Published Apr 6th, 2012, 4/6/12 7:34 am
- 17,842 views, 8 today
- 1,949 downloads, 1 today
1
This mod shows some information about the village you're currently in your F3 debug screen (shows nothing otherwise). For technical reasons, it is limited to SSP. However, I thought it might help people to better understand the mechanics of villages.
Finding a Village: The mod automatically scans for villages close to you. If you're inside a village, it will say "Inside village". If you're close to a village (<32m away), it will say "Nearby village found". If it can find a village that's more than 32m away, it will say "Distant village found".
Center and Radius: The center of the village is determined by the average coordinates of the houses (i.e., it sums up all coordinates and divides them by the number of houses). The radius is determined by the largest distance from the center to a house. It is at least 32, however.
Villagers: Number shows the current count, the one in brackets the limit for breeding (determined by number of houses). Note that there's some oddity in the way MC counts villagers (which is different than the method used to find a village for a specific villager), because it counts villagers using a box with only 9 height, instead of a sphere.
Golems: Numbers show the current count, the one in bracket the limit (determined by number of villagers). If you're inside the golem spawn zone, an extra line will appear.
Houses: Number shows the current count. If it's in green (i.e., at least 21), there are enough houses for golems to spawn in the village (doesn't mean that there are enough villagers though).
Old Versions:
Download (1.2.4): http://bit.ly/GOvfnU
Download (1.2.3): http://bit.ly/FOca4S
Download (1.2.3) [old]: http://bit.ly/wGMh4S
Finding a Village: The mod automatically scans for villages close to you. If you're inside a village, it will say "Inside village". If you're close to a village (<32m away), it will say "Nearby village found". If it can find a village that's more than 32m away, it will say "Distant village found".
Center and Radius: The center of the village is determined by the average coordinates of the houses (i.e., it sums up all coordinates and divides them by the number of houses). The radius is determined by the largest distance from the center to a house. It is at least 32, however.
Villagers: Number shows the current count, the one in brackets the limit for breeding (determined by number of houses). Note that there's some oddity in the way MC counts villagers (which is different than the method used to find a village for a specific villager), because it counts villagers using a box with only 9 height, instead of a sphere.
Golems: Numbers show the current count, the one in bracket the limit (determined by number of villagers). If you're inside the golem spawn zone, an extra line will appear.
Houses: Number shows the current count. If it's in green (i.e., at least 21), there are enough houses for golems to spawn in the village (doesn't mean that there are enough villagers though).
Old Versions:
Download (1.2.4): http://bit.ly/GOvfnU
Download (1.2.3): http://bit.ly/FOca4S
Download (1.2.3) [old]: http://bit.ly/wGMh4S
Progress | 100% complete |
Game Version | Minecraft 1.2 |
Tags |
tools/tracking
747503
7
village-info
Create an account or sign in to comment.
The process cannot access the file because it is being used by another process.
Help?
It's roughly one third of the number of houses.
in german:
braucht dieser mod den modloader?