The Zone (Chernobyl Exclusion Zone)
142 diamonds
Download
| Minecraft World Save |
-
32,574Views, 227 today
- 8,266Downloads, 69 today
- Comments
- Favorites
- Flag / Report
Get Embed Code
Level 40 : Master Architect
Posted 03/13/12 11:41:51 am , last updated: 04/26/13 3:38:58 pm
03/13/12
Additional Details
| Progress: | |
| Tags: | Pripyat, Chernobyl, CNPP, Ukraine, STALKER, Ghost Town, Abandoned, Environment, Landscaping |
| Credit: | Source and Reference material from Google Earth and S.T.A.L.K.E.R |
Update #23 : 04/26/2013 3:38:58 pm4/26/13
Update #22 : 04/09/2013 9:49:16 am4/09/13
Update #21 : 03/21/2013 3:32:50 pm3/21/13
Update #20 : 03/13/2013 5:42:12 am3/13/13
Update #19 : 02/11/2013 8:40:25 pm2/11/13
- Underground Surprises!
- more of Pripyat City and the surrounding area has been completed.
- Started the Great Swamp.
- Added tunnel connecting swamp with Cordon.
- Clear Sky base completed.
- A few swamp settlements, church, etc. (7 settlements left to build)
- Yantar is has fun things for you to find!
- Dark Valley Completed...
- Dead City
- Limansk
- Bridge over river Pripyat
Update #18 : 11/29/2012 9:58:25 am11/29/12
Update #17 : 11/28/2012 9:05:08 pm11/28/12
Update #16 : 11/06/2012 1:33:43 pm11/06/12
- Removed straight boring roads and recreated them.
- Work started on Wild Territory.
- Work started on Yantar.
- Work started on Dark Valley.
- Work started on The Great Swamp.
- Red Forest tweaked.
- Existing buildings updated with some new blocks
- Loads of small tweaks and adjustments
- Texture pack updated for high quality paintings/murals
Update #15 : 08/01/2012 12:58:16 pm8/01/12
Update #14 : 08/01/2012 10:49:12 am8/01/12
- Confirmed the world is working fine with 1.3
- Adding new pictures to the project page.
- Download Link Removed while the new world (253mb) is uploaded ETA 1-2 hours
- I will confirm the on the Update Log (this) when the download is complete.
- The texture pack IS NOT part of the world download. I separated it from the world so you don't have to download the world just to get the texture pack.
Update #13 : 07/31/2012 9:23:50 pm7/31/12
- Changed the Entire map to the Swamp Biome because minecraft is way too colourful.
- The area around Chernobyl is Desert Biome (I wanted Red Forest but Pine trees don't change colour... (so i'll need to swap the leaves)
- Planted so many Trees. Thanks to my fiancée for helping plant some forests (It was done by hand because the tools i'd usually use haven't been updated for 1.3 yet.. obviously)
- Duga-3 south of Chernobyl (moved closer to the power plant so I wouldn't have to try and extend the map)
Update #12 : 07/29/2012 1:35:44 pm7/29/12
- Call of Pripyat height maps imported (2 areas North west of Pripyat)
- Agroprom and area almost complete.
- Darkscape area added between Dark Valley and Cordon.
- Cordon Rookie Village added
Update #11 : 07/17/2012 9:21:48 pm7/17/12
- Project renamed to more accurately describe the content.
- Progress meter altered from 75% to 25% to reflect the new landmass and work load needed to make it playable.
Update #10 : 07/17/2012 12:23:18 am7/17/12
Update #9 : 07/12/2012 7:04:53 pm7/12/12
- Generated a new world with WorldPainter
- Moved the build to the new world
- Altered height map of the Ukraine to include height maps of locations from S.T.A.L.K.E.R
Update #8 : 06/02/2012 9:24:19 am6/02/12
Update #7 : 05/06/2012 11:24:55 am5/06/12
Update #6 : 04/26/2012 5:07:02 am4/26/12
Update #5 : 04/24/2012 1:41:47 pm4/24/12
Update #4 : 04/15/2012 5:51:19 pm4/15/12
- New image uploaded to show Chernobyl Progress
Update #3 : 04/13/2012 6:30:51 pm4/13/12
Update #2 : 04/05/2012 4:02:40 pm4/05/12
Update #1 : 03/28/2012 6:51:20 pm3/28/12
Join us to post comments.
Comments : 251
123456 next »
1 - 50 of 251
123456 next »
1 - 50 of 251












Reply
Delete
ninjahunter120
Level 37
Artisan Wolf Whisperer
May 18, 2013, 7:46 am
I would really like to play on this map with one of my friends, but at the current state, it seems impossible.
-nj120
Reply
Delete
tsarcorp
Level 41
Master Architect
May 18, 2013, 12:01 pm
can any of your friends download it? what browser are you using? any information to help diagnose the problem would be fantastic.
Meanwhile, There is a mirror available (DropBox) but it has limited bandwidth so i'll PM you the link.
Reply
Delete
ninjahunter120
Level 37
Artisan Wolf Whisperer
May 18, 2013, 12:14 pm
My friend also tried to download it, and he cannot. He is also using Chrome.
Thanks for the mirror though, it's downloaded and we're really enjoying it. Thanks, and I hope you can fix the problem.
-nj120
Reply
Delete
PwnsterMaster
Level 1
New Miner
May 17, 2013, 11:46 pm
btw,keep up the good work :)
Reply
Delete
tsarcorp
Level 41
Master Architect
May 18, 2013, 7:39 am
If you can let me know what needs fixing i'll try and fix it before the next release.
Reply
Delete
Airsmith_Kaine
Level 1
New Miner
May 8, 2013, 2:59 pm
Reply
Delete
tsarcorp
Level 41
Master Architect
May 9, 2013, 11:17 am
No coords for the towns because I wanted people to explore but since it's a huge map I'll put together a list of locations and coordinates.
Reply
Delete
Airsmith_Kaine
Level 1
New Miner
May 9, 2013, 3:54 pm
two quick pictures of what I am trying to say.
Reply
Delete
tsarcorp
Level 41
Master Architect
May 10, 2013, 12:37 am
The map isn't finished yet.. Some area's are still in planning.
Reply
Delete
Airsmith_Kaine
Level 1
New Miner
May 10, 2013, 10:29 am
Reply
Delete
tsarcorp
Level 41
Master Architect
May 10, 2013, 4:39 pm
Reply
Delete
Airsmith_Kaine
Level 1
New Miner
May 10, 2013, 7:28 pm
Reply
Delete
tsarcorp
Level 41
Master Architect
May 11, 2013, 2:02 am
Next release will be with the 1.6 update. I've got a lot of work ahead. with new carpet and stained clay blocks.
Reply
Delete
vodnik50
Level 1
New Miner
May 1, 2013, 5:42 pm
Reply
Delete
tsarcorp
Level 41
Master Architect
May 2, 2013, 6:53 am
Reply
Delete
vodnik50
Level 1
New Miner
May 2, 2013, 7:27 am
not explored a whole lot, one of the biggest maps i have played. did you add the vehicle graveyard and agroprom underground?
Reply
Delete
tsarcorp
Level 41
Master Architect
May 2, 2013, 1:46 pm
Agroprom Underground is there
Reply
Delete
vodnik50
Level 1
New Miner
May 14, 2013, 9:35 am
k im trying to remember my way around the agroprom.
what are the cordinates of cnpp reactor 4?
Reply
Delete
tsarcorp
Level 41
Master Architect
May 14, 2013, 6:15 pm
i'm not sure on the height but those coordinates should be just outside the building
Reply
Delete
vodnik50
Level 1
New Miner
May 15, 2013, 4:26 am
Reply
Delete
tsarcorp
Level 41
Master Architect
May 15, 2013, 7:33 am
Reply
Delete
Old_FAG
Level 1
New Miner
May 1, 2013, 2:43 am
Reply
Delete
tsarcorp
Level 41
Master Architect
May 2, 2013, 6:51 am
Reply
Delete
vincent2211
Level 1
New Miner
April 22, 2013, 6:11 am
Reply
Delete
Old_FAG
Level 1
New Miner
April 18, 2013, 9:30 am
Reply
Delete
tsarcorp
Level 41
Master Architect
April 26, 2013, 11:42 am
Reply
Delete
tsarcorp
Level 41
Master Architect
April 20, 2013, 2:33 pm
Reply
Delete
Old_FAG
Level 1
New Miner
April 15, 2013, 4:47 am
Reply
Delete
tsarcorp
Level 41
Master Architect
April 15, 2013, 5:21 am
I remember English isn't your first language. Try rewording those questions and i'll try and answer.
Reply
Delete
Old_FAG
Level 1
New Miner
April 15, 2013, 6:02 am
Write what you did in the last update
(Sorry I'm just hurry and use Google translator)
Reply
Delete
tsarcorp
Level 41
Master Architect
April 15, 2013, 9:05 am
I thought I put it at the military base in cordon. spawn can be changed with a command so it's not important where i put it.
What changed... I a lot changed. I wish I had a comparison map to show you but the map rendering program i used is making all the quartz blocks invisible. quartz is my concrete texture so lots of buildings are invisible on the map.
i'll try and find an updated rendering program
Reply
Delete
Iwillkillyou178
Level 1
New Hunter
April 19, 2013, 2:32 am
weird, well there was a road, but one path it lead wasent finished
Reply
Delete
tsarcorp
Level 41
Master Architect
April 26, 2013, 11:41 am
Regular map:
http://zoom.it/6cCe
Labelled version:http://zoom.it/6Mb4
Reply
Delete
tsarcorp
Level 41
Master Architect
April 20, 2013, 2:39 pm
The default spawn location coordinates should be -4354 3986 - Pripyat is at -2856 -2400.
I'm trying to get an new map rendered soon. Next update i'll look into adding some road signs
Reply
Delete
CobaltBeatzOff
Level 6
Apprentice Dolphin
April 14, 2013, 9:40 am
Reply
Delete
tsarcorp
Level 41
Master Architect
April 15, 2013, 3:10 am
Reply
Delete
tsarcorp
Level 41
Master Architect
April 10, 2013, 10:52 am
Reply
Delete
TheMeatEater
Level 17
Journeyman Dragonborn
April 9, 2013, 6:05 am
Reply
Delete
Ternovykust
Level 13
Journeyman Miner
April 9, 2013, 5:57 am
Reply
Delete
Archeralex
Level 9
Apprentice Architect
April 7, 2013, 11:27 am
Reply
Delete
tsarcorp
Level 41
Master Architect
April 8, 2013, 9:50 am
Reply
Delete
Old_FAG
Level 1
New Miner
April 6, 2013, 1:41 am
Reply
Delete
tsarcorp
Level 41
Master Architect
April 6, 2013, 2:54 pm
i've been working on limansk and the red forest area but i don't think it's ready yet and I haven't finished updating all the armors to 64x64
I'll upload it in a day or two.
Reply
Delete
Old_FAG
Level 1
New Miner
April 8, 2013, 10:08 am
Reply
Delete
tsarcorp
Level 41
Master Architect
April 8, 2013, 11:18 am
I'm uploading it tonight so It can't be finished in time. Dead City, Limansk, Pripyat swamps are all very unfinished.
The delay is from the new quartz blocks. I retextured the stone to be darker so i could use it for roads and then use the quartz blocks for concrete walls. Some areas looked messed up. MCedit doesn't want to replace cobble slabs and with quartz slabs and stairs.
Reply
Delete
Old_FAG
Level 1
New Miner
April 9, 2013, 4:29 am
Reply
Delete
tsarcorp
Level 41
Master Architect
April 9, 2013, 4:33 am
Reply
Delete
Old_FAG
Level 1
New Miner
April 10, 2013, 8:52 am
Reply
Delete
Ternovykust
Level 13
Journeyman Miner
April 7, 2013, 5:07 am
Reply
Delete
tsarcorp
Level 41
Master Architect
April 7, 2013, 10:11 am
Reply
Delete
UnicornRider11
Level 6
Apprentice Artist
April 1, 2013, 6:14 pm
Reply
Delete
tsarcorp
Level 41
Master Architect
April 6, 2013, 2:50 pm
Reply
Delete
Old_FAG
Level 1
New Miner
March 26, 2013, 1:20 am
Secondly put anomaly: a fire-like frying, lava-like acid.
In the third makes all in order Shadow of Chernobyl, Clear Sky, Call of Pripyat and then carved location. See pictures of the locations
You're not finished Burner brains and agroprom
I beg you
Reply
Delete
tsarcorp
Level 41
Master Architect
March 26, 2013, 2:22 pm
everybody asks for anomalies. if i build them into the map like you're asking for they would be static and crappy. they need to be modded in so they're dynamic and can move around.
makes all in order? You want the area's to be in order like the game? but then they don't fit into the actual area of chernobyl / pripyat.
Reply
Delete
Old_FAG
Level 1
New Miner
March 27, 2013, 12:58 am
please answer: will be update this week?
I'm from Ukraine. so if something is wrong with my English sorry
Reply
Delete
tsarcorp
Level 41
Master Architect
March 27, 2013, 4:29 am
Reply
Delete
Old_FAG
Level 1
New Miner
March 27, 2013, 4:42 am
Reply
Delete
tsarcorp
Level 41
Master Architect
March 27, 2013, 7:23 am
Most of the work is making everything 64x64. I'm working on the armors right now. Clear Sky is done. I need to make Duty, Freedom, Loner and SEVA
Reply
Delete
Old_FAG
Level 1
New Miner
March 27, 2013, 10:04 am
And I beg you to do the radar and x10
Reply
Delete
tsarcorp
Level 41
Master Architect
March 28, 2013, 6:10 am
radar x10? I think you're talking about the red forest area. It won't be finished before the update.
Here's the list of things i'm doing in order:
Reply
Delete
Old_FAG
Level 1
New Miner
March 28, 2013, 6:38 am
http://stalker-wiki.ru/wiki/DarkScape
http://ru.stalker.wikia.com/wiki/%D0%9A%D0%B8%D1%88%D0%BA%D0%B0_%D0%97%D0%BE%D0%BD%D1%8B
incidentally how about to add static vehicles. Cars, trains
Reply
Delete
tsarcorp
Level 41
Master Architect
March 28, 2013, 2:05 pm
Thanks for the links. I can see buildings on that map that aren't on my map.
Reply
Delete
Old_FAG
Level 1
New Miner
March 29, 2013, 1:01 am
Reply
Delete
Old_FAG
Level 1
New Miner
March 28, 2013, 6:29 am
Pripyat Swamps you mean backwater(zaton)?
Reply
Delete
tsarcorp
Level 41
Master Architect
March 28, 2013, 2:10 pm
Reply
Delete
Ribster
Level 37
Artisan Engineer
March 16, 2013, 7:18 pm
That would make it go to the top of the awesome scale, break through the roof and take off into space.
Awesome work! :D
Reply
Delete
tsarcorp
Level 41
Master Architect
March 26, 2013, 2:27 pm
Reply
Delete
Old_FAG
Level 1
New Miner
March 13, 2013, 5:03 am
shucks when updating?
Reply
Delete
sf1011
Level 1
New Miner
March 10, 2013, 8:03 am
Please fix this!!!!
Reply
Delete
tsarcorp
Level 41
Master Architect
March 12, 2013, 3:07 am
If it was don't you think every single comment would be telling me the archive is broke?
I know a few random people have had the same problem but there's nothing I can do because nobody knows what's causing the downloads to finish before the full archive has downloaded.
I'll make sure the next release has multiple mirrors so there are alternatives available.
Reply
Delete
Iwillkillyou178
Level 1
New Hunter
March 9, 2013, 12:30 pm
Reply
Delete
Dave_The_OnyxGuard
Level 2
Apprentice Miner
February 26, 2013, 9:27 pm
You should Add Custom NPC's to the bases! That way it will be Full stalker! :D
(The mod im talking about is Custom NPC mod)
Reply
Delete
Knightm16
Level 1
New Explorer
February 7, 2013, 11:14 am
This map Is fabulous! It is my all time favorite map. Lots of variation in locations, plus it looks beautiful!
Would make a great server map!
Reply
Delete
gunblast
Level 47
Master Soldier
February 5, 2013, 2:59 pm
Reply
Delete
ihasapod
Level 16
Journeyman Engineer
February 1, 2013, 11:03 am