Minecraft Mods

TRIMMING - MCEdit filter to replace edge blocks on your creations with another block.

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abrightmoore's Avatar abrightmoore
Level 62 : High Grandmaster Programmer
339
TRIMMING is an MCEdit script that performs edge detection and replaces the blocks that lie on the edge with your block of choice.

Use this to quickly detail large scale structures.

The edge finding is based on the number of neighbouring blocks to each block along each cardinal axis (x,y,z).

Note: You may need to manually clean up a little with this version since some interior blocks look out of place to the human eye after filtering. I may improve this if required later by combining some of the 'FILLMESH' logic to detect holes of a certain block type. Maybe.
Progress100% complete
Game VersionMinecraft 1.4.6
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1
10/28/2013 4:45 am
Level 40 : Master Robot
edwardg1
edwardg1's Avatar
diamond
1
12/28/2012 6:56 pm
Level 51 : Grandmaster Architect
angeluscaligo
angeluscaligo's Avatar
This needs tweeking when applied to round structures: It trims every single angle, which can become obnoxious :P
1
12/28/2012 8:53 pm
Level 62 : High Grandmaster Programmer
abrightmoore
abrightmoore's Avatar
For 'round' structures, select the top and bottom separately (adjust the box for best result).

It's difficult not to detect edges on a round structure in a block world!
1
12/28/2012 8:57 pm
Level 51 : Grandmaster Architect
angeluscaligo
angeluscaligo's Avatar
Perhaps you could add an option of "surface is x m long along Z/X-axis", if that's even possible.
1
12/28/2012 6:10 pm
Level 51 : Grandmaster Architect
angeluscaligo
angeluscaligo's Avatar
Hm, I like these. Consider me a new subscriber :)
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