Fallout MineCraft: DeadState
Level 29 : Expert Architect
|Tags:||Challenge, Adventure, 3D Art, Minecart|
V2.1 Update : 07/23/2012 9:06:41 pm7/23/12
2. Added in 5 new huge industrial styled buildings.
3. Added In 1 new vault.
4. Removed 1 spawner from the starting vault.
5. Added a new way to the starting vaults generator room.
Welcome to Planet Minecraft : 05/23/2012 11:39:04 pm5/23/12
Also I uploaded everything after our "Main Release" change log to the logs! If you want to see the older change log then go to the fallout minecraft forums!
V2.0 (Full version Charlie Released) : 05/23/2012 11:36:05 pm5/23/12
2. Redid Vault 34, now is visable and easy to find.
3. Vault 75 and 34 now have vault doors.
4. Vault 201 (The starting vault) now has a backup power generator to enable lights.
5. Vault 201 has also been changed a little bit to balance out the hardness.
6. Vault 212 has a backup power generator now too. ( The terminal has been changed )
7. Filled / Finished the nuclear silo.
8. Filled a floor in a skyscraper in brimcity
9. Changed the storyline signs to the new quest system.
10. Map was updated to anvil (Big size increase).
11. Fixed multiple door glitches from anvil conversion.
12. Smoothed out canyon city's hills to look more "natural"
13. Add the MKV2 project to vault 34. Currently has 5 codes.
14. Removed cave systems underneath key locations so more mobs will spawn above ground.
15. Add wire posts to some side streets, added trees around the airport.
16. Removed more infinite armor.
17. You now start in a bedrock room to spawn and respawn in.
18. Fixed the overwatch's Cycling tower ability. (Causes Lag)
19. Added Cars and Trucks around the wasteland. (Same idea as planes)
20. Jacinto now has a small lake
21. Added Vault 202 (Long Awaited)
22. Added NPCS (No quests yet due to mod)
23. Added npc town "Chip"
24. Added npc town "Roofington"
25. Fixed some errors inside the terminals (PLEASE REPORT ALL GRAMMER ISSUES WITHIN THE STORYLINE)
V1.0 (Full Game Release) : 05/23/2012 11:35:19 pm5/23/12
2. Canceled Border idea
3. Canceled Metro idea
4. Removed all Cacti, place cactus were it should be.
5. Map polish and more enviroment items
V1.9 : 05/23/2012 11:35:01 pm5/23/12
2. New set of iron enchanted armor can be collected from the sewers (good enchants level 40+)
3. Even more traps setup
4. Alot of trees added around areas that really needed them (Again)
V1.8 : 05/23/2012 11:34:51 pm5/23/12
2. Added more mob spawners in certain places were it was too easy.
3. Added some more traps.
4. Alot of trees added to some areas that really needed them, Jacinto and brim haven mainly.
5. Removed a random quest sign
6. Filled the Right wing of the estate with items instead of no loot. (Noticed during testing)
7. Some more polish done of course.
V1.7 : 05/23/2012 11:34:39 pm5/23/12
2. Added ALOT of spawners.
3. Added ALOT of new traps.
4. The "Hero's Tomb" has finally been finished in the "Field of hero's"
5. Some map polish done. (As always)
V1.6 : 05/23/2012 11:34:29 pm5/23/12
2. Fixed hints in texts
3. Just a "pre" update for the quests update consisting of over 20+ quests to be added.
V1.5 : 05/23/2012 11:34:13 pm5/23/12
1. Removed odd looking butter knife(Will be added to an original pack)
2. Changed gold and iron swords, though gold may change again.
3. Removed sun(Will be add to an original pack)
4. A lot of changed to the GUI/In game GUI.
5. Pre release of texture pack for version v1.1 REPORT ERRORS!
V1.4 : 05/23/2012 11:33:53 pm5/23/12
1. Fixed the "Wolf's dens".(For a short time anyway)
2. Added a good building to get flint from
3. Added a Sunken Submarine(Will be used in the quests update)
4. Removed 1 sub from the sub pens.
5. Added allot of needed trees around Jacinto
6. Did some polish/destruction on Jacinto
7. Added "Triggers Treasure Trail(TTT)", started behind the starting vault building.(GREAT LOOT)
V1.1 : 05/23/2012 11:33:28 pm5/23/12
2. Created the first mob den(These dens can be found to take there spawning eggs)
3. Added The Wolfs den.
4. Fixed all infinite armors and tools in Brimhaven.
5. Removed seeds in the "State" and replaced with coal :3
6. Restocked the starting vaults items like they should have been.(Now its worth going to the vault)
7. Repaired the starting vaults damaged coradoor interior.
8. Did some more map polish and added more dead trees.
9. Added some more gunpowder to the map, be sneaky and youll know were to look.
10. Fixed up the storyline directions.
V1.3 : 05/23/2012 11:33:20 pm5/23/12
1. Added another mob den
2. Added Random Building
3. Added Side rooms into most tunnels making it valuable to go inside.
4. Added alot of traps to Jacinto and Brimhaven
5. Removed half of the porkchops in the starting vault.
6. Disabled the generator "Lag machine" in the S-Vault.
7. Added more environmental items (Mainly Trees)
8. Some other misc stuff not worth mentioning