319

[1.7.2][Forge][WIP] Kirby Enemy Mod! [V0.44] Scarfy In Progress!

319 diamonds
Collectable
  • 78,092
    Views, 58 today
  • 13,169
    Downloads, 9 today

Get Embed Code

Forum:
HTML:
Link:
avatar
Eastonium
Level 64 : High Grandmaster Geek
This is a Mod Work In Progress.Also! These are only going to be enemies from Kirby Super Star. Not Ultra. I am planning on making the mobs able to be helpers too!

REQUIRES FORGE!

Download Mirror (I get no money D:): 1.7.2 - 0.44
Minecraft Forge Webstie: [url=http://files.minecraftforge.net/ ]http://files.minecraftforge.net/ 
[/url]Minecraft Forum Post: MC Forum

_aec_opng

Please let me know if there are any bugs in this mod, or if there are compatibility issues!

My friend admin4cc is making a texture pack for my mod! Horray!
You can get the Texture pack HERE! BE SURE TO DIAMOND IT!!!

Another thing! I'm making a Epic Yarn Texture pack for my mod! Check it out!
Texture Pack Extension


Terms andConditions:


0. USED TERMS

MOD - modification, plugin, a piece of software that interfaces with the Minecraft client to extend, add, change or remove original capabilities.

MOJANG - Mojang AB

OWNER -, Original author(s) of the MOD. Under the copyright terms accepted when purchasing Minecraft (http://www.minecraft.net/copyright.jsp) the OWNER has full rights over their MOD despite use of MOJANG code.
USER - End user of the mod, person installing the mod.

1. LIABILITY
THIS MOD IS PROVIDED 'AS IS' WITH NO WARRANTIES, IMPLIED OR OTHERWISE. THE OWNER OF THIS MOD TAKES NO RESPONSIBILITY FOR ANY DAMAGES INCURRED FROM THE USE OF THIS MOD. THIS MOD ALTERS FUNDAMENTAL PARTS OF THE MINECRAFT GAME, PARTS OF MINECRAFT MAY NOT WORK WITH THIS MOD INSTALLED. ALL DAMAGES CAUSED FROM THE USE OR MISUSE OF THIS MOD FALL ON THE USER.

2. USE
Use of this MOD to be installed, manually or automatically, is given to the USER without restriction.

3. REDISTRIBUTION
This MOD may only be distributed where uploaded, mirrored, or otherwise linked to by the OWNER solely. All mirrors of this mod must have advance written permission from the OWNER. ANY attempts to make money off of this MOD (selling, selling modified versions, adfly, sharecash, etc.) are STRICTLY FORBIDDEN, and the OWNER may claim damages or take other action to rectify the situation.

4. DERIVATIVE WORKS/MODIFICATION
This mod is provided freely and may be decompiled and modified for private use, either with a decompiler or a bytecode editor. Public distribution of modified versions of this MOD require advance written permission of the OWNER and may be subject to certain terms.

FAQ

1. 'WILL YOU BE ADDING KIRBY?'
Yes I am hoping to sometime.
Progress: 20% Complete
Game Version:Minecraft 1.7.2
Tags:Kirby, Super, Star, Superstar, Mobs, Enemies, Enemy, Scarfy, Kracko, Junior, Boss, Mini, Waddle, Doo, Dee, Wheelie, Walky, Gordo, Laser, Ball, Laserball, Rocky, Helper, New Content
Credit:Failboat103 for mod review

Update #21 BUGFIX : 04/14/2014 2:33:28 pm4/14/14

Fixed a huge bug that made the mod un-loadable. Kudos to Jesse4060 for pointing this out!

Update #20 Scarfy/1.7.2 Update : 04/13/2014 2:53:00 pm4/13/14

Added Scarfy! Not quite done yet!
Updated to 1.7.2!

Update #19 Wheelie/Bugfix : 08/21/2013 6:02:34 pm8/21/13

Added a new mob! Wheelie!
Also fixed the horrible texture problem!

SPAWN EGGS! : 08/02/2013 7:27:38 pm8/02/13

All currently added mobs now have spawn eggs!
Now you don't have to go find a mob to see it!

Update #17 : 07/26/2013 3:44:08 pm7/26/13

Updated to 1.6.2

Update #16 Updated! : 05/03/2013 12:10:44 pm5/03/13

Updated to MC 1.5.2!

Update #15 Update! : 04/22/2013 10:08:21 pm4/22/13

Updated to MC 1.5.1!

Update #14 : 01/27/2013 4:24:06 pm1/27/13

Updated to 1.4.7

Update #13 The Kracko Jr Update! : 11/22/2012 12:24:48 pm11/22/12

Changed Animation of Kracko Jr
Attacking sequience of Kracko Jr.(will summon lightning)
And a couple other tings about him

Fixed bug where Waddle Doo could jump in mid-air
Decreased damage done by Waddle Doo
Waddle Doo doesn't jump as high

Update #12 1.4.4! : 11/14/2012 6:02:19 pm11/14/12

Updated to 1.4.4
Changed Kracko Jr Drop to eye of ender
Changed texture file folder

Update #11 1.4.2! : 11/13/2012 12:19:40 pm11/13/12

Updated mod to 1.4.2.
Now also uses Forge instead of ModLoader

Update #10 : 11/06/2012 1:25:58 am11/06/12

Added link to Texture pack for my by admin4cc

Update #9 Video! : 11/02/2012 12:43:57 am11/02/12

Added Mod Review Video to post

Update #8 - NO! : 10/16/2012 6:10:33 pm10/16/12

Work for the moment is completely stopped due to my computer not working properly. Will work on the mod ASAP.

Update #7 - BIG UPDATE! : 10/12/2012 10:14:39 pm10/12/12

BIG UPDATE!
Coded/Added Waddle Doo
Coded/Added Kracko Jr
Both still need work and are in progress

Update #6 - DOWNLOADABLE : 09/14/2012 6:36:51 pm9/14/12

Added Download of mod. Still in progress

Update #4 : 09/12/2012 4:00:12 pm9/12/12

Updated Coding status.

Update #5 - SUCCESS! : 09/12/2012 12:16:53 am9/12/12

MOD WORKING AND IN PROGRESS!!!!

Update #3 - 2.0 -- KIRBY!!! : 09/08/2012 11:21:16 pm9/08/12

Added Kirby. :)

Update #2 - Boss -- Kracko Jr : 09/07/2012 2:10:32 pm9/07/12

Added Kracko Jr.

Update #1 -Scarfy : 09/06/2012 10:17:47 pm9/06/12

Added Scarfy! that little beast...

Comments : 481

Join us to post comments.

Show Comments

1 - 50 of 481

tamable waddle dees would be awesome!
Edit Reply Delete
  • Sexyemoboy
  • Level 1
  • New Miner
  • October 29, 2014, 10:49 pm
whenever i spawn a waddle do or kracko it just dissapears. do i have to use a specific forge?
Edit Reply Delete
  • Arrow_PewPew
  • Level 1
  • New Miner
  • September 19, 2014, 12:54 am
Tameable Kirby's... (instead of wolves) Lol :P
Edit Reply Delete
  • Arrow_PewPew
  • Level 1
  • New Miner
  • September 19, 2014, 12:53 am
Randomly generated structures would be awesome :) Like mini dungeons, Maybe Kirby's house, you could even create a few biomes with mini bosses (stronger mobs). Keep up the awesome work! (-^-^-)

[Edit] You could even consider using some of the enemies/mobs from the show itself (Kirby: Right Back at Ya!).
A very good series, and should definitely give you some great ideas!~
Edit Reply Delete
  • Eastonium
  • Level 64
  • High Grandmaster Geek
  • August 13, 2014, 5:37 pm
Please feel free to comment any ideas you have. I will read and consider all of them.
Edit Reply Delete
  • kirby456
  • Level 5
  • Apprentice Hunter
  • September 9, 2014, 6:29 pm
my idea: when kirby swallow a zombie, he would get the zombie ability that basicaly does the same thing as a actual zombie but he'll still be on your side like usually kirby does. It basicaly does the same thing when he swallows any other types of mobs. I also have a question are you gonna update this mod? I also want to say keep up with the good work!!!! This mod is getting awsome.I hope this mod will be popular and kirby will be star some day.I hope this wouldn't be an inactive project :(
Edit Reply Delete
You should make a Kirby item that will inhale enemies and give you their abilities!
Edit Reply Delete
  • Arrow_PewPew
  • Level 1
  • New Miner
  • September 19, 2014, 12:50 am
That would actually make this mod pretty badass :)
Edit Reply Delete
  • mateu99999
  • Level 1
  • New Miner
  • August 5, 2014, 1:01 pm
SUCK EVERYTING!
Edit Reply Delete
  • Rejnka
  • Level 1
  • New Crafter
  • July 11, 2014, 6:26 am
This mod is really cool. However, all the epic kirby foes are not spawning naturally. It's really annoying! Please fix this!
Edit Reply Delete
I can't wait to see how much you'll do to the mod, really excited! You should add some custom mob drops to them, like food that restores hunger/health, or something like that.
Edit Reply Delete
are you going to add magolor or landia from return to dreamland?
Edit Reply Delete
  • Eastonium
  • Level 64
  • High Grandmaster Geek
  • July 6, 2014, 3:51 pm
Probably not. :/ Sorry!
Edit Reply Delete
Can you give me the 1.5.2 version?
Edit Reply Delete
  • Eastonium
  • Level 64
  • High Grandmaster Geek
  • July 3, 2014, 7:01 am
Sorry, didn't see this message. Here ya go!
http://www.mediafire.com/download/n3any4u20iqdv6h/KirbyMod_1.5.2_V0.4.zip
Edit Reply Delete
Thanks...:) Keep working on this mod!
Edit Reply Delete
  • HugelDude
  • Level 1
  • New Crafter
  • May 31, 2014, 8:27 pm
Where could I download the 1.6.2 version?
Edit Reply Delete
  • Eastonium
  • Level 64
  • High Grandmaster Geek
  • May 31, 2014, 9:20 pm
Right here! http://www.mediafire.com/download/7i9x5cnz8hs6gu6/KirbyMod_1.6.2_V0.42.zip
Edit Reply Delete
  • HugelDude
  • Level 1
  • New Crafter
  • June 3, 2014, 12:51 am
Thanks!
Edit Reply Delete
  • Jesse4060
  • Level 17
  • Journeyman Dragonborn
  • April 22, 2014, 3:23 pm
do u posibly have a 1.6.4 vers.? XC sorry if it sounds weird to ask for one,im making a mod pack for 1.6.4 mods
Edit Reply Delete
  • Eastonium
  • Level 64
  • High Grandmaster Geek
  • April 23, 2014, 7:28 am
Also, I ask that people ask before putting my mods in their modpacks.
Edit Reply Delete
  • Eastonium
  • Level 64
  • High Grandmaster Geek
  • April 22, 2014, 4:02 pm
Well, as I said in comments below, I don't want to make a 1.6.4 version if I have a 1.7.2 one.
Edit Reply Delete
  • theninja23
  • Level 1
  • New Crafter
  • May 5, 2014, 4:25 pm
you had a 1.6.4 version out before didnt you?
Edit Reply Delete
  • Eastonium
  • Level 64
  • High Grandmaster Geek
  • May 5, 2014, 6:37 pm
No, It was a 1.6.2 version.
Edit Reply Delete
  • AlaskaGames
  • Level 4
  • Apprentice Miner
  • May 26, 2014, 9:26 am
1.6.2 mods work for 1.6.4... for me anyway.
Edit Reply Delete
  • Eastonium
  • Level 64
  • High Grandmaster Geek
  • May 26, 2014, 6:57 pm
Cool and lucky!
Edit Reply Delete
  • bananamn11
  • Level 1
  • New Miner
  • August 4, 2014, 12:03 pm
But you should make a 1.6.4 version, because I want to use sonic mod, mario mod, this mod, metroid cubed, and zelda sword skills. please?
Edit Reply Delete
Metroid Cubed is a map, not a mod. But yeah, as the guy below me said, all the other mods you mentioned are updated to 1.7.2. Unless you plan on adding a 1.6.4 mod(which is probably a mod that is no longer updated)or your staying on 1.6.4(no idea why you would)you should just 1.7.2 modpack.
Edit Reply Delete
  • Eastonium
  • Level 64
  • High Grandmaster Geek
  • August 4, 2014, 1:40 pm
Why can't you just get the 1.7.2/10 versions of those mods and use mine with them?
Edit Reply Delete
  • niftyrobot
  • Level 1
  • New Miner
  • April 17, 2014, 3:09 pm
Can you make it so that waddle dees are tamable. Mabye you can tame them with cookies. i dont care i just want a pet waddle dee
Edit Reply Delete
  • Eastonium
  • Level 64
  • High Grandmaster Geek
  • April 17, 2014, 4:55 pm
I'll look into that.
Edit Reply Delete
  • yoshigaming
  • Level 18
  • Journeyman Pony
  • April 16, 2014, 9:04 am
I SPAWNED A PACK OF WHEELIES AND KEPT GETTING THE LIVING CRAP BEAT OUT OF ME XD i love this mod, keep up the good work!
Edit Reply Delete
  • Eastonium
  • Level 64
  • High Grandmaster Geek
  • April 16, 2014, 10:55 am
Glad you're enjoying it! I will!
Edit Reply Delete
  • smashbro596
  • Level 1
  • New Explorer
  • April 15, 2014, 10:39 am
this + more player models mod =  pure awesomeness.
Edit Reply Delete
awsnap and update! 1.7.2 too!  Keep at it :D
Edit Reply Delete
  • Jesse4060
  • Level 17
  • Journeyman Dragonborn
  • April 14, 2014, 11:21 am
i have a Q/idea,will u be adding kirby ability hats for the players to wear,like when a player wears them u will be abble to use the abbility that kirby gets when he wears them
Edit Reply Delete
  • Eastonium
  • Level 64
  • High Grandmaster Geek
  • April 14, 2014, 5:04 pm
all in good time... (I've said that sooo many times)
Edit Reply Delete
  • Auildere
  • Level 1
  • New Miner
  • April 13, 2014, 10:36 pm
YAY!
Edit Reply Delete
where is kirby?
Edit Reply Delete
  • fokem7653
  • Level 26
  • Expert Princess
  • April 14, 2014, 9:54 am
Dead, he spawned to many enemies.
Edit Reply Delete
  • Jesse4060
  • Level 17
  • Journeyman Dragonborn
  • April 13, 2014, 6:13 pm
my minecraft crashed



---- Minecraft Crash Report ----
// Don't do that.

Time: 4/13/14 12:59 PM
Description: Initializing game

java.lang.NoClassDefFoundError: com/eastonium/kirby/RenderKrackoJr
    at java.lang.Class.forName0(Native Method)
    at java.lang.Class.forName(Unknown Source)
    at cpw.mods.fml.common.ProxyInjector.inject(ProxyInjector.java:59)
    at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:492)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:209)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:188)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:484)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:201)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:498)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:853)
    at net.minecraft.client.main.Main.main(SourceFile:103)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.ClassNotFoundException: com.eastonium.kirby.RenderKrackoJr
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:188)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    ... 36 more
Caused by: java.lang.ClassFormatError: Duplicate method name&signature in class file com/eastonium/kirby/RenderKrackoJr
    at java.lang.ClassLoader.defineClass1(Native Method)
    at java.lang.ClassLoader.defineClassCond(Unknown Source)
    at java.lang.ClassLoader.defineClass(Unknown Source)
    at java.security.SecureClassLoader.defineClass(Unknown Source)
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:180)
    ... 38 more


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
    at java.lang.Class.forName0(Native Method)
    at java.lang.Class.forName(Unknown Source)
    at cpw.mods.fml.common.ProxyInjector.inject(ProxyInjector.java:59)
    at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:492)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:209)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:188)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:484)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:201)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:498)

-- Initialization --
Details:
Stacktrace:
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:853)
    at net.minecraft.client.main.Main.main(SourceFile:103)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

-- System Details --
Details:
    Minecraft Version: 1.7.2
    Operating System: Windows 8 (amd64) version 6.2
    Java Version: 1.6.0_45, Sun Microsystems Inc.
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
    Memory: 342827928 bytes (326 MB) / 469172224 bytes (447 MB) up to 954466304 bytes (910 MB)
    JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v9.01-pre FML v7.2.129.1047 Minecraft Forge 10.12.0.1047 4 mods loaded, 4 mods active
    mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
    FML{7.2.129.1047} [Forge Mod Loader] (forge-1.7.2-10.12.0.1047.jar) Unloaded->Constructed
    Forge{10.12.0.1047} [Minecraft Forge] (forge-1.7.2-10.12.0.1047.jar) Unloaded->Constructed
    eastonium_kirby{V0.42 1.7.2} [Kirby Enemies Mod!] (Kirby-1.7.2-0.43.jar) Unloaded
    Launched Version: EMC
    LWJGL: 2.9.0
    OpenGL: AMD Radeon HD 8570 GL version 4.2.12224 Compatibility Profile Context 12.105.8.0, ATI Technologies Inc.
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Packs: []
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
    Anisotropic Filtering: Off (1)
Edit Reply Delete
  • Eastonium
  • Level 64
  • High Grandmaster Geek
  • April 13, 2014, 9:04 pm
Thanks for letting me know about this error, I found the problem and i'll have a fixed version tomorrow.
Edit Reply Delete
  • Kemzal
  • Level 26
  • Expert Archer
  • April 13, 2014, 3:56 pm
are you going to be updating nui caft
Edit Reply Delete
  • Eastonium
  • Level 64
  • High Grandmaster Geek
  • April 13, 2014, 4:25 pm
Yes, but most of it is broken, lots of it is being removed, and much will have to be re-coded
Edit Reply Delete
  • Kemzal
  • Level 26
  • Expert Archer
  • April 14, 2014, 3:41 pm
ok thanks
Edit Reply Delete
  • halfroman
  • Level 24
  • Expert Spelunker
  • April 13, 2014, 12:23 pm
You should add king deedee as a boss
Edit Reply Delete
  • theninja23
  • Level 1
  • New Crafter
  • April 1, 2014, 1:18 pm
NOT THE SCARFY!!! *runs out of room screaming*
Edit Reply Delete
  • Psychocrap
  • Level 1
  • New Miner
  • March 2, 2014, 3:49 am
Aahh damn I've been waiting 1year+ for this and almost no progress I almost feel like learning the rest of my java to go help u
Edit Reply Delete
  • Eastonium
  • Level 64
  • High Grandmaster Geek
  • March 2, 2014, 6:47 am
Lol, thanks for waiting, sorry tho. All the updates have been spaced just right so when I try to add new fetures I also have to update to x version and I don't have much free time.
Edit Reply Delete
  • Jesse4060
  • Level 17
  • Journeyman Dragonborn
  • April 10, 2014, 9:43 pm
by x vers. do u mean for 1.7.2 to?
Edit Reply Delete
Do you plan on updating this to 1.6.4?
Edit Reply Delete
  • Eastonium
  • Level 64
  • High Grandmaster Geek
  • February 21, 2014, 6:53 am
Yes, but first I need some free time, and a lot of it.
Edit Reply Delete
  • Harraya
  • Level 5
  • Apprentice Warrior
  • February 14, 2014, 12:54 pm
can you make it so Kirby can hold items?
Edit Reply Delete
  • Eastonium
  • Level 64
  • High Grandmaster Geek
  • February 14, 2014, 3:11 pm
all in good time... and a lot of it
Edit Reply Delete
  • Kirby7128
  • Level 1
  • New Explorer
  • February 14, 2014, 5:49 am
Hey I try to download this mod and it won't work. When I install it that is. I am using forge 1.6.4 version 9.11.1.935 so am I too low of a version?
Edit Reply Delete
  • Eastonium
  • Level 64
  • High Grandmaster Geek
  • February 14, 2014, 6:26 am
You should be using Forge 1.6.2. Also, are you sure you are installing it right? Try using the magic launcher. Its a lot simpler.
Edit Reply Delete
i cant find a kirby spawn egg. can you please make that, than i can morph into him
Edit Reply Delete
  • Eastonium
  • Level 64
  • High Grandmaster Geek
  • February 1, 2014, 9:13 am
Kirby has not been coded yet.
Edit Reply Delete
can you fix that in the 1.6.4 update? if you are gonna do that
Edit Reply Delete
  • jpmac11
  • Level 1
  • New Explorer
  • January 31, 2014, 4:19 pm
Heavy lobsters...

Meta Knight...

King Deedeedee...

Sounds like an awesome mod for a friend of mine.
Edit Reply Delete
i thought we were gonna be kirby...not tame him
Edit Reply Delete
  • Eastonium
  • Level 64
  • High Grandmaster Geek
  • January 24, 2014, 2:07 pm
yup!
Edit Reply Delete
  • Thispikmin
  • Level 1
  • New Miner
  • December 23, 2013, 8:54 am
Will you be able to tame kirby?
Edit Reply Delete
  • curranpie
  • Level 1
  • New Explorer
  • November 26, 2013, 9:39 am
How B'out King DeDeDe?
Edit Reply Delete
lel, i predicting that when this mod is done, it will be very popular.
Edit Reply Delete
Can u ride wheelies yet?
Edit Reply Delete
  • Eastonium
  • Level 64
  • High Grandmaster Geek
  • November 7, 2013, 9:14 am
Nope, I'm going to try to create a helper system first.
Edit Reply Delete
okay i will download when u the helper system is up
Edit Reply Delete
  • TheGCgr0under
  • Level 2
  • Apprentice Miner
  • October 29, 2013, 3:18 pm
Awesome mod! Though Wheelies won't spawn.
Edit Reply Delete
  • Eastonium
  • Level 64
  • High Grandmaster Geek
  • November 7, 2013, 9:14 am
I'll fix that in the 1.7.2 update!
Edit Reply Delete
  • HugelDude
  • Level 1
  • New Crafter
  • October 23, 2013, 8:25 am
Are you going to be adding kirby?
Edit Reply Delete
  • Eastonium
  • Level 64
  • High Grandmaster Geek
  • November 7, 2013, 9:14 am
YES. XP
Edit Reply Delete
  • HugelDude
  • Level 1
  • New Crafter
  • November 15, 2013, 4:08 am
I heard you are trying to add kirby as a playable character. Well there's a mod called morph that when you kill a mob it lets you transform into it. It works with your mod i've tried it.
Edit Reply Delete
  • Eastonium
  • Level 64
  • High Grandmaster Geek
  • November 15, 2013, 6:57 am
Thank you! I'll look into that!
Edit Reply Delete
  • MetroidKirby
  • Level 3
  • Apprentice Miner
  • September 16, 2013, 2:08 pm
pleeeaase add the maxim tomato, magic wand, and Meta Knight's Master Sword
Edit Reply Delete

1 - 50 of 481

Show Comments