Game of Thrones - The Eyrie
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Level 21 : Expert Architect
Posted 08/21/11 9:53:31 pm , last updated: 06/21/13 11:13:59 am
PM me for download.
After almost two years of no man's land, I decided to bring this project back to life. I may have read the books, but waiting a whole year for the next season is quite insane. I need to spend some time on this project once again.
The aim is the same : recreating the Eyrie as it is depicted in the Game of Thrones TVshow (my imagination fills most of the blanks).
I'm gonna do what's necessary to get this map to work correctly on Minecraft's latest version.
Current project state :
-Needs to be converted to work properly (maybe a resize of some parts, the castle is really big).
-Needs to be cleaned, a lot of slight block glitches.
-Needs nearby environment
I'm looking for a few people to help me on this :
1 to 2 terraformers to create the mountain under the castle, and the surrounding valley.
1 to 2 people to help me with the interior.
PM me if you're interested. Add any information you want.
I will upload the world map of the project soon, as an alpha preview. If you want to use it, ask me first.
//What follows is the old Project Description//
After months spent creating structures, houses, landscapes on my private server, trying PvP, countless mods, textures packs, exploring projects from other members, I decided to post here my new project : The Eyrie from Game of Thrones HBO television series and fromA Song of Ice and Firenovels. The main design is based on its appearance in the television series,even though Itakethe libertyto make somepersonalchoices about the design (especially about what we do not see in the television series).
This is a long-term project, do not expect it to be released soon, it will take at least one month. Moreover I have a real life which is priority, my computer projects are secondary whichever they are. I'm working on this project on my free time, which is precious :)
I created the mountain stone structure, the main dome, two towers structures, the courtyard entrance. I'm drawing a lot on paper, calculating angles, curves ...It takes timeto transposewhat ison paperin-game.
I decided todivide the project intoseveral parts:
The Upper zone, (yellow)
The Main zone, (blue)
The Mountain; (green)
The Caves, (purple)
The Way, (white)
The Stone-Bridge, (grey)
The Hill, (orange)
The Big Rest. (red)
See the image to understand how zones work.
I started working on the Upper zone on August the 21st 2011.
I will create my own texture pack to provide the best experience to persons who will download this project when it will be released.
At the moment I'm using Ovo's rustic pack whichconsumesfew resources while providing good render on blocks i'm working with (especially Lapi-Lazuli Blocks).
I'm using a few programs :
zombe flying mod
MCEdit (i don't master it yet, using this to duplicate things or deleting a lot of things.)
Minecraft Structure Planner
I hope you enjoy the small work i already did, and that you'll enjoy how this project will grow.
Feel free to comment,
I apologize for my written English which is certainly awful.
|Tags:||Land Structure, Game, Thrones, Eyrie, Castel, Lapis Lazuli, Arryn, Val, Citadel, Song, Ice, And, Fire|
Update #4 : 06/21/2013 11:13:59 am6/21/13
Update #3 : 09/16/2011 8:42:03 pm9/16/11
->I decided to double the citadel size since 1.8 allows modding the maximum height in-game. Which means it's twice more epic, but also requires twice more work.
-> Some gardens were added, as well as ravens' launch platform and some wheat fields. Wheat fields are probably not very consistent with what's written in the books, however there happens to be trees growing, so why not wheat ? Moreover, the Citadel is supposed to be able to withstand a siege for years, adding some cultures to it ain't too inaccurate.
-> Watchtowers are done, there are 6 each with different size and contents.
-> YOu won't see any mountain because i decided to focus on the citadel at the moment. Mountain will be added when work on the citadel's exterior sight is good enough.
-> I started adding some corridors for guards and servants to move easily through citadel, for escorting, defending and maintenance purpose. Everything has to be just like if it was a real castle. However i added a lot of glowstone, which so far doesn't exist in GoT.
Next update you'll see improved interiors, finished exterior sight of the citadel, cells, and many discrete improvements. A video might show up. Stay tuned ! If you like this project, press the like button and comment/subscribe ! Every support message is welcome, working alone on such a big thing is quite harsh although watching 24 meanwhile is cool.
Update #2 : 09/03/2011 8:36:47 am9/03/11
I also created the second garden.
This is not a major update, just adding 2 screens of the small improvements. Next week should be more productive.
Update #1 : 08/25/2011 1:14:11 pm8/25/11
In completed 3 towers, each filled with 2 beds (one guard by night, one byn day) and some decorative things. I added barracks and the top of the nresources elevator + granary/storeroom inside it in the mountain's stonen (i'm looking for a piston elevator that can go from bottom of the map n(H=2) to top (H=192), not too fast, and that works smoothly on a nserver).
In fact I run this project as a server, easier for me to nremove moo, set daylight etc... If someone is interested in working on nthis project with me, contact me via mail/MP.
I designed the apartment area, it's just an outside work so far. I'll work on the inside part later.
I'm adding screens.
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