Paincraft 1.2.2 - add configurable status effects to your bukkit server -- bleeding, thirst, pain, infection, unconsciousness, broken bones
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Level 30 : Artisan Modder
Posted 10/19/12 11:10:00 am
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WHAT DOES THIS MOD DO?
adds 6 new configurable status effects to minecraft
damage over time
occurs occasionally when hit, higher chance if hit by axe/shears/sword/arrows
cured by right clicking affected player with cure item (default paper)
slow increasing damage over time, gives small buffs after a while, but damage keeps increasing
occurs occasionally when hit by zombie or infected player, higher chance if you/they are bleeding
cured by right clicking affected player with cure item (default cactus dye)
nausea potion effect, occurs every 30-45 seconds for varying length depending on severity of pain
occurs occasionally when taking damage, higher chance with larger damage
cured by right clicking affected player with cure item (default sugar)
blindness potion effect, inability to move character
occurs from very large damage, or randomly if low health (< 5), or rarely if struck while bleeding
cured by right clicking affected player with cure item (default lapis lazuli -- cannot cure self)
slow potion effect, damage over time if severe break
occurs from higher damage, higher chance if struck while bleeding
cured by right clicking affected player with cure item (default leather)
can be setup to use experience level as meter
slowly depletes, damage over time if reaches 0
cured by drinking bottle of water or potion
configurable addition of a visibility element that can be used to sneak past mobs
can be setup to use experience bar as meter
default view distance = 9 blocks
sneaking = - 5
jumping = + 3
running = + 4
configurable system that allows you to cap player food at 19 and then allow them to gain health by eating additional food
enable/disable natural regeneration
if a player has 5 meat chunks and eats a cooked steak, they will gain 4 meat chunks.
if they have 9 meat chunks and they eat a cooked steak, they will gain 2 hearts.
permissions plugin that supports bukkit permissions (like PEX)
to fully generate a config, you must start the server and log in
- true/false - enable/disable natural health regeneration
- true/false - enable/disable usage of experience level/bar for display of thirst/visibility
- list of food material (bukkit material enum value) to their healing values (for healfood permission)
thirst is not configurable.
- cure name (shown in chat/signs)
- cure material (bukkit material enum value)
- cure data (2 for cactus green version of dye, etc)
allows player to use /cure (name/all) (op command)
allows player to use /status (all players)
caps player food at 19 (best used with healfood permission) to allow them to continuously eat
allows food to heal player (values in config) when eating past full food
allow player to sneak past mobs and use visibility game element
allows players to be affected by the status
Please let me know if you find any bugs!
minor permission bugfix
configurable cure materials
configurable heal materials
|Game Version:||Minecraft 1.3.1|
|Tags:||Paincraft, Status Effect, Thirst, Bleeding, Pain, Infection, Broken Bone, Unconsciousness, Cure, Bukkit, Server|
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