Published May 28th, 2015, 5/28/15 3:01 pm
- 5,841 views, 1 today
- 231 downloads, 0 today
15
(UPDATE 5/20/2023) Due to various reasons, I will be putting creation of this project on hold for who knows how long. I may come back to it eventually, but if I do it may take a while.
(UPDATE 2/18/2018) I'm not going to be working on this probably at all until school ends, so I might as well share what I have right now. Map download available after three years! Yay!!! As I have said, I make it all in chunks, so everything is scattered around. Of course, I know where everything is since I made it, but it might be a bit harder for someone who hasn't played it. So...just look around or something.
(UPDATE 12/24/2017) Yeah, I don't actually have a way to accurately create some of the levels. Levels such as the Cliffs or that one level that floods don't give me good ability to measure those. I haven't been able to find any Dolphin emulator codes for it either. I'll probably at least finish mystic manor, since it's not as organically shaped and easy to eyeball. Besides, Mystic Manor is really the cooler area in the game.
I build these projects in pieces, then put them together how I see fit. That's why the background of Mystic Manor looks so blank.
Just so you know, I'm perfectionist when it comes to remaking things. So...this project might take a while. Progress IS being made though. Just very, very, very slowly.
"Scooby-Doo! Night of 100 Frights!" is a Scooby-Doo game released on the PlayStation 2 on June 1st, 2003. It was developed by Heavy Iron studios and THQ.
I couldn't find any Minecraft versions of this game anywhere, so I decided that I should build this myself. It might have an adventure aspect where you have to progress through the map much like the game.
Scale: Put a Scooby-Doo skin on a horse and there's your scale.
(UPDATE 2/18/2018) I'm not going to be working on this probably at all until school ends, so I might as well share what I have right now. Map download available after three years! Yay!!! As I have said, I make it all in chunks, so everything is scattered around. Of course, I know where everything is since I made it, but it might be a bit harder for someone who hasn't played it. So...just look around or something.
(UPDATE 12/24/2017) Yeah, I don't actually have a way to accurately create some of the levels. Levels such as the Cliffs or that one level that floods don't give me good ability to measure those. I haven't been able to find any Dolphin emulator codes for it either. I'll probably at least finish mystic manor, since it's not as organically shaped and easy to eyeball. Besides, Mystic Manor is really the cooler area in the game.
I build these projects in pieces, then put them together how I see fit. That's why the background of Mystic Manor looks so blank.
Just so you know, I'm perfectionist when it comes to remaking things. So...this project might take a while. Progress IS being made though. Just very, very, very slowly.
"Scooby-Doo! Night of 100 Frights!" is a Scooby-Doo game released on the PlayStation 2 on June 1st, 2003. It was developed by Heavy Iron studios and THQ.
I couldn't find any Minecraft versions of this game anywhere, so I decided that I should build this myself. It might have an adventure aspect where you have to progress through the map much like the game.
Scale: Put a Scooby-Doo skin on a horse and there's your scale.
Progress | 40% complete |
Tags |
tools/tracking
3316749
2
scooby-doo-night-of-100-frights
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