1221,59, y=4,72, z=1119,34], EntitySkeleton['Skeleton'/102, l='MpServer', x=-1224,59, y=4,16, z=1122,22], EntitySpider['Spider'/103, l='MpServer', x=-1224,59, y=4,00, z=1122,19], EntityBat['Bat'/104, l='MpServer', x=-1222,78, y=6,69, z=1141,63], EntityBat['Bat'/105, l='MpServer', x=-1225,31, y=8,94, z=1158,63], EntityZombie['Zombie'/114, l='MpServer', x=-1213,16, y=4,00, z=1020,06], EntityBat['Bat'/115, l='MpServer', x=-1208,06, y=4,34, z=1032,03], EntityCreeper['Creeper'/116, l='MpServer', x=-1203,41, y=4,00, z=1095,03], EntityCreeper['Creeper'/117, l='MpServer', x=-1205,50, y=4,00, z=1094,50], EntityCamera['unknown'/373, l='MpServer', x=-1188,81, y=4,38, z=1112,16], EntityBat['Bat'/118, l='MpServer', x=-1203,44, y=15,09, z=1105,75], EntitySpider['Spider'/119, l='MpServer', x=-1205,06, y=4,00, z=1133,34], EntitySpider['Spider'/120, l='MpServer', x=-1204,13, y=4,00, z=1143,47], EntitySkeleton['Skeleton'/121, l='MpServer', x=-1204,50, y=4,00, z=1141,00], EntitySpider['Spider'/124, l='MpServer', x=-1187,72, y=4,00, z=1033,88], EntitySpider['Spider'/125, l='MpServer', x=-1185,44, y=4,00, z=1041,84], EntityZombie['Zombie'/126, l='MpServer', x=-1194,13, y=4,00, z=1043,59], EntitySkeleton['Skeleton'/127, l='MpServer', x=-1191,72, y=4,00, z=1075,75], EntitySkeleton['Skeleton'/128, l='MpServer', x=-1191,50, y=4,00, z=1083,50], EntityCreeper['Creeper'/129, l='MpServer', x=-1193,22, y=4,00, z=1081,50], EntityCreeper['Creeper'/130, l='MpServer', x=-1191,34, y=4,00, z=1077,59], EntityBat['Bat'/131, l='MpServer', x=-1190,00, y=6,03, z=1073,69], EntitySkeleton['Skeleton'/132, l='MpServer', x=-1190,25, y=4,00, z=1088,13], EntityBat['Bat'/133, l='MpServer', x=-1196,31, y=6,13, z=1095,88], EntityBat['Bat'/134, l='MpServer', x=-1185,38, y=4,38, z=1091,84], EntityMecha['Proto Titan'/135, l='MpServer', x=-1188,81, y=4,38, z=1112,16], EntityBat['Bat'/137, l='MpServer', x=-1191,69, y=12,91, z=1107,25], EntitySkeleton['Skeleton'/138, l='MpServer', x=-1197,41, y=4,00, z=1132,94], EntitySheep['Sheep'/139, l='MpServer', x=-1197,03, y=4,00, z=1131,94], EntityCamera['unknown'/398, l='MpServer', x=-1182,28, y=4,38, z=1115,44], EntityCreeper['Creeper'/145, l='MpServer', x=-1170,84, y=4,00, z=1036,50], EntityBat['Bat'/146, l='MpServer', x=-1172,50, y=6,94, z=1037,75], EntityCreeper['Creeper'/147, l='MpServer', x=-1182,50, y=4,00, z=1040,50], EntityZombie['Zombie'/148, l='MpServer', x=-1182,50, y=4,00, z=1042,50], EntityCamera['unknown'/404, l='MpServer', x=-1182,72, y=16,38, z=1115,25], EntityBat['Bat'/149, l='MpServer', x=-1169,16, y=5,50, z=1048,44], EntityMecha['Zero Titan II'/150, l='MpServer', x=-1182,28, y=4,38, z=1115,44], EntitySkeleton['Skeleton'/152, l='MpServer', x=-1182,50, y=4,00, z=1106,50], EntityCamera['unknown'/408, l='MpServer', x=-1181,63, y=4,38, z=1123,38], EntitySkeleton['Skeleton'/153, l='MpServer', x=-1183,50, y=4,00, z=1105,50], EntitySkeleton['Skeleton'/154, l='MpServer', x=-1172,50, y=4,00, z=1105,50], EntitySkeleton['Skeleton'/155, l='MpServer', x=-1177,16, y=4,00, z=1106,75], EntityMecha['Peregrine II'/156, l='MpServer', x=-1182,72, y=16,38, z=1115,25], EntityMecha['Proto Titan'/158, l='MpServer', x=-1181,63, y=4,38, z=1123,38], EntityBat['Bat'/168, l='MpServer', x=-1159,41, y=4,09, z=1033,59], EntitySpider['Spider'/169, l='MpServer', x=-1161,91, y=4,00, z=1034,41], EntitySpider['Spider'/170, l='MpServer', x=-1164,94, y=4,00, z=1037,97], EntityCreeper['Creeper'/171, l='MpServer', x=-1166,94, y=4,00, z=1033,50], EntitySeat['entity.Seat.name'/229, l='MpServer', x=-1188,81, y=4,38, z=1112,16], EntitySeat['entity.Seat.name'/230, l='MpServer', x=-1182,28, y=4,38, z=1115,44], EntitySeat['entity.Seat.name'/231, l='MpServer', x=-1182,72, y=16,38, z=1115,25], EntitySeat['entity.Seat.name'/232, l='MpServer', x=-1181,63, y=4,38, z=1123,38], EntityClientPlayerMP['IronGamesXXL'/233, l='MpServer', x=-1238,17, y=9,12, z=1079,21]]
 Retry entities: 0 total; []
 Server brand: fml,forge
 Server type: Integrated singleplayer server
Stacktrace:
 at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373)
 at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2444)
 at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:919)
 at net.minecraft.client.main.Main.main(SourceFile:148)
 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
 at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
 at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
 at java.lang.reflect.Method.invoke(Method.java:483)
 at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
 at net.minecraft.launchwrapper.Launch.main(Launch.java:28)


-- System Details --
Details:
 Minecraft Version: 1.7.10
 Operating System: Windows 7 (amd64) version 6.1
 Java Version: 1.8.0_25, Oracle Corporation
 Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
 Memory: 191838152 bytes (182 MB) / 379322368 bytes (361 MB) up to 1060372480 bytes (1011 MB)
 JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
 AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
 IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
 FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1448 10 mods loaded, 10 mods active
 States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
 UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
 UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1448-1.7.10.jar)
 UCHIJAAAA Forge{10.13.4.1448} [Minecraft Forge] (forge-1.7.10-10.13.4.1448-1.7.10.jar)
 UCHIJAAAA CodeChickenCore{1.0.7.47} [CodeChicken Core] (minecraft.jar)
 UCHIJAAAA NotEnoughItems{1.0.5.118} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.5.118-universal.jar)
 UCHIJAAAA animatedplayer{1.5.1} [Animated Player Mod] (AnimatedPlayer-1.7.10-1.5.1.jar)
 UCHIJAAAA AnimationAPI{1.2.4} [AnimationAPI] (AnimationAPI-1.7.10-1.2.4.jar)
 UCHIJAAAA customnpcs{1.7.10d} [CustomNpcs] (CustomNPCs_1.7.10d.jar)
 UCHIJAAAA DamageIndicatorsMod{3.2.0} [Damage Indicators] (Damage-Indicators-Mod-1.7.10.jar)
 UCHIJAAAA flansmod{4.10.0} [Flan's Mod] (Flans Mod-1.7.10-4.10.0.jar)
 GL info: ' Vendor: 'ATI Technologies Inc.' Version: '4.1.10600 Compatibility Profile Context' Renderer: 'AMD Radeon HD 6570'
 Launched Version: 1.7.10-Forge10.13.4.1448-1.7.10
 LWJGL: 2.9.1
 OpenGL: AMD Radeon HD 6570 GL version 4.1.10600 Compatibility Profile Context, ATI Technologies Inc.
 GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.


 Is Modded: Definitely; Client brand changed to 'fml,forge'
 Type: Client (map_client.txt)
 Resource Packs: []
 Current Language: English (US)
 Profiler Position: N/A (disabled)
 Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
 Anisotropic Filtering: Off (1)
Edit Reply Delete
  • Improvman
  • Level 1
  • New Explorer
  • October 7, 2015, 12:55 am
Is anyone else getting a 404 error on the link to the recipies?
Edit Reply Delete
The website they were hosted on has changed, the link isn't valid anymore.

I would update it, but the recipes there are for a very outdated version, and... Well NEI is a thing now. It's a bit of a moot point.
Edit Reply Delete
  • Improvman
  • Level 1
  • New Explorer
  • October 7, 2015, 6:48 pm
I'll look into NEI then, thank you for your time.
Edit Reply Delete
  • germanicus2
  • Level 1
  • New Explorer
  • October 1, 2015, 6:26 pm
hey, i am having a problem with the tanks, i have no idea how to fire them. What ammo and shells do i use for the Brutus and what is the key to fire it
Edit Reply Delete
  • Darthm4
  • Level 1
  • New Miner
  • August 8, 2015, 12:21 pm
Hello. First of all, this is a very nice pack you have created, and I enjoy it very much. However, the models for the Wasp (both types), and the Scimitar are not functioning correctly for some reason. Upon spawning them, the model is in several disconnected parts all over the place. All other planes work fine. Do you have a recomendation for a solution, or is this something already known to you and are working on? Thank you.
Edit Reply Delete
I'm aware of this, basically the update to 1.8 affected one of the older methods of coding models (of which those vehicles are almost entirely made by), causing them to render strangely. In the mod's current state there's nothing I can do without a complete remodel (which was on the cards anyway but not so soon). 

However, Flan knows about the problem, and while he's away from the Internet for a week, I believe he is working on a solution to this for the upcoming 5.1 update as some of the official packs have this exact same issue. So in short, sit tight, hopefully he'll find a way to fix shape elements so they aren't completely screwed (he should do, it seems to be messing them up pretty systematically).

Right now I'm basically just recommending anyone using this on a server to disable the AF-15, the UTF Scimitar and the Gadfly as these all use the old model elements. Keep an eye out for Flan's mod 5.1, hopefully we'll get it fixed.
Edit Reply Delete
  • ElectroSeptic
  • Level 50
  • Grandmaster Meme
  • August 5, 2015, 7:37 am
Awesome
Edit Reply Delete
  • Laserbilly
  • Level 37
  • Artisan Engineer
  • August 4, 2015, 5:52 am
You're still here?!
Edit Reply Delete
What? Did you assume I had a life or something?
Edit Reply Delete
  • Laserbilly
  • Level 37
  • Artisan Engineer
  • August 4, 2015, 9:54 am
I just haven't seen anything from you in a while and it's the middle of the summer. Don't tell me you're spending time outside! What have you been up to?
Edit Reply Delete
Exams mostly (yes, even in the middle of summer -.-). And I've been working on the official Flan's stuff rather than these for the last few months. I do still have a load of content I can publish for these sitting around in various states of completion, so once the official stuff is over with I'll probably be more active with this.

Maybe, assuming I don't get distracted by a shiny penny like last time.
Edit Reply Delete
  • MageRoyal
  • Level 1
  • New Miner
  • July 26, 2015, 5:55 pm
There is a lot of content missing on my end, for example i have no mech weapons or or mech themselves. i have the jets and helos. i have the simple parts in and i have titan craft with mech parts.
Edit Reply Delete
  • nittywitmin7
  • Level 6
  • Apprentice Ranger
  • July 25, 2015, 9:25 pm
how do you duel wield the HB-7?
Edit Reply Delete
  • nittywitmin7
  • Level 6
  • Apprentice Ranger
  • July 24, 2015, 9:47 am
did you take the speeder bikes out? if so when?
Edit Reply Delete
I got rid of them about 2 years ago updating to 1.6.4 (had issues updating them). They may return someday though with better models.
Edit Reply Delete
I get crashes everytime I try to change something in the config. For ex.: I changed the walking speed of the mech and recoil of guns. ( I am still on version 1.6.4.)
Edit Reply Delete
How to i get the original flans mod?
Edit Reply Delete
http://www.flansmod.com
Edit Reply Delete
  • goanna_678
  • Level 1
  • New Miner
  • June 6, 2015, 8:43 pm
make the weapons 3d
Edit Reply Delete
  • TheMonsta
  • Level 4
  • Apprentice Mage
  • May 17, 2015, 1:29 pm
Whenever I destroy any part of any mech with a gun from your content pack, my game crashes. I looked into the crash report, and saw that it was caused by a ticking entity, which I assumed was the mech. But looking further, I found out that the ticking entity was the actual bullet. This is the only pack I use, which I could see as a problem, but I can't be certain (I'm not exactly the best with understanding JavaScript, or understanding any script for that matter). Here is the crash report.

http://pastebin.com/EgD9S8iC
Edit Reply Delete
Actually it's nothing to do with the bullet, it's failing to spawn the correct items when you destroy the mech.

This is probably because some items involved in the recipe aren't actually installed (a common error). Make sure you have simple parts pack and mecha parts pack installed. The latter was split from the former for no apparent reason so quite a few people have been running into this.
Edit Reply Delete
How do you fly the planes? In the older versions, I would click w, but now it doesn't move. New ways of flying? How?
Edit Reply Delete
Hold W down, the planes take a moment to start up.
Edit Reply Delete
  • CubeTron23
  • Level 9
  • Apprentice Hunter
  • April 29, 2015, 5:41 am
:O It is the most AMAZING content pack in Flan's Mod that has ever been created!! It's so amazin'! Keep it up! I love it! Diamond AND subscribe!
Edit Reply Delete
is there a way to repair any of the vehicles?
Edit Reply Delete
Blowtorches, right click on the part you want to repair.
Edit Reply Delete
  • jrose127
  • Level 12
  • Journeyman Skinner
  • April 17, 2015, 12:40 am
Holy crap this is good AMAZING!!
Edit Reply Delete
  • MEplaysMC
  • Level 1
  • New Explorer
  • March 3, 2015, 2:22 am
Great pack! What does the MGB-36 use for ammo? i searched it in creative and nothing came up.
Edit Reply Delete
MG Cell, I should really attach a description to the thing.
Edit Reply Delete
  • MEplaysMC
  • Level 1
  • New Explorer
  • March 3, 2015, 2:56 am
Thanks!
Edit Reply Delete
  • [odst]-t25
  • Level 1
  • New Explorer
  • February 20, 2015, 4:57 am
what ammo i use for bruthus tank on fc v8 ?
Edit Reply Delete
PAC-120 shells (PAC something), should be a grey box with blue on it.

If you search "Brutus" in creative it should come up with a description saying "ammunition for the Brutus"
Edit Reply Delete
  • [odst]-t25
  • Level 1
  • New Explorer
  • February 20, 2015, 11:00 am
thx
Edit Reply Delete
  • ender4003
  • Level 1
  • New Explorer
  • February 4, 2015, 6:25 pm
it said it may harm my computer den i was like oh heeeeeeeeeeeeeeeellllllllllllllll naaaaaaaaaaaaaaaaaawww
Edit Reply Delete
  • dalek334
  • Level 4
  • Apprentice Architect
  • May 31, 2015, 11:25 am
Most browsers say that to all .jar files so you don't have to worry.
Edit Reply Delete
  • Lithia
  • Level 49
  • Master Artist
  • February 4, 2015, 10:31 pm
Chrome and many popular browsers say that to all Jar files
Edit Reply Delete
Could you make some mechas that look like gundams/ mobile suits from the Gundam shows? please and thank you!
Edit Reply Delete
Might do a Valkyrie in my other pack, but I'm using Western/European design ideals for this one.
Edit Reply Delete
  • Airplane123
  • Level 4
  • Apprentice Modder
  • January 13, 2015, 11:31 am
hey i noticed hat the flans mod is a .jar file not a .zip so HOW can we USE THIS
Edit Reply Delete
Put Flan's mod .jar into the mods folder, put the folder contained within the .zip here inside the Flan folder that flans mod generates.
Edit Reply Delete
  • Airplane123
  • Level 4
  • Apprentice Modder
  • January 15, 2015, 12:44 pm
dude i CANT OPEN .JAR files so i cant put a folder in the flans mod
Edit Reply Delete
You don't open the .jar file, you put the flans mod .jar in the mods folder in your .minecraft. Then run the game, this should generate a Flan folder in your .minecraft, which you unzip this content pack into to install.
Edit Reply Delete
  • KE-10X-EX
  • Level 1
  • New Explorer
  • April 9, 2016, 11:31 pm
prototype theta go to the latest comment and read it
Edit Reply Delete
  • jrose127
  • Level 12
  • Journeyman Skinner
  • April 20, 2015, 12:08 am
i played the flans mod and then i got this mod but i couldnt because there isnt a mod folder
Edit Reply Delete
Ummm.... This doesn't work... not for me... doesn't it work for Macs? I have it in Flans folder, everything else works except this one, it doesnt show up, I have the right Flans version. is it the Forge version?
Edit Reply Delete
Did you unzip it?
Edit Reply Delete
Oops lol sorry I'm not used to the .zip having to be unzipped... pls include as .jar maybe?
Edit Reply Delete
I'm planning to use the .jar format in future updates, now that I've worked out how to use it.
Edit Reply Delete

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