Published May 15th, 2012, 5/15/12 3:54 pm
- 3,806 views, 2 today
- 857 downloads, 0 today
68
Steve's Last Stand is a remake of The Last Stand 2 in Minecraft.
v1.2
Basic game:
You are trapped inside a small shop, where each night you fend off hordes of zombies that invade. You must stop them, loot houses and keep your defences intact.
How To:
In this game, you are given sand blocks which represent hours, you then spend hours on searching buildings to attempt to find loot, and also use hours to spend repairing your barricade.
It features a shop-counter style play area, where you survive 14 waves of deadly, death-defying zombies and a fully functional barricade health display. This goes from 100%, down to 0% in 5% intervals.
At 0% remaing, your barricade breaks and the game ends. Letting you die and the zombies quench their thirst for your blood.
Additional:
The game itself took me weeks to plan, create and fix the bugs. Although some may be present on release.
Have fun playing, who can be the first to reach night 14?
v1.2 Changes (Bug fixes, game mechanic improvements)
- Fixed barricade not repairing fully on reset.
- Made some circuit smaller.
- Made beginning waves easier. (More gradual difficulty curve)
- Improved chance of obtaining loot.
v1.1 Changes (Bug fixing)
- Fixed '105% barricade'
- Fixed redstone that could freeze.
- Reset all SPC settings (If you have it.)
Want to see my next, and past projects?
Visit my YouTube ! Click Here!
v1.2
Basic game:
You are trapped inside a small shop, where each night you fend off hordes of zombies that invade. You must stop them, loot houses and keep your defences intact.
How To:
In this game, you are given sand blocks which represent hours, you then spend hours on searching buildings to attempt to find loot, and also use hours to spend repairing your barricade.
It features a shop-counter style play area, where you survive 14 waves of deadly, death-defying zombies and a fully functional barricade health display. This goes from 100%, down to 0% in 5% intervals.
At 0% remaing, your barricade breaks and the game ends. Letting you die and the zombies quench their thirst for your blood.
Additional:
The game itself took me weeks to plan, create and fix the bugs. Although some may be present on release.
Have fun playing, who can be the first to reach night 14?
v1.2 Changes (Bug fixes, game mechanic improvements)
- Fixed barricade not repairing fully on reset.
- Made some circuit smaller.
- Made beginning waves easier. (More gradual difficulty curve)
- Improved chance of obtaining loot.
v1.1 Changes (Bug fixing)
- Fixed '105% barricade'
- Fixed redstone that could freeze.
- Reset all SPC settings (If you have it.)
Want to see my next, and past projects?
Visit my YouTube ! Click Here!
Additional Notes
If you find any bugs/problems or have thought of an improvement, be sure to leave a comment!Credit | RibenaFanta |
Progress | 100% complete |
Tags |
tools/tracking
892409
2
steves-last-stand
Create an account or sign in to comment.
Zombies dont spawn no matter what, and some doors must be broken, because they are otherwise impassable.
Can anyone beat my round 3 record? >:-)