Published Feb 24th, 2017, 2/24/17 8:50 am
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The Jaw Treader
A quick build I whipped up consisting of a shark/ship morph, companied by a sea bass/chopper morph. They are swimming though the ocean looking out for other schools of fish to plunder. Watch ya booty, it might get stolen. This build was lit to build, and I enjoyed it as it was a change from my usual structural builds. skrrt skrrt.
The Lighting Method:
On twitter, I mentioned something about makin any in game block a light source block. Basically, all you need to do is replace the block with ID: 209 then undo. This will replace the selected block with a gateway block, then will remove it, leaving behind the light. This light can be removed at any time with //removelighting, but wont be removed from a single //fixlighting command. This can be a very useful command if you want to take in game screenshots and share with the community. Give it a try, you might like it. skrrt skrrt
A quick build I whipped up consisting of a shark/ship morph, companied by a sea bass/chopper morph. They are swimming though the ocean looking out for other schools of fish to plunder. Watch ya booty, it might get stolen. This build was lit to build, and I enjoyed it as it was a change from my usual structural builds. skrrt skrrt.
The Lighting Method:
On twitter, I mentioned something about makin any in game block a light source block. Basically, all you need to do is replace the block with ID: 209 then undo. This will replace the selected block with a gateway block, then will remove it, leaving behind the light. This light can be removed at any time with //removelighting, but wont be removed from a single //fixlighting command. This can be a very useful command if you want to take in game screenshots and share with the community. Give it a try, you might like it. skrrt skrrt
Credit | LastBanan, DJjux, dordsor21, xZinjoo |
Progress | 100% complete |
Tags |
tools/tracking
3909502
2
the-jaw-treader
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Specially the colors that you used for the shark :)