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Fallout Minecraft: Dead State

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xxxtrigger50xxx
Level 24 : Expert Architect
Fallout MineCraft: DeadState

LOOKING FOR SKINS LEAVE COMMENTS OF THEM OR PM ME THEM FOR CREDIT!
Welcome to V2.1!

All of our downloads are linked to our main forum in minecraft.net found in the download section of this forum.

Main Forum Link

---A Change In Venue---
Zunuf has given me the a okay to make the next map of the fallout series! For those who dont know who Zunuf is, he is the maker of the first fallout map. He has given me permission to pick up on his series, because he never planned to take the fallout minecraft into a series. He is currently working on a new SECRET awsome project that will take forever but when its done... OH YEAH! How do i know him you ask? Well i talk with him via skype alot and we are good friends now. He is constantly giving me great ideas for the new map and is just a huge help in general! So no one say i "Stole his idea" because he has given me premission to do so! If you would like to see his maps trailer it will be below this!(I suggest downloading it!)

---Prologue---

I have walked and walked.. For days and days.. every night the Moon comes up to look over the dim world left for me to walk upon... I have seen every city.. every town... every rock around the corner.. I have walked these roads for the longest time.. They never end.. All of it.. Is dead and the world i lived before.. has no chance to sprout out agian.. I live in the united states.. I live in a state, But this state..
Is a Dead State

After the Prolouge you will awake in a vault, Comepletly throwing you off track BUT thats what I want, YOU as the "Man" Have no memory, But the note in your hand(Prolouge). This note, Gives you an idea of who you are, BUT this story will be about finding out who you really are, Now no im not making the story line similar to "Vegas". As the "Man" You know nothing, the note tells you What you "DID" know.. But the not is ripped at the end, Why? These questions will constantly come across your mind as you play the much awaited "Storyline". The story line is "ROCKIN" I promise you that!

DOWNLOADLINK FOR MAP V2.0

Click Here, to get to our main forum page which has the map download.

---The Testing Team And Bios---
There is 5 testers so far, more of a team now dedicated to the project who have or are helping out allot. You may be able to join, just show us what you are capable of and we will take notice.

1. xxxtrigger50xxx~ Leader Of The Fallout Project

2. NinjaSmurf ~ Trailer maker

3. legitButFalse ~ Head Texture Packer

4. Pesgores

5. The_Bad_One

--- Let's Play ---

Looking for V2.0 let's plays

---Challenges---

I have decided to start making a list of challenges for the map here!
Though the map itself isnt out, this will give everyone a chance to say a challenge they think would be worth achiveing.

1. Always go threw tunnels never around them.(INSANE)
2. Find All Crops And Grow Them.(INSANE)
3. Find The Diamond Armor Set.(INSANE)
4. Find The Diaomnd Tool Set.(INSANE)
5. Create A House, But Not Inside A Place Thats Already Been Built.(Hard)
6. Make The House Have A Top, Bottom, And 3 Other Rooms.(Hard)
7. Discover Every "Epic" Structure(HARD)
8. Adventure Every Part Of The Map.(Normal)
9. Restore 1 City And 1 Vault.(Normal)
10. Finish The Storyline(Normal)
11. Play On Normal At All Times(Normal)
12. Always have moody lighting.(Easy)
13. Always have your brightness to the lowest.(Easy)
14. Make A House Inside A Tunnel.(Easy)
15. Make A Enchantment Table(Hard)

---Banners---

Thanks to our talented artist NinjaSmurf Were can present 4 new banners to show your support!
Also All of the picture have the IMG code for your signature! Just copy and past it from the spoiler into your signature!
Picture 1(Fallout Classic Bright):
sigforsigspng

Picture 2(Fallout Classic Dark):
sigforsigspng

Picture 3(Lone Wonderer):
sigforsigspng

Picture 4(Lone Wonderer V2)
sigforsigspng

Picture 5(Brotherhood Protector of the Capital Wasteland)
sigforsigspng

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Additional Notes

This is our secondary site and will not get quick updates like our main forum on minecraft forums!
Progress: 100% Complete
Tags:Challenge, Adventure

V2.1 Update : 07/23/2012 9:06:41 pm7/23/12

1. Added the Industrial Sector.
2. Added in 5 new huge industrial styled buildings.
3. Added In 1 new vault.
4. Removed 1 spawner from the starting vault.
5. Added a new way to the starting vaults generator room.

Welcome to Planet Minecraft : 05/23/2012 11:39:04 pm5/23/12

Hello! Fallout minecraft Dead State is finally on the planet minecraft forums and will be managed we will try to update this forum as much as we can! Good luck adventuring our wastelands I guarantee you have never played any map like ours!

Also I uploaded everything after our "Main Release" change log to the logs! If you want to see the older change log then go to the fallout minecraft forums!

V2.0 (Full version Charlie Released) : 05/23/2012 11:36:05 pm5/23/12

1. Redid Vault 75, now is visable and easy to find.
2. Redid Vault 34, now is visable and easy to find.
3. Vault 75 and 34 now have vault doors.
4. Vault 201 (The starting vault) now has a backup power generator to enable lights.
5. Vault 201 has also been changed a little bit to balance out the hardness.
6. Vault 212 has a backup power generator now too. ( The terminal has been changed )
7. Filled / Finished the nuclear silo.
8. Filled a floor in a skyscraper in brimcity
9. Changed the storyline signs to the new quest system.
10. Map was updated to anvil (Big size increase).
11. Fixed multiple door glitches from anvil conversion.
12. Smoothed out canyon city's hills to look more "natural"
13. Add the MKV2 project to vault 34. Currently has 5 codes.
14. Removed cave systems underneath key locations so more mobs will spawn above ground.
15. Add wire posts to some side streets, added trees around the airport.
16. Removed more infinite armor.
17. You now start in a bedrock room to spawn and respawn in.
18. Fixed the overwatch's Cycling tower ability. (Causes Lag)
19. Added Cars and Trucks around the wasteland. (Same idea as planes)
20. Jacinto now has a small lake
21. Added Vault 202 (Long Awaited)
22. Added NPCS (No quests yet due to mod)
23. Added npc town "Chip"
24. Added npc town "Roofington"
25. Fixed some errors inside the terminals (PLEASE REPORT ALL GRAMMER ISSUES WITHIN THE STORYLINE)

V1.0 (Full Game Release) : 05/23/2012 11:35:19 pm5/23/12

1. Finished the main storyline
2. Canceled Border idea
3. Canceled Metro idea
4. Removed all Cacti, place cactus were it should be.
5. Map polish and more enviroment items

V1.9 : 05/23/2012 11:35:01 pm5/23/12

1. Added sewer system to all four citys
2. New set of iron enchanted armor can be collected from the sewers (good enchants level 40+)
3. Even more traps setup
4. Alot of trees added around areas that really needed them (Again)

V1.8 : 05/23/2012 11:34:51 pm5/23/12

1. Fixed the landmines within Train Station #14
2. Added more mob spawners in certain places were it was too easy.
3. Added some more traps.
4. Alot of trees added to some areas that really needed them, Jacinto and brim haven mainly.
5. Removed a random quest sign
6. Filled the Right wing of the estate with items instead of no loot. (Noticed during testing)
7. Some more polish done of course.

V1.7 : 05/23/2012 11:34:39 pm5/23/12

1. Added the "Anvil" Can be found in jacinto in "Station #1"
2. Added ALOT of spawners.
3. Added ALOT of new traps.
4. The "Hero's Tomb" has finally been finished in the "Field of hero's"
5. Some map polish done. (As always)

V1.6 : 05/23/2012 11:34:29 pm5/23/12

1. Fixed all grammar issues using Microsoft office.
2. Fixed hints in texts
3. Just a "pre" update for the quests update consisting of over 20+ quests to be added.

V1.5 : 05/23/2012 11:34:13 pm5/23/12

V1.5
1. Removed odd looking butter knife(Will be added to an original pack)
2. Changed gold and iron swords, though gold may change again.
3. Removed sun(Will be add to an original pack)
4. A lot of changed to the GUI/In game GUI.
5. Pre release of texture pack for version v1.1 REPORT ERRORS!

V1.4 : 05/23/2012 11:33:53 pm5/23/12

V1.4
1. Fixed the "Wolf's dens".(For a short time anyway)
2. Added a good building to get flint from
3. Added a Sunken Submarine(Will be used in the quests update)
4. Removed 1 sub from the sub pens.
5. Added allot of needed trees around Jacinto
6. Did some polish/destruction on Jacinto
7. Added "Triggers Treasure Trail(TTT)", started behind the starting vault building.(GREAT LOOT)

V1.1 : 05/23/2012 11:33:28 pm5/23/12

1. Added 2 La dye shops to the map.
2. Created the first mob den(These dens can be found to take there spawning eggs)
3. Added The Wolfs den.
4. Fixed all infinite armors and tools in Brimhaven.
5. Removed seeds in the "State" and replaced with coal :3
6. Restocked the starting vaults items like they should have been.(Now its worth going to the vault)
7. Repaired the starting vaults damaged coradoor interior.
8. Did some more map polish and added more dead trees.
9. Added some more gunpowder to the map, be sneaky and youll know were to look.
10. Fixed up the storyline directions.

V1.3 : 05/23/2012 11:33:20 pm5/23/12

V1.3
1. Added another mob den
2. Added Random Building
3. Added Side rooms into most tunnels making it valuable to go inside.
4. Added alot of traps to Jacinto and Brimhaven
5. Removed half of the porkchops in the starting vault.
6. Disabled the generator "Lag machine" in the S-Vault.
7. Added more environmental items (Mainly Trees)
8. Some other misc stuff not worth mentioning

Comments : 12

Join us to post comments.

1 - 12 of 12

azeis
Level 1
New Miner
November 3, 2012, 9:28 am

i liked the free roam aspect and the environment, the storyline needed some work, and there was a lack of discovery in the land. this is just my point of view, but ya i like what your doing and i say keep it up and eventually you will make a map so grand in scope and scale with a rich and enthralling storyline. the ratings are:
7/10 on the grand adventure
6/10 on the storyline
7/10 on the free roam aspect
5/10 on the sense of discovery
1-4 being not good,5-7 being good, 8-10 being epic
keep on adding to it, and maybe a few sequels, and keep working on making the maps big and grand, and keep on working on the story and this will be a great map series

azeis
Level 1
New Miner
November 3, 2012, 11:13 am

on the all in scale, this game got a rating from me of a better then average

Elegendary_hero
Level 40
Master Batman
October 26, 2012, 8:06 pm

Nice!

Metaljacket360
Level 19
Journeyman Network
September 14, 2012, 10:04 pm

Could I join the team? Or I could suggest something where there are overgrown areas filled with plant life and bugs like in Fallout new vegas (Forgot the number of that vault :( )

Anyway, remember to edit the map of it looks more 1950's-ish future.

xxxtrigger50xxx
Level 24
Expert Architect
July 23, 2012, 5:08 pm

Update change log to V2.1 also, if you wish to download the map you must download it from our main forum page on the minecraft forums.

xXSt3althkillXx
Level 1
New Miner
June 27, 2012, 5:23 am

Man i would really like to download this but theres nowhere to download this stuff

Dukedude21
Level 17
Journeyman Dragonborn
June 4, 2012, 3:46 pm

I can't Find the download!!!

Ziminite
Level 1
New Explorer
May 30, 2012, 9:06 pm

I spent hours on the storyline, and I must say, I am very impressed! Not only is it a fun map, but the story was actually entertaining! The only things that bugged me were the grammar and sliiight story confusions I came across, but besides those, it was well worth it! After completing the storyline, I've even decided to upgrade Chip and rebuild the nearby gas station and hotel. It's quite a nice little civilization now! However, I'm quite sad to say I never got to see Roofington in its prime. I accidently loaded the map with the CustonNPCs mod off, and everyone got obliterated. Luckily, I remembered Chip enough to bring it back basically the way it was, and was able to even get Chip and the guards back perfectly. I never came across Roofington until after everyone was gone so...I don't even know the story behind that one. Sigh...oh well. Still a great map, especially with the Last Days texture pack! I would totally consider doing a Let's Play of this, but seeing as I'm lazy and never film my own stuff, I most likely won't! Good luck with all the improvements!

xxxtrigger50xxx
Level 24
Expert Architect
May 25, 2012, 10:01 am

Version 2.1 is about 10% done.

xxxtrigger50xxx
Level 24
Expert Architect
May 24, 2012, 11:26 am

Version 2.1 Will be the DLC patch, basically prepping the map for DLCS.

xxxtrigger50xxx
Level 24
Expert Architect
May 23, 2012, 8:03 pm

Added some pictures sorry about that!

xxxtrigger50xxx
Level 24
Expert Architect
May 23, 2012, 7:54 pm

Were happy to finally be in the planet minecraft project section! Good gaming!

1 - 12 of 12