The Handheld Game
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Level 22 : Expert Engineer
Posted 01/27/11 5:20:22 am , last updated: 08/14/11 9:57:01 am
Yes I´m making a new redstone game. And yes it got kind of a contradictory name. I named it the handheld game because it similar to the first handhheld electronic games. And I thought it kind of funny to call it the handheld game because its far from hendheld =P.
The game is a one player game. The game will look a bit like this:
   
   
   
   
() () () ()
The () symbolises the players play area. Its theese 4 slots where the player can move in. The O sympolises each a button. Theres a right and a left button. The  symbolises the obstacle indicator. ( Indicators consist of a redstone torch.)
The player will use the left and right button to move the () light. And the buttons move the light one to thier direction (left, right)
The obstacle indicator is sectioned into columns one above each player area. Randomly obstacles will be created at the top and then drop down to the player area. If a player is directly below a obstacle ( a active/lit torch indicator) he will loose.
When you loose the game will automaticly reset its memory and turn itself off.
Im currently building it:
* Improve the 2 Randomisers that choose when and where a obstacle will appear
|Tags:||Redstone, Game, Allot, The, Handheld, Device, Play, Advanced, Redstone Device|
Update #11 : 09/19/2011 5:56:51 am9/19/11
Update #10 : 08/14/2011 1:35:51 pm8/14/11
Update #9 : 08/14/2011 9:57:01 am8/14/11
Update #8 : 08/13/2011 4:13:45 pm8/13/11
Update #7 : 08/13/2011 5:06:27 am8/13/11
Update #6 : 02/07/2011 3:31:57 am2/07/11
Update #5 : 02/04/2011 6:03:02 am2/04/11
Update #4 : 02/03/2011 2:29:51 am2/03/11
Update #3 : 01/28/2011 8:26:46 am1/28/11
Update #2 : 01/28/2011 5:53:31 am1/28/11
Update #1 : 01/27/2011 5:31:25 am1/27/11
Added a pic of a part of the player control system. The entire system didnt fit the screen =P
The circles are showing 3 of the 4 indicators. As you see the one to the left is the current posistion.
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