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Structure Manager - Adding and removing structure files with ease!

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Bertiecrafter
Level 23 : Expert Engineer
29
Hey there,
most of my projects are .nbt files instead of complete world saves.
This file can be loaded in by using structure blocks.
In order to get the structure in your world, you would have to do a couple things.
The process involving the file

1. Download the file.
2. Copy the file, so that you can paste it later on.
3. Open your .minecraft/saves folder.
4. Pick a world, open the folder and create a "structures" folder if it doesn't exist yet.
5. Paste the .nbt file in this location.
The in-game process

1. Join the world.
2. Give yourself a structure block (/give @p structure_block).
3. Place it down and switch to the load menu, by clicking the button in the bottom left corner.
4. Enter the file name without the .nbt extension.
5. Hit LOAD twice.
6. Depending on the creation, you might have to click a "Setup" button and flip the ON/OFF lever on the structure.

Compared to those fancy one-command creations, I can understand why this could be a hassle.
Why don't you give us one-commands?

I am not doing these one-commands, because they require a lot of nesting in the code. If you the one-command would end on "]]]}}}}]]}}}}}]}]}", it looks really complicated and fancy, but oh boy... you are so doomed if you get the
"Error: Unbalanced brackets" message. That's why one-command generators exist, but they (usually) require all commands to be in one big command chain. Not all my creations are able to work if they are all fired at once and with big creations, my brain just can't tell what's what anymore if they are all connected to each other.

Also, I didn't want people to quickly move away from my creations, because they use structure blocks. That's why I created this simple batch script to easily add and remove structure files from worlds (100% Virus Free). Feel free to run it through a virus scanner yourself and post the results in the comments. Cheap anti-virusses might say it's "suspicious", because after all, it is a script and they can be used for bad things.

There is no installer, simply download it and save it somewhere. It's made for making things easier and faster when it comes to getting your world ready for importing the structure.

It's very easy to add or remove a structure file to your world:
1. Open the file.
2. Hit enter if you use the default save location.
3. Input a world name and hit enter.
4. Choose between add or remove structure file. This step-by-step walktrough continues for add, remove is just as clear.
5. Drag in the .nbt file and hit enter.
6. That's it!

Screenshots: Add structure file


This is what you see after booting the script.


I just dragged my custom folder in, not requried.


After hitting enter, it displays all the worlds you have. I blacked a couple out for privacy.


I entered Redstone and pressed enter. On this screen, I chose 1 and pressed enter again.


This is what you get to see next.


I did what it asked and dragged a .nbt file into the window.


After pressing enter, it gives you a list of the currently available structures.
You can see that the addition of the new structure file worked!
Also, it asks if you want to remove the original file.

Screenshots: Get structure file


This is what you see after booting the script.


I just dragged my custom folder in, not requried.


After hitting enter, it displays all the worlds you have. I blacked a couple out for privacy.


I entered Redstone and pressed enter. On this screen, I chose 2 and pressed enter again.


I entered the latest addition and pressed enter.


For this example, I didn't want to save it anywhere different, so I hit enter.


It asked if I wanted to delete the original file.


Then it displays the contents of the destination file.
You can see that it succesfully copied the file.

Screenshots: Remove structure file


This is what you see after booting the script.


I just dragged my custom folder in, not requried.


After hitting enter, it displays all the worlds you have. I blacked a couple out for privacy.


I entered Redstone and pressed enter. On this screen, I chose 3 and pressed enter again.


It gives you a list of currently available structures.
Of course, I typed in the latest addition and pressed enter.


Before it deletes the file, it asks for confirmation. I chose Y and pressed enter again.


It once more shows the currently available structures
and as you can see, the file got removed.

What are the advantages of using the script?
You don't have to struggle with finding the minecraft folder, or even typing in %appdata% anywhere.
There is no more confusion about the part where you create a "structures" folder in a world save folder.
You don't have to facepalm yourself when you found the folder and you forgot to copy the .nbt file in the first place.

You will still have to get yourself a structure block, throw in the name and press LOAD twice in-game though.

I really hope this will make your life easier when it comes to using these structure files.

(Do NOT claim the script as your own or use my code for other scripts.
You are free to spread the file, unmodified, to other people.)




My Server: GIBI

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Progress: 100% Complete
Game Version:Minecraft 1.11
Tags:Program, Script, Batch, Bat, File, Structure, Manager, Add, Remove, Addition, Removal, Nbt, Block, Easy, Simple, Fast, Import, World, Save
Credit:Windows Only

Update #1 : 04/17/2017 5:31:41 pm4/17/17

Added a "Get structure file" function.
Added more screenshots.
Separated screenshots in sections.

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  • Jennpai
  • Level 18
  • Journeyman Button Pusher
  • April 16, 2017, 10:30 am
The information blasts my brains but it looks cool :)
Haha thanks, I guess :P
Thank you 4a2e532e, jessy999, Jennpai and pettyGamingHD for the diamonds!

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