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This map may be broken now. I'm too lazy to fix it, so if anybody else wants to...
Suggested skin CLICK HERE
Any non-themed texture pack should work fine!
NO WAY! THANK YOU GUYS SO MUCH! A THOUSAND VIEWS, AND I STILL HAVEN'T ENABLED MY CAPS LK YET(I'M USING SHIFT)!
Whats up everybody! This is what I've been working on for a while. I actually finished it a couple about a week ago, but was holding up on uploading it because I wanted to iron out all the bugs. I doubt I've got all of them (especially on a big world like this one), so if you find one, please tell me.
This is a Doctor Who adventure map. I called it the "TARDIS" adventure map because that's basically what it is. It doesn't add The Doctor. It adds The TARDIS. Don't believe me? I swear its bigger on the inside than on the outside. Just walk around the exterior of The TARDIS. It's only 7x3x3, but the interior is much bigger. It even includes the swimming pool (thanks to my friend for reminding me).
The TARDIS might take a bit of getting used to. But then again, the real TARDIS probably took a lifetime to get used to. But oh well. I'll post a video soon (within this week) about how to use it. So don't fret.
Rooms:
~Main control room
~Coordinates room (set your coordinates from her)
~Cheat room (enables/disables the gamerules: mobGriefing , keepInventory)
~Max enchantment room (Contains bookshelves and enchantment table, so earn the XP to get a Super Pickaxe!)
~Pool (Water slide added! Also contains beds, if you don't want to use the button to set spawn point)
~Alternate TARDIS (Remember that episode where the 11th doctor travels to what he claims to be a different universe? This gives the exact same effect. Low lights, the feeling of danger, etc.)
Rules:
1)There are absolutely no exceptions to these rules (unless there is a mistake).
2)No harming the interior of the TARDIS. That includes TNT and creepers! It's encased in bedrock, so the only way to get out is via teleportation or creative mode.
3)No harming the exterior of the TARDIS It's not explosion-proof! Just remember this quote: "Nothing can [get through the TARDIS's doors]. But the Daleks have taken down the defenses. That door now is just wood"
4)Mods are allowed. As long as they're not mods that give you rare loot. I don't mind if you're TooManyItems-ing a stone pick just so that you don't have to walk 1000 blocks back to your home from your mineshaft, but using it to get stacks of diamonds is just plain . In simpler terms, no using mods to cheat.
5)You can use commands
6)No breaking command blocks! Break one and you'll probably never get back to the TARDIS again.
7)As many players as you want (note that it can get crowded and laggy). I would recommend all the players to stick together as much as possible, and not wander off alone.
8? Maybe.
Just explore the world. There isn't much to say. Just one last note (hopefully). If you see another TARDIS (other than the one you originally traveled in), DON'T ENTER IT. If you do, you'll be sure to change fate (fact courtesy of The Doctor). The only limit of this TARDIS is that it doesn't travel in time. But I don't think that's too big of a holdback. Considering you can travel throughout space.
Download, diamond, and survive! No mods are required! Default textures are fine! Go ahead and be The Doctor!
Enjoy, guys.
The idea for the pool goes to... Hey! I credited that before!
xShadowraith25x will soon be doing a trailer for this.
Jeb, for adding the command blocks.
All the muscles in my body for typing WorldEdit commands so quickly.
Jeez, I could fill a book with this stuff. But I can stop here. I bet you all get the idea of what I mean.
The world map is a bit glitchy. This may be because of loading too much, but to be honest, I don't know. So if you want to be safe, install SPC. But you can also just switch to creative (I enabled commands) to get out of the bugs. :D
Suggested skin CLICK HERE
Any non-themed texture pack should work fine!
NO WAY! THANK YOU GUYS SO MUCH! A THOUSAND VIEWS, AND I STILL HAVEN'T ENABLED MY CAPS LK YET(I'M USING SHIFT)!
Whats up everybody! This is what I've been working on for a while. I actually finished it a couple about a week ago, but was holding up on uploading it because I wanted to iron out all the bugs. I doubt I've got all of them (especially on a big world like this one), so if you find one, please tell me.
This is a Doctor Who adventure map. I called it the "TARDIS" adventure map because that's basically what it is. It doesn't add The Doctor. It adds The TARDIS. Don't believe me? I swear its bigger on the inside than on the outside. Just walk around the exterior of The TARDIS. It's only 7x3x3, but the interior is much bigger. It even includes the swimming pool (thanks to my friend for reminding me).
The TARDIS might take a bit of getting used to. But then again, the real TARDIS probably took a lifetime to get used to. But oh well. I'll post a video soon (within this week) about how to use it. So don't fret.
Rooms:
~Main control room
~Coordinates room (set your coordinates from her)
~Cheat room (enables/disables the gamerules: mobGriefing , keepInventory)
~Max enchantment room (Contains bookshelves and enchantment table, so earn the XP to get a Super Pickaxe!)
~Pool (Water slide added! Also contains beds, if you don't want to use the button to set spawn point)
~Alternate TARDIS (Remember that episode where the 11th doctor travels to what he claims to be a different universe? This gives the exact same effect. Low lights, the feeling of danger, etc.)
Rules:
1)There are absolutely no exceptions to these rules (unless there is a mistake).
2)No harming the interior of the TARDIS. That includes TNT and creepers! It's encased in bedrock, so the only way to get out is via teleportation or creative mode.
3)No harming the exterior of the TARDIS It's not explosion-proof! Just remember this quote: "Nothing can [get through the TARDIS's doors]. But the Daleks have taken down the defenses. That door now is just wood"
4)Mods are allowed. As long as they're not mods that give you rare loot. I don't mind if you're TooManyItems-ing a stone pick just so that you don't have to walk 1000 blocks back to your home from your mineshaft, but using it to get stacks of diamonds is just plain . In simpler terms, no using mods to cheat.
5)You can use commands
6)No breaking command blocks! Break one and you'll probably never get back to the TARDIS again.
7)As many players as you want (note that it can get crowded and laggy). I would recommend all the players to stick together as much as possible, and not wander off alone.
8? Maybe.
Just explore the world. There isn't much to say. Just one last note (hopefully). If you see another TARDIS (other than the one you originally traveled in), DON'T ENTER IT. If you do, you'll be sure to change fate (fact courtesy of The Doctor). The only limit of this TARDIS is that it doesn't travel in time. But I don't think that's too big of a holdback. Considering you can travel throughout space.
Download, diamond, and survive! No mods are required! Default textures are fine! Go ahead and be The Doctor!
Enjoy, guys.
Additional Notes
Seed thanks to MinecraftUniverse (otherwise known as TrueMU). Link to video.The idea for the pool goes to... Hey! I credited that before!
xShadowraith25x will soon be doing a trailer for this.
Jeb, for adding the command blocks.
All the muscles in my body for typing WorldEdit commands so quickly.
Jeez, I could fill a book with this stuff. But I can stop here. I bet you all get the idea of what I mean.
The world map is a bit glitchy. This may be because of loading too much, but to be honest, I don't know. So if you want to be safe, install SPC. But you can also just switch to creative (I enabled commands) to get out of the bugs. :D
Progress | 100% complete |
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8 Update Logs
Update #8 : by UltimateRecursion 01/01/2013 11:58:47 pmJan 1st, 2013
I'm defiantly stopping the render here. If anybody wants the files so they can take over, I'd be happy to give it to them. It's taking way too long.
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So sure, go ahead.
No sign of any TARDIS......................
Can your TARDIS jump through worlds?
To get to the end, take your TARDIS to the stronghold.