267

[1.7.10] [SMP/SSP/LAN] Team Fortress 2 Teleporter

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pitman-87
Level 85 : Elite Programmer
All Mods are working at SSP, SMP and LAN!

You need the recommended Minecraft Forge version:  Download Forge

Download older versions here: older versions

 
HD textures:

Posted Image Posted Image Posted Image Posted Image

Just enable the HD option in the configfile.



How to install:




1. Download Forge Installer
2. Install forge
3. put the downloaded jar-file into the mods-folder (don't install the mods into minecraft.jar!)



Infos and Instructions:



  • 100 possible frequencies (0-99) (configurable)
  • -1 is not a usable frequency
  • only 2 teleporters can use the same frequency
  • before you can teleport again, leave the teleporter for a second (it needs a cooldown)
  • mobs can teleport too Posted Image
Reciepes:




Posted Image

Posted Image

Posted Image

  Posted Image

  Posted Image

  Posted Image
Progress: 100% Complete
Game Version:Minecraft 1.7.2
Tags:Teleporter, Team, Fortress, Tf2, New Content

Note: Showing last 25 of 28 logs.

Update #28 : 07/19/2014 4:42:01 pm7/19/14

- update to 1.7.10
- added new ConfigGui (you will find it in TitleScreen -> Mods)

Update #27 : 03/01/2014 12:35:13 pm3/01/14

- update to 1.7.2 *sigh*
- you can disable the updatechecker now in config-file
- teleporter works again in different dimensions
- added language files (english + german) you can provide files in your language now and I'll add them

Update #26 : 09/30/2013 9:40:25 am9/30/13

update to 1.6.4

Update #25 : 07/16/2013 3:20:27 pm7/16/13

update to 1.6.2

Update #24 : 05/03/2013 7:00:03 pm5/03/13

update 1.5.2

Update #23 : 03/22/2013 5:51:58 pm3/22/13

update for 1.5.1

Update #22 : 03/14/2013 8:13:05 pm3/14/13

update 1.5

Update #21 : 01/11/2013 9:37:05 am1/11/13

update 1.4.7

Update #20 : 12/21/2012 9:13:54 am12/21/12

update 1.4.6

Update #19 : 12/03/2012 7:06:17 am12/03/12

- teleporters in nether are working again
- fixed internal server crash with optifine + forge

Update #18 : 11/20/2012 2:03:09 pm11/20/12

update 1.4.5

Update #17 : 11/17/2012 6:50:06 am11/17/12

Fixed:

- sometimes telporting out of chunks
- glitch that caused going trough netherportals, youwill spawn beside or under the portal

Update #16 : 11/14/2012 4:37:38 pm11/14/12

update 1.4.4

Update #15 : 10/27/2012 4:32:18 pm10/27/12

update 1.4.2

Update #14 : 08/28/2012 10:48:12 am8/28/12

update for compatibility with forge builds over #232

Update #13 : 08/22/2012 5:42:04 pm8/22/12

fixed some bugs on teleporters are loading there locations and frequencies!

Update #12 : 08/21/2012 7:54:28 pm8/21/12

update 1.3.2

Update #11 : 07/05/2012 6:47:37 pm7/05/12

fixed bug with id-configs
ready up for team addon

Update #10 : 06/19/2012 11:35:09 am6/19/12

added smp support

Update #9 : 04/22/2012 4:09:02 pm4/22/12

1.2.5a

fixed gui

Update #8 : 04/04/2012 1:24:39 pm4/04/12

update 1.2.5

Update #7 : 03/25/2012 3:44:15 pm3/25/12

update 1.2.4

Update #6 : 03/04/2012 12:54:34 pm3/04/12

update 1.2.3
have shitty models (see officiel thread) I'll fix it soon!

Update #5 : 02/29/2012 8:53:39 am2/29/12

fixed links

Update #4 : 01/14/2012 2:20:36 pm1/14/12

update for mc 1.1.0

Comments : 344

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1 - 50 of 344

  • solthelol
  • Level 5
  • Apprentice Architect
  • September 1, 2014, 11:10 am
Can someone upload a mediafire version of the 1.6.4 mod? I need it for a modpack.

This moron decided it'd be a good idea to use Uploaded, even though you have to wait one hundred and eighty minutes before you can download another file. I'm trying to get them all, and I don't have the patience to wait three hours to get them.

So, thank you for reading, please upload a 1.6.4 version of the teleported mod to mediafire.
I can't find a mirror for the older version.
Edit Reply Delete
  • pitman-87
  • Level 85
  • Elite Programmer
  • September 15, 2014, 6:09 am
This moron decided that you don't get a mirror and don't give permission for your modpack.

Good luck.
Edit Reply Delete
  • frankygs26
  • Level 1
  • New Explorer
  • July 14, 2014, 9:58 am
how do I enable de hd items
Edit Reply Delete
  • OP_Gamer369
  • Level 3
  • Apprentice Miner
  • May 6, 2014, 5:29 am
cool :D
Edit Reply Delete
  • O_Kole
  • Level 1
  • New Miner
  • February 16, 2014, 4:58 am
hello there . your mod is fantastic and i salut you for creating it. im here to adress a few things thats been bugging me a bit lately . first of all i realised taht when placing a teleporter in overworld and setting it to frequency A , and then placeing another teleporter in the nether would crash the game . i would then reenter the game and set the frequency to A and close the frequency window when i reopen the frequency setting it shows me -1 which is weird and then i would crash again . so i thought if you could fix this at your leisure .
another thing is that i downloaded a mod title "Metaworlds Mod-Fly working worlds,zepplins,aircrafts" authored by MMM_MasterM. its that i placed a teleporter in overworld which is the world that is connected to bed rock and one on a subworld which is a created world that you can move reletively to the original overworld (like flying in creative but much much more awesomely) i find it that it doesnt crash the game like between overworld-nether. here the teleporter on overworld works fine . but the teleporter place on the subworld stays at -1 and i tried placing 2 teleporters on the subworld and setting them both to frequency 2 but they both return to frequency -1 . i think that your mod and the metaworld mod arent incompatable since interactions such as placing the teleporter on the subworld doesnt crash minecraft but it needs something taht can connect 2 worlds be it a connection between overworld-nether , overworld-the end, nether-end, or a subworld with overworld, nether or the end , so if the problem with demensional connection is connected to the problem between a normal world and a subworld . then if you collaborate with MMM_MasterM your mod and his mod being fully compatible it would set a new limit to multiplayer gameplay such as giant airbattles bewteen armed zepplins or water based collosal combat setting up a land base for normal battles and within that base you have red team teleporters allowing red team membes to use them and you have to have a spy to place a bleu teleporter in the airship or submarine and infiltrate the construct and destroy sabotage or take control . the possibilities are endless . both your mods if they are fully compatible tehy can become the most widely used mods out there. but its all up to you my friend.
Edit Reply Delete
  • xboxer214
  • Level 1
  • New Miner
  • December 30, 2013, 3:17 am
can you put a mediafire link because this one wont work, i can't connect to the website
Edit Reply Delete
  • Sean699
  • Level 1
  • New Crafter
  • December 15, 2013, 2:49 pm
add more colors!
Edit Reply Delete
  • vortexyamum
  • Level 4
  • Apprentice Mage
  • January 16, 2014, 11:02 am
does it matter what colour the teleporter is? will it effect how close you get to the pad by a factor BY A SINGLE PIXEL? nope :3
Edit Reply Delete
  • Tswanberg
  • Level 1
  • New Miner
  • November 26, 2013, 9:32 am
Does a color matter? Will one transport me one place and the other back?
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  • pitman-87
  • Level 85
  • Elite Programmer
  • December 2, 2013, 6:40 am
nope, doesn't matter.
Edit Reply Delete
  • Kilopilo
  • Level 1
  • New Explorer
  • November 1, 2013, 10:24 am
sentry?
Edit Reply Delete
  • MikeX7
  • Level 1
  • New Miner
  • October 30, 2013, 5:34 am
Could you please add config option for teleporters to require energy from buildcraft or universal energy mod in order for them to work (where more distance between teleporters = more energy) ? (And the amount of energy needed would be adjustable in the config as well)
That would be absolutely epic.
Edit Reply Delete
  • 8BitShadows
  • Level 43
  • Master Blob
  • September 30, 2013, 7:08 am
o_o That was a really amazing insane spree of updating your mods, pitman! :D
Edit Reply Delete
  • pitman-87
  • Level 85
  • Elite Programmer
  • September 30, 2013, 7:34 am
Yeh I do update all at once :)
Edit Reply Delete
  • basicbrick
  • Level 42
  • Master Pixel Painter
  • July 7, 2013, 10:54 pm
Pitman could you do other tf2 things instead of just Engineer buildings?
Edit Reply Delete
  • danieldesousa
  • Level 18
  • Journeyman Skinner
  • June 24, 2013, 2:06 pm
please use media fox or no daimond for ypu. cause i downloaded your sentry one and now i cant download this one
Edit Reply Delete
  • smallun12
  • Level 19
  • Journeyman Warrior
  • June 25, 2013, 11:00 am
Use the Mirror. It links to mediafire, same as all his other files. Just use that.
Edit Reply Delete
  • danieldesousa
  • Level 18
  • Journeyman Skinner
  • June 26, 2013, 4:32 am
thakns dude got it working and it is awesome
Edit Reply Delete
  • pebble225
  • Level 11
  • Journeyman Dragon
  • June 16, 2013, 7:20 pm
teleporter go'in up!
Edit Reply Delete
  • plyr
  • Level 56
  • Grandmaster Pyro
  • June 2, 2013, 6:53 am
i'm kinda confused here with getting the forge mod installed right. every time i go to put it in the minecraft.jar file, MC crashes when i open it up. any suggestions?
Edit Reply Delete
I will post a video on youtube if you are still having problems
:)
Edit Reply Delete
ok man here's what you have to do
1. DO NOT place files into your minecraft .jar file
2. hold the windows key (two spaces to the left of the spacebar) and r
3. "run" should come up
4. type EXACTLY "%appdata%"
5. look at the folder that says ".minecraft"
6. Open it
TIP: Be sure to install minecraft forge and run minecraft to see if forge was installed correctly, if yes then close minecraft
7. go back to the ".minecraft" folder
8. now look for a folder that says "mods" and open it
9. drag the "TF2_Teleporter_1.5.2a.zip" into your mods folder not anywhere else. not voxelmods,
not rei_minimap, not zan, not coremods, JUST ONLY MODS FOLDER!!
10. load up minecraft and it should of worked!
Happy teleporting!!! :)
Edit Reply Delete
  • plyr
  • Level 56
  • Grandmaster Pyro
  • June 15, 2013, 4:23 am
thanks :). got it working.
Edit Reply Delete
This mod is really cool. Check out this other TF2 mod: http://www.minecraftforum.net/topic/1774891-152-wipteam-fortress-2-mod-download-now/.
Edit Reply Delete
When I break the teleporter, the particles given off are the "missing particle" images. Am I missing a file or something?
Edit Reply Delete
Nah dude you are having the same problem i am having
i guess the particles are not in the mod yet :/
hope this helped :)
Edit Reply Delete
  • deadlypizza
  • Level 1
  • New Crafter
  • May 11, 2013, 2:40 pm
For me it says the video is private. So how do I craft.
Edit Reply Delete
  • pitman-87
  • Level 85
  • Elite Programmer
  • May 12, 2013, 2:11 am
Whoops, it's available again now :)
Edit Reply Delete
  • heavyman1234
  • Level 12
  • Journeyman Robot
  • April 8, 2013, 9:54 pm
The teleporter mod doesn't work for me, but the sentry gun and the dispenser mod dose. Can some one help me?
Edit Reply Delete
  • lokk951357
  • Level 1
  • New Miner
  • April 7, 2013, 1:10 am
can you make your download link in other web site i hate to wait for 180 minute
Edit Reply Delete
  • Dell Conagher
  • Level 6
  • Apprentice Engineer
  • April 6, 2013, 1:43 pm
Why did you make this to use Forge? Is Foge better to use?
Edit Reply Delete
Advantage of ModLoader is that it is considerably smaller and also easier to work with. On the other hand, Forge offers far more possibilities to modder. Also, mods made for ModLoader can be played with ModLoader or Forge installed. Mods made for Forge can be played only with Forge.
Edit Reply Delete
  • Dell Conagher
  • Level 6
  • Apprentice Engineer
  • April 13, 2013, 4:15 am
But it's easier to get Modloader, I can't find a Forge download link. That's why I usually stay away from Forge mods, but I've had this mod for so long.
Edit Reply Delete
modloader is as easy to get as forge heres a link: http://files.minecraftforge.net/
Edit Reply Delete
  • Rorynden
  • Level 11
  • Journeyman Mage
  • March 23, 2013, 5:19 pm
There is a problem with forge for me
Edit Reply Delete
Thats kinda vague. It would be better if you said more that theres a problem so I could give you some advice.
Edit Reply Delete
  • elisabasgon
  • Level 9
  • Apprentice Ninja
  • March 15, 2013, 5:49 pm
you should make a TF2 mod pack
Edit Reply Delete
Here! http://www.youtube.com/watch?v=fPTWcdX1hMI
Edit Reply Delete
the site sucks balls
Edit Reply Delete
  • gogowii
  • Level 26
  • Expert Pokemon
  • March 10, 2013, 8:12 am
Didn't CaptainSparklez use this mod in his first episode of Modded Survival and deleted it the next episode? Anyways, epic :)
Edit Reply Delete
The tf2 dispenser mod doesnt seem compatible with the teleporter mod. i got the dispenser from one site and the teleporter from the mirror. does this make a difference.
Edit Reply Delete
  • pitman-87
  • Level 85
  • Elite Programmer
  • March 5, 2013, 2:03 am
There is no difference, it's propably an ID conflict, you can change them in the configs.
Edit Reply Delete
  • jscooly555
  • Level 21
  • Expert Dragonborn
  • February 27, 2013, 9:08 am
The mod isnt working for me. I have forge installed and I put the zip file in the mods file, and it doesnt start my game. It isnt my jar or forge because I tried other mods with this jar. I did not have those installed at the time.
Edit Reply Delete
change your download site that one is stupid
Edit Reply Delete
  • DJ-8X
  • Level 1
  • New Miner
  • January 31, 2013, 4:33 am
If you don't like it then us the mirror link. It's much better.
Edit Reply Delete
how can i change some of the ids there interfering with some other mods
Edit Reply Delete
  • Dogz9221
  • Level 25
  • Expert Architect
  • January 20, 2013, 6:15 pm
Spies Sapping My PC!
Edit Reply Delete
Minecraft has crashed!
----------------------

Minecraft has stopped running because it encountered a problem; Failed to start game

A full error report has been saved to C:UsersJohnAppDataRoaming.minecraftcrash-reportscrash-2013-01-12_20.54.51-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash :(



--- BEGIN ERROR REPORT 5a89767a --------
Full report at:
C:UsersJohnAppDataRoaming.minecraftcrash-reportscrash-2013-01-12_20.54.51-client.txt
Please show that file to Mojang, NOT just this screen!

Generated 1/12/13 8:54 PM

-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.6.0_17, Sun Microsystems Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
Memory: 448764376 bytes (427 MB) / 514523136 bytes (490 MB) up to 954466304 bytes (910 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 4 mods loaded, 4 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
FML [Forge Mod Loader] (coremods) Unloaded->Constructed
Forge [Minecraft Forge] (coremods) Unloaded->Constructed
pitman-87_TF2_Teleporter [TF2 Teleporter] (minecraft.jar) Unloaded->Errored
LWJGL: 2.4.2
OpenGL: Mobile Intel(R) 4 Series Express Chipset Family GL version 2.1.0 - Build 8.15.10.1808, Intel
Is Modded: Definitely; Client brand changed to 'forge,fml'
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null

cpw.mods.fml.common.LoaderException: java.lang.ClassNotFoundException: TF2.Teleporter.common.TF2TeleporterMod
at cpw.mods.fml.common.LoadController.transition(LoadController.java:117)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:485)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:161)
at net.minecraft.client.Minecraft.a(Minecraft.java:410)
at asq.a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:744)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: TF2.Teleporter.common.TF2TeleporterMod
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:185)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at cpw.mods.fml.common.ModClassLoader.loadClass(ModClassLoader.java:57)
at java.lang.ClassLoader.loadClassInternal(Unknown Source)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:416)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:479)
... 5 more
Caused by: java.lang.NullPointerException
at org.objectweb.asm.ClassReader.<init>(Unknown Source)
at net.minecraftforge.transformers.EventTransformer.transform(EventTransformer.java:29)
at cpw.mods.fml.relauncher.RelaunchClassLoader.runTransformers(RelaunchClassLoader.java:228)
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:173)
... 33 more
--- END ERROR REPORT 221c2cc7 ----------

Please help me out so I can get this awesome mod. I have a 1.4.7 Version of Minecraft, 6.6.0(1.4.7) Version of Minecraft Forge from the link, And tried both downloads(Mediafire and some strange website). I did delete META-INF(except for the Forge one) and have no other mods installed( Force Update). I really hope someone could help me out with this. :)
Edit Reply Delete
  • Dell Conagher
  • Level 6
  • Apprentice Engineer
  • January 11, 2013, 2:25 pm
I need Forge? aww...
Edit Reply Delete
  • Corz
  • Level 3
  • Apprentice Architect
  • January 6, 2013, 2:47 am
Is this mod compatible with switcher mod? Because I use forge and I put the file into the mods folder and it comes up with an error saying that 5 mods are working and 3 are part of forge and I have optifine and switcher.
Edit Reply Delete
  • legoman1216
  • Level 1
  • New Miner
  • December 23, 2012, 12:58 am
Does this work with Forge
Edit Reply Delete
  • UltraX
  • Level 1
  • New Miner
  • January 11, 2013, 6:20 pm
Yes, but you need to read description.
Edit Reply Delete
  • pitman-87
  • Level 85
  • Elite Programmer
  • December 23, 2012, 3:27 am
yes
Edit Reply Delete
  • 321skate123
  • Level 1
  • New Miner
  • December 15, 2012, 4:39 am
How can i downlod IT??
Edit Reply Delete
  • giggity1233
  • Level 7
  • Apprentice Modder
  • November 22, 2012, 4:43 pm
Hey pitman i did a mod showcase for you,here's the link:
http://www.youtube.com/watch?v=puw5xkGCUmM&feature=youtu.be
Edit Reply Delete
great fer meh server
Edit Reply Delete
try teh file miror
Edit Reply Delete
  • aiden79
  • Level 1
  • New Miner
  • November 18, 2012, 9:10 am
the download dosent work for me
Edit Reply Delete
  • MCW14FC2000
  • Level 10
  • Journeyman Architect
  • November 17, 2012, 6:38 pm
I dont get how to install it,ive got modloader installed...Do i just drag the whole thing into the mods folder or do i drag the files into the minecraft jar?
PLEASE HELP
Edit Reply Delete
  • pitman-87
  • Level 85
  • Elite Programmer
  • November 18, 2012, 1:12 am
drag the downloaded zip into the mods folder, but youe need FORGE in your minecraft.jar!
Edit Reply Delete
  • Wrestler_Z
  • Level 6
  • Apprentice Explorer
  • November 17, 2012, 5:22 pm
DUDE LOVE IT!!!! Btw you should add in the description to the detailed instructions or else people(like me) will download forge source! DIAMONDS FOR DAYS!!
Edit Reply Delete
  • orca9999
  • Level 1
  • New Miner
  • November 15, 2012, 11:11 pm
Worked before, with this update minecraft will not load. Please give a link to the previous version.
Edit Reply Delete
  • pitman-87
  • Level 85
  • Elite Programmer
  • November 16, 2012, 2:30 am
you can get all versions from here: http://www.minecraftforum.net/topic/334760-144smpssplan-team-fortress-2-teleporter-sentry-dispenser/
Edit Reply Delete
  • pipbiff
  • Level 1
  • New Miner
  • November 15, 2012, 8:19 am
do i need forge
?
Edit Reply Delete
  • UltraX
  • Level 1
  • New Miner
  • November 16, 2012, 2:30 am
Yes you need forge, next time read the description. If you don't know how to read, GO TO SCHOOL,
Edit Reply Delete
  • pitman-87
  • Level 85
  • Elite Programmer
  • November 15, 2012, 9:35 am
read the description
Edit Reply Delete
  • some1epic123
  • Level 1
  • New Modder
  • November 10, 2012, 2:38 pm
CaprainSparklez used this mod in his modded survival let's plays,
but he removed it because of a glitch with the nether :(
Edit Reply Delete
  • Herobrine-Co
  • Level 1
  • New Explorer
  • November 9, 2012, 10:29 pm
Is it possible to put teleporters in...like for eg. One in nether frequency: 1 One in end frequency 1 if yesthen will it still teleport you from end to nether?This mod deserves 5,000 times more diamonds than now!Because...
  • Your mod is epic
  • Finally you can teleport to your mineshaft !!!
  • You always make mods that impress me :D
Edit Reply Delete
  • pitman-87
  • Level 85
  • Elite Programmer
  • November 10, 2012, 1:37 am
Thx! :)

But it's not possible to teleport between worlds, due to the code of minecraft.
Edit Reply Delete
  • shirtandtieler
  • Level 39
  • Artisan Slime Tamer
  • November 4, 2012, 8:08 am
My only request is that you make a tab for the recipes on this page like you did for the sentry. Other than that, loving this mod :)
Edit Reply Delete
  • orphans
  • Level 1
  • New Miner
  • November 2, 2012, 7:26 am
i am having trouble getting
this bod to work can u help me
Edit Reply Delete
  • orca9999
  • Level 1
  • New Miner
  • November 1, 2012, 11:35 am
It would be cool if you incorporated it into the universal electric base. Make them work only if powered to a certain electrical level. This way it flows better into the game, as you would not be able to use them until you created electricity.
Edit Reply Delete
is there a limit on how far you can teleport. because i want to use you it so i don't have to go through seas to go to another island and back again?
Edit Reply Delete

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