Published May 6th, 2015, 5/6/15 9:06 am
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Hey, wassup!
Recently I've been working on a minigame to show some of you guys—you're probably all familiar to it. It's called Super Smash Mobs, and the thing that had been giving me inspiration to build this was Mineplex, and Sethbling for proving it is possible. Both of them are awesome, btw!
Anyways, BEHIND THE SCENES:
I'm going to be making these kits: (Leave in the comments for other suggestions of kits)
(All of the mobs have Chain Armor, except of the iron golem and the wither, which will have iron)
Zombie free)
Weapon(s):
Iron Shovel (+4 Attack Damage)
Passive Ability: Desperate
When the zombie's health drops lower than 4, it goes into a desperacy, giving itself strength II until it recovers to above 4 health.
Spider free)
Weapon(s):
Spider Eye (+5 Attack Damage)
Passive Ability: Speedy Intake & Poisonous Fangs
The spider is small and fast on its feet, drawing more energy from itself, resulting in high speed (speed lvl 2); it also has an attack that poisons enemies.
Iron Golem (free)
Weapon(s):
Stone Axe (+3 Attack Damage)
Passive Ability: Absorb
The Iron Golem is an extremely persistent creature, and has developed the power of absorbing attacks over the years. It reduces 75% knockback of all attacks coming towards him, and has a hoard of health (1.5 rows).
Snowman (free)
Weapon(s)
Iron Sword (+5 Attack Damage)
Infinity supply of snowballs
Passive Ability: Snow Blade
Swing your sword, releasing a shower of snow and slowing your enemies in it. Lasts for 3 seconds. Snowballs also release slowness on your enemies. The snowman has fire protection.
Blaze (free)
Weapon(s)
Stone Sword (+4 Attack Damage)
Passive Ability: Immolate
When the blaze's health is 4 or lower, it launches into a smokey immolation, giving itself strength, resistance and speed. It is permanently resistant to fire.
Guardian (Beta, free)
Weapon(s):
Diamond Sword (+6 Attack Damage {this was modified, but I wanted to keep the blue tint to the blade.})
Passive Ability: Return to Sender
The Guardian has a powerful reach in its spikes, and when another players strikes it, it retaliates unintentionally. (Thorns III armor)
Wither (free)
Weapon(s):
Stone Sword (+6 Attack Damage {this as also modified, as I wanted the stone sword texture})
Bow (Infinity I) & 1 arrow
Passive Ability: Withered
The wither is immune to the wither effect, and his arrows explode into a skull when it hits the ground. Also, arrows wither people when they get close (a 3x3 dimensions)
Maps:(again, leave your suggestions!!)
Default (reverts to default every time, if you don't choose a map)
Giant Tree
Lakes
Icy Spikes
Statues
One Big Trap
Planet Minecraft
Labyrinth
Hope you liked this idea!
Recently I've been working on a minigame to show some of you guys—you're probably all familiar to it. It's called Super Smash Mobs, and the thing that had been giving me inspiration to build this was Mineplex, and Sethbling for proving it is possible. Both of them are awesome, btw!
Anyways, BEHIND THE SCENES:
I'm going to be making these kits: (Leave in the comments for other suggestions of kits)
(All of the mobs have Chain Armor, except of the iron golem and the wither, which will have iron)
Zombie free)
Weapon(s):
Iron Shovel (+4 Attack Damage)
Passive Ability: Desperate
When the zombie's health drops lower than 4, it goes into a desperacy, giving itself strength II until it recovers to above 4 health.
Spider free)
Weapon(s):
Spider Eye (+5 Attack Damage)
Passive Ability: Speedy Intake & Poisonous Fangs
The spider is small and fast on its feet, drawing more energy from itself, resulting in high speed (speed lvl 2); it also has an attack that poisons enemies.
Iron Golem (free)
Weapon(s):
Stone Axe (+3 Attack Damage)
Passive Ability: Absorb
The Iron Golem is an extremely persistent creature, and has developed the power of absorbing attacks over the years. It reduces 75% knockback of all attacks coming towards him, and has a hoard of health (1.5 rows).
Snowman (free)
Weapon(s)
Iron Sword (+5 Attack Damage)
Infinity supply of snowballs
Passive Ability: Snow Blade
Swing your sword, releasing a shower of snow and slowing your enemies in it. Lasts for 3 seconds. Snowballs also release slowness on your enemies. The snowman has fire protection.
Blaze (free)
Weapon(s)
Stone Sword (+4 Attack Damage)
Passive Ability: Immolate
When the blaze's health is 4 or lower, it launches into a smokey immolation, giving itself strength, resistance and speed. It is permanently resistant to fire.
Guardian (Beta, free)
Weapon(s):
Diamond Sword (+6 Attack Damage {this was modified, but I wanted to keep the blue tint to the blade.})
Passive Ability: Return to Sender
The Guardian has a powerful reach in its spikes, and when another players strikes it, it retaliates unintentionally. (Thorns III armor)
Wither (free)
Weapon(s):
Stone Sword (+6 Attack Damage {this as also modified, as I wanted the stone sword texture})
Bow (Infinity I) & 1 arrow
Passive Ability: Withered
The wither is immune to the wither effect, and his arrows explode into a skull when it hits the ground. Also, arrows wither people when they get close (a 3x3 dimensions)
Maps:(again, leave your suggestions!!)
Default (reverts to default every time, if you don't choose a map)
Giant Tree
Lakes
Icy Spikes
Statues
One Big Trap
Planet Minecraft
Labyrinth
Hope you liked this idea!
Credit | SethBling, Mineplex |
Progress | 80% complete |
Tags |
tools/tracking
3306869
2
super-smash-mobs-3306869
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