League of Legends Exclusive Mini-Game[1.6.4 Ready]
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: Expert Crafter
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This Mini-Game is based on the real League of Legends Game.Give it a try you will not get dissapointed!
Give us a DIAMOND to show if you like and want to support this project.
Current Version : v4.3 (check update log for details)
- Supports 6-10 players(So you have 1 player goes on each lane at 6 players)but can also be played with 2 players.
- 8 unique characters/classes
- Summoner's Rift - League of Legends Official Map
- Custom mobs for the Jungle
- Custom Scoreboard Shop and payment system using Gold
- Respawn Time Delay(10 Seconds)
- Teleportation back to your base by throwing an bottle o'enchanting at your feet.(This was impossible to be done with 10 players.But i did it! :D )
- Breakable turrets,inhibitors,nexus(Read how to play in the spawn)
- As bosses except from Baron Nasor and Dragon got something special.
- Custom kill gold per kill system
- Timer viewed on scoreboard so you can see how much time you are playing
- Custom scoreboard showing the total kills for each team
No mods or plugins are required. Simply load up the map in multiplayer, and make sure command blocks and PvP are turned on.
You can find me on this Youtube URL for any questions.Enjoy!
|Tags:||League, Legends, Map, Summoners, Rift, MiniGame, Multiplayer, Epic, Challenge, Adventure|
Note: Showing last 25 of 42 logs.
-Fixed bugs for 1.7(snapshot 13w41b)
-Getting Ready for replacing of spawner with command blocks for 1.7
-Updated for 1.6.4.
-Added custom scoreboard systems.
-Systems added Time Counter and Total Kill of Team counter.
-Fixed bugs for 1.6.4.
-Added gold reward for killing enemy players.
-Fixed some cmd mistakes.
-Changed class items.
-Preparing to add behind the scenes(spectator) thing.
-Modified Specify Team system.
-Fixed the 'Display Maps'.
-Added Specify Team players system.
-Additional command blocks fixes.
-Fixed some bugs at the spawner systems.
-Everything on the map now works for 1.6.2 without glitches.
-Mob now have their original health for the map.
-A lot of fixes for 1.6.2.
-Some mobs' health fixed to the 1.6 update.
-Some huge changes on some redstone for the new minecraft version (v1.6)
-Fixed player spawn on the wrong place with a diamond sword with 127 lvls of sharpness.
-Fixed turret gold (was been given to random team).
-Lowered spawning minions on lanes.
-Extra bug fixes on the new zombie lizard and zombie golem gold reward system.
-Now zombie lizard and zombie golem gives gold rewards!(FINALLY)
-Added point system for turret,inhibitors(get extra gold for destroying turrets,inhibitors).
-Mainly change on the system of each mob camp.
-Added Regenaration effect on each of the teams' fountains/spawn.
-Added Infinity cake system at the fountain/spawn of each team.
-Used better system for spawning The Lizard and The Golem.
-Fixed one of the red turrets.
-Fixed the multiple spawning of Baron.
-Remove teleport to your base while dead(while getting revived).
-Fixed Infinity edges bug(you couldnt buy them).
-Nerfed the bosses a little.
-Finally added the 2 bosses (Baron & Nashor)
-Added extra gold features to the team that kills a boss(Baron-500 Gold,Nashor-600 Gold)
-Bosses can only be killed once in the game!
-Preparing for bosses(Baron and Nashor)
-Fixed a mistake on the Gold Boost.
-Added Gold boost at the place on baron's nest.Because i cant add baron yet.
-Re-newed the nexus destractrable system.