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Hey there everyone!
I have a custom game here today! This is Minecraft 2D. I ahve been working on this game for a long time, although I do not update it frequently.
This update is MASSIVE! It improves many feeatures, fixes many bugs, and adds many cool features!
New in version 1.1
* Fixed upside-down text
* TNT explosions are more realistic
* Fixed blurry textures
* Fire will now run out
- TNT is no longer lit by left-click, you now put fire on top of it
- New creative menu!
- Blocks are no longer selected with WASD
- Music and Sounds
- Pressing J without a world loaded will regenerate it
- Lots of improvements
Features
NOTE: Before you comlain about annoying bugs, this is a WIP game! I have plently of bugs to fix, and plenty of content to add!
I won't go into too much detail here, but you can get a full list of controls and run instructions here.
For tutorials on how to make a mod, click here.
If you are a developer and are interested in the source code, click here.
Anyway guys, that's about it! If you have any questions, or suggestions, send me a PM!
Thanks,
Romejanic
I have a custom game here today! This is Minecraft 2D. I ahve been working on this game for a long time, although I do not update it frequently.
This update is MASSIVE! It improves many feeatures, fixes many bugs, and adds many cool features!
New in version 1.1
* Fixed upside-down text
* TNT explosions are more realistic
* Fixed blurry textures
* Fire will now run out
- TNT is no longer lit by left-click, you now put fire on top of it
- New creative menu!
- Blocks are no longer selected with WASD
- Music and Sounds
- Pressing J without a world loaded will regenerate it
- Lots of improvements
Features
- More than 10 placeable/breakable blocks
- Ore generation
- Load/Save worlds
- Nether Portals!
- Modding API
- Blocks with special behaviours
- Music and Sounds
- Windows/Mac/Linux/Solaris support
- Built-in Xbox 360 Controller Support
NOTE: Before you comlain about annoying bugs, this is a WIP game! I have plently of bugs to fix, and plenty of content to add!
I won't go into too much detail here, but you can get a full list of controls and run instructions here.
For tutorials on how to make a mod, click here.
If you are a developer and are interested in the source code, click here.
Anyway guys, that's about it! If you have any questions, or suggestions, send me a PM!
Thanks,
Romejanic
Credit | allsome_guy for the original idea! |
Progress | 45% complete |
Game Version | Minecraft 1.8.1 |
Tags |
2 Update Logs
Version 1.1 : by RomejanicDev 01/11/2015 9:17:56 pmJan 11th, 2015
This update is MASSIVE! It improves many feeatures, fixes many bugs, and adds many cool features!
* Fixed upside-down text
* TNT explosions are more realistic
* Fixed blurry textures
* Fire will now run out
- TNT is no longer lit by left-click, you now put fire on top of it
- New creative menu!
- Blocks are no longer selected with WASD
- Music and Sounds
- Pressing J without a world loaded will regenerate it
- Lots of improvements
* Fixed upside-down text
* TNT explosions are more realistic
* Fixed blurry textures
* Fire will now run out
- TNT is no longer lit by left-click, you now put fire on top of it
- New creative menu!
- Blocks are no longer selected with WASD
- Music and Sounds
- Pressing J without a world loaded will regenerate it
- Lots of improvements
LOAD MORE LOGS
tools/tracking
2902048
7
minecraft-2d-2902048
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('m on Mac OS X Yosemite, using Java 8 u 25)
(Well something like that)
// !!! THE GAME HAS CRASHED !!!
// Crash while running
Caused by: java.lang.UnsatisfiedLinkError: Can't load library: /Users/migueltenant/romejanic/LWJGL Utils/2.9.0/liblwjgl.dylib
at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1817)
at java.lang.Runtime.load0(Runtime.java:809)
at java.lang.System.load(System.java:1083)
at org.lwjgl.Sys$1.run(Sys.java:70)
at java.security.AccessController.doPrivileged(Native Method)
at org.lwjgl.Sys.doLoadLibrary(Sys.java:66)
at org.lwjgl.Sys.loadLibrary(Sys.java:95)
at org.lwjgl.Sys.(Sys.java:112)
at org.lwjgl.opengl.Display.(Display.java:135)
at romejanic.main.Minecraft.run(Minecraft.java:155)
at romejanic.main.Minecraft.main(Minecraft.java:311)
Exception in thread "main" java.lang.NoClassDefFoundError: Could not initialize class org.lwjgl.opengl.Display
at romejanic.main.Minecraft.displayAlert(Minecraft.java:241)
at romejanic.main.Minecraft.crash(Minecraft.java:207)
at romejanic.main.Minecraft.main(Minecraft.java:315)