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The Zombie Apocalypse Mod

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Jas
Site Moderator
Level 63 : High Grandmaster Sweetheart
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The Zombie Apocalypse Mod aims to fully overhaul your Minecraft to make survival a key aspect, and zombies your main enemy. Loaded with features that range from dead, wasteland-y aesthetics to massive changes in game mechanics, this mod intends to bring you the Zombie experience in Minecraft that you've never had before.

A list of features and known bugs is included in the README.txt in the mod. Read it!

Some more information

> The mod does not require Forge and is likely to be incompatible with other mods.
> The mod is under heavy development, and so features and fixes are still to be expected.
> - > Updates will mainly consist of fixes, however if there are no problems, content!
Progress: 40% Complete
Game Version:Minecraft 1.8
Tags:Zombie, Zombies, Zombie Apocalypse, Survival, Apocalypse, Mod, New Content

Update #7 : 04/18/2015 6:01:57 am4/18/15

- Removed further instances of flower spawning
- Unlocked zombie spawns (They will now spawn in the day, not just survive the day)
- Mildly increased zombie speed
- Decreased Player -> Pathfinding range, making it possible to more easily sprint from on group of zombies

Update #6 : 04/17/2015 1:13:51 pm4/17/15

- Updated to Minecraft 1.8
-- Much content missing due to Minecraft internal structure changes
--- Expect this to be renewed in upcoming updates

The purpose of this update is to give users 1.8 base to play on, I will
slowly reintroduce all of the old features as time goes by. This is an
alpha release for this version of the mod.

Update #5 : 05/12/2013 11:14:58 am5/12/13

- Updated to Minecraft 1.5.2
-- Was a complete re-write. Some features may be missing.

- Inventory back to normal
-- Temporary until all inventory problems have a solution pre-determined
---- This means that all bugs have been crushed

Update #4 : 04/30/2013 4:35:38 pm4/30/13

- Added Bottle of Clean Water
-- Quenches 2.5 bottles of thirst
-- Rarely found in Zombie Corpses. Not craftable.

- Added Bottle of Polluted Water
-- Quenches 1 bottle of thirst
-- Rarely found in Zombie Corpses. Not craftable.

- Added Thirst
-- Decreases at a similar rate to hunger

- Tweaked health regeneration levels
-- If Hunger + Thirst > 7 Values, health will regenerate

- Added a gun framework that will be extended on in future updates
-- Added UMP as a test gun
---- Uses Regular Bullets as ammunition
---- Only accessible through the creative menu

- Added 4 kinds of bullets
-- Small Bullets, Regular Bullets, Large Bullets, Shells
---- Rarely found in Zombie Corpses. Not craftable.

Update #3 : 04/28/2013 1:24:45 pm4/28/13

- Inventory Capacity limited to a total of 20 Slots instead of 36 Slots.
-- Items in inventory slots that were once ID'd higher than 20 will cause a crash.
---- To prevent this, put all items in a chest, emptying your inventory.
---- Close the game and then install the update.
---- Load the game again and all should work fine.

- Added 1 new melee weapon
-- Spiked Baseball Bat: 2.5 Hearts of Damage per hit, 96 Uses
---- Rarely found in Zombie Corpses. Not craftable.

- Added 2 new medical items
-- Bandages: Takes 36 ticks to use.
---- Heals 2 Hearts.
---- Heals 0 Hunger.
---- Rarely found in Zombie Corpses. Not craftable.
-- Pain Killers: Takes 36 ticks to use.
---- Heals 2.5 Hearts.
---- Heals 0 Hunger.
---- Rarely found in Zombie Corpses. Not craftable.

Update #2 : 04/27/2013 4:44:21 am4/27/13

- Added zombie corpses + zombie inventories
-- Inventories can hold up to 9 items.
-- Inventory only accessible through corpse.
-- Corpses spawn in place of where a zombie died.

- Added zombie hordes
-- 1 in 50 chance of spawning in place of a normal zombie spawn.
-- Spawns either 1, 4, 9, 16, 25, 36, 49, 64, 81 or 100 zombies in a small space.
-- All zombies generate like normal, however a horde just spawns lots of them together.

- Added 4 different melee weapons
-- Sharpened Stick: 1 Heart of Damage per hit, 16 Uses
---- Crafted by putting one stick in the crafting grid.
-- Wooden Baseball Bat: 2 Hearts of Damage per Hit, 96 Uses
---- Rarely found in Zombie Corpses. Not craftable.
-- Metal Baseball Bat: 2.5 Hearts of Damage per hit, 192 Uses
---- Rarely found in Zombie Corpses. Not craftable.
-- Machete: 2 Hearts of Damage per Hit, 256 Uses
---- Rarely found in Zombie Corpses. Not craftable.

Update #1 : 04/25/2013 3:36:31 pm4/25/13

Added language entries for the Clear Water Bucket to en_gb and en_us language packs.

Comments : 256

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1 - 50 of 256

wow.
why did you moderate my blog did you fix it or what
pretty awesome! :D
Hi Jasperr! I was wondering, I made this blog for some of the skins that I make and I got a message saying that you deleted it, Is that true? Did I spam somehow? If I did, is there a way to tell? I was just wondering because I never new how to work on blogs! By the way cool mod! xD
  • Zelf00
  • Level 1
  • New Miner
  • April 17, 2016, 3:37 am
Hi men this is an incredible mod ! Are you gonna update it for the 1.9.2 ?? :)
  • Mcadir
  • Level 2
  • Apprentice Network
  • April 14, 2016, 12:35 pm
how can i install the mod with forge or something like it pls help me
Can you make the villages look abandoned when they spawn in? And maybe also a few random survival camps and military bases in the naturally generated structures? That would add a realistic touch to the mod. Anyway, good looking mod. Diamonded.
  • ZoneReo61
  • Level 1
  • New Miner
  • January 30, 2016, 7:13 pm
This is 1.8 ?
does it have guns cuz on my minecraft i dont have guns
  • Notch275
  • Level 11
  • Journeyman Architect
  • July 31, 2015, 6:22 am
i dont want to get it if it doesnt have structures with stuff in it to kill zombies

does it???
  • Chido27
  • Level 1
  • New Miner
  • July 27, 2015, 2:14 am
Gr8 mod!
  • Jas
  • Site Moderator
  • Level 63
  • High Grandmaster Sweetheart
  • July 30, 2015, 3:17 pm
Thanks m9!

- Slendy
  • DualMax
  • Level 1
  • New Explorer
  • July 14, 2015, 2:06 pm
Hi slendy! i dont know you but hi!
  • Jas
  • Site Moderator
  • Level 63
  • High Grandmaster Sweetheart
  • July 16, 2015, 5:25 am
Haha, hello there :)

- Slendy
  • SunJet
  • Level 1
  • New Miner
  • July 7, 2015, 2:26 pm
I may be among the minority, but I thank you for not requiring Forge. We play MC as a family and our grandson wanted to play a Zombie Apocolypse mod. My requirement is that it doesn't require Forge. Found your mod. Well done! 

I'll explain briefly why I refuse to use Forge ... I understand that some users ask ridiculous questions and devs can get jaded, but even so I'm not impressed with the comments by Forge devs on their threads. They're demeaning to those of us who don't program, don't care to program, and don't care to understand programming. Really, there's no reason that we should. MC devs are making it easier and easier to add mods, and if help is needed there are great little mod adders like MagicLauncher.


So anyway, thanks for daring to follow your own preferences. Our grandson loves your ZA mod, so I hope you keep developing and upgrading it!
  • Jas
  • Site Moderator
  • Level 63
  • High Grandmaster Sweetheart
  • July 8, 2015, 12:19 pm
Thank you very much for your comment! I'm glad he enjoys it, I'll hopefully get round to an update soon, had a lot of OS issues which delayed my development on all projects but should be able to get round to it soon! Thanks for your support,

- Slendy
i need help this is my first time installing a mod, can somebody help me install this mod
  • Jas
  • Site Moderator
  • Level 63
  • High Grandmaster Sweetheart
  • June 20, 2015, 12:13 pm
There is a text file included that has step-by-step instructions :)

- Slendy
  • Sirolf15
  • Level 26
  • Expert Dragonborn
  • June 17, 2015, 10:33 am
Is there a server plugin for this? :o
  • Jas
  • Site Moderator
  • Level 63
  • High Grandmaster Sweetheart
  • June 19, 2015, 7:43 am
There isn't I'm afraid, many thanks for the 100th diamond though!

- Slendy
  • Sirolf15
  • Level 26
  • Expert Dragonborn
  • June 28, 2015, 12:57 am
Your welcome, and great mod btw!
Will this work with 1.8.1?
  • Jas
  • Site Moderator
  • Level 63
  • High Grandmaster Sweetheart
  • June 10, 2015, 11:39 pm
Yes :)

- Slendy
  • DJ_COW5
  • Level 47
  • Master Batman
  • June 3, 2015, 2:08 pm
swag.
  • aleklirab50
  • Level 15
  • Journeyman Skinner
  • June 2, 2015, 6:20 pm
Yes! finally for the 1.8 :D 





Thanks Slendertron :D
  • Jas
  • Site Moderator
  • Level 63
  • High Grandmaster Sweetheart
  • June 3, 2015, 2:14 am
No problem! :)

- Slendy
Hey slendertron this is my first mod download, do you think you could comment a guide to downloading
  • Jas
  • Site Moderator
  • Level 63
  • High Grandmaster Sweetheart
  • June 1, 2015, 7:43 am
There is a text file included in the download which has eveything you need to know! :)

- Slendy
this gose well with the daze pack
  • rpg12356
  • Level 1
  • New Miner
  • May 10, 2015, 11:28 am
Nice mod, good job :D
  • Jas
  • Site Moderator
  • Level 63
  • High Grandmaster Sweetheart
  • May 11, 2015, 12:26 pm
Thank you!
  • DylzCraft
  • Level 44
  • Master Spelunker
  • April 18, 2015, 6:16 am
Looks awesome! What is your view for modpacks? Are we allowed to use it?
  • Jas
  • Site Moderator
  • Level 63
  • High Grandmaster Sweetheart
  • April 18, 2015, 6:21 am
Thank you! So long as a link back to this page is included, I'm content for it to be used in mod packs.

- Slendy
  • DylzCraft
  • Level 44
  • Master Spelunker
  • April 18, 2015, 10:08 am
Awesome ! Thanks. I might use it for some FTB third party packs :)
  • Lapdog
  • Level 1
  • New Fish
  • April 18, 2015, 2:18 am
RESURRECTED.
My 8 month wait will be worth it now that I know you are continuing development; can't wait for 100%!
  • Jas
  • Site Moderator
  • Level 63
  • High Grandmaster Sweetheart
  • April 18, 2015, 2:20 am
A lot has changed, so some backwards progress has been made, but I wanted to push a build to show I fully intend to get this back and beyond where it was! 100% will be somewhere down the line! A lot of core functionality is there and good though, so enjoy, and thanks for waiting!

- Slendy
Would this work on 1.7.10? Please reply Slendy,
  • Jas
  • Site Moderator
  • Level 63
  • High Grandmaster Sweetheart
  • April 18, 2015, 2:15 am
I'm afraid not, I was initially going to make this build for 1.7.10 too! Sorry

- Slendy
Well, whenever I try to instal forge of 1.8, It never works : / I only have the latest 1.7.10 forge... 
If you can make it for 1.7.10, I will be honoured. I realy want to play with this mod...
  • Jas
  • Site Moderator
  • Level 63
  • High Grandmaster Sweetheart
  • April 18, 2015, 2:25 am
This mod doesn't use Forge, follow the instructions included in the README.txt and you should be good to play!

- Slendy
Sooooo I have to put it in the 1.8.4 jar in the versions folder?
  • Jas
  • Site Moderator
  • Level 63
  • High Grandmaster Sweetheart
  • April 18, 2015, 2:36 am
Whether or not it works with 1.8.4 I don't know, it's built on 1.8[.0], but if you try it, tell me how it goes! I can't guarantee it'll work though, your best bet would be playing it with 1.8[.0]. But yeah, it goes in the jar in the versions folder.

- Slendy
The developers of Minecraft say that 1.8.4 or any coming 1.8 version will be 100% compatible with 1.8 mods and other things, I tried it, and it did work nice mod tho :) but how to find unpolluted water streams?
  • Jas
  • Site Moderator
  • Level 63
  • High Grandmaster Sweetheart
  • April 18, 2015, 4:21 am
Currently the different water types haven't been re-added, so you can use any water for now. Thank you!

- Slendy
could you add that the zombies break certain blocks like dirt and wood and cobblestone
  • Jas
  • Site Moderator
  • Level 63
  • High Grandmaster Sweetheart
  • April 17, 2015, 11:17 am
I'll certainly look into it

- Slendy
  • r4in23
  • Level 1
  • New Miner
  • September 18, 2014, 3:43 pm
do u have a date on when this mod will be released?
  • Jas
  • Site Moderator
  • Level 63
  • High Grandmaster Sweetheart
  • April 17, 2015, 11:17 am
Took its time coming but there's an update out! Thanks for your patience

- Slendy
  • r4in23
  • Level 1
  • New Miner
  • September 16, 2014, 12:14 pm
Hi its me again. Will this mod be compatible with Cauldron? The thing that allows forge and bukkit together? Thanks!
  • Jas
  • Site Moderator
  • Level 63
  • High Grandmaster Sweetheart
  • September 16, 2014, 1:36 pm
I'd be lying if I said I'd ever heard of that. As for the Bukkit issues recently, and my lack of knowledge of Forge, I believe the mod will be updates as a standard mod. No Forge, no other APIs, just a standard mod. Apologies to any who find this an inconvenience.

- Slendy
  • r4in23
  • Level 1
  • New Miner
  • September 12, 2014, 5:19 pm
PLEASEEEEEE UPDATE THIS MOD, for 1.6.4+ if possible but please at least 1.6.4, this looks like an amazing mod and this is exactly what i have been looking for forever. please get motivated!!
  • Jas
  • Site Moderator
  • Level 63
  • High Grandmaster Sweetheart
  • September 13, 2014, 12:18 am
I have a forum post which is up-to-date explaining my stance on this mod!

- Slendy
  • Lapdog
  • Level 1
  • New Fish
  • August 21, 2014, 2:00 am
Y U NO UPDATE!?
  • Jas
  • Site Moderator
  • Level 63
  • High Grandmaster Sweetheart
  • August 21, 2014, 3:52 am
I posted a forum post recently polling whether or not this mod should be updated, you can find it here
If I get enough good feedback, I will update it.

- Slendy
  • Riael-
  • Level 1
  • New Miner
  • August 23, 2014, 6:30 am
What wouldn't I give to be able to help you. That's why I want to learn Java... minecraft modding OVERPOWERED
  • Lapdog
  • Level 1
  • New Fish
  • August 21, 2014, 4:34 am
Thank you so much. Despite never having to try it, it looks epic. I will be one of the positive feedback-ers.

Ps. I thought you were dead
In an offline way of course
  • Jas
  • Site Moderator
  • Level 63
  • High Grandmaster Sweetheart
  • August 21, 2014, 4:35 am
However dramatic it may seem to say so..

I'm back.
- Slendy
What Minecraft version is this for?
this looks like a very good mod. please dont give up on this it can turn out very good, consider yourself motivated.
  • LXFTW
  • Level 10
  • Journeyman Taco
  • February 27, 2014, 9:34 pm
awesome lookin mod it looks like it has a big future
  • R3DL1N3_PR0
  • Level 15
  • Journeyman Modder
  • October 27, 2013, 7:50 am
Is this Forge compatible?
you got a stack of diamonds ;)
I really love this mod and can't wait for it to be updated!
  • Fazure
  • Level 12
  • Journeyman Dragonborn
  • August 20, 2013, 10:54 pm
Great mod dude! Although, could you please make a config to enable/disable the mod in the .minecraft folder/Main menu, as i don't want to forget to uninstall it when I load up my Horse land world! :S
  • Jas
  • Site Moderator
  • Level 63
  • High Grandmaster Sweetheart
  • August 21, 2013, 1:35 am
I'm hoping to add the mod as a Game mode + World type soon so that everything is able to be switched on and off.

~ Slendy
  • Fazure
  • Level 12
  • Journeyman Dragonborn
  • August 22, 2013, 12:45 am
Really?! Great! That would be EPIC! I totally support this mod! Sub, Diamond and Favorite! :D
Hey Slendy... what is the rarity of finding a non-polluted water spring? I can't seem to be able to find any...
  • Jas
  • Site Moderator
  • Level 63
  • High Grandmaster Sweetheart
  • August 17, 2013, 5:11 pm
I couldn't tell you without looking at the code which I don't have at hand right now, sorry.

~ Slendy
Hey slendertron! I've started a playthrough of your mod on my channel:
http://www.youtube.com/watch?v=a2GBb6DVQE8& However, I've decided to take it in a more story/scripted direction (finding other players, new locations, etc...)

Do you know how I would go about running your mod on a server and maybe getting it to work with jamieoflan's planes mod or something similar?

Many thanks in advance!
  • Jas
  • Site Moderator
  • Level 63
  • High Grandmaster Sweetheart
  • August 16, 2013, 3:32 am
Unfortunately my progress on the mod has slowed to a very unreasonable pace, however SMP is definitely planned. I'm also considering some kind of built in map+script editor so that users can construct story maps and the like using an in-game map builder. I cannot put a date on this however, but I might get to work on it over the next week or two. I'm rather stubborn and try not to use APIs, even the most popular ones and because of this, updating is the most awkward thing on such large scale mods. I'm going to be working on an API of my own however that will allow me to develop many overhaul mods using one core system, then all I'll have to do is update my API, not all of my other mods, but so far these are all just plans, there is no code in place right now, but this mod is still on my todo list, it hasn't been forgotten about.
~ Slendy
Awesome! For now the plan is to progress the series slowly and switch between vanilla and modded clients for scenes with/without other players, It's good to know that SMP is still being worked on!
  • Nichosaur
  • Level 6
  • Apprentice Explorer
  • August 10, 2013, 8:29 am
Dude SMP needs to be a thing for this! I can also build a map to go with this if you want Slendy.
Hey Slendy, the crafting recipe for the sharpened stick doesn't work... is this a bug? or did I install it wrong?
BUG (I think): Zombies wont spawn at night... I thought it was my computer, but after reading the comments for this mod I found a few similar complaints.
  • Rixel
  • Level 1
  • New Crafter
  • July 22, 2013, 1:15 pm
This mod looks really great, I can't wait for the 1.6 update!
This mod also reminds me of an upgraded single-player MineZ.

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