[Forge] [1.5.2] MinePG - On Hold
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Level 41 : Master Modder
Posted 04/21/13 11:12:45 pm , last updated: 06/03/13 11:26:24 pm
MinePG adds in a lot of new content. This content ranges from classes, to new items and everything in between!!
Range across the land of Minecraftia and defeat new bosses, make friends who will help fight with you, and even have a few awesome pets! Evolve your class into a more powerful one with the new Karma system. Unleash powerful magic attacks using mana. Decrease the mana consumed by levelling up and increasing your stats! It's all here in MinePG!!
** Please note that not all features have been implemented yet and will not be available on some versions of the mod. Please be patient and what for the next release. Or, you can apply to help out the MinePG team and make updates come faster!
Please feel free to check out the wiki and comment any suggestions you want to be added (Be forewarned, if a suggestion is made, it may not be implemented).
- The Archer is very deadly to himself... The arrows don't fire from the bow correctly. Also, any help making the bow act/look like a normal vanilla bow would be appreciated.
- Archer arrows don't stay in the ground when they hit it...
- Staff bolts look a bit like arrows and aren't always visible **
- While holding the staff in first person it look really weird.. Stupid render bugs
Archer Sub Classes:
Mage Sub Classes:
Warrior Sub Classes:
You will know you are the required class for a weapon by:
1) The type of weapon (E.g. Wands, which are Sorcerer only weapons)
2) Under the name of the weapon there will be a line that says, "Class: " (being the class required)**.
3) The is green. If it is red then you are not the required class.
** Sub classes can use the weapons from its super class. E.g. Archer is a Sniper's super class.
At the time being weapons are not level dependent as well as class dependent. To vote whether or not to have weapons level dependent, head over to the wiki main page And partake in the poll.
The weapons added at the moment are the Training weapons. Training weapons are not craft-able and can only be obtained by starting a new world. The training weapons have very limited uses, as they are only to help you get started with MinePG.
They shoot arrows that match with the bow. Sorry about that friends XD
They shoot bolts from them that have a range of effects depending on the staff
They extract a Heavy Strike on enemies when the ability is activated.
ModderPenguin is the Head Coder of the mod and he enjoys making mods and messing around with things better left alone, thus what the mysterious voice says when you choose your class.
ModderPenguin on Twitter: https://twitter.com/ModderPenguin
Reznov981 is the Texturer for swords(they are being redone) and blocks (when they arrive).
Snurly is the Head Texturer for MinePG. He is awesome and all that stuff.
kanarya08 is the Graphic designer for the Wiki (and more if needed).
Retro Maniac is the Lore Master and all round mysterious guy.
Retro Maniac: http://www.planetminecraft.com/member/retro_maniac/
|Game Version:||Minecraft 1.5.2|
|Tags:||MinePG, RPG, Minecraft Rpg, Rpg, Minepg, Role Playing, Classes, New Content|
|Credit:||Reznov981, Resinresinl, Others|
Update #4 : 06/03/2013 11:26:24 pm6/03/13
Update #3 : 05/11/2013 6:51:15 am5/11/13
Update #2 : 04/27/2013 11:25:23 pm4/27/13
Update #1 : 04/25/2013 12:27:45 am4/25/13
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