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Level 47 : Master Slime Tamer
Posted 07/30/12 7:18:01 am , last updated: 09/02/12 6:02:19 am
A new magic mod?
Boring lame staffs with 1 click spells?
Some dozen spells that you can do by using Single Player Commands instead?
This mod add tons of spells that are combination of 10 elements, use your mind, your creativity to create over than 1000 possible spells and dozens-to-hundreds special spells that you'll never get bored.
With altars, books, staffs that boost the spells' efficiency and power and magical monsters to battle with, this mod brings you the amazing Magickal experience from Paradox's original game: Magicka and some new feature of my own.
Get ready, and install Minegicka without worrying of mods conflicting because this uses Forge API and does not edit ANY VANILLA FILES.
Brief mod current features-8 base elements
-2 advanced elements
-11 kinds of spells
-Dozens of Magicks
Get the latest Forge API here
Currently Minegicka is using Forge 220.127.116.11
Download Pudlehund's Dimension API here
Or you can read the README file
-Install the latest Forge API
-Put all files in the zip file into minecraft.jar or put the zip file into mods folder
-Create a folder named Minegicka in .minecraft folder
-Launch the game
Features in detail
Pictures are captured with Minecraft 1.2.5 using Sphax PureBDCraft texturepack
|Game Version:||Minecraft 1.3.1|
Update #4 : 09/02/2012 6:02:19 am9/02/12
+Updated to Minecraft 1.3.2
+Now the magick book has ability to edit buttons
+Added a dimension: Minegard
+Added Minegard staff (x1.35 power of all spells)
+Added a teleporter to Minegard
+The update is very buggy, use at your own risk
Update #3 : 08/08/2012 5:26:04 am8/08/12
+10 new Magicks
+Added Quick-Magick-Combination-Display bar (QMCD for short)
+By default press Z and X to scroll through learnt Magicks in QMCD
+Fixed some behaviours of old magicks. Tractor Pull is stronger, Nulify also delete vortexes...
+Fixed switching world causes unlocked spells and slots to act weird
+Fixed using some certain elements and staffs cause the player not being able to cast spells anymore, and has to restart MC
+Removed ore storage blocks from Convert
Update #2 : 08/02/2012 10:04:24 pm8/02/12
+Added delay bar, each element cost 2.5 secs of delay
+Undisplay the gui means no spell, staff, Magick will work, though mines, walls, shields,.. still work
+Vortex pull and delete entities correctly, blocks will turn into block entity
+Crash to desktop also kill entities correctly, no stuck for player
+Altar re-nature blocks will have metadata...which means no more wild grass turns into dead shrub. Caution: old altars won't work properly so I suggest breaking it and place it again
+Nova, rock boulder, ice shards' damage increased
+Walls damage entities that collide with them
+Mines will blow entities away
+Spell buttons are more responsive
+Magick book gui now show button to cast magick
+Grow no longer crashes the game
+Convert doesnt convert blocks into ore storage (block diamond, block iron, block gold,..)
Update #1 : 07/30/2012 9:09:28 am7/30/12
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