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[1.2.5] SuperFrost - freeze 'em with snowball!

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avatar MightyPork
Level 89 : Elite Modder
Posted 08/31/11 1:27:29 am , last updated: 04/25/12 3:29:37 pm
08/31/11
SuperFrost 1.2.5 (Latest MC)

Place zip contents into minecraft.jar.
  • Freeze animals and mobs with snowball
  • Next hit will defrost them
  • Frozen ghasts will fall down
  • Frozen animals can't move and are completely FROZEN.
  • If you break frozen slime, you will get frozen "children slimes".
  • This works also with magma cube.
  • Frozen endermen will teleport once, but then they freeze too.
  • This mod should be compatible with most animal mod, the code is very universal.
  • Many classes were editted, so it may not work together with some core-class editing mods.

Gotta freeze 'em all!



 Feel generous? Donate! 



Make your own freezing mod!
The interface is very simple, and I will give you the source if you want.

When you install this mod, each EntityLiving will have this method:
public void freeze(boolean state)

Call it to freeze the mob.
entityliving.freeze(true);

To defrost some frozen mob, use this:
entityliving.freeze(false);



Everyone can use this mod as a core for their mods, but not to include these class files.
You have to tell users to download it from the source.

Additional Details

Progress:
100
Game Version:Minecraft 1.2.5
Tags:Functional

Update #6 : 04/25/2012 3:29:37 pm4/25/12

Updated to 1.2.5 by HAMI

Update #5 : 03/12/2012 9:12:44 am3/12/12

Updated for 1.2.3 (I skipped 1.0.0 and 1.1.0 :D)
Added support for new mobs
Ghast hit by snowball fill fall
Works on all mobs, even from mods.

Update #4 : 09/19/2011 2:38:13 pm9/19/11

1.8.1

Update #3 : 09/07/2011 10:56:07 am9/07/11

Squid can't be frozen (can be frozen, but will ignore it and will continue moving).

this is because of a conflict with Domestic Animals Plus - you can tame squid there.

Update #2 : 09/02/2011 8:33:20 am9/02/11

api!

Update #1 : 09/02/2011 7:12:55 am9/02/11

Slimes are slightly improved and squids won´t move...
but this update log is mostly a BUMP!!!

Join us to post comments.

Comments : 116

1 - 50 of 116

katadory
Level 2
Apprentice Miner
September 4, 2012, 6:07 pm

rofl!

candywolf27
Level 26
Expert Unicorn
September 3, 2012, 10:12 pm

seems a bit to op

Messyhook
Level 9
Apprentice Pokemon
August 27, 2012, 5:24 pm

upgrade to 1.3.2

kittensROCK
Level 11
Journeyman Toast
September 9, 2012, 7:08 pm

he wont moron look at his blogs!

Messyhook
Level 9
Apprentice Pokemon
September 16, 2012, 4:22 am

i did did you mighty pork is nuclear banana

kittensROCK
Level 11
Journeyman Toast
September 16, 2012, 10:04 am

it was before that retard

pmcmodl
Level 17
Journeyman Cake
January 17, 2013, 5:54 am

well apperently ur a retard too, because u can't even spell the damn word

kittensROCK
Level 11
Journeyman Toast
January 17, 2013, 11:56 am

what do u mean? it is retard!

pmcmodl
Level 17
Journeyman Cake
January 18, 2013, 5:49 am

haha how smart u know, just editing it.

Messyhook
Level 9
Apprentice Pokemon
August 27, 2012, 5:09 pm

does it require modloader?

ChungChow
Level 5
Apprentice Engineer
August 3, 2012, 9:32 am

jellyman0306
Level 14
Journeyman Dragonborn
July 29, 2012, 5:44 pm

DANG, i wish i could have this mod BUT... i have windows7 so i cant realy get it :(

FULLHEAT11
Level 1
New Crafter
July 26, 2012, 2:08 pm

Ive Got A Problem, Ive Installed It.
The Snowball Freezes The Mobs, But The Mobs Textures Are Just Plain White!
Eg : Creeper Original Texture = Green. Texture With Mod = White!
Plz Reply Quiick!

Messyhook
Level 9
Apprentice Pokemon
August 27, 2012, 5:09 pm

GET A TEXTURE PACK!

Benjamater848
Level 14
Journeyman Engineer
June 16, 2012, 6:54 pm

FREEZE YOU STUPID MONSTERS!!!!!!!!!!!!!!

Skerge
Level 5
Apprentice Mage
June 12, 2012, 5:00 pm

does not work on enderdragon

hami
Level 36
Artisan Modder
June 26, 2012, 5:24 am

that would be cheating the enderdragon is a boss, he's a vital part of the game, if freezed it would take away his importance

Toasters
Level 1
New Miner
July 24, 2012, 7:51 am

At least you can hurt it with snowballs.

Undefinedmaster
Level 2
Apprentice Explorer
June 12, 2012, 1:05 pm

i get the error report

Minecraft: Minecraft 1.2.5
OS: Windows 7 (amd64) version 6.1
Java: 1.6.0_32, Sun Microsystems Inc.
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: Mobile Intel(R) 4 Series Express Chipset Family version 2.1.0 - Build 8.15.10.1994, Intel

java.lang.NoSuchFieldError: persistentId
    at RandomMobs.entityLoaded(RandomMobs.java:39)
    at l.a(RenderGlobal.java:2073)
    at xd.c(World.java:1568)
    at xd.a(World.java:3862)
    at ack.d(SourceFile:608)
    at ko.c(ko.java:64)
    at ko.b(ko.java:75)
    at xd.d(World.java:654)
    at xd.a(World.java:1550)
    at xd.a(World.java:464)
    at net.minecraft.client.Minecraft.a(SourceFile:1848)
    at net.minecraft.client.Minecraft.a(SourceFile:1788)
    at net.minecraft.client.Minecraft.a(SourceFile:1676)
    at mw.c(SourceFile:171)
    at mw.a(SourceFile:128)
    at vp.a(SourceFile:74)
    at vp.f(SourceFile:122)
    at vp.i(SourceFile:110)
    at net.minecraft.client.Minecraft.k(SourceFile:1381)
    at net.minecraft.client.Minecraft.x(SourceFile:719)
    at net.minecraft.client.Minecraft.run(SourceFile:671)
    at java.lang.Thread.run(Unknown Source)

RegularPerson
Level 18
Journeyman Ninja
June 23, 2012, 12:05 pm

Mod confliction

Undefinedmaster
Level 2
Apprentice Explorer
June 23, 2012, 1:22 pm

With random mobs. In Opti-fine. I know that, I just want to know if there's a way to fix it.

RegularPerson
Level 18
Journeyman Ninja
June 23, 2012, 1:26 pm

I don't think there is

Undefinedmaster
Level 2
Apprentice Explorer
June 23, 2012, 2:13 pm

neither do I.... Sigh...

Ontonator
Level 1
New Explorer
May 28, 2012, 11:38 pm

Do you need to delete META-INF (my guess is yes, but it doesn't tell you to)?


Also, do frozen blazes fall down like ghasts?

chek497
Level 25
Expert Pixel Painter
May 18, 2012, 7:22 am

Coolz

Ontonator
Level 1
New Explorer
May 17, 2012, 11:44 pm

Are there conflicts with any of these mods/APIs:
ModLoader
ModLoaderMP
Forge (this is unused by any mods at the moment)Codechicken
Single Player Commands
Not Enough Items
PowerCraft
Shelves
Naturally Breeding Animals
FogHelper
Mob Languages

Also, is there a multiplayer version coming out in the future?

Ontonator
Level 1
New Explorer
May 19, 2012, 11:59 am

May 20, 2012 6:56:36 AM ModLoader init
FINE: ModLoader 1.2.5 Initializing...
May 20, 2012 6:56:36 AM ModLoader readFromClassPath
FINER: Adding mods from /Users/student/Library/Application Support/minecraft/bin/minecraft.jar
May 20, 2012 6:56:36 AM ModLoader readFromClassPath
FINER: Directory found.
May 20, 2012 6:56:36 AM ModLoader addMod
FINE: Mod Initialized: "mod_BE MC: 1.2.3 ; BE: 1.2.3" from mod_BE.class
May 20, 2012 6:56:36 AM ModLoader addMod
FINE: Mod Initialized: "mod_Biosphere 1.2.5" from mod_Biosphere.class
May 20, 2012 6:56:36 AM ModLoader addMod
FINE: Mod Initialized: "mod_CodeChickenCore 0.5.2" from mod_CodeChickenCore.class
May 20, 2012 6:56:36 AM ModLoader addMod
FINE: Mod Initialized: "mod_ModLoaderMp 1.2.5v1" from mod_ModLoaderMp.class
May 20, 2012 6:56:36 AM ModLoader addMod
FINE: Mod Initialized: "mod_NotEnoughItems 1.2.2" from mod_NotEnoughItems.class
May 20, 2012 6:56:36 AM ModLoader setupProperties
FINER: ShelfID set to 132
May 20, 2012 6:56:36 AM ModLoader setupProperties
FINER: Render3DItems set to false
May 20, 2012 6:56:36 AM ModLoader setupProperties
FINER: RotateItems set to false
May 20, 2012 6:56:36 AM ModLoader addMod
FINE: Mod Initialized: "mod_Shelf 1.2.5" from mod_Shelf.class
May 20, 2012 6:56:36 AM ModLoader readFromModFolder
FINER: Adding mods from /Users/student/Library/Application Support/minecraft/mods/PowerCraft_v3-3_mc1-2-5
May 20, 2012 6:56:36 AM ModLoader readFromModFolder
FINER: Directory found.
May 20, 2012 6:56:36 AM ModLoader addMod
FINE: Mod Initialized: "mod_PCcore 3.1 for 1.2.5" from mod_PCcore.class
May 20, 2012 6:56:36 AM ModLoader addMod
FINE: Mod Initialized: "mod_PClogic 3.1 for 1.2.5" from mod_PClogic.class
May 20, 2012 6:56:36 AM ModLoader addMod
FINE: Mod Initialized: "mod_PCmachines 3.1 for 1.2.5" from mod_PCmachines.class
May 20, 2012 6:56:36 AM ModLoader addMod
FINE: Mod Initialized: "mod_PCmobile 3.1 for 1.2.5" from mod_PCmobile.class
May 20, 2012 6:56:36 AM ModLoader addMod
FINE: Mod Initialized: "mod_PCtransport 3.1 for 1.2.5" from mod_PCtransport.class
May 20, 2012 6:56:36 AM ModLoader addMod
FINE: Mod Initialized: "mod_PCwireless 3.1 for 1.2.5" from mod_PCwireless.class
May 20, 2012 6:56:36 AM ModLoader readFromModFolder
FINER: Adding mods from /Users/student/Library/Application Support/minecraft/mods/sppcommands
May 20, 2012 6:56:36 AM ModLoader readFromModFolder
FINER: Directory found.
May 20, 2012 6:56:36 AM ModLoader init
FINE: Mod Loaded: "mod_PCcore 3.1 for 1.2.5"
May 20, 2012 6:56:37 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/PowerCraft/wireless/portable.png,38). 84 left.
May 20, 2012 6:56:37 AM ModLoader init
FINE: Mod Loaded: "mod_PCwireless 3.1 for 1.2.5"
May 20, 2012 6:56:40 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/PowerCraft/mobile/activator.png,102). 83 left.
May 20, 2012 6:56:40 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/PowerCraft/mobile/sniffer.png,118). 82 left.
May 20, 2012 6:56:40 AM ModLoader init
FINE: Mod Loaded: "mod_PCmobile 3.1 for 1.2.5"
May 20, 2012 6:56:41 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/PowerCraft/machines/prismicon.png,119). 81 left.
May 20, 2012 6:56:41 AM ModLoader init
FINE: Mod Loaded: "mod_PCmachines 3.1 for 1.2.5"
May 20, 2012 6:56:42 AM ModLoader init
FINE: Mod Loaded: "mod_PCtransport 3.1 for 1.2.5"
May 20, 2012 6:56:43 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/PowerCraft/logic/gatecrafter.png,120). 80 left.
May 20, 2012 6:56:43 AM ModLoader init
FINE: Mod Loaded: "mod_PClogic 3.1 for 1.2.5"
May 20, 2012 6:56:43 AM ModLoader init
FINE: Mod Loaded: "mod_CodeChickenCore 0.5.2"
May 20, 2012 6:56:43 AM ModLoader init
FINE: Mod Loaded: "mod_BE MC: 1.2.3 ; BE: 1.2.3"
May 20, 2012 6:56:43 AM ModLoader init
FINE: Mod Loaded: "mod_Biosphere 1.2.5"
May 20, 2012 6:56:43 AM ModLoader init
FINE: Mod Loaded: "mod_ModLoaderMp 1.2.5v1"
May 20, 2012 6:56:43 AM ModLoader init
FINE: Mod Loaded: "mod_NotEnoughItems 1.2.2"
May 20, 2012 6:56:43 AM ModLoader init
FINE: Mod Loaded: "mod_Shelf 1.2.5"
May 20, 2012 6:56:43 AM ModLoaderMp log
FINE: ModLoaderMP 1.0.0 Initialized
May 20, 2012 6:56:43 AM ModLoader addAllRenderers
FINE: Initialized

Creeper_Kid777
Level 1
New Explorer
May 11, 2012, 6:38 am

this mod is soo epic diamond for you!

travsta15
Level 1
New Miner
May 5, 2012, 6:08 am

this freeze effect of snow balls should be a default enchantment i love it

BloodFall
Level 11
Journeyman Engineer
May 4, 2012, 6:34 pm

omg... philippine flag?

hoshan747
Level 33
Artisan Modder
May 1, 2012, 5:05 am

cool mod!

Coolpanda
Level 1
New Miner
April 28, 2012, 3:06 pm

Hehehehehehehehehehe...Any one thinking what would happen if you made an army of snow golems with this mod...

Superslash9
Level 19
Journeyman Cake
April 30, 2012, 2:21 pm

lolderp

Canucks22
Level 1
New Miner
April 28, 2012, 1:04 pm

Augh, this doesn't work in my minecraft cause I have 48 mods already (thanks direwolf :P) but i still diamonded and subbed cause this looks amazing :)

Gtapichu10
Level 1
New Miner
April 27, 2012, 8:04 am

Minecraft Gotta Freeze 'Em all Be the Best That You Mine!
(Pokemon Gotta Catch 'EM all be the best that you can)

Lehcim1995
Level 20
Expert Architect
April 27, 2012, 7:10 am

will they defrost if thay are in the sun?

MightyPork
Level 89
Elite Modder
April 28, 2012, 12:14 pm

nope, you mist hit them again. But it isn't a bad idea.

Pandatron
Level 18
Journeyman Miner
April 26, 2012, 2:52 pm

Awesome

Pandatron
Level 18
Journeyman Miner
April 26, 2012, 2:52 pm

FreezerMon!

Hammy111
Level 20
Expert Spelunker
April 25, 2012, 6:57 pm

this is the best idea since the last thing! diamond!

Pandatron
Level 18
Journeyman Miner
April 26, 2012, 2:53 pm

XD

chick3n3moman
Level 3
Apprentice Artist
April 25, 2012, 1:29 pm

I wanna be the very best, like noone ever was

to catch em is my real test, to freeze them is mah CAAAAAAAAAAAAUUUUUUUUUUUUUSSSSSSSSSSSEEEEEEEEEEEEEE!

soaper123
Level 29
Expert Creeper Hugger
April 25, 2012, 12:20 pm

lol awesome mod

Blaze22039
Level 34
Artisan Musician
April 25, 2012, 11:50 am

How long do mobs stay frozen?

hami
Level 36
Artisan Modder
April 25, 2012, 12:01 pm

as long as you want :) until you hit them again with a snowball :)

hami
Level 36
Artisan Modder
April 25, 2012, 12:04 pm

Don't forget that if a zombie is on fire while daylight the ice will melt, causing him to defrost :)

Blaze22039
Level 34
Artisan Musician
April 25, 2012, 1:50 pm

Same with skeletons, I assume?
Also, could they drown while frozen?
Then you can freeze a creeper while swimming away, and then it sinks down and drowns >:P

hami
Level 36
Artisan Modder
April 26, 2012, 8:05 am

ahaa i beleive yess it sinks down but i'm not sure if it drowns and starts hurting itself when while in the water, since i should know since I updated this mod :S

kkkkkk23
Level 1
New Explorer
April 25, 2012, 5:16 pm

woow, evil  person XD

creepinalong
Level 33
Artisan Creeper Hugger
April 25, 2012, 7:26 am

epic :D

kittco36
Level 12
Journeyman Crafter
April 20, 2012, 1:15 am

plz plz plz mighty update :/

nobody132435
Level 1
New Miner
April 7, 2012, 6:02 am

Update to 1.2.5!!!!!

adamskii6
Level 11
Journeyman Explorer
March 30, 2012, 4:18 am

please update!!

MC_josh
Level 12
Journeyman Unicorn
March 27, 2012, 11:53 pm

Could you Pm me if you would be willing to make a 1.1 version

nobody132435
Level 1
New Miner
March 27, 2012, 11:54 am

I gave Diamond :-)

nobody132435
Level 1
New Miner
March 27, 2012, 11:54 am

Update to 1.2.4!!!

Magne
Level 6
Apprentice Skinner
March 19, 2012, 5:33 am

do i need modloader?

eraykaan
Level 1
New Miner
March 18, 2012, 7:24 am

64 DIAMONDS!

Titan2001
Level 1
New Miner
March 16, 2012, 4:44 pm

do the mobs despawn while frozen?

RegularPerson
Level 18
Journeyman Ninja
March 14, 2012, 1:26 pm

Gamechap and Bertie made me get this :D

kittco36
Level 12
Journeyman Crafter
April 20, 2012, 1:16 am

es it got gamechaped

deathdavid
Level 12
Journeyman Archer
March 13, 2012, 12:24 pm

can u freeze enderdragon?

MightyPork
Level 89
Elite Modder
March 13, 2012, 12:33 pm

I think it will chabnge color, but will still move. dragon is too complex to freeze it.

Shirosuki1
Level 22
Expert Unicorn
March 13, 2012, 10:23 am

Here looked like a sneak peek o your NUTAN gravity enabler

MightyPork
Level 89
Elite Modder
March 13, 2012, 10:47 am

Seriously, what does this mean?

Shirosuki1
Level 22
Expert Unicorn
March 13, 2012, 3:16 pm

I was just saying because i saw the wet sand in this video.

Mikeishardcore
Level 13
Journeyman Pony
March 23, 2012, 4:49 pm

That was an older mod he made. Then he made a different one, the newton one that also had the wet sand.

Devilfuryknight3
Level 2
Apprentice Explorer
March 13, 2012, 8:36 am

i used this mod 3 minecraft versions and it alltime worked

The Offspring
Level 18
Journeyman Dragonborn
March 13, 2012, 8:23 am

cool

ExtremeVenomxD
Level 21
Expert Artist
March 13, 2012, 6:49 am

Best.Mod.Ever.

happyday887101
Level 6
Apprentice Pony
March 13, 2012, 3:27 am

This would be cool if it was a plugin.

jordanb84
Level 1
New Miner
March 12, 2012, 5:04 pm

DIAMOND!

ninjagodino
Level 1
New Miner
March 12, 2012, 12:55 pm

BEST. MOD. EVER. diamond to you!!!

1 - 50 of 116