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--Be sure to read the update logs for up-to-date information!--
So, I've been working very hard today on my day off, and I'm finally at a point that I can show the preliminary stages of this project. Welcome to the new (Insert Crappy Name Here) redstone/parkour challenge. Loaded with extending platforms and difficult jumps, this map will be a challenge.
Currently, and while this is certainly far from final, the map's theme is "redstone laboratory". You are locked in a lab, where scientists will observe your ability to escape. (Original, right?)
So, tell me what you think!
***Check out cubehamster's Youtube channel! I've used several of his cool circuits throughout the project: youtube.com/user/cubehamster/ ***
So, I've been working very hard today on my day off, and I'm finally at a point that I can show the preliminary stages of this project. Welcome to the new (Insert Crappy Name Here) redstone/parkour challenge. Loaded with extending platforms and difficult jumps, this map will be a challenge.
Currently, and while this is certainly far from final, the map's theme is "redstone laboratory". You are locked in a lab, where scientists will observe your ability to escape. (Original, right?)
So, tell me what you think!
***Check out cubehamster's Youtube channel! I've used several of his cool circuits throughout the project: youtube.com/user/cubehamster/ ***
Progress | 50% complete |
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3 Update Logs
Update #3 : by dragongild 11/17/2012 7:34:11 pmNov 17th, 2012
Hello. Sadly, there isn't a lot of work to report over the last few days. Some family from out of town has been visiting, and they obviously take priority. I have managed to add a couple of challenges, including some puzzles (See Screenshot) and I'm proud to present what I have thus far. Thanks for the continued support.
Cheers,
dragongild
*World file updated*
Cheers,
dragongild
*World file updated*
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can you check out my maps?
Thanks!
your friend,
Super Bean
Sorry, I forgot to reset the spawnpoint when I saved the world. Eager to upload.
I had some help testing, and neither my brother nor myself had difficulty on the first challenge. So long as you sprint over the plate and don't look back it should be okay. I will add a few, ticks to it, though.
Pistons should be easy enough to hide. On the extenders and such, like the triple extenders, it's just not practically done. I'll be sure to clean up the rest, though. Same goes for the speed of the trapdoors and other pistons: I'll slow it down a little. It may also help just to sit back and observe the circuit before attempting it.
EDIT: I spawned outside the building, flying and in creative mode. You might want to fix that...
EDIT #2 : The pistons in the first puzzle move too fast for you to land on, even if you are sprinting.
EDIT #3: The trapdoors are too fast...
EDIT #4: Once again, the pistons are too fast.
EDIT #5: Oh, what do you know, they are too fast, once again.
EDIT#6: Guess what? They are too fast. Again -.-
I think it is pretty obvious what you need to do...
I rate it a 3/10. It is pretty much un-playable due to the speed of the pistons.