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Solamar's Minecraft V52 by Sterling Babcock

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Solamar's Avatar Solamar
Level 20 : Expert Miner
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Solamar's Minecraft V52 by Sterling Babcock


This is an improvement over Version 34.



A Minecraft model extracted with Mineways by Eric Haines and printed at Sculpteo September 2012 at 3mm / block resolution with 20 x 20 x20 blocks for 6 cm cubed result.





Sculpteo link: Solamar's Minecraft V52


Shapeways link: Solamar's Minecraft V52

Planet Minecraft for V34 World: Solamar's Minecraft V34


Photo Set on Flicker for V34 World: Solamar's Minecraft V34





Description:


My goal was to create an example of everything I could in Minecraft, including all the regions and all the blocks in as small an area as possible for reduced cost. I settled on 20 x 20 x 20 blocks to show both the above ground and below ground objects. I have a farm, house, sheep, crops, and water on top. Below I have mining, ore, stronghold, rails, mob spawner, desert area, nether, and even the End!


I plan to display it in a baseball case, which is about the right size. Still getting that ready to photograph.



My observations about the Version 34 3D Model from Sculpteo:


* They did a really nice job with the model. Only a few cactus broke off. The outside edges are a bit rough though.


* You will note it is 3 pieces. I had to do a bit of filing to make the roof fit as I did not know the resin they coat it with would add so much material.


* It amazes me how the color is throughout. I had to scrape off with an X-Acto and file some 0.5 to 1 mm off some edges to fit the roof, and the color is there underneath. The only color I lost was on a tree trunk on the roof corner, where I scraped off a bunch of the bark. But then again it is on the top section so you don't notice it.


* I am struck by how dark it is inside. I see I did not even get a good image of it. I wish I had made the ground level removable.



Again, version 34 comments which were fixed here: If I was going to do it over I would make several modifications:


- Add a hole in the middle of the model so I could insert an LED light for internal lighting. (I did not do that.)



- I was concerned that a 1 block (3mm) corner post was too small. I see it is OK, as long as it is not too tall. The 2 block (6mm) are pretty sturdy. The one corner with 3 block corner post (9 mm) is way to large. I could have let more light in by making some pillars not so wide.


- I would figure a way to make a hole in the middle for more light.


- I should have just separated the entire ground level and made it possible to lift up.


Things I like about the V34 model as it looks now:


- The lilly pads


- The thick fences (Mineways Thicken objects)


- The chairs


- The lampposts


- The table inside the house


- The Sheep


- The bed, the chests, the sink


- The trees really worked on only a 3 mm trunk!


- The buttons above the roof windows actually stick out! (They are decorations)


- The colors!


- The cactus


- The river


- The melon and pumpkin!


- The crops!


- The fountain!


- The flowers! (Mineways flatten objects)


- The roof worked once filed. (A bit uneven on my part)


- The TNT and Lava!





Things that did not work in V34:


- The cauldron with water in the house did not get the blue water. I think this was because I removed 1/3 of the water. For my next version I will leave it full.


- There are errors in the sculpteo model behind the dock where the water did not work. I am not sure how to fix that.


- The general roughness of the sides of the model. I may add some sort of extensions to the next model.


- The darkness of the interior. I really cannot see the rails and the carts, let alone the mushrooms. I don't even have a good picture of it. I need to make the ground level removable.


- The ore is kind of fuzzy


- The internal river around the post between the crops did not fill in blue. Some sort of sculpteo problem. I will fill it in so that it is all at high level and see if that helps.


- The cactus plants did not work. (Of the 4, only 1 survived on the dock)



V52 fixes most of those problems. I have not had the $$ to reprint it, but Eric did and he said it looks fantastic.

- There are stray fences on the outside walls. These are to be removed. They are there to keep the machine running for 3D models.

- When put together, the water under the dock does not completely line up in the printed model. This is due to water smoothing.

- The water river between the crops does not come out in the 3D model. We do not know why.

I do remember that I extended the Nether region under the dock, and that looked nice.
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